Author: Ephraim P. Glinert
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Computers
Languages : en
Pages : 710
Book Description
A tutorial in the form of reprints and original contributions arranged in ten sections on iconic interfaces; systems for visualization support; the evolution of BALSA; designing icons; designing successful visual systems; using graphics and text; visual environments and the physically handicapped; f
Visual Programming Environments
Author: Ephraim P. Glinert
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Computers
Languages : en
Pages : 710
Book Description
A tutorial in the form of reprints and original contributions arranged in ten sections on iconic interfaces; systems for visualization support; the evolution of BALSA; designing icons; designing successful visual systems; using graphics and text; visual environments and the physically handicapped; f
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Computers
Languages : en
Pages : 710
Book Description
A tutorial in the form of reprints and original contributions arranged in ten sections on iconic interfaces; systems for visualization support; the evolution of BALSA; designing icons; designing successful visual systems; using graphics and text; visual environments and the physically handicapped; f
Visual Programming Environments
Author: Ephraim P. Glinert
Publisher:
ISBN:
Category : Visual programming (Computer science)
Languages : en
Pages : 688
Book Description
Publisher:
ISBN:
Category : Visual programming (Computer science)
Languages : en
Pages : 688
Book Description
Visual programming environments for general purpose programming
Visual Programming Environments
Author: Ephraim P. Glinert
Publisher:
ISBN: 9780818689734
Category : Visual programming (Computer science)
Languages : en
Pages : 687
Book Description
Publisher:
ISBN: 9780818689734
Category : Visual programming (Computer science)
Languages : en
Pages : 687
Book Description
Visual Programming Environments for General Purpose Programming Languages
Principles of Visual Programming Systems
Author: Shi Kuo Chang
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 392
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 392
Book Description
Visual Object-oriented Programming
Author: Margaret Burnett
Publisher: Manning Publications
ISBN:
Category : Computers
Languages : en
Pages : 296
Book Description
This book is intended as a serious introduction and reference for cutting-edge developers in the areas of visual and object-oriented programming. The first book on this topic, this guide focuses on the elements and strategies to help those who design visual object-oriented systems avoid some of the known pitfalls.
Publisher: Manning Publications
ISBN:
Category : Computers
Languages : en
Pages : 296
Book Description
This book is intended as a serious introduction and reference for cutting-edge developers in the areas of visual and object-oriented programming. The first book on this topic, this guide focuses on the elements and strategies to help those who design visual object-oriented systems avoid some of the known pitfalls.
Visual Programming Environments for Multi-disciplinary Distributed Applications
Author: Matthew S. Shields
Publisher:
ISBN:
Category : Problem solving
Languages : en
Pages : 0
Book Description
Publisher:
ISBN:
Category : Problem solving
Languages : en
Pages : 0
Book Description
Comparison of Visual Programming and Hybrid Programming Environments in Transferring Programming Skills
Author: Hussein Alrubaye
Publisher:
ISBN:
Category : Computer programming
Languages : en
Pages : 162
Book Description
"Teaching students programming skills at an early age is one of the most important aspects for researchers in recent decades. It may seem more practical to leverage an existing reservoir of knowledge by extending the block-based environment; which uses blocks to build apps towards text-based. Text-based is text code only, rather than starting to learn a whole new programming language [7]. To simplify the learning process, there is a new coding environment that’s been introduced named block-based environment (Pencil Code, Scratch, App inventor) that is used by millions of students. There are some challenges teachers are facing to bring the text-based environment to the classroom. One is block-based tools do not allow students to write real-world programs [1], which limit the student’s abilities to writing only simple programs. Also, there is a big gap between the block and text-based environments. When students want to transfer from block-based to text-based, they feel that they are in a totally new environment [1]. Since block-code transition involves movement between different code styles and code representations with different syntax [7]. They move from commands with nice shapes and colors to new environments with only commands, also they have to memorize all the commands and learn the programming syntax. We want to bridge the gap between the block-based and text-based by developing a new environment named hybrid-based, that allows the student to drag and drop block code and see real code instead of seeing it blocks only. The study was done on 18 students, by dividing them into two groups. One group used block-based, and another group used hybrid-based, then both groups learned to write code with text-based. We found that hybrid-based environments are better than block-based environments in transferring programming skills to text-based because hybrid-based enhances the students’ abilities to learn programming foundations, code modification, memorizing commands, and syntax error comparison with block-based. Also hybrid-based reduces the learning shock [37] that students feel when they learn programming with block-based then they move to text-based because students who are using hybrid-based development environment are interacting directly with code, while block-based groups have never seen the code before."--Abstract.
Publisher:
ISBN:
Category : Computer programming
Languages : en
Pages : 162
Book Description
"Teaching students programming skills at an early age is one of the most important aspects for researchers in recent decades. It may seem more practical to leverage an existing reservoir of knowledge by extending the block-based environment; which uses blocks to build apps towards text-based. Text-based is text code only, rather than starting to learn a whole new programming language [7]. To simplify the learning process, there is a new coding environment that’s been introduced named block-based environment (Pencil Code, Scratch, App inventor) that is used by millions of students. There are some challenges teachers are facing to bring the text-based environment to the classroom. One is block-based tools do not allow students to write real-world programs [1], which limit the student’s abilities to writing only simple programs. Also, there is a big gap between the block and text-based environments. When students want to transfer from block-based to text-based, they feel that they are in a totally new environment [1]. Since block-code transition involves movement between different code styles and code representations with different syntax [7]. They move from commands with nice shapes and colors to new environments with only commands, also they have to memorize all the commands and learn the programming syntax. We want to bridge the gap between the block-based and text-based by developing a new environment named hybrid-based, that allows the student to drag and drop block code and see real code instead of seeing it blocks only. The study was done on 18 students, by dividing them into two groups. One group used block-based, and another group used hybrid-based, then both groups learned to write code with text-based. We found that hybrid-based environments are better than block-based environments in transferring programming skills to text-based because hybrid-based enhances the students’ abilities to learn programming foundations, code modification, memorizing commands, and syntax error comparison with block-based. Also hybrid-based reduces the learning shock [37] that students feel when they learn programming with block-based then they move to text-based because students who are using hybrid-based development environment are interacting directly with code, while block-based groups have never seen the code before."--Abstract.
Developing Visual Programming Applications Using Smalltalk
Author: Michael Linderman
Publisher: Prentice Hall
ISBN: 9780135692295
Category : Computers
Languages : en
Pages : 333
Book Description
A guide
Publisher: Prentice Hall
ISBN: 9780135692295
Category : Computers
Languages : en
Pages : 333
Book Description
A guide