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The Animator's Survival Kit

The Animator's Survival Kit PDF Author: Richard Williams
Publisher: Macmillan
ISBN: 086547897X
Category : Art
Languages : en
Pages : 393

Book Description
"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.

The Animator's Survival Kit

The Animator's Survival Kit PDF Author: Richard Williams
Publisher: Macmillan
ISBN: 086547897X
Category : Art
Languages : en
Pages : 393

Book Description
"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.

Culminating Family and Career in the 1990s

Culminating Family and Career in the 1990s PDF Author: Lynne Gross
Publisher: Lulu.com
ISBN: 0359663915
Category : Biography & Autobiography
Languages : en
Pages : 116

Book Description
Summary: Culminating Family and Career in the 1990s includes 53 illustrated stories, sprung from the pages of the author's diaries, which she has kept since she was 10 years old. Most of the stories are based in the Los Angeles area of California while others are located in countries where she taught or consulted. They incorporate historical facts and sociological commentary on such subjects as: anniversaries, art, associations, Australia, awards, budgeting, cars, consulting, Estonia, expert witnesses, friends, Fulbrights, grandchildren, health, investments, New Zealand, Russia, speeches, teaching, traveling, TV program testing, universities, weddings, women's issues, and writing.

Interactive Storytelling for Video Games

Interactive Storytelling for Video Games PDF Author: Josiah Lebowitz
Publisher: Taylor & Francis
ISBN: 113612733X
Category : Computers
Languages : en
Pages : 333

Book Description
What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:

Perceptual Digital Imaging

Perceptual Digital Imaging PDF Author: Rastislav Lukac
Publisher: CRC Press
ISBN: 1351832891
Category : Computers
Languages : en
Pages : 564

Book Description
Visual perception is a complex process requiring interaction between the receptors in the eye that sense the stimulus and the neural system and the brain that are responsible for communicating and interpreting the sensed visual information. This process involves several physical, neural, and cognitive phenomena whose understanding is essential to design effective and computationally efficient imaging solutions. Building on advances in computer vision, image and video processing, neuroscience, and information engineering, perceptual digital imaging greatly enhances the capabilities of traditional imaging methods. Filling a gap in the literature, Perceptual Digital Imaging: Methods and Applications comprehensively covers the system design, implementation, and application aspects of this emerging specialized area. It gives readers a strong, fundamental understanding of theory and methods, providing a foundation on which solutions for many of the most interesting and challenging imaging problems can be built. The book features contributions by renowned experts who present the state of the art and recent trends in image acquisition, processing, storage, display, and visual quality evaluation. They detail advances in the field and explore human visual system-driven approaches across a broad spectrum of applications, including: Image quality and aesthetics assessment Digital camera imaging White balancing and color enhancement Thumbnail generation Image restoration Super-resolution imaging Digital halftoning and dithering Color feature extraction Semantic multimedia analysis and processing Video shot characterization Image and video encryption Display quality enhancement This is a valuable resource for readers who want to design and implement more effective solutions for cutting-edge digital imaging, computer vision, and multimedia applications. Suitable as a graduate-level textbook or stand-alone reference for researchers and practitioners, it provides a unique overview of an important and rapidly developing research field.

Analysis and Design of Transimpedance Amplifiers for Optical Receivers

Analysis and Design of Transimpedance Amplifiers for Optical Receivers PDF Author: Eduard Säckinger
Publisher: John Wiley & Sons
ISBN: 1119264413
Category : Technology & Engineering
Languages : en
Pages : 653

Book Description
An up-to-date, comprehensive guide for advanced electrical engineering studentsand electrical engineers working in the IC and optical industries This book covers the major transimpedance amplifier (TIA) topologies and their circuit implementations for optical receivers. This includes the shunt-feedback TIA, common-base TIA, common-gate TIA, regulated-cascode TIA, distributed-amplifier TIA, nonresistive feedback TIA, current-mode TIA, burst-mode TIA, and analog-receiver TIA. The noise, transimpedance, and other performance parameters of these circuits are analyzed and optimized. Topics of interest include post amplifiers, differential vs. single-ended TIAs, DC input current control, and adaptive transimpedance. The book features real-world examples of TIA circuits for a variety of receivers (direct detection, coherent, burst-mode, etc.) implemented in a broad array of technologies (HBT, BiCMOS, CMOS, etc.). The book begins with an introduction to optical communication systems, signals, and standards. It then moves on to discussions of optical fiber and photodetectors. This discussion includes p-i-n photodetectors; avalanche photodetectors (APD); optically preamplified detectors; integrated detectors, including detectors for silicon photonics; and detectors for phase-modulated signals, including coherent detectors. This is followed by coverage of the optical receiver at the system level: the relationship between noise, sensitivity, optical signal-to-noise ratio (OSNR), and bit-error rate (BER) is explained; receiver impairments, such as intersymbol interference (ISI), are covered. In addition, the author presents TIA specifications and illustrates them with example values from recent product data sheets. The book also includes: Many numerical examples throughout that help make the material more concrete for readers Real-world product examples that show the performance of actual IC designs Chapter summaries that highlight the key points Problems and their solutions for readers who want to practice and deepen their understanding of the material Appendices that cover communication signals, eye diagrams, timing jitter, nonlinearity, adaptive equalizers, decision point control, forward error correction (FEC), and second-order low-pass transfer functions Analysis and Design of Transimpedance Amplifiers for Optical Receivers belongs on the reference shelves of every electrical engineer working in the IC and optical industries. It also can serve as a textbook for upper-level undergraduates and graduate students studying integrated circuit design and optical communication.

Interactive Multimedia Learning

Interactive Multimedia Learning PDF Author: Johannes Konert
Publisher: Springer
ISBN: 3319102567
Category : Technology & Engineering
Languages : en
Pages : 234

Book Description
This book introduces new concepts and mechanisms regarding the usage of both social media interactions and artifacts for peer education in digital educational games. Digital games in general, and digital educational games in particular, represent an area with a high potential for interdisciplinary innovation, not only from an information technology standpoint, but also from social science, psychological and didactic perspectives. This book presents an interdisciplinary approach to educational games, which is centered on information technology and aims at: (1) improving digital management by focusing on the exchange of learning outcomes and solution assessment in a peer-to-peer network of learners; (2) achieving digital implementation by using forms of interaction to change the course of educational games; and (3) providing digital support by fostering group-formation processes in educational situations to increase both the effects of educational games and knowledge exchange at the individual level. In addition to a systematic analysis of the relationship between software architecture, educational games and social media applications, the book also presents the implemented IT systems' architectures and algorithmic solutions as well as the resulting applicable evaluation findings from the field of interactive multimedia learning.

MuVi5

MuVi5 PDF Author: Dina Riccò
Publisher: Artecittà International Foundation Publishing
ISBN: 8494307193
Category : Art
Languages : en
Pages : 158

Book Description
MuVi5 is the fifth edition of Visual Music dedicated videos – following upon MuVi (Granada, 2007), MuVi2 (Granada, 2009), MuVi3 (Almeria, 2012) and MuVi4 (Alcalá la Real, Jaén, 2015) – an event that completes the Fifth International Conference Sinestesia: Ciencia y Arte, which took place at Alcalá la Real, Jaén (Convento Capuchinos) and the “Victoria Eugenia” Conservatory of Music of Granada, in Spain, from May 18th to 21th.This is a collection of kinetic works in visual, audiovisual, or interactive fields, from artists, musicians, designers, and performers, designed on music. Alongside the videos from professionals are also works produced in the academic field, presented by professors, or directly by university students, academies of fine arts, and music conservatories. The catalog contains an extensive selection of photographs and videos submitted by participants whose home countries are European, including England (London), Hungary (Pécs), Ireland (Dublin), Italy (Milan), Poland (Warsaw), and Spain (Granada, Girona), as well as outside of Europe, including China (Hong Kong), New Zealand (Auckland), and the USA (Alabama, Massachusetts, Oregon). Links included about 100 minutes of online video. Direction and coordination Dina Riccò (Design Department, School of Design, Politecnico di Milano, Italy) Organizational direction María José de Córdoba Serrano (University of Granada, Drawing Department / Artecittà International Foundation, Granada, Spain), Francisco Toro Ceballos (Área de Cultura, Ayuntamiento de Alcalá la Real, Jaén) Scientific committee of the exposition Giovanni Baule (Design Department, School of Design, Politecnico di Milano, Italy) María José de Córdoba Serrano (University of Granada / Fundación Internacional Artecittà, Granada, Spain) José López Montes (Real Conservatorio Superior de Música “Victoria Eugenia” de Granada, Spain) Jesús Pertíñez López (Drawing Department, University of Granada, Spain) Dina Riccò (Design Department, School of Design, Politecnico di Milano, Italy) Juan García Villar (Painting Department, University of Granada, Spain) Collaborators Elena Caratti (Design Department, School of Design, Politecnico di Milano, Italy), Tremedad Gnecco Suarez (Faculty of Educational Sciences, University of Granada, Spain), Reynaldo Fernández Manzano (Centro de Documentación musical, Junta de Andalucía, Spain), Victor Parra (Univ. Pedagógica experimental libertador, Barquesimeto, Venezuela), Umberto Tolino (Design Department, School of Design, Politecnico di Milano, Italy), Concejalía de Cultura, Ayuntamiento de Alcalá la Real, Jaén, Spain Planning and running of exhibition María José de Córdoba Serrano, Francisco Toro Ceballos, Julia López de la Torre Lucha, Comisión artística Teatro Martinez Montañéz. Organizers Artecittà International Foundation (Granada, Spain), University of Granada (Faculty of Fine Arts, Faculty of Educational Sciences, Department of Drawing, Granada Spain), Politecnico di Milano (Design Department, School of Design, Italy) Patrons Ayuntamiento de Alcalá la Real (Jaén, Spain) Real Conservatorio Superior de Música “Victoria Eugenia” de Granada (Spain) Universidad Pedagógica experimental libertador (Instituto pedagógico “Luis Beltrán Prieto Figueroa”, Barquesimeto, Venezuela) Master’s Degree in Drawing: Creation, Production and Dissemination, University of Granada American Synesthesia Association (New York, US) IASAS International Association of Synaesthetes, Artists, and Scientists (San Francisco, US) Editorial staff Book and DVD edited by Dina Riccò and María José de Córdoba Serrano. The two editors have worked in collaboration for the whole book, more particularly: Dina Riccò has edited the pp. 15-40, 71-111; Maria José de Cordoba Serrano the pp. 41-70, 112-152. The videos, the texts descriptions of the videos and the figures are by the respective participants and authors Editing English texts: by Sean Day Editing Spanish texts: by María José de Córdoba, Julia López de la Torre Lucha Editing Italian texts: Dina Riccò Art direction: Dina Riccò Graphic design of the book and cover: Giulia Martimucci Motion graphic design: Gianluca Balzerano Interface design of the Dvd: Alessandro Zamperini Interaction design of the Dvd: Alberto Barone Web platform (www.muvi-visualmusic.tumblr.com): Elena Caratti, Dina Riccò, Umberto Tolino ISBN 13 (Book + Dvd): 978-84-943071-7-1 ISBN 13 (Ebook): 978-84-943071-9-5 © 2018 Artecittà International Foundation, Granada (Spain) www.artecitta.es, [email protected] Print: Imprenta del Carmen, Granada Printed in Spain. First edition: March 2018

Cinematic Digital Television

Cinematic Digital Television PDF Author: Chris Comerford
Publisher: Taylor & Francis
ISBN: 1000806626
Category : Performing Arts
Languages : en
Pages : 182

Book Description
Chris Comerford explores cinematic digital television as an artistic classification and an academic object of study, and illuminates the slippage in definitions of previously understood media forms. The growth of television as an artistic, informative medium has given rise to shifts in the aesthetic style of the programmes we watch, and this book outlines these shifts along with the contemporary debates and critical theory surrounding them. Comerford looks at the forms and aesthetics of television, the production standards influencing streaming television and the agency of audiences, and provides case studies of key TV shows illustrating these shifts, including Twin Peaks: The Return, WandaVision, Hacks and Russian Doll. Navigating the levels of production and reception in cinematic digital television, the book uses film-inspired TV as a lightning rod for understanding our narrative screen media landscape and the classifications we use to negotiate it. As an essential reading for both scholars and students of media and television studies, this book provides a much-needed consideration of the changing landscape of television.

Applied Digital Signal Processing

Applied Digital Signal Processing PDF Author: Dimitris G. Manolakis
Publisher: Cambridge University Press
ISBN: 1139495739
Category : Technology & Engineering
Languages : en
Pages : 1009

Book Description
Master the basic concepts and methodologies of digital signal processing with this systematic introduction, without the need for an extensive mathematical background. The authors lead the reader through the fundamental mathematical principles underlying the operation of key signal processing techniques, providing simple arguments and cases rather than detailed general proofs. Coverage of practical implementation, discussion of the limitations of particular methods and plentiful MATLAB illustrations allow readers to better connect theory and practice. A focus on algorithms that are of theoretical importance or useful in real-world applications ensures that students cover material relevant to engineering practice, and equips students and practitioners alike with the basic principles necessary to apply DSP techniques to a variety of applications. Chapters include worked examples, problems and computer experiments, helping students to absorb the material they have just read. Lecture slides for all figures and solutions to the numerous problems are available to instructors.

The Sound System Design Primer

The Sound System Design Primer PDF Author: Josh Loar
Publisher: Routledge
ISBN: 1351768182
Category : Technology & Engineering
Languages : en
Pages : 586

Book Description
The Sound System Design Primer is an introduction to the many topics, technologies, and sub-disciplines that make up contemporary sound systems design. Written in clear, conversational language for those who do not have an engineering background, or who think more in language than in numbers, The Sound System Design Primer provides a solid foundation in this expanding discipline for students, early/mid-career system designers, creative and content designers seeking a better grasp on the technical side of things, and non-sound professionals who want or need to be able to speak intelligently with sound system designers.