Author: Gailand MacQueen
Publisher: Wood Lake Publishing Inc.
ISBN: 1896836690
Category : Labyrinths
Languages : en
Pages : 130
Book Description
In this full-colour, beautifully illustrated book, Gailand MacQueen uses myth, history, and personal experience to explore the spiritual meanings of mazes and labyrinths. Convinced that labyrinths and mazes have much to teach us, Gailand MacQueen invites readers on a sometimes mystical, sometimes mysterious, journey of spiritual discovery.
Variety Puzzle Book for Adults
Author: Funafter BOOKS
Publisher:
ISBN:
Category :
Languages : en
Pages : 130
Book Description
Keep your brain fresh and have fun with this collection of over 90 puzzles. Over 90 Puzzles Word Search, Sudoku, Cryptograms, Word Scramble, Mazes, Trivia Solutions at the end of the book Large print: Easy to read Many hours of fun Perfect gift for adults & seniors
Publisher:
ISBN:
Category :
Languages : en
Pages : 130
Book Description
Keep your brain fresh and have fun with this collection of over 90 puzzles. Over 90 Puzzles Word Search, Sudoku, Cryptograms, Word Scramble, Mazes, Trivia Solutions at the end of the book Large print: Easy to read Many hours of fun Perfect gift for adults & seniors
Mazes and Labyrinths
Author: Walter Shepherd
Publisher: Dover Publications
ISBN: 9780486207315
Category : Mathematical recreations
Languages : en
Pages : 0
Book Description
50 amusements using principle of maze, most based on story situations. Classical mazes, 3-D, Moebius-strip mazes, more. Quite unusual. 84 illustrations.
Publisher: Dover Publications
ISBN: 9780486207315
Category : Mathematical recreations
Languages : en
Pages : 0
Book Description
50 amusements using principle of maze, most based on story situations. Classical mazes, 3-D, Moebius-strip mazes, more. Quite unusual. 84 illustrations.
The Amazing Book of Mazes
Author: Adrian Fisher
Publisher: Harry N. Abrams
ISBN: 9780810943117
Category : Games & Activities
Languages : en
Pages : 264
Book Description
Looks at the history, theory, and design of mazes, including hedge mazes, panel mazes, mirror mazes, turf mazes, and panel mazes.
Publisher: Harry N. Abrams
ISBN: 9780810943117
Category : Games & Activities
Languages : en
Pages : 264
Book Description
Looks at the history, theory, and design of mazes, including hedge mazes, panel mazes, mirror mazes, turf mazes, and panel mazes.
The Spirituality of Mazes and Labyrinths
Author: Gailand MacQueen
Publisher: Wood Lake Publishing Inc.
ISBN: 1896836690
Category : Labyrinths
Languages : en
Pages : 130
Book Description
In this full-colour, beautifully illustrated book, Gailand MacQueen uses myth, history, and personal experience to explore the spiritual meanings of mazes and labyrinths. Convinced that labyrinths and mazes have much to teach us, Gailand MacQueen invites readers on a sometimes mystical, sometimes mysterious, journey of spiritual discovery.
Publisher: Wood Lake Publishing Inc.
ISBN: 1896836690
Category : Labyrinths
Languages : en
Pages : 130
Book Description
In this full-colour, beautifully illustrated book, Gailand MacQueen uses myth, history, and personal experience to explore the spiritual meanings of mazes and labyrinths. Convinced that labyrinths and mazes have much to teach us, Gailand MacQueen invites readers on a sometimes mystical, sometimes mysterious, journey of spiritual discovery.
Mazes for Programmers
Author: Jamis Buck
Publisher: Pragmatic Bookshelf
ISBN: 1680503960
Category : Computers
Languages : en
Pages : 385
Book Description
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.
Publisher: Pragmatic Bookshelf
ISBN: 1680503960
Category : Computers
Languages : en
Pages : 385
Book Description
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.
Amusements in Mathematics
Author: Henry Ernest Dudeney
Publisher: Namaskar Book
ISBN:
Category :
Languages : en
Pages : 529
Book Description
Engage your mind with the playful and intriguing mathematical challenges presented by Henry Ernest Dudeney in 'Amusements in Mathematics.' Embark on a playful and intellectual journey with Henry Ernest Dudeney's intriguing work, "Amusements in Mathematics." Immerse yourself in a collection of puzzles, riddles, and mathematical challenges that entertain and stimulate the mind. As Dudeney presents his mathematical conundrums, discover the joy of solving puzzles that range from the delightfully simple to the mind-bendingly complex. The pages come alive with the excitement of intellectual exploration and the satisfaction of unraveling mathematical mysteries. But here's the thought-provoking question that will engage your intellect: What mental acrobatics and creative thinking await those who delve into the "Amusements in Mathematics," and how do these challenges contribute to the joy of mathematical discovery? Could Dudeney's work be a testament to the playful side of intellectual exploration? Explore the mathematical landscapes within Dudeney's collection, where each problem presents a new opportunity for insight, ingenuity, and the pleasure of a well-solved puzzle. This edition invites you to exercise your mind and find amusement in the world of mathematics. Are you ready to engage your intellect and enjoy the playful side of mathematical exploration? Dive into the pages of "Amusements in Mathematics" and let Dudeney's puzzles entertain, challenge, and inspire your mathematical curiosity. Indulge in short, impactful challenges that navigate the diverse realms of mathematical amusement. This work is not just a collection of puzzles; it's an invitation to embrace the joy of problem-solving and the playful spirit of mathematical inquiry. Here's your chance to own a piece of intellectual amusement. Acquire "Amusements in Mathematics" now and let the puzzles within its pages become a source of delight and fascination for your mathematical mind.
Publisher: Namaskar Book
ISBN:
Category :
Languages : en
Pages : 529
Book Description
Engage your mind with the playful and intriguing mathematical challenges presented by Henry Ernest Dudeney in 'Amusements in Mathematics.' Embark on a playful and intellectual journey with Henry Ernest Dudeney's intriguing work, "Amusements in Mathematics." Immerse yourself in a collection of puzzles, riddles, and mathematical challenges that entertain and stimulate the mind. As Dudeney presents his mathematical conundrums, discover the joy of solving puzzles that range from the delightfully simple to the mind-bendingly complex. The pages come alive with the excitement of intellectual exploration and the satisfaction of unraveling mathematical mysteries. But here's the thought-provoking question that will engage your intellect: What mental acrobatics and creative thinking await those who delve into the "Amusements in Mathematics," and how do these challenges contribute to the joy of mathematical discovery? Could Dudeney's work be a testament to the playful side of intellectual exploration? Explore the mathematical landscapes within Dudeney's collection, where each problem presents a new opportunity for insight, ingenuity, and the pleasure of a well-solved puzzle. This edition invites you to exercise your mind and find amusement in the world of mathematics. Are you ready to engage your intellect and enjoy the playful side of mathematical exploration? Dive into the pages of "Amusements in Mathematics" and let Dudeney's puzzles entertain, challenge, and inspire your mathematical curiosity. Indulge in short, impactful challenges that navigate the diverse realms of mathematical amusement. This work is not just a collection of puzzles; it's an invitation to embrace the joy of problem-solving and the playful spirit of mathematical inquiry. Here's your chance to own a piece of intellectual amusement. Acquire "Amusements in Mathematics" now and let the puzzles within its pages become a source of delight and fascination for your mathematical mind.
Strand Magazine
Sexual Selections
Author: Marlene Zuk
Publisher: Univ of California Press
ISBN: 0520937678
Category : Science
Languages : en
Pages : 251
Book Description
Scientific discoveries about the animal kingdom fuel ideological battles on many fronts, especially battles about sex and gender. We now know that male marmosets help take care of their offspring. Is this heartening news for today's stay-at-home dads? Recent studies show that many female birds once thought to be monogamous actually have chicks that are fathered outside the primary breeding pair. Does this information spell doom for traditional marriages? And bonobo apes take part in female-female sexual encounters. Does this mean that human homosexuality is natural? This highly provocative book clearly shows that these are the wrong kinds of questions to ask about animal behavior. Marlene Zuk, a respected biologist and a feminist, gives an eye-opening tour of some of the latest developments in our knowledge of animal sexuality and evolutionary biology. Sexual Selections exposes the anthropomorphism and gender politics that have colored our understanding of the natural world and shows how feminism can help move us away from our ideological biases. As she tells many amazing stories about animal behavior--whether of birds and apes or of rats and cockroaches--Zuk takes us to the places where our ideas about nature, gender, and culture collide. Writing in an engaging, conversational style, she discusses such politically charged topics as motherhood, the genetic basis for adultery, the female orgasm, menstruation, and homosexuality. She shows how feminism can give us the tools to examine sensitive issues such as these and to enhance our understanding of the natural world if we avoid using research to champion a feminist agenda and avoid using animals as ideological weapons. Zuk passionately asks us to learn to see the animal world on its own terms, with its splendid array of diversity and variation. This knowledge will give us a better understanding of animals and can ultimately change our assumptions about what is natural, normal, and even possible.
Publisher: Univ of California Press
ISBN: 0520937678
Category : Science
Languages : en
Pages : 251
Book Description
Scientific discoveries about the animal kingdom fuel ideological battles on many fronts, especially battles about sex and gender. We now know that male marmosets help take care of their offspring. Is this heartening news for today's stay-at-home dads? Recent studies show that many female birds once thought to be monogamous actually have chicks that are fathered outside the primary breeding pair. Does this information spell doom for traditional marriages? And bonobo apes take part in female-female sexual encounters. Does this mean that human homosexuality is natural? This highly provocative book clearly shows that these are the wrong kinds of questions to ask about animal behavior. Marlene Zuk, a respected biologist and a feminist, gives an eye-opening tour of some of the latest developments in our knowledge of animal sexuality and evolutionary biology. Sexual Selections exposes the anthropomorphism and gender politics that have colored our understanding of the natural world and shows how feminism can help move us away from our ideological biases. As she tells many amazing stories about animal behavior--whether of birds and apes or of rats and cockroaches--Zuk takes us to the places where our ideas about nature, gender, and culture collide. Writing in an engaging, conversational style, she discusses such politically charged topics as motherhood, the genetic basis for adultery, the female orgasm, menstruation, and homosexuality. She shows how feminism can give us the tools to examine sensitive issues such as these and to enhance our understanding of the natural world if we avoid using research to champion a feminist agenda and avoid using animals as ideological weapons. Zuk passionately asks us to learn to see the animal world on its own terms, with its splendid array of diversity and variation. This knowledge will give us a better understanding of animals and can ultimately change our assumptions about what is natural, normal, and even possible.
Computers and Games
Author: H. Jaap van den Herik
Publisher: Springer Science & Business Media
ISBN: 3642179274
Category : Computers
Languages : en
Pages : 293
Book Description
This book constitutes the refereed proceedings of the 7th International Conference on Computers and Games, CG 2010, held in Kanazawa, Japan, in September 2010. The 24 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics such as monte-carlo tree search, proof-number search, UCT algorithm, scalability, parallelization, opening books, knowledge abstraction, solving games, consultation of players, multi-player games, extraversion, and combinatorial game theory. In addition a wide range of computer games is dealt with, such as Chinese Checkers, Chinese Chess, Connect6, Go, Havannah, Lines of Action, Pckomino, Shogi, Surakarta, and Yahtzee.
Publisher: Springer Science & Business Media
ISBN: 3642179274
Category : Computers
Languages : en
Pages : 293
Book Description
This book constitutes the refereed proceedings of the 7th International Conference on Computers and Games, CG 2010, held in Kanazawa, Japan, in September 2010. The 24 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics such as monte-carlo tree search, proof-number search, UCT algorithm, scalability, parallelization, opening books, knowledge abstraction, solving games, consultation of players, multi-player games, extraversion, and combinatorial game theory. In addition a wide range of computer games is dealt with, such as Chinese Checkers, Chinese Chess, Connect6, Go, Havannah, Lines of Action, Pckomino, Shogi, Surakarta, and Yahtzee.
The Strand Magazine
Author: Herbert Greenhough Smith
Publisher:
ISBN:
Category : England
Languages : en
Pages : 894
Book Description
Publisher:
ISBN:
Category : England
Languages : en
Pages : 894
Book Description