Author: Clare Cooper Marcus
Publisher: John Wiley & Sons
ISBN: 9780471192039
Category : Architecture
Languages : en
Pages : 644
Book Description
Although the healing qualities of nature have been recognized and relied on for centuries as a valuable part of convalescence, recent history has seen nature's therapeutic role virtually eclipsed by the technological dominance of modern medicine. As the twentieth century comes to a close and the medical community reacknowledges the importance of the environment to recovery, the healing garden is emerging as a supplement to drug- or technology-based treatments. Healing Gardens celebrates this renewed interest in nature as a catalyst for healing and renewal by examining the different therapeutic benefits of healing gardens and offering essential design guidance from experts in the field. Unique and comprehensive, Healing Gardens provides up-to-date coverage of research findings, relevant design principles and approaches, and best practice examples of different types of healing gardens. It begins by exploring what current research reveals about the connection between nature, human stress reduction, and medical outcomes. It then presents case studies and design guidelines for outdoor spaces in medical settings that include general, psychiatric, and children's hospitals as well as hospices, nursing homes, and Alzheimer's facilities. Historical information, literature reviews, and studies on use are included for each type of outdoor space covered, offering important insights into what works in healing gardens-and what doesn't. Generously supplemented with photographs, site plans, anecdotes, and more, Healing Gardens is an invaluable practical guide for landscape architects and others involved in creating and maintaining medical facilities, and an extremely useful reference for those responsible for patient care. A unique and comprehensive look at the therapeutic effects and design of healing gardens For more and more people, the shortest road to recovery is the one that leads through a healing garden. Combining up-to-date information on the therapeutic benefits of healing gardens with practical design guidance from leading experts in the field, Healing Gardens is an important resource for landscape architects and others working in this emerging area. With the help of site plans, photographs, and more, it presents design guidelines and case studies for outdoor spaces in a range of medical settings, including: * Acute care general hospitals. * Psychiatric hospitals. * Children's hospitals. * Nursing homes. * Alzheimer's facilities. * Hospices.
Healing Gardens
Author: Clare Cooper Marcus
Publisher: John Wiley & Sons
ISBN: 9780471192039
Category : Architecture
Languages : en
Pages : 644
Book Description
Although the healing qualities of nature have been recognized and relied on for centuries as a valuable part of convalescence, recent history has seen nature's therapeutic role virtually eclipsed by the technological dominance of modern medicine. As the twentieth century comes to a close and the medical community reacknowledges the importance of the environment to recovery, the healing garden is emerging as a supplement to drug- or technology-based treatments. Healing Gardens celebrates this renewed interest in nature as a catalyst for healing and renewal by examining the different therapeutic benefits of healing gardens and offering essential design guidance from experts in the field. Unique and comprehensive, Healing Gardens provides up-to-date coverage of research findings, relevant design principles and approaches, and best practice examples of different types of healing gardens. It begins by exploring what current research reveals about the connection between nature, human stress reduction, and medical outcomes. It then presents case studies and design guidelines for outdoor spaces in medical settings that include general, psychiatric, and children's hospitals as well as hospices, nursing homes, and Alzheimer's facilities. Historical information, literature reviews, and studies on use are included for each type of outdoor space covered, offering important insights into what works in healing gardens-and what doesn't. Generously supplemented with photographs, site plans, anecdotes, and more, Healing Gardens is an invaluable practical guide for landscape architects and others involved in creating and maintaining medical facilities, and an extremely useful reference for those responsible for patient care. A unique and comprehensive look at the therapeutic effects and design of healing gardens For more and more people, the shortest road to recovery is the one that leads through a healing garden. Combining up-to-date information on the therapeutic benefits of healing gardens with practical design guidance from leading experts in the field, Healing Gardens is an important resource for landscape architects and others working in this emerging area. With the help of site plans, photographs, and more, it presents design guidelines and case studies for outdoor spaces in a range of medical settings, including: * Acute care general hospitals. * Psychiatric hospitals. * Children's hospitals. * Nursing homes. * Alzheimer's facilities. * Hospices.
Publisher: John Wiley & Sons
ISBN: 9780471192039
Category : Architecture
Languages : en
Pages : 644
Book Description
Although the healing qualities of nature have been recognized and relied on for centuries as a valuable part of convalescence, recent history has seen nature's therapeutic role virtually eclipsed by the technological dominance of modern medicine. As the twentieth century comes to a close and the medical community reacknowledges the importance of the environment to recovery, the healing garden is emerging as a supplement to drug- or technology-based treatments. Healing Gardens celebrates this renewed interest in nature as a catalyst for healing and renewal by examining the different therapeutic benefits of healing gardens and offering essential design guidance from experts in the field. Unique and comprehensive, Healing Gardens provides up-to-date coverage of research findings, relevant design principles and approaches, and best practice examples of different types of healing gardens. It begins by exploring what current research reveals about the connection between nature, human stress reduction, and medical outcomes. It then presents case studies and design guidelines for outdoor spaces in medical settings that include general, psychiatric, and children's hospitals as well as hospices, nursing homes, and Alzheimer's facilities. Historical information, literature reviews, and studies on use are included for each type of outdoor space covered, offering important insights into what works in healing gardens-and what doesn't. Generously supplemented with photographs, site plans, anecdotes, and more, Healing Gardens is an invaluable practical guide for landscape architects and others involved in creating and maintaining medical facilities, and an extremely useful reference for those responsible for patient care. A unique and comprehensive look at the therapeutic effects and design of healing gardens For more and more people, the shortest road to recovery is the one that leads through a healing garden. Combining up-to-date information on the therapeutic benefits of healing gardens with practical design guidance from leading experts in the field, Healing Gardens is an important resource for landscape architects and others working in this emerging area. With the help of site plans, photographs, and more, it presents design guidelines and case studies for outdoor spaces in a range of medical settings, including: * Acute care general hospitals. * Psychiatric hospitals. * Children's hospitals. * Nursing homes. * Alzheimer's facilities. * Hospices.
Dementia
Author: World Health Organization
Publisher:
ISBN: 9789241564458
Category : Medical
Languages : en
Pages : 102
Book Description
The report “Dementia: a public health priority” has been jointly developed by WHO and Alzheimer's Disease International. The purpose of this report is to raise awareness of dementia as a public health priority, to articulate a public health approach and to advocate for action at international and national levels.
Publisher:
ISBN: 9789241564458
Category : Medical
Languages : en
Pages : 102
Book Description
The report “Dementia: a public health priority” has been jointly developed by WHO and Alzheimer's Disease International. The purpose of this report is to raise awareness of dementia as a public health priority, to articulate a public health approach and to advocate for action at international and national levels.
L'art-thérapie pour les malades Alzheimer
Author: Stéphanie Beillouin
Publisher: Editions Eyrolles
ISBN: 2212060572
Category : Crafts & Hobbies
Languages : fr
Pages : 168
Book Description
Difficulté de communication, perte de mémoire, irritabilité, apathie... les principaux symptômes de la maladie d'Alzheimer isolent progressivement une personne de la société et génèrent chez elle une grande angoisse. Famille et accompagnants s'épu
Publisher: Editions Eyrolles
ISBN: 2212060572
Category : Crafts & Hobbies
Languages : fr
Pages : 168
Book Description
Difficulté de communication, perte de mémoire, irritabilité, apathie... les principaux symptômes de la maladie d'Alzheimer isolent progressivement une personne de la société et génèrent chez elle une grande angoisse. Famille et accompagnants s'épu
Bathing - the Body and Community Care
Author: Julia Twigg
Publisher: Routledge
ISBN: 1134629540
Category : Health & Fitness
Languages : en
Pages : 244
Book Description
Community care lies at the intersection of day-to-day life and the public world of service provision. Using the lens of one particular activity - bathing - this book explores what happens when the public world of professionals and service provision enters the lives of older and disabled people. In doing so it addresses wider issues concerning the management of the body, the meaning of carework and the significance of body care in the ordering of daily life. Bathing - the Body and Community Care provides an engaging text for students and will be of interest to a wide range of audiences, both social science and health science students and nursing and allied professionals
Publisher: Routledge
ISBN: 1134629540
Category : Health & Fitness
Languages : en
Pages : 244
Book Description
Community care lies at the intersection of day-to-day life and the public world of service provision. Using the lens of one particular activity - bathing - this book explores what happens when the public world of professionals and service provision enters the lives of older and disabled people. In doing so it addresses wider issues concerning the management of the body, the meaning of carework and the significance of body care in the ordering of daily life. Bathing - the Body and Community Care provides an engaging text for students and will be of interest to a wide range of audiences, both social science and health science students and nursing and allied professionals
Art-thérapie et maladie d'Alzheimer
Author: Christine Hof
Publisher: Chronique Sociale
ISBN: 9782850086205
Category :
Languages : fr
Pages : 120
Book Description
Le terme "" art-thérapie "" évoque l'image d'une personne active, exprimant son monde intérieur en utilisant des techniques artistiques. Le terme "Alzheimer " évoque une lente déchéance conduisant à une perte progressive de la mémoire et de la parole. Un rapprochement de ces deux termes est possible si l'on se rappelle que l'art-thérapie est avant tout une relation et une thérapie non verbale précieuse lors de l'appauvrissement du langage. Cet ouvrage s'adresse aux professionnels (art-thérapeutes, animateurs, équipes soignantes, etc.), ainsi qui aux familles et aux proches prenant en charge des personnes désorientées. Ils y découvriront que dans chaque personne demeure, en dépit de ses handicaps, une partie saine et créative ; des conseils clairs et pratiques pour créer un atelier d'art-thérapie dans une institution et "apprivoiser " et motiver les futurs participants ; le fonctionnement d'un atelier illustré par de nombreux exemples vécus ; les "" ingrédients " indispensables au déroulement approprié des séances (liberté, autonomie, écoute, expression, plaisir, toucher, empathie, etc.) ; les objectifs de l'atelier : apprivoiser un nouveau lieu, faire le lien avec le passé, mettre en scène ses émotions, rencontrer les autres, se sentir valorisé ; des techniques : peinture, collage, écriture ; des exemples de travaux et d'outils adaptés aux possibilités de la personne désorientées, par exemple, le " Livre de vie ".
Publisher: Chronique Sociale
ISBN: 9782850086205
Category :
Languages : fr
Pages : 120
Book Description
Le terme "" art-thérapie "" évoque l'image d'une personne active, exprimant son monde intérieur en utilisant des techniques artistiques. Le terme "Alzheimer " évoque une lente déchéance conduisant à une perte progressive de la mémoire et de la parole. Un rapprochement de ces deux termes est possible si l'on se rappelle que l'art-thérapie est avant tout une relation et une thérapie non verbale précieuse lors de l'appauvrissement du langage. Cet ouvrage s'adresse aux professionnels (art-thérapeutes, animateurs, équipes soignantes, etc.), ainsi qui aux familles et aux proches prenant en charge des personnes désorientées. Ils y découvriront que dans chaque personne demeure, en dépit de ses handicaps, une partie saine et créative ; des conseils clairs et pratiques pour créer un atelier d'art-thérapie dans une institution et "apprivoiser " et motiver les futurs participants ; le fonctionnement d'un atelier illustré par de nombreux exemples vécus ; les "" ingrédients " indispensables au déroulement approprié des séances (liberté, autonomie, écoute, expression, plaisir, toucher, empathie, etc.) ; les objectifs de l'atelier : apprivoiser un nouveau lieu, faire le lien avec le passé, mettre en scène ses émotions, rencontrer les autres, se sentir valorisé ; des techniques : peinture, collage, écriture ; des exemples de travaux et d'outils adaptés aux possibilités de la personne désorientées, par exemple, le " Livre de vie ".
A Labour of Love
Author: Janet Finch
Publisher: Taylor & Francis
ISBN: 1000633101
Category : Social Science
Languages : en
Pages : 142
Book Description
What are the realities of ‘community care’ – the unpaid care given by hundreds of thousands of women, often in their own homes – for children and adults who are handicapped or chronically sick, or for frail elderly people? Originally published in 1983, this book explores the experiences of such women and the dilemmas which ‘caring’ poses for them. At a time when most women needed to earn money from a paid job, how did ‘carers’ manage to juggle their caring and other domestic responsibilities, and what happened if they had to give up work? Against a background of government policies which favour care ‘by’ the community, the contributors to this book raise crucial issues for social and economic policy. Hilary Graham examines what caring really means and Clare Ungerson asks why women do it. Sally Baldwin and Caroline Glendinning focus on mothers with handicapped children and Fay Wright on single adults with elderly dependants. Alan Walker highlights the dependencies implicit in caring relationships with the elderly. Lesley Rimmer looks at the economic ‘costs’ of care, and Dulcie Groves and Janet Finch examine the invalid care allowance – a carers’ benefit for which married women can never qualify. In exploring the domestic sector of welfare, A Labour of Love was a highly topical contribution to the debate both on welfare provision and on the division of labour between men and women at the time.
Publisher: Taylor & Francis
ISBN: 1000633101
Category : Social Science
Languages : en
Pages : 142
Book Description
What are the realities of ‘community care’ – the unpaid care given by hundreds of thousands of women, often in their own homes – for children and adults who are handicapped or chronically sick, or for frail elderly people? Originally published in 1983, this book explores the experiences of such women and the dilemmas which ‘caring’ poses for them. At a time when most women needed to earn money from a paid job, how did ‘carers’ manage to juggle their caring and other domestic responsibilities, and what happened if they had to give up work? Against a background of government policies which favour care ‘by’ the community, the contributors to this book raise crucial issues for social and economic policy. Hilary Graham examines what caring really means and Clare Ungerson asks why women do it. Sally Baldwin and Caroline Glendinning focus on mothers with handicapped children and Fay Wright on single adults with elderly dependants. Alan Walker highlights the dependencies implicit in caring relationships with the elderly. Lesley Rimmer looks at the economic ‘costs’ of care, and Dulcie Groves and Janet Finch examine the invalid care allowance – a carers’ benefit for which married women can never qualify. In exploring the domestic sector of welfare, A Labour of Love was a highly topical contribution to the debate both on welfare provision and on the division of labour between men and women at the time.
La personne âgée en art-thérapie
Author: Jean-Luc Sudres
Publisher: Editions L'Harmattan
ISBN: 2747559327
Category : Art therapy for older people
Languages : fr
Pages : 271
Book Description
En 2040, les âgés représenteront 33 % de la population totale... Ce constat qui, avec quelques nuances soc io-démographiques et culturelles, concerne la plupart des sociétés industrialisées, interpelle l'acuité des politiques et des acteurs du soin en quête de stratégies cliniques et thérapeutiques pragmatiques. Même si quelques travaux ont été consacrés à la créativité et à l'art-thérapie des personnes âgées ; cet ouvrage entend aller beaucoup plus loin dans les propositions théoriques et pratiques... Toutes les contributions y sont ponctuées par de riches et originales expériences cliniques enracinées dans de multiples lieux institutionnels et/ou associatifs. La diversité des formations et des origines professionnelles des auteurs offre à cet ensemble une belle tonalité d'interdisciplinarité. In fine, ces travaux se rejoignent pour souligner l'existence, chez la personne âgée, d'une pulsion créatrice et d'un processus créateur résistant à toutes les turpitudes de la vie, à condition de rencontrer un ou des tiers pour identifier, mobiliser, accueillir, enrichir et respecter cette dynamique de vie. Aux praticiens, animateurs, bénévoles et autres acteurs de se saisir de tout cela pour les accompagner de moments en instants précieux.
Publisher: Editions L'Harmattan
ISBN: 2747559327
Category : Art therapy for older people
Languages : fr
Pages : 271
Book Description
En 2040, les âgés représenteront 33 % de la population totale... Ce constat qui, avec quelques nuances soc io-démographiques et culturelles, concerne la plupart des sociétés industrialisées, interpelle l'acuité des politiques et des acteurs du soin en quête de stratégies cliniques et thérapeutiques pragmatiques. Même si quelques travaux ont été consacrés à la créativité et à l'art-thérapie des personnes âgées ; cet ouvrage entend aller beaucoup plus loin dans les propositions théoriques et pratiques... Toutes les contributions y sont ponctuées par de riches et originales expériences cliniques enracinées dans de multiples lieux institutionnels et/ou associatifs. La diversité des formations et des origines professionnelles des auteurs offre à cet ensemble une belle tonalité d'interdisciplinarité. In fine, ces travaux se rejoignent pour souligner l'existence, chez la personne âgée, d'une pulsion créatrice et d'un processus créateur résistant à toutes les turpitudes de la vie, à condition de rencontrer un ou des tiers pour identifier, mobiliser, accueillir, enrichir et respecter cette dynamique de vie. Aux praticiens, animateurs, bénévoles et autres acteurs de se saisir de tout cela pour les accompagner de moments en instants précieux.
Computers and Games for Mental Health and Well-Being
Author: Yasser Khazaal
Publisher: Frontiers Media SA
ISBN: 2889454967
Category : Video games in education
Languages : en
Pages : 311
Book Description
Recent years have seen important developments in the computer and game industry, including the emergence of the concept of serious games. It is hypothesized that tools such as games, virtual reality, or applications for smartphones may foster learning, enhance motivation, promote behavioral change, support psychotherapy, favor empowerment, and improve some cognitive functions. Computers and games may create supports for training or help people with cognitive, emotional, or behavioral change. Games take various formats, from board games to informatics to games with interactive rules of play. Similarly, computer tools may vary widely in format, from self-help or assisted computerized training to virtual reality or applications for smartphones. Some tools that may be helpful for mental health were specifically designed for that goal, whereas others were not. Gamification of computer-related products and games with a numeric format tend to reduce the gap between games and computers tools and increase the conceptual synergy in such fields. Games and computer design share an opportunity for creativity and innovation to help create, specifically design, and assess preventive or therapeutic tools. Computers and games share a design conception that allows innovative approaches to overcome barriers of the real world by creating their own rules. Yet, despite the potential interest in such tools to improve treatment of mental disorders and to help prevent them, the field remains understudied and information is under-disseminated in clinical practice. Some studies have shown, however, that there is potential interest and acceptability of tools that support various vehicles, rationales, objectives, and formats. These tools include traditional games (e.g., chess games), popular electronic games, board games, computer-based interventions specifically designed for psychotherapy or cognitive training, virtual reality, apps for smartphones, and so forth. Computers and games may offer a true opportunity to develop, assess, and disseminate new prevention and treatment tools for mental health and well-being. Currently, there is a strong need for state-of-the-art information to answer questions such as the following: Why develop such tools for mental health and well-being? What are the potential additions to traditional treatments? What are the best strategies or formats to improve the possible impact of these tools? Are such tools useful as a first treatment step? What is the potential of a hybrid model of care that combines traditional approaches with games and/or computers as tools? What games and applications have already been designed and studied? What is the evidence from previous studies? How can such tools be successfully designed for mental health and well-being? What is rewarding or attractive for patients in using such treatments? What are the worldwide developments in the field? Are some protocols under development? What are the barriers and challenges related to such developments? How can these tools be assessed, and how can the way that they work, and for whom, be measured? Are the potential benefits of such products specific, or can these additions be attributed to nonspecific factors? What are the users’ views on such tools? What are the possible links between such tools and social networks? Is there a gap between evidence-based results and market development? Are there any quality challenges? What future developments and studies are needed in the field?
Publisher: Frontiers Media SA
ISBN: 2889454967
Category : Video games in education
Languages : en
Pages : 311
Book Description
Recent years have seen important developments in the computer and game industry, including the emergence of the concept of serious games. It is hypothesized that tools such as games, virtual reality, or applications for smartphones may foster learning, enhance motivation, promote behavioral change, support psychotherapy, favor empowerment, and improve some cognitive functions. Computers and games may create supports for training or help people with cognitive, emotional, or behavioral change. Games take various formats, from board games to informatics to games with interactive rules of play. Similarly, computer tools may vary widely in format, from self-help or assisted computerized training to virtual reality or applications for smartphones. Some tools that may be helpful for mental health were specifically designed for that goal, whereas others were not. Gamification of computer-related products and games with a numeric format tend to reduce the gap between games and computers tools and increase the conceptual synergy in such fields. Games and computer design share an opportunity for creativity and innovation to help create, specifically design, and assess preventive or therapeutic tools. Computers and games share a design conception that allows innovative approaches to overcome barriers of the real world by creating their own rules. Yet, despite the potential interest in such tools to improve treatment of mental disorders and to help prevent them, the field remains understudied and information is under-disseminated in clinical practice. Some studies have shown, however, that there is potential interest and acceptability of tools that support various vehicles, rationales, objectives, and formats. These tools include traditional games (e.g., chess games), popular electronic games, board games, computer-based interventions specifically designed for psychotherapy or cognitive training, virtual reality, apps for smartphones, and so forth. Computers and games may offer a true opportunity to develop, assess, and disseminate new prevention and treatment tools for mental health and well-being. Currently, there is a strong need for state-of-the-art information to answer questions such as the following: Why develop such tools for mental health and well-being? What are the potential additions to traditional treatments? What are the best strategies or formats to improve the possible impact of these tools? Are such tools useful as a first treatment step? What is the potential of a hybrid model of care that combines traditional approaches with games and/or computers as tools? What games and applications have already been designed and studied? What is the evidence from previous studies? How can such tools be successfully designed for mental health and well-being? What is rewarding or attractive for patients in using such treatments? What are the worldwide developments in the field? Are some protocols under development? What are the barriers and challenges related to such developments? How can these tools be assessed, and how can the way that they work, and for whom, be measured? Are the potential benefits of such products specific, or can these additions be attributed to nonspecific factors? What are the users’ views on such tools? What are the possible links between such tools and social networks? Is there a gap between evidence-based results and market development? Are there any quality challenges? What future developments and studies are needed in the field?
The Longevity Economy
Author: Joseph F. Coughlin
Publisher: PublicAffairs
ISBN: 1610396650
Category : Business & Economics
Languages : en
Pages : 330
Book Description
Oldness: a social construct at odds with reality that constrains how we live after middle age and stifles business thinking on how to best serve a group of consumers, workers, and innovators that is growing larger and wealthier with every passing day. Over the past two decades, Joseph F. Coughlin has been busting myths about aging with groundbreaking multidisciplinary research into what older people actually want -- not what conventional wisdom suggests they need. In The Longevity Economy, Coughlin provides the framing and insight business leaders need to serve the growing older market: a vast, diverse group of consumers representing every possible level of health and wealth, worth about $8 trillion in the United States alone and climbing. Coughlin provides deep insight into a population that consistently defies expectations: people who, through their continued personal and professional ambition, desire for experience, and quest for self-actualization, are building a striking, unheralded vision of longer life that very few in business fully understand. His focus on women -- they outnumber men, control household spending and finances, and are leading the charge toward tomorrow's creative new narrative of later life -- is especially illuminating. Coughlin pinpoints the gap between myth and reality and then shows businesses how to bridge it. As the demographics of global aging transform and accelerate, it is now critical to build a new understanding of the shifting physiological, cognitive, social, family, and psychological realities of the longevity economy.
Publisher: PublicAffairs
ISBN: 1610396650
Category : Business & Economics
Languages : en
Pages : 330
Book Description
Oldness: a social construct at odds with reality that constrains how we live after middle age and stifles business thinking on how to best serve a group of consumers, workers, and innovators that is growing larger and wealthier with every passing day. Over the past two decades, Joseph F. Coughlin has been busting myths about aging with groundbreaking multidisciplinary research into what older people actually want -- not what conventional wisdom suggests they need. In The Longevity Economy, Coughlin provides the framing and insight business leaders need to serve the growing older market: a vast, diverse group of consumers representing every possible level of health and wealth, worth about $8 trillion in the United States alone and climbing. Coughlin provides deep insight into a population that consistently defies expectations: people who, through their continued personal and professional ambition, desire for experience, and quest for self-actualization, are building a striking, unheralded vision of longer life that very few in business fully understand. His focus on women -- they outnumber men, control household spending and finances, and are leading the charge toward tomorrow's creative new narrative of later life -- is especially illuminating. Coughlin pinpoints the gap between myth and reality and then shows businesses how to bridge it. As the demographics of global aging transform and accelerate, it is now critical to build a new understanding of the shifting physiological, cognitive, social, family, and psychological realities of the longevity economy.
Human Factors for Informatics Usability
Author: B. Shackel
Publisher: Cambridge University Press
ISBN: 9780521365703
Category : Computers
Languages : en
Pages : 468
Book Description
Human factors is one of the critical issues in Information Technology, as industry realizes the need to change from technology-oriented goals to meet the demands of computer users. Human factors can help to improve Informatics Usability for real people, and to reduce the huge people-costs of human machine interactions.
Publisher: Cambridge University Press
ISBN: 9780521365703
Category : Computers
Languages : en
Pages : 468
Book Description
Human factors is one of the critical issues in Information Technology, as industry realizes the need to change from technology-oriented goals to meet the demands of computer users. Human factors can help to improve Informatics Usability for real people, and to reduce the huge people-costs of human machine interactions.