Author: Susan Hughes
Publisher: What's the Matter
ISBN: 9780778720591
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Discusses matter, defining and using examples to show the differences between what is transparent, translucent, and opaque.
Is It Transparent Or Opaque?
Author: Susan Hughes
Publisher: What's the Matter
ISBN: 9780778720591
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Discusses matter, defining and using examples to show the differences between what is transparent, translucent, and opaque.
Publisher: What's the Matter
ISBN: 9780778720591
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Discusses matter, defining and using examples to show the differences between what is transparent, translucent, and opaque.
Transparent and Opaque
Author: Angela Royston
Publisher: Heinemann-Raintree Library
ISBN: 9781432914523
Category : Juvenile Nonfiction
Languages : en
Pages : 40
Book Description
Provides a simple explanation of the differences between transparent and opaque materials, and includes examples of their uses in everyday life.
Publisher: Heinemann-Raintree Library
ISBN: 9781432914523
Category : Juvenile Nonfiction
Languages : en
Pages : 40
Book Description
Provides a simple explanation of the differences between transparent and opaque materials, and includes examples of their uses in everyday life.
Painting, Ethics, and Aesthetics in Rome
Author: Nathaniel B. Jones
Publisher: Cambridge University Press
ISBN: 1108420125
Category : Art
Languages : en
Pages : 311
Book Description
Demonstrates how ancient Roman mural paintings stood at the intersection of contemporary social, ethical, and aesthetic concerns.
Publisher: Cambridge University Press
ISBN: 1108420125
Category : Art
Languages : en
Pages : 311
Book Description
Demonstrates how ancient Roman mural paintings stood at the intersection of contemporary social, ethical, and aesthetic concerns.
The Story of Ruby Bridges
Author: Robert Coles
Publisher: Scholastic Paperbacks
ISBN: 9780439598446
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
For months six-year-old Ruby Bridges must confront the hostility of white parents when she becomes the first African American girl to integrate William Frantz Elementary School in New Orleans in 1960.
Publisher: Scholastic Paperbacks
ISBN: 9780439598446
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
For months six-year-old Ruby Bridges must confront the hostility of white parents when she becomes the first African American girl to integrate William Frantz Elementary School in New Orleans in 1960.
The Opacity of Mind
Author: Peter Carruthers
Publisher: Oxford University Press, USA
ISBN: 0199685142
Category : Philosophy
Languages : en
Pages : 454
Book Description
Do we have introspective access to our own thoughts? Peter Carruthers challenges the consensus that we do: he argues that access to our own thoughts is always interpretive, grounded in perceptual awareness and sensory imagery. He proposes a bold new theory of self-knowledge, with radical implications for understanding of consciousness and agency.
Publisher: Oxford University Press, USA
ISBN: 0199685142
Category : Philosophy
Languages : en
Pages : 454
Book Description
Do we have introspective access to our own thoughts? Peter Carruthers challenges the consensus that we do: he argues that access to our own thoughts is always interpretive, grounded in perceptual awareness and sensory imagery. He proposes a bold new theory of self-knowledge, with radical implications for understanding of consciousness and agency.
Consciousness and Fundamental Reality
Author: Philip Goff
Publisher: Oxford University Press
ISBN: 0190677015
Category : Philosophy
Languages : en
Pages : 305
Book Description
The first half of this book argues that physicalism cannot account for consciousness, and hence cannot be true. The second half explores and defends Russellian monism, a radical alternative to both physicalism and dualism. The view that emerges combines panpsychism with the view that the universe as a whole is fundamental.
Publisher: Oxford University Press
ISBN: 0190677015
Category : Philosophy
Languages : en
Pages : 305
Book Description
The first half of this book argues that physicalism cannot account for consciousness, and hence cannot be true. The second half explores and defends Russellian monism, a radical alternative to both physicalism and dualism. The view that emerges combines panpsychism with the view that the universe as a whole is fundamental.
Metal by Tutorials (Third Edition): Beginning Game Engine Development With Metal
Author: Caroline Begbie
Publisher: Razeware LLC
ISBN: 9781950325641
Category : Computers
Languages : en
Pages : 0
Book Description
Build your own low-level game engine in Metal!This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.Who This Book Is ForThis book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.Topics Covered in Metal by TutorialsThe Rendering Pipeline: Take a deep dive through the graphics pipeline.3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.Coordinate Spaces: Learn the math behind 3D rendering.Lighting: Make your models look more realistic with simple lighting techniques.Shading: Understand how vertex and fragment shaders work.Textures & Materials: Design textures and surfaces for micro detail.Multipass Rendering: Add shadows with advanced lighting effects.Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.GPU-Driven Rendering: Move the rendering setup to the GPU.Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.Environment: Add realistic skies and water to your scenes.Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.Character Animation: Bring your 3D models to life with joints and animation.Raytracing: Learn how to perform raytracing on the GPU.Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.Performance Optimization: Tune up your game with Xcode's new tools.After reading this book, you'll be prepared to take full advantage of graphics rendering with the Metal framework.
Publisher: Razeware LLC
ISBN: 9781950325641
Category : Computers
Languages : en
Pages : 0
Book Description
Build your own low-level game engine in Metal!This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.Who This Book Is ForThis book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.Topics Covered in Metal by TutorialsThe Rendering Pipeline: Take a deep dive through the graphics pipeline.3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.Coordinate Spaces: Learn the math behind 3D rendering.Lighting: Make your models look more realistic with simple lighting techniques.Shading: Understand how vertex and fragment shaders work.Textures & Materials: Design textures and surfaces for micro detail.Multipass Rendering: Add shadows with advanced lighting effects.Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.GPU-Driven Rendering: Move the rendering setup to the GPU.Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.Environment: Add realistic skies and water to your scenes.Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.Character Animation: Bring your 3D models to life with joints and animation.Raytracing: Learn how to perform raytracing on the GPU.Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.Performance Optimization: Tune up your game with Xcode's new tools.After reading this book, you'll be prepared to take full advantage of graphics rendering with the Metal framework.
Opacity of Narrative
Author: Peter Lamarque
Publisher:
ISBN: 9781306883474
Category : Narration (Rhetoric)
Languages : en
Pages : 231
Book Description
What is narrative? What is distinctive about the great literary narratives? In virtue of what is a narrative fictional or non-fictional? In this important new book Peter Lamarque, one of the leading philosophers of literature at work today, explores these and related questions to bring new clarity and insight to debates about narrative in philosophy, critical theory, and narratology.
Publisher:
ISBN: 9781306883474
Category : Narration (Rhetoric)
Languages : en
Pages : 231
Book Description
What is narrative? What is distinctive about the great literary narratives? In virtue of what is a narrative fictional or non-fictional? In this important new book Peter Lamarque, one of the leading philosophers of literature at work today, explores these and related questions to bring new clarity and insight to debates about narrative in philosophy, critical theory, and narratology.
Transparent Drawing
Author: Kurt Ofer
Publisher:
ISBN: 9781911339342
Category : Architectural drawing
Languages : en
Pages : 192
Book Description
Architect Kurt Ofer has formulated an utterly unique way of drawing, which gives a superior understanding of form. By following the method of "transparent drawing," you ignore an object's opacity and see beyond its surface, allowing you to draw it in a very distinct and holistic way.
Publisher:
ISBN: 9781911339342
Category : Architectural drawing
Languages : en
Pages : 192
Book Description
Architect Kurt Ofer has formulated an utterly unique way of drawing, which gives a superior understanding of form. By following the method of "transparent drawing," you ignore an object's opacity and see beyond its surface, allowing you to draw it in a very distinct and holistic way.
Optical Properties of Highly Transparent Solids
Author: Bernard Bendow
Publisher: Springer Science & Business Media
ISBN: 1468421786
Category : Science
Languages : en
Pages : 525
Book Description
Although much work has been performed on measure ments and interpretation of light absorption by opaque or nearly opaque solids, it is surprising to note that until recently relatively little reliable experimental data, and much less theoretical work was available on the nature of transparent solids. This, in spite of the fact that a vast majority of engineering and device ap plications of a solid depend on its optical transparency. Needless to say, all solids are both transparent and opa que depending on the spectral region of consideration. The absorption processes that limit the transparency of a solid are either due to lattice vibrations, as in ionic or partially ionic solids, or due to electronic transi tions, both intrinsic and impurity-induced. For most materials, a sufficiently wide spectral window exists be tween these two limits, where the material is transpar ent. In general, the absorption coefficient, in the long wavelength side of, but sufficiently away from, the fun damental absorption edge, is relatively structureless and has an exponential dependence on frequency. Recent evi dence suggests that in the short wavelength side of the one-phonon region, but beyond two- or three-phonon sin gularities, the absorption coefficient of both polar and nonpolar solids is also relatively structureless and de pends exponentially on frequency.
Publisher: Springer Science & Business Media
ISBN: 1468421786
Category : Science
Languages : en
Pages : 525
Book Description
Although much work has been performed on measure ments and interpretation of light absorption by opaque or nearly opaque solids, it is surprising to note that until recently relatively little reliable experimental data, and much less theoretical work was available on the nature of transparent solids. This, in spite of the fact that a vast majority of engineering and device ap plications of a solid depend on its optical transparency. Needless to say, all solids are both transparent and opa que depending on the spectral region of consideration. The absorption processes that limit the transparency of a solid are either due to lattice vibrations, as in ionic or partially ionic solids, or due to electronic transi tions, both intrinsic and impurity-induced. For most materials, a sufficiently wide spectral window exists be tween these two limits, where the material is transpar ent. In general, the absorption coefficient, in the long wavelength side of, but sufficiently away from, the fun damental absorption edge, is relatively structureless and has an exponential dependence on frequency. Recent evi dence suggests that in the short wavelength side of the one-phonon region, but beyond two- or three-phonon sin gularities, the absorption coefficient of both polar and nonpolar solids is also relatively structureless and de pends exponentially on frequency.