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Simple Games

Simple Games PDF Author: Alan D. Taylor
Publisher: Princeton University Press
ISBN: 0691223890
Category : Mathematics
Languages : en
Pages : 266

Book Description
Simple games are mathematical structures inspired by voting systems in which a single alternative, such as a bill, is pitted against the status quo. The first in-depth mathematical study of the subject as a coherent subfield of finite combinatorics--one with its own organized body of techniques and results--this book blends new theorems with some of the striking results from threshold logic, making all of it accessible to game theorists. Introductory material receives a fresh treatment, with an emphasis on Boolean subgames and the Rudin-Keisler order as unifying concepts. Advanced material focuses on the surprisingly wide variety of properties related to the weightedness of a game. A desirability relation orders the individuals or coalitions of a game according to their influence in the corresponding voting system. As Taylor and Zwicker show, acyclicity of such a relation approximates weightedness--the more sensitive the relation, the closer the approximation. A trade is an exchange of players among coalitions, and robustness under such trades is equivalent to weightedness of the game. Robustness under trades that fit some restrictive exchange pattern typically characterizes a wider class of simple games--for example, games for which some particular desirability order is acyclic. Finally, one can often describe these wider classes of simple games by weakening the total additivity of a weighting to obtain what is called a pseudoweighting. In providing such uniform explanations for many of the structural properties of simple games, this book showcases numerous new techniques and results.

Simple Games

Simple Games PDF Author: Alan D. Taylor
Publisher: Princeton University Press
ISBN: 0691223890
Category : Mathematics
Languages : en
Pages : 266

Book Description
Simple games are mathematical structures inspired by voting systems in which a single alternative, such as a bill, is pitted against the status quo. The first in-depth mathematical study of the subject as a coherent subfield of finite combinatorics--one with its own organized body of techniques and results--this book blends new theorems with some of the striking results from threshold logic, making all of it accessible to game theorists. Introductory material receives a fresh treatment, with an emphasis on Boolean subgames and the Rudin-Keisler order as unifying concepts. Advanced material focuses on the surprisingly wide variety of properties related to the weightedness of a game. A desirability relation orders the individuals or coalitions of a game according to their influence in the corresponding voting system. As Taylor and Zwicker show, acyclicity of such a relation approximates weightedness--the more sensitive the relation, the closer the approximation. A trade is an exchange of players among coalitions, and robustness under such trades is equivalent to weightedness of the game. Robustness under trades that fit some restrictive exchange pattern typically characterizes a wider class of simple games--for example, games for which some particular desirability order is acyclic. Finally, one can often describe these wider classes of simple games by weakening the total additivity of a weighting to obtain what is called a pseudoweighting. In providing such uniform explanations for many of the structural properties of simple games, this book showcases numerous new techniques and results.

Experimental Algorithms

Experimental Algorithms PDF Author: Carme Àlvarez
Publisher: Springer
ISBN: 3540345981
Category : Computers
Languages : en
Pages : 338

Book Description
This book constitutes the refereed proceedings of the 5th International Workshop on Experimental and Efficient Algorithms, WEA 2006, held in Menorca, Spain, May 2006. The book presents 26 revised full papers together with 3 invited talks. The application areas addressed include most fields applying advanced algorithmic techniques, such as combinatorial optimization, approximation, graph theory, discrete mathematics, scheduling, searching, sorting, string matching, coding, networking, and more.

... Official Catalogue ...

... Official Catalogue ... PDF Author: Moses Purnell Handy
Publisher:
ISBN:
Category :
Languages : en
Pages : 2108

Book Description


Supreme Court

Supreme Court  PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 1038

Book Description


Video Games

Video Games PDF Author: Kevin Hile
Publisher: Greenhaven Publishing LLC
ISBN: 1420503065
Category : Young Adult Nonfiction
Languages : en
Pages : 106

Book Description
The evolution of the video game is incredible; from a two-colored screen with paddle and pong to fully immersive alternate playing worlds, it is one technology that seems to be constantly evolving. This volume explains the history of video games, the considerations of their impact on players and society, and how they can be used as educational tools. Readers will learn about the future of video games as well.

The Game of Skat in Theory and Practice

The Game of Skat in Theory and Practice PDF Author: A. Hertefeld
Publisher:
ISBN:
Category : Skat (Game)
Languages : en
Pages : 168

Book Description


Game Theoretic Analysis

Game Theoretic Analysis PDF Author: Leon A Petrosyan
Publisher: World Scientific
ISBN: 9811202028
Category : Mathematics
Languages : en
Pages : 621

Book Description
This is a collection of recent novel contributions in game theory from a group of prominent authors in the field. It covers Non-cooperative Games, Equilibrium Analysis, Cooperative Games and Axiomatic Values in static and dynamic contexts.Part 1: Non-cooperative Games and Equilibrium AnalysisIn game theory, a non-cooperative game is a game with competition between individual players and in which only self-enforcing (e.g. through credible threats) alliances (or competition between groups of players, called 'coalitions') are possible due to the absence of external means to enforce cooperative behavior (e.g. contract law), as opposed to cooperative games. In fact, non-cooperative games are the foundation for the development of cooperative games by acting as the status quo. Non-cooperative games are generally analysed through the framework of equilibrium, which tries to predict players' individual strategies and payoffs. Indeed, equilibrium analysis is the centre of non-cooperative games. This volume on non-cooperative games and equilibrium analysis contains a variety of non-cooperative games and non-cooperative game equilibria from prominent authors in the field.Part 2: Cooperative Games and Axiomatic ValuesIt is well known that non-cooperative behaviours, in general, would not lead to a Pareto optimal outcome. Highly undesirable outcomes (like the prisoner's dilemma) and even devastating results (like the tragedy of the commons) could appear when the involved parties only care about their individual interests in a non-cooperative situation. Cooperative games offer the possibility of obtaining socially optimal and group efficient solutions to decision problems involving strategic actions. In addition, axiomatic values serve as guidance for establishing cooperative solutions. This volume on cooperative games and axiomatic values presents a collection of cooperative games and axiomatic values from prominent authors in the field.

Hoyle's Standard Games

Hoyle's Standard Games PDF Author:
Publisher:
ISBN:
Category : Games
Languages : en
Pages : 248

Book Description


金山歌集

金山歌集 PDF Author: Marlon K. Hom
Publisher: Univ of California Press
ISBN: 0520081048
Category : Literary Criticism
Languages : en
Pages : 335

Book Description
Marlon Hom has selected and translated 220 rhymes from two collections of Chinatown songs published in 1911 and 1915. The songs are outspoken and personal, addressing subjects as diverse as sex, frustrations with the American bureaucracy, poverty and alienation, and the loose morals of the younger generation of Americans. Hom has arranged the songs thematically and gives an overview of early Chinese American literature.

Evolutionary Computation

Evolutionary Computation PDF Author: Wellington Santos
Publisher: BoD – Books on Demand
ISBN: 9533070080
Category : Computers
Languages : en
Pages : 586

Book Description
This book presents several recent advances on Evolutionary Computation, specially evolution-based optimization methods and hybrid algorithms for several applications, from optimization and learning to pattern recognition and bioinformatics. This book also presents new algorithms based on several analogies and metafores, where one of them is based on philosophy, specifically on the philosophy of praxis and dialectics. In this book it is also presented interesting applications on bioinformatics, specially the use of particle swarms to discover gene expression patterns in DNA microarrays. Therefore, this book features representative work on the field of evolutionary computation and applied sciences. The intended audience is graduate, undergraduate, researchers, and anyone who wishes to become familiar with the latest research work on this field.