Author: Crayola LLC
Publisher: Black Dog & Leventhal
ISBN: 0762471883
Category : Juvenile Nonfiction
Languages : en
Pages : 557
Book Description
Inspire creativity with fifty-two seasonal arts and crafts activities from Crayola -- the number one name in color and classic DIY crafts for kids -- that will help grow your child's confidence, while building a passion for learning new skills! Crayola has been unleashing creativity and self-expression for the last 117 years. Since early 2018, their CIY (Create It Yourself) videos have showcased new and exciting ways for kids ages six and up to use Crayola products to create Instagram-worthy works of art. Crayola: Create It Yourself includes fifty-two of the most popular and fun craft projects, organized by the four seasons: fall, winter, spring, and summer. Kids will create DIY gifts like Mother's Day picture frames and Valentine's Day Lanterns, they'll decorate the house with Haunted Halloween Decorations and Melted Crayon Ornaments, and they'll make timeless paper spinners and CIY terrariums for use all year round. Each activity includes a complete art supply list, clear step-by-step photographs and instructions, as well as finished samples. Perfect for use at home or in the classroom, the Crayola: Create It Yourself Activity Book encourages kids to put down their digital devices, pick up their crayons, and get creative.
Crayola: Create It Yourself
Humbug Witch
Author: Lorna Balian
Publisher: Star Bright Books
ISBN: 9781595720092
Category : Juvenile Fiction
Languages : en
Pages : 36
Book Description
What can a little witch do when her witchy spells and potions don't turn out right? She just keeps on trying until it's time for bed. The readers then discover her true identity. A lovely surprise!
Publisher: Star Bright Books
ISBN: 9781595720092
Category : Juvenile Fiction
Languages : en
Pages : 36
Book Description
What can a little witch do when her witchy spells and potions don't turn out right? She just keeps on trying until it's time for bed. The readers then discover her true identity. A lovely surprise!
Clicker Training for Birds
Author: Melinda Johnson
Publisher: Sunshine Books (MA)
ISBN:
Category : Pets
Languages : en
Pages : 170
Book Description
Publisher: Sunshine Books (MA)
ISBN:
Category : Pets
Languages : en
Pages : 170
Book Description
The Screaming Goat
Author: Running Press
Publisher: RP Minis
ISBN: 9780762459810
Category : Humor
Languages : en
Pages : 0
Book Description
Become the owner of your very own screaming goat. If you are a goat-loving fiend or you simply can't get enough of the screaming goat videos then you absolutely need to own a mini screaming goat. Your new goat companion sits on a tree stump and when you give him a gentle press he screams! The kit also includes a 32-page illustrated pocket guide of fun facts and trivia about everyone's favorite farm animal.
Publisher: RP Minis
ISBN: 9780762459810
Category : Humor
Languages : en
Pages : 0
Book Description
Become the owner of your very own screaming goat. If you are a goat-loving fiend or you simply can't get enough of the screaming goat videos then you absolutely need to own a mini screaming goat. Your new goat companion sits on a tree stump and when you give him a gentle press he screams! The kit also includes a 32-page illustrated pocket guide of fun facts and trivia about everyone's favorite farm animal.
Taro Gomi's Play All Day
Author: Taro Gomi
Publisher: Chronicle Books
ISBN: 9780811871211
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Taro Gomi invites children to punch out more than 60 fantastic playthings, including ring-toss games, finger puppets, boxes, picture frames, a zoo's worth of animals, and more! Packed with Gomi's fun, accessible artwork and a delightful variety of games and toys, this book will appeal to children of all ages, engaging their imaginations and entertaining them all day long.
Publisher: Chronicle Books
ISBN: 9780811871211
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Taro Gomi invites children to punch out more than 60 fantastic playthings, including ring-toss games, finger puppets, boxes, picture frames, a zoo's worth of animals, and more! Packed with Gomi's fun, accessible artwork and a delightful variety of games and toys, this book will appeal to children of all ages, engaging their imaginations and entertaining them all day long.
Game Seven
Author: Paul Volponi
Publisher: Speak
ISBN: 0142424293
Category : Young Adult Fiction
Languages : en
Pages : 274
Book Description
Originally published: New York: Viking, 2015.
Publisher: Speak
ISBN: 0142424293
Category : Young Adult Fiction
Languages : en
Pages : 274
Book Description
Originally published: New York: Viking, 2015.
Computational Models of Motivation for Game-Playing Agents
Author: Kathryn E. Merrick
Publisher: Springer
ISBN: 331933459X
Category : Computers
Languages : en
Pages : 217
Book Description
The focus of this book is on three influential cognitive motives: achievement, affiliation, and power motivation. Incentive-based theories of achievement, affiliation and power motivation are the basis for competence-seeking behaviour, relationship-building, leadership, and resource-controlling behaviour in humans. In this book we show how these motives can be modelled and embedded in artificial agents to achieve behavioural diversity. Theoretical issues are addressed for representing and embedding computational models of motivation in rule-based agents, learning agents, crowds and evolution of motivated agents. Practical issues are addressed for defining games, mini-games or in-game scenarios for virtual worlds in which computer-controlled, motivated agents can participate alongside human players. The book is structured into four parts: game playing in virtual worlds by humans and agents; comparing human and artificial motives; game scenarios for motivated agents; and evolution and the future of motivated game-playing agents. It will provide game programmers, and those with an interest in artificial intelligence, with the knowledge required to develop diverse, believable game-playing agents for virtual worlds.
Publisher: Springer
ISBN: 331933459X
Category : Computers
Languages : en
Pages : 217
Book Description
The focus of this book is on three influential cognitive motives: achievement, affiliation, and power motivation. Incentive-based theories of achievement, affiliation and power motivation are the basis for competence-seeking behaviour, relationship-building, leadership, and resource-controlling behaviour in humans. In this book we show how these motives can be modelled and embedded in artificial agents to achieve behavioural diversity. Theoretical issues are addressed for representing and embedding computational models of motivation in rule-based agents, learning agents, crowds and evolution of motivated agents. Practical issues are addressed for defining games, mini-games or in-game scenarios for virtual worlds in which computer-controlled, motivated agents can participate alongside human players. The book is structured into four parts: game playing in virtual worlds by humans and agents; comparing human and artificial motives; game scenarios for motivated agents; and evolution and the future of motivated game-playing agents. It will provide game programmers, and those with an interest in artificial intelligence, with the knowledge required to develop diverse, believable game-playing agents for virtual worlds.
The Unified Learning Model
Author: Duane F. Shell
Publisher: Springer Science & Business Media
ISBN: 9048132150
Category : Education
Languages : en
Pages : 211
Book Description
This is a book about how humans learn. Our focus is on classroom learning although the principles are, as the name of this book indicates, universal. We are concerned with learning from pre-school to post-graduate. We are concerned with most bu- ness, industrial and military training. We do not address how infants learn how to speak or walk, or how grown-ups improve their tennis swing. We do address all learning described by the word “thought”, as well as anything we might try to teach, or instruct in formal educational settings. In education, the words theory and model imply conjecture. In science, these same words imply something that is a testable explanation of phenomena able to predict outcomes of experiments. This book presents a model of learning that the authors offer in the sense of scientists rather than educators. Conjecture implies that information is incomplete, and so it surely is with human learning. On the other hand, we assert that more than enough is known to sustain a “scienti?c” model of learning. This book is not a review of the literature. Instead, it is a synthesis. Scholars and many teachers likely have heard much if not most or even all of the information we use to develop the uni?ed learning model. What you have not read before is a model putting the information together in just this way; this is the ?rst one.
Publisher: Springer Science & Business Media
ISBN: 9048132150
Category : Education
Languages : en
Pages : 211
Book Description
This is a book about how humans learn. Our focus is on classroom learning although the principles are, as the name of this book indicates, universal. We are concerned with learning from pre-school to post-graduate. We are concerned with most bu- ness, industrial and military training. We do not address how infants learn how to speak or walk, or how grown-ups improve their tennis swing. We do address all learning described by the word “thought”, as well as anything we might try to teach, or instruct in formal educational settings. In education, the words theory and model imply conjecture. In science, these same words imply something that is a testable explanation of phenomena able to predict outcomes of experiments. This book presents a model of learning that the authors offer in the sense of scientists rather than educators. Conjecture implies that information is incomplete, and so it surely is with human learning. On the other hand, we assert that more than enough is known to sustain a “scienti?c” model of learning. This book is not a review of the literature. Instead, it is a synthesis. Scholars and many teachers likely have heard much if not most or even all of the information we use to develop the uni?ed learning model. What you have not read before is a model putting the information together in just this way; this is the ?rst one.
Operations in Base Ten Leveled Problem: Addition Problem Solving--Ring Toss
Author: Linda Dacey, Ed.D.
Publisher: Teacher Created Materials
ISBN: 1425885543
Category :
Languages : en
Pages : 4
Book Description
Differentiate problem solving in your classroom using effective, research-based strategies. The problem-solving mini-lesson guides teachers in how to teach differentiated lessons. The student activity sheet features a problem tiered at three levels.
Publisher: Teacher Created Materials
ISBN: 1425885543
Category :
Languages : en
Pages : 4
Book Description
Differentiate problem solving in your classroom using effective, research-based strategies. The problem-solving mini-lesson guides teachers in how to teach differentiated lessons. The student activity sheet features a problem tiered at three levels.
D&d Wild Beyond the Witchlight: A Feywild Adventure Accessory Kit
Author: Wizards RPG Team
Publisher: Wizards of the Coast
ISBN: 9780786967216
Category :
Languages : en
Pages :
Book Description
The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels. The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels.
Publisher: Wizards of the Coast
ISBN: 9780786967216
Category :
Languages : en
Pages :
Book Description
The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels. The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels.