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Viewing Violence

Viewing Violence PDF Author: Madeline Levine
Publisher: Doubleday Books
ISBN:
Category : Family & Relationships
Languages : en
Pages : 280

Book Description
"Psychologist and mother Madeline Levine looks at the history of television and movie violence in the United States. She translates into everyday language the results of over four decades of research on the effects of media violence - research that up until now has been inaccessible to most parents. Using a "developmental approach," Dr. Levine helps parents understand that children at different ages think about, understand, and experience the world in very different ways. An appreciation of these differences in how children "see" things is critical if parents are to make wise choices about what is appropriate and what is potentially harmful to their children. Using research findings, common sense, and personal experience, Dr. Levine demonstrates that violence is not generic - and neither are children: the movie that may be instructive and appropriate for an eleven-year-old may be traumatic and overwhelming for a seven-year-old. Parents frequently underestimate the impact of violent television on their children and may be surprised at what children find upsetting." "Dr. Levine argues that the issue of media violence is not trivial, that our society is increasingly at risk not only for higher levels of violence but for a greater tolerance and acceptance of this violence. In spite of efforts from both sides of the political spectrum to claim media violence as a political issue, Dr. Levine insists this is a parenting and citizenship issue. She looks at how parents, government, schools, and the media itself can best approach the problem. The book concludes with a list of resources to help parents become active in media reform."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved

Viewing Violence

Viewing Violence PDF Author: Madeline Levine
Publisher: Doubleday Books
ISBN:
Category : Family & Relationships
Languages : en
Pages : 280

Book Description
"Psychologist and mother Madeline Levine looks at the history of television and movie violence in the United States. She translates into everyday language the results of over four decades of research on the effects of media violence - research that up until now has been inaccessible to most parents. Using a "developmental approach," Dr. Levine helps parents understand that children at different ages think about, understand, and experience the world in very different ways. An appreciation of these differences in how children "see" things is critical if parents are to make wise choices about what is appropriate and what is potentially harmful to their children. Using research findings, common sense, and personal experience, Dr. Levine demonstrates that violence is not generic - and neither are children: the movie that may be instructive and appropriate for an eleven-year-old may be traumatic and overwhelming for a seven-year-old. Parents frequently underestimate the impact of violent television on their children and may be surprised at what children find upsetting." "Dr. Levine argues that the issue of media violence is not trivial, that our society is increasingly at risk not only for higher levels of violence but for a greater tolerance and acceptance of this violence. In spite of efforts from both sides of the political spectrum to claim media violence as a political issue, Dr. Levine insists this is a parenting and citizenship issue. She looks at how parents, government, schools, and the media itself can best approach the problem. The book concludes with a list of resources to help parents become active in media reform."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved

Does Media Violence Cause Violence?

Does Media Violence Cause Violence? PDF Author: Syed Hassan Zulfiqar
Publisher: Eliva Press
ISBN: 1636481485
Category : Social Science
Languages : en
Pages : 29

Book Description
The existing literature is indicative of the fact that violence has been rooted in the mass media like never before and with the growing advancement technological advancement children and adolescents spend considerable amount of time exposed to such violence through various sources of media. In order to address this growing concern, this study analyses the impact of media violence exposure on the development of aggressive feelings, thoughts and behavior in children and youth. The content analysis of TV shows, movies and video games as most commonly used sources of media have been analyzed along with the studies that show rapid increase in violent behavior after being exposed to virtual violence. It also explores the neurophysiological perspectives by analysing the consequences of exposure to violent media on adolescents' brain through neuroimaging. Although limited research has been conducted in this field, but the empirical evidence demonstrates an alteration in the prefrontal mechanisms after exposure to violent media, that are responsible for controlling emotion and behavior leading to aggression. Based on the current longitudinal research, it is also observed that excessive exposure to media violence makes the youth less emotional and desensitized towards real life violence which ultimately leads to aggressive behavior and have negative long-term effects on the brain. Future research should integrate other risk factors and research paradigms in order to have a more comprehensive picture with continuous development in next generations' media technology and changing horizons of violence.

Television and the Aggressive Child

Television and the Aggressive Child PDF Author: L. Rowell Huesmann
Publisher: Routledge
ISBN: 1135043329
Category : Social Science
Languages : en
Pages : 343

Book Description
The research presented in this book, originally published in 1986, looks to pinpoint the psychological processes involved in the media violence-aggression relation. Expanding on earlier studies, the compilation of essays here delves deeply into aggression study and compares results about media influence across 5 countries. Cultural norms and programming differences are investigated as well as age and gender and other factors. What is offered overall is a psychological model in which TV violence is both a precursor and a consequence of aggression.

Child and Adolescent Psychiatry and the Media

Child and Adolescent Psychiatry and the Media PDF Author: Eugene V. Beresin
Publisher: Elsevier Health Sciences
ISBN: 0323548555
Category : Medical
Languages : en
Pages : 215

Book Description
Get a quick, expert overview of the increasingly important topic of technology and social media and its impact on children and adolescents. This practical resource presents a focused summary of today's current knowledge on topics of interest to psychiatrists, pediatricians, and other health professionals working with children and adolescents. It provides current, relevant information on a wide variety of media-related topics as they relate to child and adolescent health and mental illness, making it a one-stop resource for staying up to date in this critical area. - Discusses the effects of violent media; the impact of reality TV on female body image; bullying, sexting, and other negative impact of new apps; sex in the media; media outreach for child psychiatrists; the use of telepsychiatry; the role of media in the destigmatizing of mental illness; media literacy for parents; and media portrayal of modern families. - Includes coverage of dystopian movies and YA novels; media addiction; the neuroscience of media; the use of media by preschool and young children; the use of media regarding minority populations; and more. - Consolidates today's available information on this timely topic into one convenient resource.

Violent Video Game Effects on Children and Adolescents

Violent Video Game Effects on Children and Adolescents PDF Author: Craig A. Anderson
Publisher: Oxford University Press
ISBN: 0195345568
Category : Psychology
Languages : en
Pages : 200

Book Description
Violent video games are successfully marketed to and easily obtained by children and adolescents. Even the U.S. government distributes one such game, America's Army, through both the internet and its recruiting offices. Is there any scientific evidence to support the claims that violent games contribute to aggressive and violent behavior? As the first book to unite empirical research on and public policy options for violent video games, Violent Video Game Effects on Children and Adolescents will be an invaluable resource for student and professional researchers in social and developmental psychology and media studies.

Human Aggression

Human Aggression PDF Author: Russell G. Geen
Publisher: Elsevier
ISBN: 008053418X
Category : Psychology
Languages : en
Pages : 327

Book Description
For centuries, scholars have debated the causes of aggression and the means to reduce its occurrence. Human Aggression brings together internationally recognized experts discussing the most current psychological research on the causes and prevention of aggression. Scholars, policy makers, practitioners, and those generally concerned with the growing issue of aggression find this a much needed reference work. Topics include how aggression is related to the usage of drugs, how temperature affects aggression, the effect of the mass media on aggression, violence by men against women, and the treatment of anger/aggression in clinical settings. The book also provides a comprehensive review of theory and methodology in the study of aggression. - Presents the latest research findings from internationally recognized researchers - Familiarizes the reader with implications of aggression research - Examines the causes and prevention of aggression - Offers perspectives for both the researcher and policy maker

Big World, Small Screen

Big World, Small Screen PDF Author:
Publisher: U of Nebraska Press
ISBN: 9780803272637
Category : Psychology
Languages : en
Pages : 212

Book Description
Big World, Small Screen assesses the influence of television on the lives of the most vulnerable and powerless in American society: children, ethnic and sexual minorities, and women. Many in these groups are addicted to television, although they are not the principal audiences sought by commercial TV distributors because they are not the most lucrative markets for advertisers. This important book illustrates the power of television in stereotyping the elderly, ethnic groups, gays and lesbians, and the institutionalized and, thus, in contributing to the self-image of many viewers. They go on to consider how television affects social interaction, intellectual functioning, emotional development, and attitudes (toward family life, sexuality, and mental and physical health, for example). They illustrate the medium's potential to teach and inform, to communicate across nations and cultures?and to induce violence, callousness, and amorality. Parents will be especially interested in what they say about television viewing and children. Finally, they offer suggestions for research and public policy with the aim of producing programming that will enrich the lives of citizens all across the spectrum. Nine psychologists, members of the Task Force on Television and Society appointed by the American Psychological Association, have collaborated on Big World, Small Screen.

National Television Violence Study

National Television Violence Study PDF Author: National Television Violence Study,
Publisher: SAGE Publications, Incorporated
ISBN: 9780761916536
Category : Language Arts & Disciplines
Languages : en
Pages : 392

Book Description
This third annual report presents comparative year-to-year data on the nature of violence on television across programme genres and channel types in the United States. It contains an analysis of how the new television rating system was initially implemented and tracks trends over three years in the use of programme advisories and content codes. It also evaluates public service announcements designed to prevent handgun violence among adolescents. Finally, it provides new analyses of `high risk' presentations of violence most likely to adversely affect younger audiences.

Children, Adolescents, and the Media

Children, Adolescents, and the Media PDF Author: Victor C. Strasburger
Publisher: SAGE Publications
ISBN: 1483315886
Category : Psychology
Languages : en
Pages : 673

Book Description
Children, Adolescents, and the Media, Third Edition provides a comprehensive, research-oriented overview of how the media impact the lives of children and adolescents in modern society. The approach is grounded in a developmental perspective, focusing on how young people of different ages and levels of cognitive, emotional, and social development interact with the media. Incorporating the most up-to-date research available, Authors Victor C. Strasburger, Barbara J. Wilson, and Amy B. Jordan target areas most controversial and at the heart of debates about the media and public health—equipping students to approach the media as critical consumers.

Grand Theft Childhood

Grand Theft Childhood PDF Author: Lawrence Kutner
Publisher: Simon and Schuster
ISBN: 1416564691
Category : Family & Relationships
Languages : en
Pages : 275

Book Description
Listening to pundits and politicians, you'd think that the relationship between violent video games and aggressive behavior in children is clear. Children who play violent video games are more likely to be socially isolated and have poor interpersonal skills. Violent games can trigger real-world violence. The best way to protect our kids is to keep them away from games such as Grand Theft Auto that are rated M for Mature. Right? Wrong. In fact, many parents are worried about the wrong things! In 2004, Lawrence Kutner, PhD, and Cheryl K. Olson, ScD, cofounders and directors of the Harvard Medical School Center for Mental Health and Media, began a $1.5 million federally funded study on the effects of video games. In contrast to previous research, their study focused on real children and families in real situations. What they found surprised, encouraged and sometimes disturbed them: their findings conform to the views of neither the alarmists nor the video game industry boosters. In Grand Theft Childhood: The Surprising Truth about Violent Video Games and What Parents Can Do, Kutner and Olson untangle the web of politics, marketing, advocacy and flawed or misconstrued studies that until now have shaped parents' concerns. Instead of offering a one-size-fits-all prescription, Grand Theft Childhood gives the information you need to decide how you want to handle this sensitive issue in your own family. You'll learn when -- and what kinds of -- video games can be harmful, when they can serve as important social or learning tools and how to create and enforce game-playing rules in your household. You'll find out what's really in the games your children play and when to worry about your children playing with strangers on the Internet. You'll understand how games are rated, how to make best use of ratings and the potentially important information that ratings don't provide. Grand Theft Childhood takes video games out of the political and media arenas, and puts parents back in control. It should be required reading for all families who use game consoles or computers. Almost all children today play video or computer games. Half of twelve-year-olds regularly play violent, Mature-rated games. And parents are worried... "I don't know if it's an addiction, but my son is just glued to it. It's the same with my daughter with her computer...and I can't be watching both of them all the time, to see if they're talking to strangers or if someone is getting killed in the other room on the PlayStation. It's just nerve-racking!" "I'm concerned that this game playing is just the kid and the TV screen...how is this going to affect his social skills?" "I'm not concerned about the violence; I'm concerned about the way they portray the violence. It's not accidental; it's intentional. They're just out to kill people in some of these games." What should we as parents, teachers and public policy makers be concerned about? The real risks are subtle and aren't just about gore or sex. Video games don't affect all children in the same way; some children are at significantly greater risk. (You may be surprised to learn which ones!) Grand Theft Childhood gives parents practical, research-based advice on ways to limit many of those risks. It also shows how video games -- even violent games -- can benefit children and families in unexpected ways. In this groundbreaking and timely book, Drs. Lawrence Kutner and Cheryl Olson cut through the myths and hysteria, and reveal the surprising truth about kids and violent games.