Author: Jacobus (de Cessolis)
Publisher:
ISBN:
Category :
Languages : en
Pages : 196
Book Description
The Game of the Chesse, by William Caxton
Author: Jacobus (de Cessolis)
Publisher:
ISBN:
Category :
Languages : en
Pages : 196
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 196
Book Description
The Game of the Chesse, by William Caxton, Etc
The Recuyell of the Historyes of Troye
Author: Raoul Lefèvre
Publisher:
ISBN:
Category : Troy (Extinct city)
Languages : en
Pages : 552
Book Description
Publisher:
ISBN:
Category : Troy (Extinct city)
Languages : en
Pages : 552
Book Description
The Dictes and Sayings of the Philosophers. A Facsimile Reproduction of the First Book Printed in England by William Caxton, in 1477
Author: William Caxton
Publisher: BoD – Books on Demand
ISBN: 3385545595
Category : Fiction
Languages : en
Pages : 166
Book Description
Reprint of the original, first published in 1877.
Publisher: BoD – Books on Demand
ISBN: 3385545595
Category : Fiction
Languages : en
Pages : 166
Book Description
Reprint of the original, first published in 1877.
The Lewis Chessmen Unmasked
Author: David H. Caldwell
Publisher:
ISBN: 9781905267941
Category : Chessmen
Languages : en
Pages : 0
Book Description
This book was written to accompany a travelling exhibition about new research on the Lewis chessmen. National Museums Scotland and the British Museum partnered in creating the exhibition, The Lewis Chessmen: Unmasked.
Publisher:
ISBN: 9781905267941
Category : Chessmen
Languages : en
Pages : 0
Book Description
This book was written to accompany a travelling exhibition about new research on the Lewis chessmen. National Museums Scotland and the British Museum partnered in creating the exhibition, The Lewis Chessmen: Unmasked.
The Game of the Chesse
Author: Jacobus (de Cessolis)
Publisher:
ISBN:
Category : Chess
Languages : en
Pages : 200
Book Description
Publisher:
ISBN:
Category : Chess
Languages : en
Pages : 200
Book Description
Games and Visual Culture in the Middle Ages and the Renaissance
Author: Vanina Kopp
Publisher:
ISBN: 9782503588728
Category :
Languages : en
Pages : 356
Book Description
During the Middle Ages and the Renaissance, games were not an idle pastime, but were in fact important tools for exploring, transmitting, enhancing, subverting, and challenging social practices and their rules. Their study, through both visual and material sources, offers a unique insight into medieval and early modern gaming culture, shedding light not only on why, where, when, with whom and in what conditions and circumstances people played games, but also on the variety of interpretations that they had of games and play. Representations of games, and of artefacts associated with games, also often served to communicate complex ideas on topics that ranged from war to love, and from politics to theology.00This volume offers a particular focus onto the type of games that required little or no physical exertion and that, consequently, all people could enjoy, regardless of age, gender, status, occupation, or religion. The representations and artefacts discussed here by contributors, who come from varied disciplines including history, literary studies, art history, and archaeology, cover a wide geographical and chronological range, from Spain to Scandinavia to the Ottoman Turkey and from the early medieval period to the seventeenth century and beyond. Far from offering the ?last word? on the subject, it is hoped that this volume will encourage further studies.
Publisher:
ISBN: 9782503588728
Category :
Languages : en
Pages : 356
Book Description
During the Middle Ages and the Renaissance, games were not an idle pastime, but were in fact important tools for exploring, transmitting, enhancing, subverting, and challenging social practices and their rules. Their study, through both visual and material sources, offers a unique insight into medieval and early modern gaming culture, shedding light not only on why, where, when, with whom and in what conditions and circumstances people played games, but also on the variety of interpretations that they had of games and play. Representations of games, and of artefacts associated with games, also often served to communicate complex ideas on topics that ranged from war to love, and from politics to theology.00This volume offers a particular focus onto the type of games that required little or no physical exertion and that, consequently, all people could enjoy, regardless of age, gender, status, occupation, or religion. The representations and artefacts discussed here by contributors, who come from varied disciplines including history, literary studies, art history, and archaeology, cover a wide geographical and chronological range, from Spain to Scandinavia to the Ottoman Turkey and from the early medieval period to the seventeenth century and beyond. Far from offering the ?last word? on the subject, it is hoped that this volume will encourage further studies.
The Fables of Aesop
Author: Aesop
Publisher:
ISBN:
Category : Aesop's fables
Languages : en
Pages : 344
Book Description
Publisher:
ISBN:
Category : Aesop's fables
Languages : en
Pages : 344
Book Description
The Game and Playe of the Chesse
Author: Jacobus (de Cessolis)
Publisher:
ISBN:
Category : Chess
Languages : en
Pages : 168
Book Description
Publisher:
ISBN:
Category : Chess
Languages : en
Pages : 168
Book Description
Ancient Board Games
Author: Irving Finkel
Publisher:
ISBN: 9781566490726
Category : Board games
Languages : en
Pages : 0
Book Description
Here are four board games -- the Royal Game of Ur; Mehen, the Game of the Snake; Hounds and Jackals; and the Egyptian Game of Senet -- which were popular in the days of the pharaohs in ancient Egypt and in nearby countries from about 5,000 years ago, chosen and recreated by Dr. Irving Finkel of the British Museum. Everything you need to play them is here: the playing boards recreated in sumptuous colors, playing pieces, and full instructions including variations and other possibilities you may like to try.
Publisher:
ISBN: 9781566490726
Category : Board games
Languages : en
Pages : 0
Book Description
Here are four board games -- the Royal Game of Ur; Mehen, the Game of the Snake; Hounds and Jackals; and the Egyptian Game of Senet -- which were popular in the days of the pharaohs in ancient Egypt and in nearby countries from about 5,000 years ago, chosen and recreated by Dr. Irving Finkel of the British Museum. Everything you need to play them is here: the playing boards recreated in sumptuous colors, playing pieces, and full instructions including variations and other possibilities you may like to try.