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Author: T.c.g. Publisher: ISBN: 9781737999102 Category : Languages : en Pages : 0
Book Description
The Game Night Book has 12 tabbed sections, each section having a place to write down who came to play, who brought the good stuff, who hosted, a variety of score sheets, winner and loser brag board and a place for everyone to write down the night's epic events. A section for games we love/games we hate, and no one will forget house rules again with the House rules section. We have included 3 games, just add cards and of course stickers!
Author: T.c.g. Publisher: ISBN: 9781737999102 Category : Languages : en Pages : 0
Book Description
The Game Night Book has 12 tabbed sections, each section having a place to write down who came to play, who brought the good stuff, who hosted, a variety of score sheets, winner and loser brag board and a place for everyone to write down the night's epic events. A section for games we love/games we hate, and no one will forget house rules again with the House rules section. We have included 3 games, just add cards and of course stickers!
Author: Erik Arneson Publisher: Tiller Press ISBN: 1982150475 Category : Games & Activities Languages : en Pages : 192
Book Description
From party games to legacy games, setting up to hosting a crowd, tabletop game expert Erik Arneson gives you the strategies you need to host an epic game night. Break out the chips and grab a drink! With enthusiasm for tabletop games at an all-time high and exciting new board games and card games hitting Kickstarter every week, game night is more popular than ever. But there’s more to the perfect game night than choosing between classics like Scrabble and Catan or introducing friends and family to games like Ticket to Ride, Carcassonne, and Codenames. Tabletop gaming expert and experienced game night host Erik Arneson is here to help. Organizing his advice by group size, Arneson walks you through everything from selecting the right venue and snacks to managing a game library and bad attitudes, answering questions like: -How can I make the most of a small space? -Am I explaining the rules right? -What should I do if guests show up late? -How do I keep my dog from eating the pieces? -Do I have to invite Sean? Marrying the practicality of Emily Post with curated lists of games perfect for every occasion, Arneson’s humorous, down-to-earth approach will help readers everywhere navigate these fun and rewarding gatherings. Ideal for novice hosts and seasoned players alike, How to Host a Game Night is the perfect book for anyone wanting to up the ante on their hosting game.
Author: Teri Litorco Publisher: Simon and Schuster ISBN: 1440597960 Category : Games & Activities Languages : en Pages : 224
Book Description
Don't Be a Beardy Gamer "A very funny and useful read on its own, but it also makes a great gift for that sore loser in your life." --The New York Times "An indispensable, laugh-out-loud guide to the pitfalls and pleasures of gaming." ~Graham McNeill, Warhammer Fantasy and Warhammer 40,000 novels author; former Games Workshop designer "For anyone looking to be a part of one of the greatest communities in the world!" ~Brittanie Boe, editor of GameWire "A warm, insightful guide for exploring one of geek culture's oldest realms." ~Aaron Dembski-Bowden, author of New York Times bestselling book The Horus Heresy: The First Heretic Whether you're new to the world of tabletop games or a veteran gamer, The Civilized Guide to Tabletop Gaming is your go-to game-night etiquette guide. Expert gamer Teri Litorco, of the gaming site Geek and Sundry, helps you to get along as you play and make the most out of your time with your gamer group. Packed with insider advice and etiquette tips, this essential guide includes advice on everything from sharing crib sheets and meeples to avoiding drama and poor sportsmanship at the game table. With 100 gaming etiquette rules, The Civilized Guide to Tabletop Gaming provides you and your group with all you need for a fun and respectful game night--without rage-quitters, bad losers, terrible winners, and Incredible Sulks!
Author: Albert H. Morehead Publisher: National Geographic Books ISBN: 0452283132 Category : Games & Activities Languages : en Pages : 0
Book Description
Here is the perfect gift for novice and expert game enthusiasts alike. With Hoyle's Rules of Games you'll learn how to play games, sharpen your strategy, and settle disputes with the revised and updated edition of this essential reference guide—now covering over 250 classic and popular games! Whether you’re a casual gamer looking for a reference guide for your next family game night or whether you take the rules a little more seriously, this essential guide to card games, board games, and game strategy is for you. It also makes the perfect companion to board game gifts for children this holiday season: they'll love the game, but they’ll love winning even more! More than 250 years after Edmond Hoyle first published his guide to the game Whist, Hoyle’s is still the definitive name when it comes to the rules of the game—whether it’s bridge, backgammon, Scrabble® or Blackjack. With Hoyle’s Rules of Games, all you need to have hours of fun with family and friends is a board game or a deck of cards! The game player’s basic reference, this handy guide has now been updated and expanded and includes rules, strategies, and odds for over 250 games, including such favorites as: • Scrabble® • Canasta • Contract Bridge • Gin Rummy • Chess • Backgammon • Solitaire games: Nestor, Pounce, Pyramid, and Russian Bank • Poker variations: Anaconda, Blind Tiger, and Hold ’em • Children’s games: Beggar-your-neighbor, Memory, and Slapjack • Computer games: Minesweeper and Freecell • ...And more!
Author: W. Eric Martin Publisher: Workman Publishing Company ISBN: 9780761185154 Category : Games & Activities Languages : en Pages : 0
Book Description
Infinite games, infinite fun, infinite possibilities. The Infinite Board Game—meticulously edited and curated by W. Eric Martin, a widely respected figure in the gaming world—combines a complete, custom-designed 56-part piecepack system with a full-color book containing instructions for 50 of the liveliest games to play. Designed by James Kyle to be for board games what a deck of cards is for card games, the piecepack system is a 56-piece gaming set that can be used to play hundreds and hundreds of board games, both classic and newly created. A piecepack includes dice, pawns, tiles, and coins and is already an online phenomenon among gamers. It’s the perfect kit for game night with friends, for families, for board game lovers of all ages. There are classic games: Checkers and a version of the ancient Indian game Pachisi. Games for one: Piece Gaps, Landlocked, Crocodile Hop, and Fuji-san—possibly the most entertaining way to kill 15 minutes by yourself. Plus, destroy the enemy in Sea Battle; play the part of a corporate bigwig in Takeover; and get the adrenaline going with Moto-X. You can also go online to join the piecepack community and discover hundreds more games to play.
Author: Geoffrey Engelstein Publisher: CRC Press ISBN: 1000290980 Category : Games & Activities Languages : en Pages : 156
Book Description
Description: Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design. While there are many books about the design process in terms of mechanisms and player experience, there are no books that cover the arts and crafts aspects of how to create a prototype, software and physical tools that can be used, graphic design and rules writing, and considerations for final production. Gamecraft: Prototyping and Producing Your Board Game presents this information in a single volume which will be invaluable for up-and-coming designers and publishers. Key Features: The text compiles information from many websites, blogs, Facebook groups, subreddits, and the author’s extensive experience in an easy-to-read volume. The text illustrates how to lay out and assemble the physical aspects of an effective board game. The book is divided into two sections for readability and covers a large array of different techniques. Geoffrey Engelstein is the designer of many tabletop games, including The Ares Project, the Space Cadets series, The Dragon & Flagon, and The Expanse. He is the founder of Ludology, a bi-weekly podcast about game design, and a contributor to the Dice Tower podcast with his bi-weekly GameTek segments that discuss the math, science, and psychology of games. He has also published several books, including GameTek: The Math and Science of Gaming, Achievement Relocked: Loss Aversion and Game Design, and Building Blocks of Tabletop Game Design. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak at PAX, GenCon, Metatopia, and the Game Developers Conference.
Author: Cynthia L. Copeland Publisher: Cider Mill Press ISBN: 1604336110 Category : Family & Relationships Languages : en Pages : 224
Book Description
From New York Times bestselling parenting book author Cynthia Copeland comes a fully updated edition of FAMILY FUN NIGHT, featuring a year's worth of great ideas that foster family togetherness! More than ever, family time faces stiff competition from other activities that appeal to kids: video games and iPhone apps, texting, and social media. FAMILY FUN NIGHT offers the antidote: Tips and advice for establishing weekly family time, as well as hundreds of specific ideas for spending quality time together, with an emphasis on "unplugged" activities. This fun and comprehensive book features ways to interest teens (let each one invite a friend or allow them to play their music in the background on game night), to contend with a large age range (form teams or play games of chance rather than skill), and to manage competitiveness among siblings (play cooperative games or ones where players change teams throughout). From clever twists on timeless classics to brand new games your family will love, this book offers something for every family, during every month of the year. Interested in family-friendly card games? Suggestions for outdoor family games? Need ideas for a Digital Detox family weekend? Or ideas for last-minute game nights or for game nights that cost less than $10? It’s all covered in this reader-friendly guide, along with ideas for snacks and meals that complement each family night theme, complete with charming illustrations! Whether family members use the book to brainstorm ideas for their own unique night or follow each game night to the last detail, they will find that family playtime creates wonderful memories that will last forever.
Author: Ellie Dix Publisher: Crown House Publishing Ltd ISBN: 1785834452 Category : Family & Relationships Languages : en Pages : 158
Book Description
A roadmap to integrating board gaming into family life, filled with inspiring ways to engage even the trickiest of teenagers and manage game nights with flair. In The Board Game Family: Reclaim your children from the screen, Ellie Dix offers a roadmap to integrating board gaming into family life and presents inspiring ways to engage even the trickiest of teenagers and manage game nights with flair. Many parents feel as if they are competing with screens for their children's attention. As their kids get older, they become more distant leading parents to worry about the quality of the already limited time they share. They yearn for tech-free time in which to reconnect, but don't know how to shift the balance. In The Board Game Family, teacher and educationalist Ellie Dix aims to help fellow parents by inviting them and their families into the unplugged and irresistible world of board games. The benefits of board gaming are far-reaching: playing games develops interpersonal skills, boosts confidence, improves memory formation and cognitive ability, and refines problem-solving and decision-making skills. With these rewards in mind, Ellie shares a wealth of top tips and stealthy strategies that parents can draw upon to unleash the potential of those dusty game boxes at the back of the cupboard and become teachers of outstanding gamesmanship equipped to navigate the unfolding drama of competition, thwart the common causes of arguments and bind together a happier, more socially cohesive family unit. The book contains useful tips on the practicalities of getting started and offers valuable guidance on how parents can build a consensus with their children around establishing a set of house rules that ensure fair play. Ellie also eloquently explains the 'metagame' and the key elements of gamification (the application of game-playing principles to everyday life), and describes how a healthy culture of competition and good gamesmanship can strengthen relationships. Furthermore, Ellie draws upon her vast knowledge to talk readers through the different types of board games available for example, time-bound or narrative-based games so that they can identify those that they feel would best suit their family's tastes. The book complements these insights with a comprehensive appendix of 100+ game descriptions, where each entry includes a brief overview of the game and provides key information about game length, player count and its mechanics. Ideal for all parents of 8 to 18-year-olds who want to breathe new life into their family time.
Author: Ashley M. Biggers Publisher: Reedy Press LLC ISBN: 168106376X Category : Travel Languages : en Pages : 156
Book Description
Albuquerque may be known for Route 66 and its famous green chile, but there’s much more to know—and love—about this lively city. Whether you’re a native Albuquerquean looking to mark another local experience off your “bucket list” or an out-of-towner in search of a few vacation ideas, let this third edition of 100 Things to Do in Albuquerque Before You Die be your guide. The book celebrates the top ways to discover the city from a public art walk to must-sip margaritas. No Duke City exploration is complete without getting outdoors, such as hiking among petroglyphs and soaking in hot springs. Eating is a competitive sport in the Duke City, so why not try a soda fountain–turned–New Mexican food restaurant or a bike-in-only breakfast spot? Cheer for New Mexico United, discover a secret gallery, shop at a restored 1930s motor lodge, ride a stucco trolley, and more. Before you head out on your next adventure, check out this revised list featuring twenty-five new destinations to see what makes Albuquerque a world unto itself. Albuquerque native and local journalist Ashley M. Biggers is your source for making the most of your time. This book leads you to marquee attractions and provides insider tips and themed itineraries for enjoying the “must sees” in this eclectic city. There should never be a reason to say, “There’s nothing to do!”