Author:
Publisher: Elsevier
ISBN: 0123849896
Category : Computers
Languages : en
Pages : 889
Book Description
GPU Computing Gems Emerald Edition offers practical techniques in parallel computing using graphics processing units (GPUs) to enhance scientific research. The first volume in Morgan Kaufmann's Applications of GPU Computing Series, this book offers the latest insights and research in computer vision, electronic design automation, and emerging data-intensive applications. It also covers life sciences, medical imaging, ray tracing and rendering, scientific simulation, signal and audio processing, statistical modeling, video and image processing. This book is intended to help those who are facing the challenge of programming systems to effectively use GPUs to achieve efficiency and performance goals. It offers developers a window into diverse application areas, and the opportunity to gain insights from others' algorithm work that they may apply to their own projects. Readers will learn from the leading researchers in parallel programming, who have gathered their solutions and experience in one volume under the guidance of expert area editors. Each chapter is written to be accessible to researchers from other domains, allowing knowledge to cross-pollinate across the GPU spectrum. Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution. The insights and ideas as well as practical hands-on skills in the book can be immediately put to use. Computer programmers, software engineers, hardware engineers, and computer science students will find this volume a helpful resource. For useful source codes discussed throughout the book, the editors invite readers to the following website: ..." - Covers the breadth of industry from scientific simulation and electronic design automation to audio / video processing, medical imaging, computer vision, and more - Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution - Offers insights and ideas as well as practical "hands-on" skills you can immediately put to use
GPU Computing Gems Emerald Edition
Author:
Publisher: Elsevier
ISBN: 0123849896
Category : Computers
Languages : en
Pages : 889
Book Description
GPU Computing Gems Emerald Edition offers practical techniques in parallel computing using graphics processing units (GPUs) to enhance scientific research. The first volume in Morgan Kaufmann's Applications of GPU Computing Series, this book offers the latest insights and research in computer vision, electronic design automation, and emerging data-intensive applications. It also covers life sciences, medical imaging, ray tracing and rendering, scientific simulation, signal and audio processing, statistical modeling, video and image processing. This book is intended to help those who are facing the challenge of programming systems to effectively use GPUs to achieve efficiency and performance goals. It offers developers a window into diverse application areas, and the opportunity to gain insights from others' algorithm work that they may apply to their own projects. Readers will learn from the leading researchers in parallel programming, who have gathered their solutions and experience in one volume under the guidance of expert area editors. Each chapter is written to be accessible to researchers from other domains, allowing knowledge to cross-pollinate across the GPU spectrum. Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution. The insights and ideas as well as practical hands-on skills in the book can be immediately put to use. Computer programmers, software engineers, hardware engineers, and computer science students will find this volume a helpful resource. For useful source codes discussed throughout the book, the editors invite readers to the following website: ..." - Covers the breadth of industry from scientific simulation and electronic design automation to audio / video processing, medical imaging, computer vision, and more - Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution - Offers insights and ideas as well as practical "hands-on" skills you can immediately put to use
Publisher: Elsevier
ISBN: 0123849896
Category : Computers
Languages : en
Pages : 889
Book Description
GPU Computing Gems Emerald Edition offers practical techniques in parallel computing using graphics processing units (GPUs) to enhance scientific research. The first volume in Morgan Kaufmann's Applications of GPU Computing Series, this book offers the latest insights and research in computer vision, electronic design automation, and emerging data-intensive applications. It also covers life sciences, medical imaging, ray tracing and rendering, scientific simulation, signal and audio processing, statistical modeling, video and image processing. This book is intended to help those who are facing the challenge of programming systems to effectively use GPUs to achieve efficiency and performance goals. It offers developers a window into diverse application areas, and the opportunity to gain insights from others' algorithm work that they may apply to their own projects. Readers will learn from the leading researchers in parallel programming, who have gathered their solutions and experience in one volume under the guidance of expert area editors. Each chapter is written to be accessible to researchers from other domains, allowing knowledge to cross-pollinate across the GPU spectrum. Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution. The insights and ideas as well as practical hands-on skills in the book can be immediately put to use. Computer programmers, software engineers, hardware engineers, and computer science students will find this volume a helpful resource. For useful source codes discussed throughout the book, the editors invite readers to the following website: ..." - Covers the breadth of industry from scientific simulation and electronic design automation to audio / video processing, medical imaging, computer vision, and more - Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution - Offers insights and ideas as well as practical "hands-on" skills you can immediately put to use
Trends and Topics in Computer Vision
Author: Kiriakos N. Kutulakos
Publisher: Springer
ISBN: 3642357407
Category : Computers
Languages : en
Pages : 494
Book Description
The two volumes LNCS 6553 and 6554 constitute the refereed post-proceedings of 7 workshops held in conjunction with the 11th European Conference on Computer Vision, held in Heraklion, Crete, Greece in September 2010. The 62 revised papers presented together with 2 invited talks were carefully reviewed and selected from numerous submissions. The second volume contains 34 revised papers selected from the following workshops: Workshop on color and Reflectance in Imaging and Computer Vision (CRICV 2010); Workshop on Media Retargeting (MRW 2010); Workshop on Reconstruction and Modeling of Large-Scale 3D Virtual Environments (RMLE 2010); and Workshop on Computer Vision on GPUs (CVGPU 2010).
Publisher: Springer
ISBN: 3642357407
Category : Computers
Languages : en
Pages : 494
Book Description
The two volumes LNCS 6553 and 6554 constitute the refereed post-proceedings of 7 workshops held in conjunction with the 11th European Conference on Computer Vision, held in Heraklion, Crete, Greece in September 2010. The 62 revised papers presented together with 2 invited talks were carefully reviewed and selected from numerous submissions. The second volume contains 34 revised papers selected from the following workshops: Workshop on color and Reflectance in Imaging and Computer Vision (CRICV 2010); Workshop on Media Retargeting (MRW 2010); Workshop on Reconstruction and Modeling of Large-Scale 3D Virtual Environments (RMLE 2010); and Workshop on Computer Vision on GPUs (CVGPU 2010).
Proceedings, CVPR '91
Author:
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 790
Book Description
The proceedings of the conference held in Lahaina, Maui, Hawaii, June 1991, contain 98 regular and 45 poster papers in the areas of object recognition, stereo and surface reconstruction, motion, calibration, low-level vision, optical flow, non-rigid motion, texture, active vision and perceptual grouping, architecture and algorithms, pose estimation and face recognition, and depth. The invited lecture, by Al Bars (computer graphics and animation, CalTech) is titled "Teleological Computer Graphics Modeling". No index. Acidic paper. Annotation copyrighted by Book News, Inc., Portland, OR
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 790
Book Description
The proceedings of the conference held in Lahaina, Maui, Hawaii, June 1991, contain 98 regular and 45 poster papers in the areas of object recognition, stereo and surface reconstruction, motion, calibration, low-level vision, optical flow, non-rigid motion, texture, active vision and perceptual grouping, architecture and algorithms, pose estimation and face recognition, and depth. The invited lecture, by Al Bars (computer graphics and animation, CalTech) is titled "Teleological Computer Graphics Modeling". No index. Acidic paper. Annotation copyrighted by Book News, Inc., Portland, OR
Creating Autonomous Vehicle Systems
Author: Shaoshan Liu
Publisher: Morgan & Claypool Publishers
ISBN: 1681731673
Category : Computers
Languages : en
Pages : 285
Book Description
This book is the first technical overview of autonomous vehicles written for a general computing and engineering audience. The authors share their practical experiences of creating autonomous vehicle systems. These systems are complex, consisting of three major subsystems: (1) algorithms for localization, perception, and planning and control; (2) client systems, such as the robotics operating system and hardware platform; and (3) the cloud platform, which includes data storage, simulation, high-definition (HD) mapping, and deep learning model training. The algorithm subsystem extracts meaningful information from sensor raw data to understand its environment and make decisions about its actions. The client subsystem integrates these algorithms to meet real-time and reliability requirements. The cloud platform provides offline computing and storage capabilities for autonomous vehicles. Using the cloud platform, we are able to test new algorithms and update the HD map—plus, train better recognition, tracking, and decision models. This book consists of nine chapters. Chapter 1 provides an overview of autonomous vehicle systems; Chapter 2 focuses on localization technologies; Chapter 3 discusses traditional techniques used for perception; Chapter 4 discusses deep learning based techniques for perception; Chapter 5 introduces the planning and control sub-system, especially prediction and routing technologies; Chapter 6 focuses on motion planning and feedback control of the planning and control subsystem; Chapter 7 introduces reinforcement learning-based planning and control; Chapter 8 delves into the details of client systems design; and Chapter 9 provides the details of cloud platforms for autonomous driving. This book should be useful to students, researchers, and practitioners alike. Whether you are an undergraduate or a graduate student interested in autonomous driving, you will find herein a comprehensive overview of the whole autonomous vehicle technology stack. If you are an autonomous driving practitioner, the many practical techniques introduced in this book will be of interest to you. Researchers will also find plenty of references for an effective, deeper exploration of the various technologies.
Publisher: Morgan & Claypool Publishers
ISBN: 1681731673
Category : Computers
Languages : en
Pages : 285
Book Description
This book is the first technical overview of autonomous vehicles written for a general computing and engineering audience. The authors share their practical experiences of creating autonomous vehicle systems. These systems are complex, consisting of three major subsystems: (1) algorithms for localization, perception, and planning and control; (2) client systems, such as the robotics operating system and hardware platform; and (3) the cloud platform, which includes data storage, simulation, high-definition (HD) mapping, and deep learning model training. The algorithm subsystem extracts meaningful information from sensor raw data to understand its environment and make decisions about its actions. The client subsystem integrates these algorithms to meet real-time and reliability requirements. The cloud platform provides offline computing and storage capabilities for autonomous vehicles. Using the cloud platform, we are able to test new algorithms and update the HD map—plus, train better recognition, tracking, and decision models. This book consists of nine chapters. Chapter 1 provides an overview of autonomous vehicle systems; Chapter 2 focuses on localization technologies; Chapter 3 discusses traditional techniques used for perception; Chapter 4 discusses deep learning based techniques for perception; Chapter 5 introduces the planning and control sub-system, especially prediction and routing technologies; Chapter 6 focuses on motion planning and feedback control of the planning and control subsystem; Chapter 7 introduces reinforcement learning-based planning and control; Chapter 8 delves into the details of client systems design; and Chapter 9 provides the details of cloud platforms for autonomous driving. This book should be useful to students, researchers, and practitioners alike. Whether you are an undergraduate or a graduate student interested in autonomous driving, you will find herein a comprehensive overview of the whole autonomous vehicle technology stack. If you are an autonomous driving practitioner, the many practical techniques introduced in this book will be of interest to you. Researchers will also find plenty of references for an effective, deeper exploration of the various technologies.
Multicore DSP
Author: Naim Dahnoun
Publisher: John Wiley & Sons
ISBN: 1119003822
Category : Technology & Engineering
Languages : en
Pages : 648
Book Description
The only book to offer special coverage of the fundamentals of multicore DSP for implementation on the TMS320C66xx SoC This unique book provides readers with an understanding of the TMS320C66xx SoC as well as its constraints. It offers critical analysis of each element, which not only broadens their knowledge of the subject, but aids them in gaining a better understanding of how these elements work so well together. Written by Texas Instruments’ First DSP Educator Award winner, Naim Dahnoun, the book teaches readers how to use the development tools, take advantage of the maximum performance and functionality of this processor and have an understanding of the rich content which spans from architecture, development tools and programming models, such as OpenCL and OpenMP, to debugging tools. It also covers various multicore audio and image applications in detail. Additionally, this one-of-a-kind book is supplemented with: A rich set of tested laboratory exercises and solutions Audio and Image processing applications source code for the Code Composer Studio (integrated development environment from Texas Instruments) Multiple tables and illustrations With no other book on the market offering any coverage at all on the subject and its rich content with twenty chapters, Multicore DSP: From Algorithms to Real-time Implementation on the TMS320C66x SoC is a rare and much-needed source of information for undergraduates and postgraduates in the field that allows them to make real-time applications work in a relatively short period of time. It is also incredibly beneficial to hardware and software engineers involved in programming real-time embedded systems.
Publisher: John Wiley & Sons
ISBN: 1119003822
Category : Technology & Engineering
Languages : en
Pages : 648
Book Description
The only book to offer special coverage of the fundamentals of multicore DSP for implementation on the TMS320C66xx SoC This unique book provides readers with an understanding of the TMS320C66xx SoC as well as its constraints. It offers critical analysis of each element, which not only broadens their knowledge of the subject, but aids them in gaining a better understanding of how these elements work so well together. Written by Texas Instruments’ First DSP Educator Award winner, Naim Dahnoun, the book teaches readers how to use the development tools, take advantage of the maximum performance and functionality of this processor and have an understanding of the rich content which spans from architecture, development tools and programming models, such as OpenCL and OpenMP, to debugging tools. It also covers various multicore audio and image applications in detail. Additionally, this one-of-a-kind book is supplemented with: A rich set of tested laboratory exercises and solutions Audio and Image processing applications source code for the Code Composer Studio (integrated development environment from Texas Instruments) Multiple tables and illustrations With no other book on the market offering any coverage at all on the subject and its rich content with twenty chapters, Multicore DSP: From Algorithms to Real-time Implementation on the TMS320C66x SoC is a rare and much-needed source of information for undergraduates and postgraduates in the field that allows them to make real-time applications work in a relatively short period of time. It is also incredibly beneficial to hardware and software engineers involved in programming real-time embedded systems.
Multi-View Stereo
Author: Yasutaka Furukawa
Publisher: Foundations and Trends (R) in Computer Graphics and Vision
ISBN: 9781601988362
Category : Computer algorithms
Languages : en
Pages : 166
Book Description
Presents a hands-on view of the field of multi-view stereo with a focus on practical algorithms. It frames the multiview stereo problem as an image/geometry consistency optimization problem and describesits main two ingredients: robust implementations of photometric consistency measures and efficient optimization algorithms.
Publisher: Foundations and Trends (R) in Computer Graphics and Vision
ISBN: 9781601988362
Category : Computer algorithms
Languages : en
Pages : 166
Book Description
Presents a hands-on view of the field of multi-view stereo with a focus on practical algorithms. It frames the multiview stereo problem as an image/geometry consistency optimization problem and describesits main two ingredients: robust implementations of photometric consistency measures and efficient optimization algorithms.
IEEE Aerospace Applications Conference Proceedings
Scientific and Technical Aerospace Reports
Index to IEEE Publications
Author: Institute of Electrical and Electronics Engineers
Publisher:
ISBN:
Category : Electric engineering
Languages : en
Pages : 1168
Book Description
Issues for 1973- cover the entire IEEE technical literature.
Publisher:
ISBN:
Category : Electric engineering
Languages : en
Pages : 1168
Book Description
Issues for 1973- cover the entire IEEE technical literature.
3D Model Recognition from Stereoscopic Cues
Author: John E. W. Mayhew
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 296
Book Description
3D Model Recognition from Stereoscopic Cues provides a rich, integrated account of work done within a large-scale, multisite, Alvey-funded collaborative project in computer vision. It presents a variety of methods for deriving surface descriptions from stereoscopic data and for matching those descriptions to three-dimensional models for the purposes of object recognition, vision verification, autonomous vehicle guidance, and robot workstation guidance. State of the art vision systems are. described in sufficient detail to allow researchers to replicate the results.Partial ContentsThe PMF Stereo Algorithm Project - A Dynamic Programming Algorithm for Binocular Stereo Vision - Stereo Matching Using Intra- and Inter-Row Dynamic Programming - A Computational Theory of Stereo Vision - A Piplid Architecture for the Canny Edge Detector - Estimation of Stereo and Motion Parameters Using a Variational Principle - The 2.5D Sketch Project - Segmentation and Description of Binocularly Viewed Contours - Inferring Surface Shape by Specular Stereo - Surface Descriptions from Stereo and Shading - The 3D Model-Based Vision Project - Matching Geometrical Descriptions in ThreeSpace - Advances in 3D Model Indentification from Stereo Data - Dupin's Cyclide and the Cyclide Patch - Geometric Reasoning in a Parallel Network - SMS: A Suggestive Modelling System for Object Recognition - WPFM: The Workspace Prediction and Fast Matching System - The Design of the IMAGINE II Scene Analysis Program - Overview - TINA: A 3D Vision System for Pick and Place
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 296
Book Description
3D Model Recognition from Stereoscopic Cues provides a rich, integrated account of work done within a large-scale, multisite, Alvey-funded collaborative project in computer vision. It presents a variety of methods for deriving surface descriptions from stereoscopic data and for matching those descriptions to three-dimensional models for the purposes of object recognition, vision verification, autonomous vehicle guidance, and robot workstation guidance. State of the art vision systems are. described in sufficient detail to allow researchers to replicate the results.Partial ContentsThe PMF Stereo Algorithm Project - A Dynamic Programming Algorithm for Binocular Stereo Vision - Stereo Matching Using Intra- and Inter-Row Dynamic Programming - A Computational Theory of Stereo Vision - A Piplid Architecture for the Canny Edge Detector - Estimation of Stereo and Motion Parameters Using a Variational Principle - The 2.5D Sketch Project - Segmentation and Description of Binocularly Viewed Contours - Inferring Surface Shape by Specular Stereo - Surface Descriptions from Stereo and Shading - The 3D Model-Based Vision Project - Matching Geometrical Descriptions in ThreeSpace - Advances in 3D Model Indentification from Stereo Data - Dupin's Cyclide and the Cyclide Patch - Geometric Reasoning in a Parallel Network - SMS: A Suggestive Modelling System for Object Recognition - WPFM: The Workspace Prediction and Fast Matching System - The Design of the IMAGINE II Scene Analysis Program - Overview - TINA: A 3D Vision System for Pick and Place