Author: Elizabeth Ezra
Publisher: Bloomsbury Publishing USA
ISBN: 1501328832
Category : Performing Arts
Languages : en
Pages : 219
Book Description
This book explores the border zones between life and non-life as represented in cinema from the end of the nineteenth century, when France led the global film industry, to the first decades of the twenty-first century, when world film markets are dominated by Hollywood. Informed by both the Internet of Things and the Parliament of Things, The Cinema of Things examines cinematic depictions of the ways in which human beings are prosthetically engaged with life beyond the self in the global age: by hyperconsumption; by structures of racial and sexual objectification that reduce people designated as “others” to objects of fascination, sexual gratification, warfare, or labor; and by information technology that replaces human agency with encoding. Consumer culture, a key feature of globalization, posits that we must supplement ourselves with commodities without which we would otherwise be incomplete: but these prostheses, rather than enhancing us, end up creating the insufficiencies they were meant to overcome. We are engulfed by objects, to the extent that we ourselves are becoming objectified. At the same time, objects, especially technological objects, are becoming increasingly autonomous, assuming roles that were once the preserve of human agency. We are becoming the objects of globalization, and cinema imaginatively represents this transformation, but it also offers us the possibility of retaining our humanity in the process.
The Cinema of Things
Author: Elizabeth Ezra
Publisher: Bloomsbury Publishing USA
ISBN: 1501328832
Category : Performing Arts
Languages : en
Pages : 219
Book Description
This book explores the border zones between life and non-life as represented in cinema from the end of the nineteenth century, when France led the global film industry, to the first decades of the twenty-first century, when world film markets are dominated by Hollywood. Informed by both the Internet of Things and the Parliament of Things, The Cinema of Things examines cinematic depictions of the ways in which human beings are prosthetically engaged with life beyond the self in the global age: by hyperconsumption; by structures of racial and sexual objectification that reduce people designated as “others” to objects of fascination, sexual gratification, warfare, or labor; and by information technology that replaces human agency with encoding. Consumer culture, a key feature of globalization, posits that we must supplement ourselves with commodities without which we would otherwise be incomplete: but these prostheses, rather than enhancing us, end up creating the insufficiencies they were meant to overcome. We are engulfed by objects, to the extent that we ourselves are becoming objectified. At the same time, objects, especially technological objects, are becoming increasingly autonomous, assuming roles that were once the preserve of human agency. We are becoming the objects of globalization, and cinema imaginatively represents this transformation, but it also offers us the possibility of retaining our humanity in the process.
Publisher: Bloomsbury Publishing USA
ISBN: 1501328832
Category : Performing Arts
Languages : en
Pages : 219
Book Description
This book explores the border zones between life and non-life as represented in cinema from the end of the nineteenth century, when France led the global film industry, to the first decades of the twenty-first century, when world film markets are dominated by Hollywood. Informed by both the Internet of Things and the Parliament of Things, The Cinema of Things examines cinematic depictions of the ways in which human beings are prosthetically engaged with life beyond the self in the global age: by hyperconsumption; by structures of racial and sexual objectification that reduce people designated as “others” to objects of fascination, sexual gratification, warfare, or labor; and by information technology that replaces human agency with encoding. Consumer culture, a key feature of globalization, posits that we must supplement ourselves with commodities without which we would otherwise be incomplete: but these prostheses, rather than enhancing us, end up creating the insufficiencies they were meant to overcome. We are engulfed by objects, to the extent that we ourselves are becoming objectified. At the same time, objects, especially technological objects, are becoming increasingly autonomous, assuming roles that were once the preserve of human agency. We are becoming the objects of globalization, and cinema imaginatively represents this transformation, but it also offers us the possibility of retaining our humanity in the process.
The Cinema of Things
Author: Elizabeth Ezra
Publisher: Bloomsbury Publishing USA
ISBN: 1501328824
Category : Performing Arts
Languages : en
Pages : 220
Book Description
This book explores the border zones between life and non-life as represented in cinema from the end of the nineteenth century, when France led the global film industry, to the first decades of the twenty-first century, when world film markets are dominated by Hollywood. Informed by both the Internet of Things and the Parliament of Things, The Cinema of Things examines cinematic depictions of the ways in which human beings are prosthetically engaged with life beyond the self in the global age: by hyperconsumption; by structures of racial and sexual objectification that reduce people designated as “others” to objects of fascination, sexual gratification, warfare, or labor; and by information technology that replaces human agency with encoding. Consumer culture, a key feature of globalization, posits that we must supplement ourselves with commodities without which we would otherwise be incomplete: but these prostheses, rather than enhancing us, end up creating the insufficiencies they were meant to overcome. We are engulfed by objects, to the extent that we ourselves are becoming objectified. At the same time, objects, especially technological objects, are becoming increasingly autonomous, assuming roles that were once the preserve of human agency. We are becoming the objects of globalization, and cinema imaginatively represents this transformation, but it also offers us the possibility of retaining our humanity in the process.
Publisher: Bloomsbury Publishing USA
ISBN: 1501328824
Category : Performing Arts
Languages : en
Pages : 220
Book Description
This book explores the border zones between life and non-life as represented in cinema from the end of the nineteenth century, when France led the global film industry, to the first decades of the twenty-first century, when world film markets are dominated by Hollywood. Informed by both the Internet of Things and the Parliament of Things, The Cinema of Things examines cinematic depictions of the ways in which human beings are prosthetically engaged with life beyond the self in the global age: by hyperconsumption; by structures of racial and sexual objectification that reduce people designated as “others” to objects of fascination, sexual gratification, warfare, or labor; and by information technology that replaces human agency with encoding. Consumer culture, a key feature of globalization, posits that we must supplement ourselves with commodities without which we would otherwise be incomplete: but these prostheses, rather than enhancing us, end up creating the insufficiencies they were meant to overcome. We are engulfed by objects, to the extent that we ourselves are becoming objectified. At the same time, objects, especially technological objects, are becoming increasingly autonomous, assuming roles that were once the preserve of human agency. We are becoming the objects of globalization, and cinema imaginatively represents this transformation, but it also offers us the possibility of retaining our humanity in the process.
101 Things I Learned® in Film School
Author: Neil Landau
Publisher: Crown
ISBN: 1524762016
Category : Performing Arts
Languages : en
Pages : 220
Book Description
An illustrated, accessible introduction to filmmaking from an award-winning Hollywood producer, screenwriter, film school professor, and script consultant to major movie studios Anyone with a cellphone can shoot video, but creating a memorable feature-length film requires knowledge and mastery of a wide range of skills, including screenwriting, storytelling, directing, visual composition, and production logistics. This book points the aspiring filmmaker down this complex learning path with such critical lessons as: • how to structure a story and pitch it to a studio • ways to reveal a story’s unseen aspects, such as backstory and character psychology • the difference between plot, story, and theme • why some films drag in Act 2, and what to do about it • how to visually compose a frame to best tell a story • how to manage finances, schedules, and the practical demands of production Written by an award-winning producer, screenwriter, film school professor, and script consultant to major movie studios, 101 Things I Learned® in Film School is an indispensable resource for students, screenwriters, filmmakers, animators, and anyone else interested in the moviemaking profession.
Publisher: Crown
ISBN: 1524762016
Category : Performing Arts
Languages : en
Pages : 220
Book Description
An illustrated, accessible introduction to filmmaking from an award-winning Hollywood producer, screenwriter, film school professor, and script consultant to major movie studios Anyone with a cellphone can shoot video, but creating a memorable feature-length film requires knowledge and mastery of a wide range of skills, including screenwriting, storytelling, directing, visual composition, and production logistics. This book points the aspiring filmmaker down this complex learning path with such critical lessons as: • how to structure a story and pitch it to a studio • ways to reveal a story’s unseen aspects, such as backstory and character psychology • the difference between plot, story, and theme • why some films drag in Act 2, and what to do about it • how to visually compose a frame to best tell a story • how to manage finances, schedules, and the practical demands of production Written by an award-winning producer, screenwriter, film school professor, and script consultant to major movie studios, 101 Things I Learned® in Film School is an indispensable resource for students, screenwriters, filmmakers, animators, and anyone else interested in the moviemaking profession.
Movies (And Other Things)
Author: Shea Serrano
Publisher: Twelve
ISBN: 1538730200
Category : Performing Arts
Languages : en
Pages : 867
Book Description
INSTANT #1 NEW YORK TIMES BESTSELLER WALL STREET JOURNAL BESTSELLER BARNES & NOBLE BESTSELLER AMAZON BESTSELLER "Paging through Serrano's Movies (and Other Things) is like taking a long drive at night with a friend; there's that warmth and familiarity where the chat is more important than the fastest route from Point A to Point B...It's like a textbook gone right; your attention couldn't wander if it tried." -- Elisabeth Egan, New York Times Book Review Shea Serrano is back, and his new book, Movies (And Other Things),combines the fury of a John Wick shootout, the sly brilliance of Regina George holding court at a cafeteria table, and the sheer power of a Denzel monologue, all into one. Movies (And Other Things) is a book about, quite frankly, movies (and other things). One of the chapters, for example, answers which race Kevin Costner was able to white savior the best, because did you know that he white saviors Mexicans in McFarland, USA, and white saviors Native Americans in Dances with Wolves, and white saviors Black people in Black or White, and white saviors the Cleveland Browns in Draft Day? Another of the chapters, for a second example, answers what other high school movie characters would be in Regina George's circle of friends if we opened up the Mean Girls universe to include other movies (Johnny Lawrence is temporarily in, Claire from The Breakfast Club is in, Ferris Bueller is out, Isis from Bring It On is out...). Another of the chapters, for a third example, creates a special version of the Academy Awards specifically for rom-coms, the most underrated movie genre of all. And another of the chapters, for a final example, is actually a triple chapter that serves as an NBA-style draft of the very best and most memorable moments in gangster movies. Many, many things happen in Movies (And Other Things), some of which funny, others of which are sad, a few of which are insightful, and all of which are handled with the type of care and dedication to the smallest details and pockets of pop culture that only a book by Shea Serrano can provide.
Publisher: Twelve
ISBN: 1538730200
Category : Performing Arts
Languages : en
Pages : 867
Book Description
INSTANT #1 NEW YORK TIMES BESTSELLER WALL STREET JOURNAL BESTSELLER BARNES & NOBLE BESTSELLER AMAZON BESTSELLER "Paging through Serrano's Movies (and Other Things) is like taking a long drive at night with a friend; there's that warmth and familiarity where the chat is more important than the fastest route from Point A to Point B...It's like a textbook gone right; your attention couldn't wander if it tried." -- Elisabeth Egan, New York Times Book Review Shea Serrano is back, and his new book, Movies (And Other Things),combines the fury of a John Wick shootout, the sly brilliance of Regina George holding court at a cafeteria table, and the sheer power of a Denzel monologue, all into one. Movies (And Other Things) is a book about, quite frankly, movies (and other things). One of the chapters, for example, answers which race Kevin Costner was able to white savior the best, because did you know that he white saviors Mexicans in McFarland, USA, and white saviors Native Americans in Dances with Wolves, and white saviors Black people in Black or White, and white saviors the Cleveland Browns in Draft Day? Another of the chapters, for a second example, answers what other high school movie characters would be in Regina George's circle of friends if we opened up the Mean Girls universe to include other movies (Johnny Lawrence is temporarily in, Claire from The Breakfast Club is in, Ferris Bueller is out, Isis from Bring It On is out...). Another of the chapters, for a third example, creates a special version of the Academy Awards specifically for rom-coms, the most underrated movie genre of all. And another of the chapters, for a final example, is actually a triple chapter that serves as an NBA-style draft of the very best and most memorable moments in gangster movies. Many, many things happen in Movies (And Other Things), some of which funny, others of which are sad, a few of which are insightful, and all of which are handled with the type of care and dedication to the smallest details and pockets of pop culture that only a book by Shea Serrano can provide.
Memory and Movies
Author: John Seamon
Publisher: MIT Press
ISBN: 0262553295
Category : Science
Languages : en
Pages : 273
Book Description
How popular films from Memento to Slumdog Millionaire can help us understand how memory works. In the movie Slumdog Millionaire, the childhood memories of a young game show contestant trigger his correct answers. In Memento, the amnesiac hero uses tattoos as memory aids. In Away from Her, an older woman suffering from dementia no longer remembers who her husband is. These are compelling films that tell affecting stories about the human condition. But what can these movies teach us about memory? In this book, John Seamon shows how examining the treatment of memory in popular movies can shed new light on how human memory works. After explaining that memory is actually a diverse collection of independent systems, Seamon uses examples from movies to offer an accessible, nontechnical description of what science knows about memory function and dysfunction. In a series of lively encounters with numerous popular films, he draws on Life of Pi and Avatar, for example, to explain working memory, used for short-term retention. He describes the process of long-term memory with examples from such films as Cast Away and Groundhog Day; The Return of Martin Guerre, among other movies, informs his account of how we recognize people; the effect of emotion on autobiographical memory is illustrated by The Kite Runner, Titanic, and other films; movies including Born on the Fourth of July and Rachel Getting Married illustrate the complex pain of traumatic memories. Seamon shows us that movies rarely get amnesia right, often using strategically timed blows to the protagonist's head as a way to turn memory off and then on again (as in Desperately Seeking Susan). Finally, he uses movies including On Golden Pond and Amour to describe the memory loss that often accompanies aging, while highlighting effective ways to maintain memory function.
Publisher: MIT Press
ISBN: 0262553295
Category : Science
Languages : en
Pages : 273
Book Description
How popular films from Memento to Slumdog Millionaire can help us understand how memory works. In the movie Slumdog Millionaire, the childhood memories of a young game show contestant trigger his correct answers. In Memento, the amnesiac hero uses tattoos as memory aids. In Away from Her, an older woman suffering from dementia no longer remembers who her husband is. These are compelling films that tell affecting stories about the human condition. But what can these movies teach us about memory? In this book, John Seamon shows how examining the treatment of memory in popular movies can shed new light on how human memory works. After explaining that memory is actually a diverse collection of independent systems, Seamon uses examples from movies to offer an accessible, nontechnical description of what science knows about memory function and dysfunction. In a series of lively encounters with numerous popular films, he draws on Life of Pi and Avatar, for example, to explain working memory, used for short-term retention. He describes the process of long-term memory with examples from such films as Cast Away and Groundhog Day; The Return of Martin Guerre, among other movies, informs his account of how we recognize people; the effect of emotion on autobiographical memory is illustrated by The Kite Runner, Titanic, and other films; movies including Born on the Fourth of July and Rachel Getting Married illustrate the complex pain of traumatic memories. Seamon shows us that movies rarely get amnesia right, often using strategically timed blows to the protagonist's head as a way to turn memory off and then on again (as in Desperately Seeking Susan). Finally, he uses movies including On Golden Pond and Amour to describe the memory loss that often accompanies aging, while highlighting effective ways to maintain memory function.
The Cinema in Flux
Author: Lenny Lipton
Publisher: Springer Nature
ISBN: 1071609513
Category : Science
Languages : en
Pages : 795
Book Description
The first of its kind, this book traces the evolution of motion picture technology in its entirety. Beginning with Huygens' magic lantern and ending in the current electronic era, it explains cinema’s scientific foundations and the development of parallel enabling technologies alongside the lives of the innovators. Product development issues, business and marketplace factors, the interaction of aesthetic and technological demands, and the patent system all play key roles in the tale. The topics are covered sequentially, with detailed discussion of the transition from the magic lantern to Edison’s invention of the 35mm camera, the development of the celluloid cinema, and the transition from celluloid to digital. Unique and essential reading from a lifetime innovator in the field of cinema technology, this engaging and well-illustrated book will appeal to anyone interested in the history and science of cinema, from movie buffs to academics and members of the motion picture industry.
Publisher: Springer Nature
ISBN: 1071609513
Category : Science
Languages : en
Pages : 795
Book Description
The first of its kind, this book traces the evolution of motion picture technology in its entirety. Beginning with Huygens' magic lantern and ending in the current electronic era, it explains cinema’s scientific foundations and the development of parallel enabling technologies alongside the lives of the innovators. Product development issues, business and marketplace factors, the interaction of aesthetic and technological demands, and the patent system all play key roles in the tale. The topics are covered sequentially, with detailed discussion of the transition from the magic lantern to Edison’s invention of the 35mm camera, the development of the celluloid cinema, and the transition from celluloid to digital. Unique and essential reading from a lifetime innovator in the field of cinema technology, this engaging and well-illustrated book will appeal to anyone interested in the history and science of cinema, from movie buffs to academics and members of the motion picture industry.
It Only Happens in the Movies
Author: Holly Bourne
Publisher: HMH Books For Young Readers
ISBN: 0358172063
Category : Young Adult Fiction
Languages : en
Pages : 373
Book Description
Audrey gave up on romance before meeting aspiring filmmaker Harry at the cinema where they work, but soon they are deeply in love--and not like it is portrayed in movies.
Publisher: HMH Books For Young Readers
ISBN: 0358172063
Category : Young Adult Fiction
Languages : en
Pages : 373
Book Description
Audrey gave up on romance before meeting aspiring filmmaker Harry at the cinema where they work, but soon they are deeply in love--and not like it is portrayed in movies.
Hip-Hop (And Other Things)
Author: Shea Serrano
Publisher: Twelve
ISBN: 1538730219
Category : Music
Languages : en
Pages : 543
Book Description
HIP-HOP (AND OTHER THINGS) is about, as it were, rap, but also some other things. It's a smart, fun, funny, insightful book that spends the entirety of its time celebrating what has become the most dominant form of music these past two and a half decades. Tupac is in there. Jay Z is in there. Missy Elliott is in there. Drake is in there. Pretty much all of the big names are in there, as are a bunch of the smaller names, too. There's art from acclaimed illustrator Arturo Torres, there are infographics and footnotes; there's all kinds of stuff in there. Some of the chapters are serious, and some of the chapters are silly, and some of the chapters are a combination of both things. All of them, though, are treated with the care and respect that they deserve. HIP-HOP (AND OTHER THINGS) is the third book in the (And Other Things) series. The first two—Basketball (And Other Things) and Movies (And Other Things)—were both #1 New York Times bestsellers.
Publisher: Twelve
ISBN: 1538730219
Category : Music
Languages : en
Pages : 543
Book Description
HIP-HOP (AND OTHER THINGS) is about, as it were, rap, but also some other things. It's a smart, fun, funny, insightful book that spends the entirety of its time celebrating what has become the most dominant form of music these past two and a half decades. Tupac is in there. Jay Z is in there. Missy Elliott is in there. Drake is in there. Pretty much all of the big names are in there, as are a bunch of the smaller names, too. There's art from acclaimed illustrator Arturo Torres, there are infographics and footnotes; there's all kinds of stuff in there. Some of the chapters are serious, and some of the chapters are silly, and some of the chapters are a combination of both things. All of them, though, are treated with the care and respect that they deserve. HIP-HOP (AND OTHER THINGS) is the third book in the (And Other Things) series. The first two—Basketball (And Other Things) and Movies (And Other Things)—were both #1 New York Times bestsellers.
Fun City Cinema
Author: Jason Bailey
Publisher: Abrams
ISBN: 1647004691
Category : Art
Languages : en
Pages : 1206
Book Description
A visual history of 100 years of filmmaking in New York City, featuring exclusive interviews with NYC filmmakers Fun City Cinema gives readers an in-depth look at how the rise, fall, and resurrection of New York City was captured and chronicled in ten iconic Gotham films across ten decades: The Jazz Singer (1927), King Kong (1933), The Naked City (1948), Sweet Smell of Success (1957), Midnight Cowboy (1969), Taxi Driver (1976), Wall Street (1987), Kids (1995), 25th Hour (2002), and Frances Ha (2012). A visual history of a great American city in flux, Fun City Cinema reveals how these classic films and legendary filmmakers took their inspiration from New York City’s grittiness and splendor, creating what we can now view as “accidental documentaries” of the city’s modes and moods. In addition to the extensively researched and reported text, the book includes both historical photographs and production materials, as well as still-frames, behind-the-scenes photos, posters, and original interviews with Noah Baumbach, Larry Clark, Greta Gerwig, Walter Hill, Jerry Schatzberg, Martin Scorsese, Susan Seidelman, Oliver Stone, and Jennifer Westfeldt. Extensive "Now Playing" sidebars spotlight a handful of each decade’s additional films of note.
Publisher: Abrams
ISBN: 1647004691
Category : Art
Languages : en
Pages : 1206
Book Description
A visual history of 100 years of filmmaking in New York City, featuring exclusive interviews with NYC filmmakers Fun City Cinema gives readers an in-depth look at how the rise, fall, and resurrection of New York City was captured and chronicled in ten iconic Gotham films across ten decades: The Jazz Singer (1927), King Kong (1933), The Naked City (1948), Sweet Smell of Success (1957), Midnight Cowboy (1969), Taxi Driver (1976), Wall Street (1987), Kids (1995), 25th Hour (2002), and Frances Ha (2012). A visual history of a great American city in flux, Fun City Cinema reveals how these classic films and legendary filmmakers took their inspiration from New York City’s grittiness and splendor, creating what we can now view as “accidental documentaries” of the city’s modes and moods. In addition to the extensively researched and reported text, the book includes both historical photographs and production materials, as well as still-frames, behind-the-scenes photos, posters, and original interviews with Noah Baumbach, Larry Clark, Greta Gerwig, Walter Hill, Jerry Schatzberg, Martin Scorsese, Susan Seidelman, Oliver Stone, and Jennifer Westfeldt. Extensive "Now Playing" sidebars spotlight a handful of each decade’s additional films of note.
The Movie Book
Author: DK
Publisher: Penguin
ISBN: 1465450629
Category : Performing Arts
Languages : en
Pages : 781
Book Description
Learn about the visual and performing arts in The Movie Book. Part of the fascinating Big Ideas series, this book tackles tricky topics and themes in a simple and easy to follow format. Learn about Movies in this overview guide to the subject, great for beginners looking to learn and experts wishing to refresh their knowledge alike! The Movie Book brings a fresh and vibrant take on the topic through eye-catching graphics and diagrams to immerse yourself in. This captivating book will broaden your understanding of Movies, with: - More than 100 of the best movies ever made worldwide - Packed with facts, charts, timelines and graphs to help explain core concepts - A visual approach to big subjects with striking illustrations and graphics throughout - Easy to follow text makes topics accessible for people at any level of understanding The Movie Book is the perfect introduction to the rich history of cinema like never before - from the golden age of black-and-white films to international art-house and 21st-century sci-fi, aimed at adults with an interest in the subject and students wanting to gain more of an overview. Here you’ll discover more than 100 of the best movies ever made, uncovering the key themes and big ideas behind the world's most celebrated cinematic gems. Your Movie Questions, Simply Explained This book brings cinema to life with iconic quotes and film stills, posters, biographies of directors, actors, and actresses, along with narrative timelines and infographics exploring key themes. If you thought it was difficult to learn about the best cinematic masterpieces, The Movie Book presents key information in an easy to follow layout. Learn everything about your favorite movies, as well as celebrated classics and the films to watch before you die, through iconic quotes and stills, posters, biographies, memorabilia and narrative timelines, through fantastic mind maps and step-by-step summaries. The Big Ideas Series With millions of copies sold worldwide, The Movie Book is part of the award-winning Big Ideas series from DK. The series uses striking graphics along with engaging writing, making big topics easy to understand.
Publisher: Penguin
ISBN: 1465450629
Category : Performing Arts
Languages : en
Pages : 781
Book Description
Learn about the visual and performing arts in The Movie Book. Part of the fascinating Big Ideas series, this book tackles tricky topics and themes in a simple and easy to follow format. Learn about Movies in this overview guide to the subject, great for beginners looking to learn and experts wishing to refresh their knowledge alike! The Movie Book brings a fresh and vibrant take on the topic through eye-catching graphics and diagrams to immerse yourself in. This captivating book will broaden your understanding of Movies, with: - More than 100 of the best movies ever made worldwide - Packed with facts, charts, timelines and graphs to help explain core concepts - A visual approach to big subjects with striking illustrations and graphics throughout - Easy to follow text makes topics accessible for people at any level of understanding The Movie Book is the perfect introduction to the rich history of cinema like never before - from the golden age of black-and-white films to international art-house and 21st-century sci-fi, aimed at adults with an interest in the subject and students wanting to gain more of an overview. Here you’ll discover more than 100 of the best movies ever made, uncovering the key themes and big ideas behind the world's most celebrated cinematic gems. Your Movie Questions, Simply Explained This book brings cinema to life with iconic quotes and film stills, posters, biographies of directors, actors, and actresses, along with narrative timelines and infographics exploring key themes. If you thought it was difficult to learn about the best cinematic masterpieces, The Movie Book presents key information in an easy to follow layout. Learn everything about your favorite movies, as well as celebrated classics and the films to watch before you die, through iconic quotes and stills, posters, biographies, memorabilia and narrative timelines, through fantastic mind maps and step-by-step summaries. The Big Ideas Series With millions of copies sold worldwide, The Movie Book is part of the award-winning Big Ideas series from DK. The series uses striking graphics along with engaging writing, making big topics easy to understand.