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The Border Simulator

The Border Simulator PDF Author: Gabriel Dozal
Publisher: One World
ISBN: 0593447298
Category : Poetry
Languages : en
Pages : 241

Book Description
A world-bending, lyrically rich poetry collection that reimagines the U.S.-Mexico border as both a real place and a living simulation—and tells the story of a pair of siblings trapped between the two “Word coyote Gabriel Dozal is crossing borders with this story. It’s his job: narrative poetry discovering a new language.”—Sandra Cisneros, author of Woman Without Shame “This crosser is a possession that someone wants but we’re not sure who and the crosser must often possess themselves. In perpetuity” In Gabriel Dozal’s debut collection, the U.S.-Mexico border is redefined as a place of invention; crossing it becomes a matter of simulation. The poems accompany Primitivo, who attempts to cross the border, an imaginary boundary that becomes more real and challenging as his journey progresses; and his sister, Primitiva, who lives an alternate, static life as an exploited migrant worker in la fabrica. The tech world and bureaucracy collide, with humanity falling by the wayside, as Primitiva endures drudgery in la fabrica. “In the past our ID cards were decorative. Now we switch off with someone else, another worker who will wipe the serenade from our eyes.” With no way to escape the simulation, Primitivo and Primitiva must participate in it, scheming to gain its favor. To win, you must be the best performer in the factory, the best imitation of a citizen, the best machine. Featuring a bilingual format for English and Spanish readers, The Border Simulator explores physical and metaphysical borders, as well as the digital divide of our modern era. With inventive imagery, spirited wordplay, and thrilling movement, these energetic poems oscillate between the harrowing and the joyful, interrogating, innovating, and ultimately redefining binaries and divisions.

The Border Simulator

The Border Simulator PDF Author: Gabriel Dozal
Publisher: One World
ISBN: 0593447298
Category : Poetry
Languages : en
Pages : 241

Book Description
A world-bending, lyrically rich poetry collection that reimagines the U.S.-Mexico border as both a real place and a living simulation—and tells the story of a pair of siblings trapped between the two “Word coyote Gabriel Dozal is crossing borders with this story. It’s his job: narrative poetry discovering a new language.”—Sandra Cisneros, author of Woman Without Shame “This crosser is a possession that someone wants but we’re not sure who and the crosser must often possess themselves. In perpetuity” In Gabriel Dozal’s debut collection, the U.S.-Mexico border is redefined as a place of invention; crossing it becomes a matter of simulation. The poems accompany Primitivo, who attempts to cross the border, an imaginary boundary that becomes more real and challenging as his journey progresses; and his sister, Primitiva, who lives an alternate, static life as an exploited migrant worker in la fabrica. The tech world and bureaucracy collide, with humanity falling by the wayside, as Primitiva endures drudgery in la fabrica. “In the past our ID cards were decorative. Now we switch off with someone else, another worker who will wipe the serenade from our eyes.” With no way to escape the simulation, Primitivo and Primitiva must participate in it, scheming to gain its favor. To win, you must be the best performer in the factory, the best imitation of a citizen, the best machine. Featuring a bilingual format for English and Spanish readers, The Border Simulator explores physical and metaphysical borders, as well as the digital divide of our modern era. With inventive imagery, spirited wordplay, and thrilling movement, these energetic poems oscillate between the harrowing and the joyful, interrogating, innovating, and ultimately redefining binaries and divisions.

Border Games

Border Games PDF Author: Peter Andreas
Publisher: Cornell University Press
ISBN: 0801458293
Category : Political Science
Languages : en
Pages : 199

Book Description
The U.S.-Mexico border is the busiest in the world, the longest and most dramatic meeting point of a rich and poor country, and the site of intense confrontation between law enforcement and law evasion. Border control has changed in recent years from a low-maintenance and politically marginal activity to an intensive campaign focusing on drugs and migrant labor. Yet the unprecedented buildup of border policing has taken place in an era otherwise defined by the opening of the border, most notably through NAFTA. This contrast creates a borderless economy with a barricaded border. In the updated and expanded second edition of his essential book on policing the U.S.-Mexico border, Peter Andreas places the continued sharp escalation of border policing in the context of a transformed post-September 11 security environment. As Andreas demonstrates, in some ways it is still the same old border game but more difficult to manage, with more players, played out on a bigger stage, and with higher stakes and collateral damage.

The Border Magazine

The Border Magazine PDF Author: Nicholas Dickson
Publisher:
ISBN:
Category : Scotland
Languages : en
Pages : 278

Book Description


Department of Transportation and Related Agencies Appropriations for 2003: 2003 budget justifications

Department of Transportation and Related Agencies Appropriations for 2003: 2003 budget justifications PDF Author: United States. Congress. House. Committee on Appropriations. Subcommittee on Department of Transportation and Related Agencies Appropriations
Publisher:
ISBN:
Category : United States
Languages : en
Pages : 1830

Book Description


Department of Transportation and Related Agencies Appropriations for 2003

Department of Transportation and Related Agencies Appropriations for 2003 PDF Author: United States. Congress. House. Committee on Appropriations. Subcommittee on Department of Transportation and Related Agencies Appropriations
Publisher:
ISBN:
Category : United States
Languages : en
Pages : 1898

Book Description


The Case for Open Borders

The Case for Open Borders PDF Author: John Washington
Publisher: Haymarket Books
ISBN:
Category : Political Science
Languages : en
Pages : 304

Book Description
A beautifully-written, broadly accessible, and forthright argument for a solution to the migration crisis: open the gates. Because of restrictive borders, human beings suffer and die. Closed borders force migrants seeking safety and dignity to journey across seas, trudge through deserts, and clamber over barbed wire. In the last five years alone, at least 60,000 people have died or gone missing while attempting to cross a border. As we deny, cast out, and crack down, we have stripped borders of their creative potential — as lines of contact, catalyst, and blend — turning our thresholds into barricades. Brilliant and provocative, The Case for Open Borders deflates the mythology of national security through border lockdowns by revisiting their historical origins; it counters the conspiracies of immigration’s economic consequences; it urgently considers the challenges of climate change beyond the boundaries of narrow national identities. This book grounds its argument in the experiences and thinking of those on the frontlines of the crisis, spanning the world to do so. In each chapter, through detailed reporting, journalist and translator John Washington profiles a character impacted by borders. He adds to those portraits provocative analyses of the economics and ethics of bordering, concluding that if we are to seek justice or sustainability we must fight for open borders. In recent years, important thinkers have begun to urge a profoundly different approach to migration, but no book has made the argument as accessible or as compelling. Washington’s case shines with the multitudinous voices of people on the move, a portrait in miniature of what a world with open borders will give to our common future.

Simulation and Modeling Methodologies, Technologies and Applications

Simulation and Modeling Methodologies, Technologies and Applications PDF Author: Mohammad S. Obaidat
Publisher: Springer Nature
ISBN: 3030848116
Category : Technology & Engineering
Languages : en
Pages : 244

Book Description
This book includes a set of selected best-extended papers from the 10th International Conference on Simulation and Modeling Methodologies, Technologies and Applications (SIMULTECH 2020) that was held as an online event from July 8 to 10, 2020. The conference brought together researchers, engineers, and practitioners interested in methodologies and applications of modeling and simulation. New and innovative solutions are reported in this book. A selection was made after the conference, based also on the conference chairs assessment, reviewers’ assessment, quality of presentation, and audience interest, so that this book includes the extended and revised versions of the very best papers of the conference.

Border Security

Border Security PDF Author: United States. Congress. House. Committee on Homeland Security. Subcommittee on Border, Maritime, and Global Counterterrorism
Publisher:
ISBN:
Category : Border security
Languages : en
Pages : 124

Book Description


Android: Game Programming

Android: Game Programming PDF Author: John Horton
Publisher: Packt Publishing Ltd
ISBN: 1787125785
Category : Computers
Languages : en
Pages : 1089

Book Description
Extend your game development skills by harnessing the power of Android SDK About This Book Gain the knowledge to design and build highly interactive and amazing games for your phone and tablet from scratch Create games that run at super-smooth 60 frames per second with the help of these easy-to-follow projects Understand the internals of a game engine by building one and seeing the reasoning behind each of the components Who This Book Is For If you are completely new to Java, Android, or game programming, this book is for you. If you want to publish Android games for fun or for business and are not sure where to start, then this book will show you what to do, step by step, from the start. What You Will Learn Set up an efficient, professional game development environment in Android Studio Explore object-oriented programming (OOP) and design scalable, reliable, and well-written Java games or apps on almost any Android device Build simple to advanced game engines for different types of game, with cool features such as sprite sheet character animation and scrolling parallax backgrounds Implement basic and advanced collision detection mechanics Process multitouch screen input effectively and efficiently Implement a flexible and advanced game engine that uses OpenGL ES 2 to ensure fast, smooth frame rates Use animations and particle systems to provide a rich experience Create beautiful, responsive, and reusable UIs by taking advantage of the Android SDK Integrate Google Play Services to provide achievements and leaderboards to the players In Detail Gaming has historically been a strong driver of technology, whether we're talking about hardware or software performance, the variety of input methods, or graphics support, and the Android game platform is no different. Android is a mature, yet still growing, platform that many game developers have embraced as it provides tools, APIs, and services to help bootstrap Android projects and ensure their success, many of which are specially designed to help game developers. Since Android uses one of the most popular programming languages, Java, as the primary language to build apps of all types, you will start this course by first obtaining a solid grasp of the Java language and its foundation APIs. This will improve your chances of succeeding as an Android app developer. We will show you how to get your Android development environment set up and you will soon have your first working game. The course covers all the aspects of game development through various engrossing and insightful game projects. You will learn all about frame-by-frame animations and resource animations using a space shooter game, create beautiful and responsive menus and dialogs, and explore the different options to play sound effects and music in Android. You will also learn the basics of creating a particle system and will see how to use the Leonids library. By the end of the course, you will be able to configure and use Google Play Services on the developer console and port your game to the big screen. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Learning Java by Building Android Games by John Horton Android Game Programming by Example by John Horton Mastering Android Game Development by Raul Portales Style and approach This course is a step-by-step guide where you will learn to build Android games from scratch. It takes a practical approach where each project is a game. It starts off with simple arcade games, and then gradually the complexity of the games keep on increasing as you uncover the new and advanced tools that Android offers.

Android Game Programming by Example

Android Game Programming by Example PDF Author: John Horton
Publisher: Packt Publishing Ltd
ISBN: 1785286196
Category : Computers
Languages : en
Pages : 389

Book Description
Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games. This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects.