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Author: Bradbury Thompson Publisher: Yale University Press ISBN: 0300238576 Category : Design Languages : en Pages : 233
Book Description
A revered classic of American design delights anew with the freshness and ingenuity of its approach Bradbury Thompson (1911-1995) remains one of the most admired and influential graphic designers of the twentieth century, having trained a generation of design students while on the faculty of the Yale School of Art for more than thirty years. The art director of Mademoiselle and design director of Art News and Art News Annual in the decades after World War II, Thompson was also a distinguished designer of limited-edition books, postage stamps, rationalized alphabets, corporate identification programs, trademarks, and sacred works (most notably the Washburn College Bible). Thompson also designed more than sixty issues of Westvaco Inspirations, a magazine that was published by the Westvaco Corporation and distributed to thousands of printers, designers, and teachers to show the range and versatility of printing papers. Thompson was especially revered for his ability to adapt classic typography for the modern world. Bradbury Thompson: The Art of Graphic Design is a landmark in the history of fine bookmaking. First published by Yale University Press in 1988 and designed by Thompson himself, it was praised by the New York Times as a book in which "art and design are gloriously and daringly mixed." Original texts by the author and other notable designers, critics, and art historians, including J. Carter Brown, Alvin Eisenman, and Steven Heller, explore Thompson's methods and design philosophy, and a newly commissioned afterword by Jessica Helfand attests to the enduring importance of his work. Both a retrospective and a manifesto, the book surveys Thompson's timeless contributions to American graphic design, including his experimental work and his work in magazines, typography, books, simplified alphabets, and contemporary postage stamps. Published for the first time in paperback, this classic text is now available for a new generation of designers and students.
Author: Howard W. Johnson Publisher: ISBN: 9780133957242 Category : Technology & Engineering Languages : en Pages : 447
Book Description
Focused on the field of knowledge lying between digital and analog circuit theory, this new text will help engineers working with digital systems shorten their product development cycles and help fix their latest design problems. The scope of the material covered includes signal reflection, crosstalk, and noise problems which occur in high speed digital machines (above 10 megahertz). This volume will be of practical use to digital logic designers, staff and senior communications scientists, and all those interested in digital design.
Author: Daniel D. Gajski Publisher: Pearson ISBN: Category : Computers Languages : en Pages : 472
Book Description
This book is designed to facilitate a thorough understanding of fundamental principles without requiring readers to memorize an excess of confusing technological details. Rather than focusing on techniques for one particular phase of design, it covers the complete design process, from specification to manufacturing.
Author: Xtine Burrough Publisher: Pearson Education ISBN: 0321906373 Category : Computers Languages : en Pages : 422
Book Description
"Teaches art and design principles with references to contemporary digital art alongside basic digital tools in Adobe Creative Cloud"--Cover, page [4].
Author: Bruce Wands Publisher: National Geographic Books ISBN: 0500286299 Category : Antiques & Collectibles Languages : en Pages : 0
Book Description
This illustrated survey of the experimental world of digital art explores the ways in which traditional painting and sculpture have been significantly changed by digital technologies, citing the emergence of such new forms as net art, digital installation and virtual reality.
Author: Jesse Schell Publisher: CRC Press ISBN: 1466598646 Category : Computers Languages : en Pages : 604
Book Description
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
Author: Dean Bruton Publisher: A&C Black ISBN: 1847889174 Category : Computers Languages : en Pages : 192
Book Description
Digital Design: A Critical Introduction provides a much-needed new perspective on designing with digital media. Linking ideas from media theory, generative design and creativity with examples from nature, art, architecture, industrial design, websites, animation and games, it addresses some fundamental questions about creative design with digital media. Featuring original material based on the authors' own research, the book argues that the recognition and understanding of the interplay of the two apparently opposing concepts of rules and contingency supports original thinking, creativity and innovation. Going beyond existing texts on the subject, Digital Design is an accessible primer whose innovative approach transcends the analysis of individual subfields - such as animation, games and website design - yet offers practical help within all of them.
Author: Mohit Arora Publisher: Springer Science & Business Media ISBN: 1461403979 Category : Technology & Engineering Languages : en Pages : 235
Book Description
This book highlights the complex issues, tasks and skills that must be mastered by an IP designer, in order to design an optimized and robust digital circuit to solve a problem. The techniques and methodologies described can serve as a bridge between specifications that are known to the designer and RTL code that is final outcome, reducing significantly the time it takes to convert initial ideas and concepts into right-first-time silicon. Coverage focuses on real problems rather than theoretical concepts, with an emphasis on design techniques across various aspects of chip-design.