Author: Jill Livett
Publisher:
ISBN: 9780170400176
Category : Design
Languages : en
Pages :
Book Description
Tech by Design provides a framework for the creation of design solutions across a range of materials.
Tech by Design Student Book
Author: Jill Livett
Publisher:
ISBN: 9780170400176
Category : Design
Languages : en
Pages :
Book Description
Tech by Design provides a framework for the creation of design solutions across a range of materials.
Publisher:
ISBN: 9780170400176
Category : Design
Languages : en
Pages :
Book Description
Tech by Design provides a framework for the creation of design solutions across a range of materials.
Tech by Design Workbook
Author: Jill Livett
Publisher:
ISBN: 9780170400206
Category : Design
Languages : en
Pages : 164
Book Description
Tech by Design provides a framework for the creation of design solutions across a range of materials.
Publisher:
ISBN: 9780170400206
Category : Design
Languages : en
Pages : 164
Book Description
Tech by Design provides a framework for the creation of design solutions across a range of materials.
Nelson Product Design and Technology VCE Units 1-4
Author: Jacinta O'Leary
Publisher:
ISBN: 9780170239516
Category : Industrial design
Languages : en
Pages : 218
Book Description
The third edition of this well-used textiles workbook closely matches the new Study Design. The focus of the workbook is on developing and refining key skills, through relevant and engaging activities. Students will buy one book or the other (Nelson Product Design and Technology VCE Units 1-4 Workbook: Wood, Metal, Plastics) and some of the pages are designed to be directly used as part of their folio. This workbook reinforces the student book material, and gives it practical application.
Publisher:
ISBN: 9780170239516
Category : Industrial design
Languages : en
Pages : 218
Book Description
The third edition of this well-used textiles workbook closely matches the new Study Design. The focus of the workbook is on developing and refining key skills, through relevant and engaging activities. Students will buy one book or the other (Nelson Product Design and Technology VCE Units 1-4 Workbook: Wood, Metal, Plastics) and some of the pages are designed to be directly used as part of their folio. This workbook reinforces the student book material, and gives it practical application.
Design and Technology
Author: Pearson Education, Limited
Publisher:
ISBN: 9781292184586
Category :
Languages : en
Pages : 264
Book Description
This Student Book has been developed specifically for the Edexcel GCSE (9-1) Design and Technology.
Publisher:
ISBN: 9781292184586
Category :
Languages : en
Pages : 264
Book Description
This Student Book has been developed specifically for the Edexcel GCSE (9-1) Design and Technology.
Exploring Design, Technology & Engineering
Author: R. Thomas Wright
Publisher: Goodheart-Wilcox Publisher
ISBN: 9781605254203
Category : Science
Languages : en
Pages : 0
Book Description
Rev. ed. of: Technology, design and applications / R. Thomas Wright, Ryan A. Brown. 2008.
Publisher: Goodheart-Wilcox Publisher
ISBN: 9781605254203
Category : Science
Languages : en
Pages : 0
Book Description
Rev. ed. of: Technology, design and applications / R. Thomas Wright, Ryan A. Brown. 2008.
Design Technology
Author: Bhakti Mahendra Ahire
Publisher:
ISBN: 9781913121013
Category : Education
Languages : en
Pages : 118
Book Description
Practice exam papers are one of the best ways to make students feel confident and prepared for their exams. With full sets of exam-style papers to work through, this Design Technology TestPrep Workbook is the perfect resource to use as part of exam revision - whether this is before the mock exams or before the real thing.
Publisher:
ISBN: 9781913121013
Category : Education
Languages : en
Pages : 118
Book Description
Practice exam papers are one of the best ways to make students feel confident and prepared for their exams. With full sets of exam-style papers to work through, this Design Technology TestPrep Workbook is the perfect resource to use as part of exam revision - whether this is before the mock exams or before the real thing.
Developing and Maintaining a Design-Tech Portfolio: A Guide for Theatre, Film & TV
Author: Rafael Jaen
Publisher: Taylor & Francis
ISBN: 1136085092
Category : Performing Arts
Languages : en
Pages : 197
Book Description
This book is a practical guide to aid in the process of creating, developing and presenting successful Theatre/TV/Film design/technology portfolios in the fields of scenery, costumes, lighting and sound. The book will consist of four sections or chapters. The first section is dedicated to the realization of effective portfolio showcases and it will identify materials and techniques used to produce them. This chapter will also identify specific requirements by discipline including scenery, costumes, lighting and sound and will cover the different portfolio requirements to apply for graduate school, jobs in the field, professional organizations and for promotional purposes. The second section is dedicated to the development and use of digital portfolios and it will look at the different software used in this area. The third chapter is about presentation and marketing and it will describe how to develop personal presentation techniques, resume, business card, and web pages. Finally, the fourth section offers key information in regards to the maintenance and updating of portfolios. Each chapter will feature real samples from the professional field and a page of "do's and don'ts with comments from experts in each design-tech discipline.
Publisher: Taylor & Francis
ISBN: 1136085092
Category : Performing Arts
Languages : en
Pages : 197
Book Description
This book is a practical guide to aid in the process of creating, developing and presenting successful Theatre/TV/Film design/technology portfolios in the fields of scenery, costumes, lighting and sound. The book will consist of four sections or chapters. The first section is dedicated to the realization of effective portfolio showcases and it will identify materials and techniques used to produce them. This chapter will also identify specific requirements by discipline including scenery, costumes, lighting and sound and will cover the different portfolio requirements to apply for graduate school, jobs in the field, professional organizations and for promotional purposes. The second section is dedicated to the development and use of digital portfolios and it will look at the different software used in this area. The third chapter is about presentation and marketing and it will describe how to develop personal presentation techniques, resume, business card, and web pages. Finally, the fourth section offers key information in regards to the maintenance and updating of portfolios. Each chapter will feature real samples from the professional field and a page of "do's and don'ts with comments from experts in each design-tech discipline.
Understanding by Design
Author: Grant P. Wiggins
Publisher: ASCD
ISBN: 1416600353
Category : Education
Languages : en
Pages : 383
Book Description
What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.
Publisher: ASCD
ISBN: 1416600353
Category : Education
Languages : en
Pages : 383
Book Description
What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.
Exploring Design and Technology for Key Stage 3
Author: Paul Anderson
Publisher: Hachette UK
ISBN: 1510481354
Category : Education
Languages : en
Pages : 241
Book Description
Develop knowledge, understanding and designing and making skills through Key Stage 3 so students are ready for the new GCSE in Design and Technology, with our brand-new Student Book. With topics directly linked to the new GCSE (9-1) specifications, Exploring Design and Technology will build a solid foundation by boosting your students' understanding of the key concepts, introducing them to important terminology and developing their practical skills through Key Stage 3. · Build understanding through years 7, 8 and 9 with engaging, carefully timed and level-appropriate lessons that draw on the GCSE subject content. · Develop practical skills with a variety of creative designing and making activities that use a wide range of materials, tools, equipment and processes. · Boost knowledge with clear explanations of important terminology and concepts that students will need to apply when identifying design problems, understanding user needs and developing design solutions in a range of contexts. · Encourage subject interest with 'find out more' - research features that broaden understanding of materials and their working properties, new technologies and the wider influences on designing and making. · Monitor and measure student progress with knowledge check questions provided for every topic.
Publisher: Hachette UK
ISBN: 1510481354
Category : Education
Languages : en
Pages : 241
Book Description
Develop knowledge, understanding and designing and making skills through Key Stage 3 so students are ready for the new GCSE in Design and Technology, with our brand-new Student Book. With topics directly linked to the new GCSE (9-1) specifications, Exploring Design and Technology will build a solid foundation by boosting your students' understanding of the key concepts, introducing them to important terminology and developing their practical skills through Key Stage 3. · Build understanding through years 7, 8 and 9 with engaging, carefully timed and level-appropriate lessons that draw on the GCSE subject content. · Develop practical skills with a variety of creative designing and making activities that use a wide range of materials, tools, equipment and processes. · Boost knowledge with clear explanations of important terminology and concepts that students will need to apply when identifying design problems, understanding user needs and developing design solutions in a range of contexts. · Encourage subject interest with 'find out more' - research features that broaden understanding of materials and their working properties, new technologies and the wider influences on designing and making. · Monitor and measure student progress with knowledge check questions provided for every topic.
Sprint
Author: Jake Knapp
Publisher: Simon and Schuster
ISBN: 1501121774
Category : Business & Economics
Languages : en
Pages : 288
Book Description
From inside Google Ventures, a unique five-day process for solving tough problems, proven at thousands of companies in mobile, e-commerce, healthcare, finance, and more. Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution? Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign. In a Design Sprint, you take a small team, clear your schedules for a week, and rapidly progress from problem, to prototype, to tested solution using the step-by-step five-day process in this book. A practical guide to answering critical business questions, Sprint is a book for teams of any size, from small startups to Fortune 100s, from teachers to nonprofits. It can replace the old office defaults with a smarter, more respectful, and more effective way of solving problems that brings out the best contributions of everyone on the team—and helps you spend your time on work that really matters.
Publisher: Simon and Schuster
ISBN: 1501121774
Category : Business & Economics
Languages : en
Pages : 288
Book Description
From inside Google Ventures, a unique five-day process for solving tough problems, proven at thousands of companies in mobile, e-commerce, healthcare, finance, and more. Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution? Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign. In a Design Sprint, you take a small team, clear your schedules for a week, and rapidly progress from problem, to prototype, to tested solution using the step-by-step five-day process in this book. A practical guide to answering critical business questions, Sprint is a book for teams of any size, from small startups to Fortune 100s, from teachers to nonprofits. It can replace the old office defaults with a smarter, more respectful, and more effective way of solving problems that brings out the best contributions of everyone on the team—and helps you spend your time on work that really matters.