Author: Atif Mahboob
Publisher: BoD – Books on Demand
ISBN: 386360234X
Category : Technology & Engineering
Languages : en
Pages : 274
Book Description
This thesis presents a method that aims at achieving generic behavioural descriptions for use in Virtual Reality (VR) that can also be reused to form dynamic use cases of a product in different VR-systems. The focus lies on reducing the overall preparation effort of VR-models and on achieving high reusability of already created models. The core components of the thesis consist of the use of Model Based Systems Engineering (MBSE) to develop generic behavioural model descriptions, their use in building different use cases of a product in one VR-system and their reuse in different VR-systems as well. The Systems Modeling Language (SysML) is used to describe the behavioural models, the modelling process is described systematically and is also summarised in the form of general-purpose guidelines for later use. Furthermore, a dedicated physics engine is integrated with these descriptions. Two VR prototypes are developed to demonstrate the effectivity and use of the presented method. Finally, one of the prototypes is put to empirical evaluation performed with the help of experts from academia as well as industry.
Modelling and use of SysML behaviour models for achieving dynamic use cases of technical products in different VR-systems
Advances in Usability, User Experience, Wearable and Assistive Technology
Author: Tareq Z. Ahram
Publisher: Springer Nature
ISBN: 3030800911
Category : Technology & Engineering
Languages : en
Pages : 1163
Book Description
This book addresses emerging issues in usability, interface design, human–computer interaction, user experience and assistive technology. It highlights research aimed at understanding human interactions with products, services and systems and focuses on finding effective approaches for improving the user experience. It also discusses key issues in designing and providing assistive devices and services for individuals with disabilities or impairment, offering them support with mobility, communication, positioning, environmental control and daily living. The book covers modeling as well as innovative design concepts, with a special emphasis on user-centered design, and design for specific populations, particularly the elderly. Further topics include virtual reality, digital environments, gaming, heuristic evaluation and forms of device interface feedback (e.g. visual and haptic). Based on the AHFE 2021 Conferences on Usability and User Experience, Human Factors and Wearable Technologies, Human Factors in Virtual Environments and Game Design, and Human Factors and Assistive Technology, held virtually on 25–29 July, 2021, from USA, this book provides academics and professionals with an extensive source of information and a timely guide to tools, applications and future challenges in these fields.
Publisher: Springer Nature
ISBN: 3030800911
Category : Technology & Engineering
Languages : en
Pages : 1163
Book Description
This book addresses emerging issues in usability, interface design, human–computer interaction, user experience and assistive technology. It highlights research aimed at understanding human interactions with products, services and systems and focuses on finding effective approaches for improving the user experience. It also discusses key issues in designing and providing assistive devices and services for individuals with disabilities or impairment, offering them support with mobility, communication, positioning, environmental control and daily living. The book covers modeling as well as innovative design concepts, with a special emphasis on user-centered design, and design for specific populations, particularly the elderly. Further topics include virtual reality, digital environments, gaming, heuristic evaluation and forms of device interface feedback (e.g. visual and haptic). Based on the AHFE 2021 Conferences on Usability and User Experience, Human Factors and Wearable Technologies, Human Factors in Virtual Environments and Game Design, and Human Factors and Assistive Technology, held virtually on 25–29 July, 2021, from USA, this book provides academics and professionals with an extensive source of information and a timely guide to tools, applications and future challenges in these fields.
HCI International 2020 – Late Breaking Posters
Author: Constantine Stephanidis
Publisher: Springer Nature
ISBN: 3030607038
Category : Computers
Languages : en
Pages : 671
Book Description
This book constitutes the extended abstracts of the posters presented during the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 82 papers presented in this volume are organized in topical sections as follows: design for all and sssisitive technologies; virtual, augmented and mixed reality; learning; HCI, culture and art; health and wellbeing applications; HCI in mobility, automotive and aviation.
Publisher: Springer Nature
ISBN: 3030607038
Category : Computers
Languages : en
Pages : 671
Book Description
This book constitutes the extended abstracts of the posters presented during the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 82 papers presented in this volume are organized in topical sections as follows: design for all and sssisitive technologies; virtual, augmented and mixed reality; learning; HCI, culture and art; health and wellbeing applications; HCI in mobility, automotive and aviation.
Systems Engineering for Automotive Powertrain Development
Author: Hannes Hick
Publisher: Springer
ISBN: 9783319996288
Category : Technology & Engineering
Languages : en
Pages : 0
Book Description
For the last century, the automotive industry has been dominated by internal combustion engines. Their flexibility of application, driving range, performance and sporty characteristics has resulted in several generations of this technology and has formed generations of engineers. But that is not the end of the story. Stricter legislation and increased environmental awareness have resulted in the development of new powertrain technologies in addition and parallel to the highly optimized internal combustion engine. Hybrid powertrains systems, pure battery electric systems and fuel cell systems, in conjunction with a diverse range of applications, have increased the spectrum of powertrain technologies. Furthermore, automated driving together with intelligent and highly connected systems are changing the way to get from A to B. Not only is the interaction of all these new technologies challenging, but also several different disciplines have to collaborate intensively in order for new powertrain systems to be successfully developed. These new technologies and the resulting challenges lead to an increase in system complexity. Approaches such as systems engineering are necessary to manage this complexity. To show how systems engineering manages the increasing complexity of modern powertrain systems, by providing processes, methods, organizational aspects and tools, this book has been structured into five parts. Starting with Challenges for Powertrain Development, which describes automotive-related challenges at different levels of the system hierarchy and from different point of views. The book then continues with the core part, Systems Engineering, in which all the basics of systems engineering, model-based systems engineering, and their related processes, methods, tools, and organizational matters are described. A special focus is placed on important standards and the human factor. The third part, Automotive Powertrain Systems Engineering Approach, puts the fundamentals of systems engineering into practice by adding the automotive context. This part focuses on system development and also considers the interactions to hardware and software development. Several approaches and methods are presented based on systems engineering philosophy. Part four, Powertrain Development Case Studies, adds the practical point of view by providing a range of case studies on powertrain system level and on powertrain element level and discusses the development of hybrid powertrain, internal combustion engines, e-drives, transmissions, batteries and fuel cell systems. Two case studies on a vehicle level are also presented. The final part, Outlook, considers the development of systems engineering itself with particular focus on information communication technologies. Even though this book covers systems engineering from an automotive perspective, many of the challenges, fundamental principles, conclusions and outlooks can be applied to other domains too. Therefore, this book is not only relevant for automotive engineers and students, but also for specialists in scientific and industrial positions in other domains and anyone who has to cope with the challenge of successfully developing complex systems with a large number of collaborating disciplines.
Publisher: Springer
ISBN: 9783319996288
Category : Technology & Engineering
Languages : en
Pages : 0
Book Description
For the last century, the automotive industry has been dominated by internal combustion engines. Their flexibility of application, driving range, performance and sporty characteristics has resulted in several generations of this technology and has formed generations of engineers. But that is not the end of the story. Stricter legislation and increased environmental awareness have resulted in the development of new powertrain technologies in addition and parallel to the highly optimized internal combustion engine. Hybrid powertrains systems, pure battery electric systems and fuel cell systems, in conjunction with a diverse range of applications, have increased the spectrum of powertrain technologies. Furthermore, automated driving together with intelligent and highly connected systems are changing the way to get from A to B. Not only is the interaction of all these new technologies challenging, but also several different disciplines have to collaborate intensively in order for new powertrain systems to be successfully developed. These new technologies and the resulting challenges lead to an increase in system complexity. Approaches such as systems engineering are necessary to manage this complexity. To show how systems engineering manages the increasing complexity of modern powertrain systems, by providing processes, methods, organizational aspects and tools, this book has been structured into five parts. Starting with Challenges for Powertrain Development, which describes automotive-related challenges at different levels of the system hierarchy and from different point of views. The book then continues with the core part, Systems Engineering, in which all the basics of systems engineering, model-based systems engineering, and their related processes, methods, tools, and organizational matters are described. A special focus is placed on important standards and the human factor. The third part, Automotive Powertrain Systems Engineering Approach, puts the fundamentals of systems engineering into practice by adding the automotive context. This part focuses on system development and also considers the interactions to hardware and software development. Several approaches and methods are presented based on systems engineering philosophy. Part four, Powertrain Development Case Studies, adds the practical point of view by providing a range of case studies on powertrain system level and on powertrain element level and discusses the development of hybrid powertrain, internal combustion engines, e-drives, transmissions, batteries and fuel cell systems. Two case studies on a vehicle level are also presented. The final part, Outlook, considers the development of systems engineering itself with particular focus on information communication technologies. Even though this book covers systems engineering from an automotive perspective, many of the challenges, fundamental principles, conclusions and outlooks can be applied to other domains too. Therefore, this book is not only relevant for automotive engineers and students, but also for specialists in scientific and industrial positions in other domains and anyone who has to cope with the challenge of successfully developing complex systems with a large number of collaborating disciplines.
Virtual, Augmented Reality and Serious Games for Healthcare 1
Author: Minhua Ma
Publisher: Springer Science & Business
ISBN: 3642548164
Category : Technology & Engineering
Languages : en
Pages : 570
Book Description
There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality or serious games in a variety of medical applications. This research volume on Virtual, Augmented Reality and Serious Games for Healthcare 1 offers an insightful introduction to the theories, development and applications of virtual, augmented reality and digital games technologies in medical and clinical settings and healthcare in general. It is divided into six sections: section one presents a selection of applications in medical education and healthcare management; Section two relates to the nursing training, health literacy and healthy behaviour; Section three presents the applications of Virtual Reality in neuropsychology; Section four includes a number of applications in motor rehabilitation; Section five aimed at therapeutic games for various diseases; and the final section presents the applications of Virtual Reality in healing and restoration. This book is directed to the healthcare professionals, scientists, researchers, professors and the students who wish to explore the applications of virtual, augmented reality and serious games in healthcare further.
Publisher: Springer Science & Business
ISBN: 3642548164
Category : Technology & Engineering
Languages : en
Pages : 570
Book Description
There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality or serious games in a variety of medical applications. This research volume on Virtual, Augmented Reality and Serious Games for Healthcare 1 offers an insightful introduction to the theories, development and applications of virtual, augmented reality and digital games technologies in medical and clinical settings and healthcare in general. It is divided into six sections: section one presents a selection of applications in medical education and healthcare management; Section two relates to the nursing training, health literacy and healthy behaviour; Section three presents the applications of Virtual Reality in neuropsychology; Section four includes a number of applications in motor rehabilitation; Section five aimed at therapeutic games for various diseases; and the final section presents the applications of Virtual Reality in healing and restoration. This book is directed to the healthcare professionals, scientists, researchers, professors and the students who wish to explore the applications of virtual, augmented reality and serious games in healthcare further.
HCI International 2020 - Posters
Author: Constantine Stephanidis
Publisher: Springer Nature
ISBN: 3030507297
Category : Computers
Languages : en
Pages : 402
Book Description
The three-volume set CCIS 1224, CCIS 1225, and CCIS 1226 contains the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* HCII 2020 received a total of 6326 submissions, of which 1439 papers and 238 posters were accepted for publication in the pre-conference proceedings after a careful reviewing process. The 238 papers presented in these three volumes are organized in topical sections as follows: Part I: design and evaluation methods and tools; user characteristics, requirements and preferences; multimodal and natural interaction; recognizing human psychological states; user experience studies; human perception and cognition. -AI in HCI. Part II: virtual, augmented and mixed reality; virtual humans and motion modelling and tracking; learning technology. Part III: universal access, accessibility and design for the elderly; smartphones, social media and human behavior; interacting with cultural heritage; human-vehicle interaction; transport, safety and crisis management; security, privacy and trust; product and service design. *The conference was held virtually due to the COVID-19 pandemic. The chapter "“Developing an Interactive Tabletop Mediated Activity to Induce Collaboration by Implementing Design Considerations Based on Cooperative Learning Principles” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
Publisher: Springer Nature
ISBN: 3030507297
Category : Computers
Languages : en
Pages : 402
Book Description
The three-volume set CCIS 1224, CCIS 1225, and CCIS 1226 contains the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* HCII 2020 received a total of 6326 submissions, of which 1439 papers and 238 posters were accepted for publication in the pre-conference proceedings after a careful reviewing process. The 238 papers presented in these three volumes are organized in topical sections as follows: Part I: design and evaluation methods and tools; user characteristics, requirements and preferences; multimodal and natural interaction; recognizing human psychological states; user experience studies; human perception and cognition. -AI in HCI. Part II: virtual, augmented and mixed reality; virtual humans and motion modelling and tracking; learning technology. Part III: universal access, accessibility and design for the elderly; smartphones, social media and human behavior; interacting with cultural heritage; human-vehicle interaction; transport, safety and crisis management; security, privacy and trust; product and service design. *The conference was held virtually due to the COVID-19 pandemic. The chapter "“Developing an Interactive Tabletop Mediated Activity to Induce Collaboration by Implementing Design Considerations Based on Cooperative Learning Principles” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
A Practical Guide to SysML
Author: Sanford Friedenthal
Publisher: Morgan Kaufmann
ISBN: 0123838576
Category : Computers
Languages : en
Pages : 577
Book Description
A Practical Guide to SysML: The Systems Modeling Language is a comprehensive guide to SysML for systems and software engineers. It provides an advanced and practical resource for modeling systems with SysML. The source describes the modeling language and offers information about employing SysML in transitioning an organization or project to model-based systems engineering. The book also presents various examples to help readers understand the OMG Systems Modeling Professional (OCSMP) Certification Program. The text is organized into four parts. The first part provides an overview of systems engineering. It explains the model-based approach by comparing it with the document-based approach and providing the modeling principles. The overview of SYsML is also discussed. The second part of the book covers a comprehensive description of the language. It discusses the main concepts of model organization, parametrics, blocks, use cases, interactions, requirements, allocations, and profiles. The third part presents examples that illustrate how SysML supports different model-based procedures. The last part discusses how to transition and deploy SysML into an organization or project. It explains the integration of SysML into a systems development environment. Furthermore, it describes the category of data that are exchanged between a SysML tool and other types of tools, and the types of exchange mechanisms that can be used. It also covers the criteria that must be considered when selecting a SysML. Software and systems engineers, programmers, IT practitioners, experts, and non-experts will find this book useful.*The authoritative guide for understanding and applying SysML*Authored by the foremost experts on the language*Language description, examples, and quick reference guide included
Publisher: Morgan Kaufmann
ISBN: 0123838576
Category : Computers
Languages : en
Pages : 577
Book Description
A Practical Guide to SysML: The Systems Modeling Language is a comprehensive guide to SysML for systems and software engineers. It provides an advanced and practical resource for modeling systems with SysML. The source describes the modeling language and offers information about employing SysML in transitioning an organization or project to model-based systems engineering. The book also presents various examples to help readers understand the OMG Systems Modeling Professional (OCSMP) Certification Program. The text is organized into four parts. The first part provides an overview of systems engineering. It explains the model-based approach by comparing it with the document-based approach and providing the modeling principles. The overview of SYsML is also discussed. The second part of the book covers a comprehensive description of the language. It discusses the main concepts of model organization, parametrics, blocks, use cases, interactions, requirements, allocations, and profiles. The third part presents examples that illustrate how SysML supports different model-based procedures. The last part discusses how to transition and deploy SysML into an organization or project. It explains the integration of SysML into a systems development environment. Furthermore, it describes the category of data that are exchanged between a SysML tool and other types of tools, and the types of exchange mechanisms that can be used. It also covers the criteria that must be considered when selecting a SysML. Software and systems engineers, programmers, IT practitioners, experts, and non-experts will find this book useful.*The authoritative guide for understanding and applying SysML*Authored by the foremost experts on the language*Language description, examples, and quick reference guide included
Model-Based Engineering with AADL
Author: Peter H. Feiler
Publisher: Addison-Wesley
ISBN: 0133132900
Category : Computers
Languages : en
Pages : 765
Book Description
Conventional build-then-test practices are making today’s embedded, software-reliant systems unaffordable to build. In response, more than thirty leading industrial organizations have joined SAE (formerly, the Society of Automotive Engineers) to define the SAE Architecture Analysis & Design Language (AADL) AS-5506 Standard, a rigorous and extensible foundation for model-based engineering analysis practices that encompass software system design, integration, and assurance. Using AADL, you can conduct lightweight and rigorous analyses of critical real-time factors such as performance, dependability, security, and data integrity. You can integrate additional established and custom analysis/specification techniques into your engineering environment, developing a fully unified architecture model that makes it easier to build reliable systems that meet customer expectations. Model-Based Engineering with AADL is the first guide to using this new international standard to optimize your development processes. Coauthored by Peter H. Feiler, the standard’s author and technical lead, this introductory reference and tutorial is ideal for self-directed learning or classroom instruction, and is an excellent reference for practitioners, including architects, developers, integrators, validators, certifiers, first-level technical leaders, and project managers. Packed with real-world examples, it introduces all aspects of the AADL notation as part of an architecture-centric, model-based engineering approach to discovering embedded software systems problems earlier, when they cost less to solve. Throughout, the authors compare AADL to other modeling notations and approaches, while presenting the language via a complete case study: the development and analysis of a realistic example system through repeated refinement and analysis. Part One introduces both the AADL language and core Model-Based Engineering (MBE) practices, explaining basic software systems modeling and analysis in the context of an example system, and offering practical guidelines for effectively applying AADL. Part Two describes the characteristics of each AADL element, including their representations, applicability, and constraints. The Appendix includes comprehensive listings of AADL language elements, properties incorporated in the AADL standard, and a description of the book’s example system.
Publisher: Addison-Wesley
ISBN: 0133132900
Category : Computers
Languages : en
Pages : 765
Book Description
Conventional build-then-test practices are making today’s embedded, software-reliant systems unaffordable to build. In response, more than thirty leading industrial organizations have joined SAE (formerly, the Society of Automotive Engineers) to define the SAE Architecture Analysis & Design Language (AADL) AS-5506 Standard, a rigorous and extensible foundation for model-based engineering analysis practices that encompass software system design, integration, and assurance. Using AADL, you can conduct lightweight and rigorous analyses of critical real-time factors such as performance, dependability, security, and data integrity. You can integrate additional established and custom analysis/specification techniques into your engineering environment, developing a fully unified architecture model that makes it easier to build reliable systems that meet customer expectations. Model-Based Engineering with AADL is the first guide to using this new international standard to optimize your development processes. Coauthored by Peter H. Feiler, the standard’s author and technical lead, this introductory reference and tutorial is ideal for self-directed learning or classroom instruction, and is an excellent reference for practitioners, including architects, developers, integrators, validators, certifiers, first-level technical leaders, and project managers. Packed with real-world examples, it introduces all aspects of the AADL notation as part of an architecture-centric, model-based engineering approach to discovering embedded software systems problems earlier, when they cost less to solve. Throughout, the authors compare AADL to other modeling notations and approaches, while presenting the language via a complete case study: the development and analysis of a realistic example system through repeated refinement and analysis. Part One introduces both the AADL language and core Model-Based Engineering (MBE) practices, explaining basic software systems modeling and analysis in the context of an example system, and offering practical guidelines for effectively applying AADL. Part Two describes the characteristics of each AADL element, including their representations, applicability, and constraints. The Appendix includes comprehensive listings of AADL language elements, properties incorporated in the AADL standard, and a description of the book’s example system.
INCOSE Systems Engineering Handbook
Author: INCOSE
Publisher: John Wiley & Sons
ISBN: 111899941X
Category : Technology & Engineering
Languages : en
Pages : 309
Book Description
A detailed and thorough reference on the discipline and practice of systems engineering The objective of the International Council on Systems Engineering (INCOSE) Systems Engineering Handbook is to describe key process activities performed by systems engineers and other engineering professionals throughout the life cycle of a system. The book covers a wide range of fundamental system concepts that broaden the thinking of the systems engineering practitioner, such as system thinking, system science, life cycle management, specialty engineering, system of systems, and agile and iterative methods. This book also defines the discipline and practice of systems engineering for students and practicing professionals alike, providing an authoritative reference that is acknowledged worldwide. The latest edition of the INCOSE Systems Engineering Handbook: Is consistent with ISO/IEC/IEEE 15288:2015 Systems and software engineering—System life cycle processes and the Guide to the Systems Engineering Body of Knowledge (SEBoK) Has been updated to include the latest concepts of the INCOSE working groups Is the body of knowledge for the INCOSE Certification Process This book is ideal for any engineering professional who has an interest in or needs to apply systems engineering practices. This includes the experienced systems engineer who needs a convenient reference, a product engineer or engineer in another discipline who needs to perform systems engineering, a new systems engineer, or anyone interested in learning more about systems engineering.
Publisher: John Wiley & Sons
ISBN: 111899941X
Category : Technology & Engineering
Languages : en
Pages : 309
Book Description
A detailed and thorough reference on the discipline and practice of systems engineering The objective of the International Council on Systems Engineering (INCOSE) Systems Engineering Handbook is to describe key process activities performed by systems engineers and other engineering professionals throughout the life cycle of a system. The book covers a wide range of fundamental system concepts that broaden the thinking of the systems engineering practitioner, such as system thinking, system science, life cycle management, specialty engineering, system of systems, and agile and iterative methods. This book also defines the discipline and practice of systems engineering for students and practicing professionals alike, providing an authoritative reference that is acknowledged worldwide. The latest edition of the INCOSE Systems Engineering Handbook: Is consistent with ISO/IEC/IEEE 15288:2015 Systems and software engineering—System life cycle processes and the Guide to the Systems Engineering Body of Knowledge (SEBoK) Has been updated to include the latest concepts of the INCOSE working groups Is the body of knowledge for the INCOSE Certification Process This book is ideal for any engineering professional who has an interest in or needs to apply systems engineering practices. This includes the experienced systems engineer who needs a convenient reference, a product engineer or engineer in another discipline who needs to perform systems engineering, a new systems engineer, or anyone interested in learning more about systems engineering.
Model-Based Systems Engineering
Author: A. Wayne Wymore
Publisher: CRC Press
ISBN: 1351431080
Category : Technology & Engineering
Languages : en
Pages : 732
Book Description
Model-Based Systems Engineering explains the fundamental theories behind model-based systems and the considerations involved in applying theory to the design of real systems. The book begins by presenting terms used in systems engineering and introducing the discrete system and its components. The remainder of the text explains topics such as the mathematical theory of system coupling, the homomorphic relationship between systems, the concept of system mode, the mathematical structure of T3SD system requirements, and the implications of that structure for T3SD system design. Appendices include a short bibliography, detailed definitions of all examples discussed in the text, a list of all notations used, and an index. Model-Based Systems Engineering is an excellent text for engineering students, and an invaluable reference for engineers and scientists.
Publisher: CRC Press
ISBN: 1351431080
Category : Technology & Engineering
Languages : en
Pages : 732
Book Description
Model-Based Systems Engineering explains the fundamental theories behind model-based systems and the considerations involved in applying theory to the design of real systems. The book begins by presenting terms used in systems engineering and introducing the discrete system and its components. The remainder of the text explains topics such as the mathematical theory of system coupling, the homomorphic relationship between systems, the concept of system mode, the mathematical structure of T3SD system requirements, and the implications of that structure for T3SD system design. Appendices include a short bibliography, detailed definitions of all examples discussed in the text, a list of all notations used, and an index. Model-Based Systems Engineering is an excellent text for engineering students, and an invaluable reference for engineers and scientists.