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Index of Conference Proceedings

Index of Conference Proceedings PDF Author: British Library. Document Supply Centre
Publisher:
ISBN:
Category : Conference proceedings
Languages : en
Pages : 870

Book Description


Index of Conference Proceedings

Index of Conference Proceedings PDF Author: British Library. Document Supply Centre
Publisher:
ISBN:
Category : Conference proceedings
Languages : en
Pages : 870

Book Description


International Aerospace Abstracts

International Aerospace Abstracts PDF Author:
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 1032

Book Description


Directory of Published Proceedings

Directory of Published Proceedings PDF Author:
Publisher:
ISBN:
Category : Engineering
Languages : en
Pages : 418

Book Description


What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition PDF Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233

Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Applied Fuzzy Arithmetic

Applied Fuzzy Arithmetic PDF Author: Michael Hanss
Publisher: Springer Science & Business Media
ISBN: 3540273174
Category : Technology & Engineering
Languages : en
Pages : 261

Book Description
First book that provides both theory and real world applications of fuzzy arithmetic in a comprehensive style. Provides a well-structured compendium that offers both a deeper knowledge about the theory of fuzzy arithmetic and an extensive view on its applications in the engineering sciences making it useful for graduate courses, researchers and engineers. Presents the basic definitions and fundamental principles of fuzzy arithmetic, derived from fuzzy set theory. Summarizes the state-of-the-art stage of fuzzy arithmetic, offers a comprehensive composition of different approaches including their benefits and drawbacks, and finally, and presents a completely new methodology of implementation of fuzzy arithmetic with particular emphasis on its subsequent application to real-world systems. Concentrates on the application of fuzzy arithmetic to the simulation, analysis and identification of systems with uncertain model parameters, as they appear in various disciplines of engineering science. Focuses on mechanical engineering, geotechnical engineering, biomedical engineering, and control engineering.

Air Base Defense in the Republic of Vietnam, 1961-1973

Air Base Defense in the Republic of Vietnam, 1961-1973 PDF Author: Roger P. Fox
Publisher:
ISBN:
Category : Air bases
Languages : en
Pages : 292

Book Description


Game Research Methods: An Overview

Game Research Methods: An Overview PDF Author: Patri Lankoski
Publisher: Lulu.com
ISBN: 1312884738
Category : Education
Languages : en
Pages : 374

Book Description
"Games are increasingly becoming the focus for research due to their cultural and economic impact on modern society. However, there are many different types of approaches and methods than can be applied to understanding games or those that play games. This book provides an introduction to various game research methods that are useful to students in all levels of higher education covering both quantitative, qualitative and mixed methods. In addition, approaches using game development for research is described. Each method is described in its own chapter by a researcher with practical experience of applying the method to topic of games. Through this, the book provides an overview of research methods that enable us to better our understanding on games."--Provided by publisher.

Generalized Barycentric Coordinates in Computer Graphics and Computational Mechanics

Generalized Barycentric Coordinates in Computer Graphics and Computational Mechanics PDF Author: Kai Hormann
Publisher: CRC Press
ISBN: 1498763618
Category : Computers
Languages : en
Pages : 351

Book Description
In Generalized Barycentric Coordinates in Computer Graphics and Computational Mechanics, eminent computer graphics and computational mechanics researchers provide a state-of-the-art overview of generalized barycentric coordinates. Commonly used in cutting-edge applications such as mesh parametrization, image warping, mesh deformation, and finite as well as boundary element methods, the theory of barycentric coordinates is also fundamental for use in animation and in simulating the deformation of solid continua. Generalized Barycentric Coordinates is divided into three sections, with five chapters each, covering the theoretical background, as well as their use in computer graphics and computational mechanics. A vivid 16-page insert helps illustrating the stunning applications of this fascinating research area. Key Features: Provides an overview of the many different types of barycentric coordinates and their properties. Discusses diverse applications of barycentric coordinates in computer graphics and computational mechanics. The first book-length treatment on this topic

Narrative Mechanics

Narrative Mechanics PDF Author: Beat Suter
Publisher: transcript Verlag
ISBN: 3839453453
Category : Social Science
Languages : en
Pages : 363

Book Description
What do stories in games have in common with political narratives? This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable in games are increasingly used (and abused) in politics and social life. They have »many faces«, displays and interfaces. They occur as texts, recipes, stories, dramas in three acts, movies, videos, tweets, journeys of heroes, but also as rewarding stories in games and as narratives in society - such as a career from rags to riches, the concept of modernity or market economy. Below their surface, however, narrative mechanics are a particular type of motivational design - of game mechanics.

Ubiquitous Computing Fundamentals

Ubiquitous Computing Fundamentals PDF Author: John Krumm
Publisher: CRC Press
ISBN: 1420093614
Category : Mathematics
Languages : en
Pages : 410

Book Description
"...a must-read text that provides a historical lens to see how ubicomp has matured into a multidisciplinary endeavor. It will be an essential reference to researchers and those who want to learn more about this evolving field." -From the Foreword, Professor Gregory D. Abowd, Georgia Institute of Technology First introduced two decades ago, the term ubiquitous computing is now part of the common vernacular. Ubicomp, as it is commonly called, has grown not just quickly but broadly so as to encompass a wealth of concepts and technology that serves any number of purposes across all of human endeavor. While such growth is positive, the newest generation of ubicomp practitioners and researchers, isolated to specific tasks, are in danger of losing their sense of history and the broader perspective that has been so essential to the field’s creativity and brilliance. Under the guidance of John Krumm, an original ubicomp pioneer, Ubiquitous Computing Fundamentals brings together eleven ubiquitous computing trailblazers who each report on his or her area of expertise. Starting with a historical introduction, the book moves on to summarize a number of self-contained topics. Taking a decidedly human perspective, the book includes discussion on how to observe people in their natural environments and evaluate the critical points where ubiquitous computing technologies can improve their lives. Among a range of topics this book examines: How to build an infrastructure that supports ubiquitous computing applications Privacy protection in systems that connect personal devices and personal information Moving from the graphical to the ubiquitous computing user interface Techniques that are revolutionizing the way we determine a person’s location and understand other sensor measurements While we needn’t become expert in every sub-discipline of ubicomp, it is necessary that we appreciate all the perspectives that make up the field and understand how our work can influence and be influenced by those perspectives. This is important, if we are to encourage future generations to be as successfully innovative as the field’s originators.