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Multimedia Software Engineering

Multimedia Software Engineering PDF Author: Shi-Kuo Chang
Publisher: Springer Science & Business Media
ISBN: 1461544351
Category : Computers
Languages : en
Pages : 241

Book Description
Multimedia has two fundamental characteristics that can be expressed by the following formula: Multimedia = Multiple Media + Hypermedia. How can software engineering take advantage of these two characteristics? Will these two characteristics pose problems in multimedia systems design? These are some of the issues to be explored in this book. The first two chapters will be of interest to managers, software engineers, programmers, and people interested in gaining an overall understanding of multimedia software engineering. The next six chapters present multimedia software engineering according to the conceptual framework introduced in Chapter One. This is of particular use to practitioners, system developers, multimedia application designers, programmers, and people interested in prototyping multimedia applications. The next three chapters are more research-oriented and are mainly intended for researchers working on the specification, modeling, and analysis of distributed multimedia systems, but will also be relevant to scientists, researchers, and software engineers interested in the systems and theoretical aspects of multimedia software engineering. Multimedia Software Engineering can be used as a textbook in a graduate course on multimedia software engineering or in an undergraduate course on software design where the emphasis is on multimedia applications. It is especially suitable for a project-oriented course.

Multimedia Software Engineering

Multimedia Software Engineering PDF Author: Shi-Kuo Chang
Publisher: Springer Science & Business Media
ISBN: 1461544351
Category : Computers
Languages : en
Pages : 241

Book Description
Multimedia has two fundamental characteristics that can be expressed by the following formula: Multimedia = Multiple Media + Hypermedia. How can software engineering take advantage of these two characteristics? Will these two characteristics pose problems in multimedia systems design? These are some of the issues to be explored in this book. The first two chapters will be of interest to managers, software engineers, programmers, and people interested in gaining an overall understanding of multimedia software engineering. The next six chapters present multimedia software engineering according to the conceptual framework introduced in Chapter One. This is of particular use to practitioners, system developers, multimedia application designers, programmers, and people interested in prototyping multimedia applications. The next three chapters are more research-oriented and are mainly intended for researchers working on the specification, modeling, and analysis of distributed multimedia systems, but will also be relevant to scientists, researchers, and software engineers interested in the systems and theoretical aspects of multimedia software engineering. Multimedia Software Engineering can be used as a textbook in a graduate course on multimedia software engineering or in an undergraduate course on software design where the emphasis is on multimedia applications. It is especially suitable for a project-oriented course.

Software Engineering and Middleware

Software Engineering and Middleware PDF Author: Alberto Coen-Porisini
Publisher: Springer Science & Business Media
ISBN: 3540380930
Category : Computers
Languages : en
Pages : 253

Book Description
The 3rd International Workshop on Software Engineering and Middleware {SEM 2002) was held May 20-21, 2002, in Orlando, Florida, as a co-located event of the 2002 International Conference on Software Engineering. The workshop attracted 30 participants from academic and industrial institutions in many countries. Twenty-seven papers were submitted, of which 15 were accepted to create a broad program covering the topics of architectures, specification, components and adaptations, technologies, and services. The focus of the workshop was on short presentations, with substantial dis cussions afterwards. Thus, we decided to include in this proceedings also a short summary of every technical session, which was written by some of the partici pants at the workshop. The workshop invited one keynote speaker, Bobby Jadhav of CalKey, who presented a talk on the design and use of model-driven architecture and middle ware in industry. We would like to thank all the people who helped organize and run the workshop. In particular, we would like to thank the program committee for their careful reviews of the submitted papers, Wolfgang Emmerich for being an excellent General Chair, and the participants for a lively and interesting workshop.

Multimedia Software Engineering

Multimedia Software Engineering PDF Author: Shi-Kuo Chang
Publisher: Springer Science & Business Media
ISBN: 9780792377368
Category : Computers
Languages : en
Pages : 272

Book Description
Multimedia has two fundamental characteristics that can be expressed by the following formula: Multimedia = Multiple Media + Hypermedia. How can software engineering take advantage of these two characteristics? Will these two characteristics pose problems in multimedia systems design? These are some of the issues to be explored in this book. The first two chapters will be of interest to managers, software engineers, programmers, and people interested in gaining an overall understanding of multimedia software engineering. The next six chapters present multimedia software engineering according to the conceptual framework introduced in Chapter One. This is of particular use to practitioners, system developers, multimedia application designers, programmers, and people interested in prototyping multimedia applications. The next three chapters are more research-oriented and are mainly intended for researchers working on the specification, modeling, and analysis of distributed multimedia systems, but will also be relevant to scientists, researchers, and software engineers interested in the systems and theoretical aspects of multimedia software engineering. Multimedia Software Engineering can be used as a textbook in a graduate course on multimedia software engineering or in an undergraduate course on software design where the emphasis is on multimedia applications. It is especially suitable for a project-oriented course.

Algebra, Meaning, and Computation

Algebra, Meaning, and Computation PDF Author: Kokichi Futatsugi
Publisher: Springer
ISBN: 3540354646
Category : Computers
Languages : en
Pages : 679

Book Description
This volume - honoring the computer science pioneer Joseph Goguen on his 65th Birthday - includes 32 refereed papers by leading researchers in areas spanned by Goguen's work. The papers address a variety of topics from meaning, meta-logic, specification and composition, behavior and formal languages, as well as models, deduction, and computation, by key members of the research community in computer science and other fields connected with Joseph Goguen's work.

Security in RFID and Sensor Networks

Security in RFID and Sensor Networks PDF Author: Paris Kitsos
Publisher: CRC Press
ISBN: 1420068407
Category : Technology & Engineering
Languages : en
Pages : 540

Book Description
In the past several years, there has been an increasing trend in the use of Radio Frequency Identification (RFID) and Wireless Sensor Networks (WSNs) as well as in the integration of both systems due to their complementary nature, flexible combination, and the demand for ubiquitous computing. As always, adequate security remains one of the open are

Unified low-power design flow for data-dominated multi-media and telecom applications

Unified low-power design flow for data-dominated multi-media and telecom applications PDF Author: Francky Catthoor
Publisher: Springer Science & Business Media
ISBN: 1475731825
Category : Computers
Languages : en
Pages : 202

Book Description
This book is the first in aseries on novellow power design architectures, methods and design practices. It results from of a large European project started in 1997, whose goal is to promote the further development and the faster and wider industrial use of advanced design methods for reducing the power consumption of electronic systems. Low power design became crucial with the wide spread of portable information and cornrnunication terminals, where a small battery has to last for a long period. High performance electronics, in addition, suffers from a permanent increase of the dissipated power per square millimetre of silicon, due to the increasing eIock-rates, which causes cooling and reliability problems or otherwise limits the performance. The European Union's Information Technologies Programme 'Esprit' did there fore launch a 'Pilot action for Low Power Design' , wh ich eventually grew to 19 R&D projects and one coordination project, with an overall budget of 14 million Euro. It is meanwhile known as European Low Power Initiative for Electronic System Design (ESD-LPD) and will be completed by the end of 2001. It involves 30 major Euro pean companies and 20 well-known institutes. The R&D projects aims to develop or demonstrate new design methods for power reduction, while the coordination project takes care that the methods, experiences and results are properly documented and pub licised.

Parallel and Distributed Processing

Parallel and Distributed Processing PDF Author: José D. P. Rolim
Publisher: Springer Science & Business Media
ISBN: 9783540658313
Category : Computers
Languages : en
Pages : 1474

Book Description
This book constitutes the refereed proceedings of 11 IPPS/SPDP '98 Workshops held in conjunction with the 13th International Parallel Processing Symposium and the 10th Symposium on Parallel and Distributed Processing in San Juan, Puerto Rico, USA in April 1999. The 126 revised papers presented were carefully selected from a wealth of papers submitted. The papers are organised in topical sections on biologically inspired solutions to parallel processing problems: High-Level Parallel Programming Models and Supportive Environments; Biologically Inspired Solutions to Parallel Processing; Parallel and Distributed Real-Time Systems; Run-Time Systems for Parallel Programming; Reconfigurable Architectures; Java for Parallel and Distributed Computing; Optics and Computer Science; Solving Irregularly Structured Problems in Parallel; Personal Computer Based Workstation Networks; Formal Methods for Parallel Programming; Embedded HPC Systems and Applications.

Software Engineering for Modern Web Applications: Methodologies and Technologies

Software Engineering for Modern Web Applications: Methodologies and Technologies PDF Author: Brandon, Daniel M.
Publisher: IGI Global
ISBN: 1599044943
Category : Computers
Languages : en
Pages : 402

Book Description
"This book presents current, effective software engineering methods for the design and development of modern Web-based applications"--Provided by publisher.

Multimedia and Virtual Reality

Multimedia and Virtual Reality PDF Author: Alistair Sutcliffe
Publisher: Psychology Press
ISBN: 1135644373
Category : Computers
Languages : en
Pages : 325

Book Description
This book is primarily a summary of research done over 10 years in multimedia and virtual reality, which fits within a wider interest of exploiting psychological theory to improve the process of designing interactive systems. The subject matter lies firmly within the field of HCI, with some cross-referencing to software engineering. Extending Sutcliffe's views on the design process to more complex interfaces that have evolved in recent years, this book: *introduces the background to multisensory user interfaces and surveys the design issues and previous HCI research in these areas; *explains the basic psychology for design of multisensory user interfaces, including the Interactive Cognitive Subsystems cognitive model; *describes elaborations of Norman's models of action for multimedia and VR, relates these models to the ICS cognitive model, and explains how the models can be applied to predict the design features necessary for successful interaction; *provides a design process from requirements, user and domain analysis, to design of representation in media or virtual worlds and facilities for user interaction therein; *covers usability evaluation for multisensory interfaces by extending existing well-known HCI approaches of heuristic evaluation and observational usability testing; and *presents two special application areas for multisensory interfaces: educational applications and virtual prototyping for design refinement.

Web Engineering

Web Engineering PDF Author: Woojong Suh
Publisher: IGI Global
ISBN: 1591404347
Category : Computers
Languages : en
Pages : 364

Book Description
As most organizations have expanded traditional business space into Web-based environments, a more complete and thorough understanding of Web engineering is becoming vital. Although based primarily on MIS and computer science areas, Web engineering covers a wide range of disciplines, thus making it difficult to gain an understanding of the field. Web Engineering: Principles and Techniques provides clarity to this often muddied issue. Covering a wide range of topics, this book provides the necessary tools vital for organizations to utilize the full potential of Web engineering.