Author: Matt Kelly
Publisher: Publications International
ISBN: 9780785399544
Category : Sound effects books
Languages : en
Pages : 14
Book Description
Shaggy uses his camera to capture clues when the gang is asked to try to discover who is sabotaging a talent show.
Scooby-Doo! Camera Clues
Author: Matt Kelly
Publisher: Publications International
ISBN: 9780785399544
Category : Sound effects books
Languages : en
Pages : 14
Book Description
Shaggy uses his camera to capture clues when the gang is asked to try to discover who is sabotaging a talent show.
Publisher: Publications International
ISBN: 9780785399544
Category : Sound effects books
Languages : en
Pages : 14
Book Description
Shaggy uses his camera to capture clues when the gang is asked to try to discover who is sabotaging a talent show.
The Scary Scooby
Author: James Gelsey
Publisher: Scholastic Paperbacks
ISBN: 9780439915946
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
The Mystery, Inc. gang needs you to help them solve the mystery! Can you solve the mystery? The Mystery, Inc. gang needs your help! Solve the word and picture puzzles at the end of each chapter to find the suspects and clues they'll need to crack the case before Fred unmasks the culprit!
Publisher: Scholastic Paperbacks
ISBN: 9780439915946
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
The Mystery, Inc. gang needs you to help them solve the mystery! Can you solve the mystery? The Mystery, Inc. gang needs your help! Solve the word and picture puzzles at the end of each chapter to find the suspects and clues they'll need to crack the case before Fred unmasks the culprit!
Scooby-Doo, Where Are You? (2010-) #99
Author: Paul Kupperberg
Publisher: DC Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 28
Book Description
An overnight ride through the mountains on a vintage train. An assortment of weird and eerie passengers. And an elusive ghost that stalks the train at night. Can Scooby and the gang untangle the baffling mystery to figure out which passenger is behind it all before they reach their station and everyone leaves? Or will things just keep getting ÒMuddier on the Disoriented ExpressÓ?
Publisher: DC Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 28
Book Description
An overnight ride through the mountains on a vintage train. An assortment of weird and eerie passengers. And an elusive ghost that stalks the train at night. Can Scooby and the gang untangle the baffling mystery to figure out which passenger is behind it all before they reach their station and everyone leaves? Or will things just keep getting ÒMuddier on the Disoriented ExpressÓ?
Scooby-Doo, the Haunted Carnival
Author: Ronald Kidd
Publisher:
ISBN: 9781570361807
Category : Juvenile Fiction
Languages : en
Pages : 64
Book Description
Scooby-Doo and the gang visit the local carnival, hoping to take a break from detective work. Not so! Strange and scary things happen, and--before they know it--the gang is smack in the middle of another mystery. Full-color illustrations.
Publisher:
ISBN: 9781570361807
Category : Juvenile Fiction
Languages : en
Pages : 64
Book Description
Scooby-Doo and the gang visit the local carnival, hoping to take a break from detective work. Not so! Strange and scary things happen, and--before they know it--the gang is smack in the middle of another mystery. Full-color illustrations.
American Book Publishing Record
Scooby-Doo in Super Spies
Author: Maria S. Barbo
Publisher: Scooby-Doo Early Reading Adven
ISBN: 9781614794776
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Scooby and Shaggy are playing spies. They decide to spy on Daphne and discover that she is missing! It's up to the two super spies to solve the case and find Daphne.
Publisher: Scooby-Doo Early Reading Adven
ISBN: 9781614794776
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Scooby and Shaggy are playing spies. They decide to spy on Daphne and discover that she is missing! It's up to the two super spies to solve the case and find Daphne.
Shutter
Author: Ramona Emerson
Publisher: Soho Press
ISBN: 1641293330
Category : Fiction
Languages : en
Pages : 313
Book Description
Longlisted for the National Book Award This blood-chilling debut set in New Mexico’s Navajo Nation is equal parts gripping crime thriller, supernatural horror, and poignant portrayal of coming of age on the reservation. "A haunting thriller, written with exquisite suspense . . . This is a story that won't let you go long after you finish, and you won't want it to end even as you can't stop reading to find out how it does." —Tommy Orange, author of There There Rita Todacheene is a forensic photographer working for the Albuquerque police force. Her excellent photography skills have cracked many cases—she is almost supernaturally good at capturing details. In fact, Rita has been hiding a secret: she sees the ghosts of crime victims who point her toward the clues that other investigators overlook. As a lone portal back to the living for traumatized spirits, Rita is terrorized by nagging ghosts who won’t let her sleep and who sabotage her personal life. Her taboo and psychologically harrowing ability was what drove her away from the Navajo reservation, where she was raised by her grandmother. It has isolated her from friends and gotten her in trouble with the law. And now it might be what gets her killed. When Rita is sent to photograph the scene of a supposed suicide on a highway overpass, the furious, discombobulated ghost of the victim—who insists she was murdered—latches onto Rita, forcing her on a quest for revenge against her killers, and Rita finds herself in the crosshairs of one of Albuquerque’s most dangerous cartels. Written in sparkling, gruesome prose, Shutter is an explosive debut from one of crime fiction's most powerful new voices.
Publisher: Soho Press
ISBN: 1641293330
Category : Fiction
Languages : en
Pages : 313
Book Description
Longlisted for the National Book Award This blood-chilling debut set in New Mexico’s Navajo Nation is equal parts gripping crime thriller, supernatural horror, and poignant portrayal of coming of age on the reservation. "A haunting thriller, written with exquisite suspense . . . This is a story that won't let you go long after you finish, and you won't want it to end even as you can't stop reading to find out how it does." —Tommy Orange, author of There There Rita Todacheene is a forensic photographer working for the Albuquerque police force. Her excellent photography skills have cracked many cases—she is almost supernaturally good at capturing details. In fact, Rita has been hiding a secret: she sees the ghosts of crime victims who point her toward the clues that other investigators overlook. As a lone portal back to the living for traumatized spirits, Rita is terrorized by nagging ghosts who won’t let her sleep and who sabotage her personal life. Her taboo and psychologically harrowing ability was what drove her away from the Navajo reservation, where she was raised by her grandmother. It has isolated her from friends and gotten her in trouble with the law. And now it might be what gets her killed. When Rita is sent to photograph the scene of a supposed suicide on a highway overpass, the furious, discombobulated ghost of the victim—who insists she was murdered—latches onto Rita, forcing her on a quest for revenge against her killers, and Rita finds herself in the crosshairs of one of Albuquerque’s most dangerous cartels. Written in sparkling, gruesome prose, Shutter is an explosive debut from one of crime fiction's most powerful new voices.
Introduction to Game Design, Prototyping, and Development
Author: Jeremy Gibson Bond
Publisher: Addison-Wesley Professional
ISBN: 0136619851
Category : Computers
Languages : en
Pages : 2431
Book Description
Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine If you want to design and develop games, there is no substitute for strong, hands-on experience with modern techniques and tools. That is exactly what this book provides. Leading instructor and indie game developer Jeremy Gibson Bond covers all three disciplines that you need to succeed: game design theory, rapid iterative prototyping, and practical programming. Building on two previous best-sellers, this Third Edition contains hundreds of improvements across more than 400 new pages, all designed to make it even easier to understand and more useful in modern game development. The five game tutorials have been thoroughly revised and expanded to cover even more best practices for prototyping and development, and all examples now use Unity 2020.3 LTS (Long Term Support), a stable and feature-rich standard for years to come. The new content includes greatly enhanced tutorials, a chapter on Unity's high-performance Data-Oriented Tech Stack (DOTS), new Coding Challenges to help you transition to making your own games from scratch, and tips on next steps after you have finished the book. The revamped website includes playable versions of all example games, plus an exciting new tool that provides immediate feedback on potential errors in your own code. Part I: Game Design and Paper Prototyping Use the Layered Tetrad to understand and design powerful interactive experiences. Explore the core game design practices of paper prototyping, testing, and iteration. Learn effective strategies for staying on track and on schedule. Get tips for finding a rewarding job in today's industry. Part II: Programming C# in Unity Learn C# from the basics through class inheritance, object-oriented programming, and data-oriented design. Part III: Game Prototype Tutorials Implement games across five genres: arcade, casual physics, space shooter, solitaire card game, and top-down adventure game. Each game is designed to be easily extensible into your own projects.Take three games from prototype to “first playable” through new extended tutorial chapters that refi ne the games further than in previous editions of the book. NEW! Part IV: Next Steps Tackle the new, growing library of Coding Challenges, a proven method for transitioning from tutorials to creating your own projects from scratch.Get ideas and resources for new projects to tackle on your own.
Publisher: Addison-Wesley Professional
ISBN: 0136619851
Category : Computers
Languages : en
Pages : 2431
Book Description
Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine If you want to design and develop games, there is no substitute for strong, hands-on experience with modern techniques and tools. That is exactly what this book provides. Leading instructor and indie game developer Jeremy Gibson Bond covers all three disciplines that you need to succeed: game design theory, rapid iterative prototyping, and practical programming. Building on two previous best-sellers, this Third Edition contains hundreds of improvements across more than 400 new pages, all designed to make it even easier to understand and more useful in modern game development. The five game tutorials have been thoroughly revised and expanded to cover even more best practices for prototyping and development, and all examples now use Unity 2020.3 LTS (Long Term Support), a stable and feature-rich standard for years to come. The new content includes greatly enhanced tutorials, a chapter on Unity's high-performance Data-Oriented Tech Stack (DOTS), new Coding Challenges to help you transition to making your own games from scratch, and tips on next steps after you have finished the book. The revamped website includes playable versions of all example games, plus an exciting new tool that provides immediate feedback on potential errors in your own code. Part I: Game Design and Paper Prototyping Use the Layered Tetrad to understand and design powerful interactive experiences. Explore the core game design practices of paper prototyping, testing, and iteration. Learn effective strategies for staying on track and on schedule. Get tips for finding a rewarding job in today's industry. Part II: Programming C# in Unity Learn C# from the basics through class inheritance, object-oriented programming, and data-oriented design. Part III: Game Prototype Tutorials Implement games across five genres: arcade, casual physics, space shooter, solitaire card game, and top-down adventure game. Each game is designed to be easily extensible into your own projects.Take three games from prototype to “first playable” through new extended tutorial chapters that refi ne the games further than in previous editions of the book. NEW! Part IV: Next Steps Tackle the new, growing library of Coding Challenges, a proven method for transitioning from tutorials to creating your own projects from scratch.Get ideas and resources for new projects to tackle on your own.
The Vanishing Girl (Daphne and Velma #1)
Author: Josephine Ruby
Publisher: Scholastic Inc.
ISBN: 133860631X
Category : Young Adult Fiction
Languages : en
Pages : 184
Book Description
It's the classic girl detectives like you've never seen them before! Daphne Blake and Velma Dinkley have a terrifying new mystery to solve - and this time, the culprit is far more frightening than any man in a mask... Popular Daphne Blake and uber-nerd Velma Dinkley are not friends. They aren't enemies either, but they don't have any reason to speak to each other, and that's how they prefer it. The two girls grew up together - they'd been best friends since pre-K - but when they hit middle school, Daphne dropped Velma and never looked back. These days, Daphne's deep in the popular crowd, daughter of the richest family in town, while Velma's an outsider, hiding from the world behind her thick glasses. When they run into each other in the halls of Crystal Cove High, they look the other way. But then Daphne's best friend, Marcy - who happens to be Velma's cousin - goes missing. A century ago, there was a wave of disappearances in Crystal Cove, and many local people believe that supernatural forces were behind it. Now the whole town believes those same forces are back . . . and up to no good. Daphne and Velma may be the only ones who can solve the mystery and save Marcy-if they can trust each other enough to try. Especially since the truth might be stranger-and scarier-than either girl can imagine . . .
Publisher: Scholastic Inc.
ISBN: 133860631X
Category : Young Adult Fiction
Languages : en
Pages : 184
Book Description
It's the classic girl detectives like you've never seen them before! Daphne Blake and Velma Dinkley have a terrifying new mystery to solve - and this time, the culprit is far more frightening than any man in a mask... Popular Daphne Blake and uber-nerd Velma Dinkley are not friends. They aren't enemies either, but they don't have any reason to speak to each other, and that's how they prefer it. The two girls grew up together - they'd been best friends since pre-K - but when they hit middle school, Daphne dropped Velma and never looked back. These days, Daphne's deep in the popular crowd, daughter of the richest family in town, while Velma's an outsider, hiding from the world behind her thick glasses. When they run into each other in the halls of Crystal Cove High, they look the other way. But then Daphne's best friend, Marcy - who happens to be Velma's cousin - goes missing. A century ago, there was a wave of disappearances in Crystal Cove, and many local people believe that supernatural forces were behind it. Now the whole town believes those same forces are back . . . and up to no good. Daphne and Velma may be the only ones who can solve the mystery and save Marcy-if they can trust each other enough to try. Especially since the truth might be stranger-and scarier-than either girl can imagine . . .
A Cup of Comfort for Grandparents
Author: Colleen Sell
Publisher: Simon and Schuster
ISBN: 1605503738
Category : Religion
Languages : en
Pages : 200
Book Description
More than fifty heartwarming stories dedicated to the bond between grandparents and grandchildren! The bond between grandparent and grandchild is like none other. A Cup of Comfort for Grandparents celebrates the unconditional love, mutual delight, and everlasting joy only this special bond can bring you. In this heartwarming collection you'll find more than fifty stories that pay tribute to the difference grandmothers and grandfathers can make in grandchild's life—and vice versa—including: Charles, whose granddaughters give him a reason to live after his wife passes away; Sydney, whose five-year-old grandson's first heartbreak reminds her of her own almost-lost love; Bobbi, who defies her age (and sore muscles) and rollerblades and rides horses with her grandson. These moving tales, along with the dozens of others in A Cup of Comfort for Grandparents, will make you appreciate your own special relationship in the way only A Cup of Comfort can.
Publisher: Simon and Schuster
ISBN: 1605503738
Category : Religion
Languages : en
Pages : 200
Book Description
More than fifty heartwarming stories dedicated to the bond between grandparents and grandchildren! The bond between grandparent and grandchild is like none other. A Cup of Comfort for Grandparents celebrates the unconditional love, mutual delight, and everlasting joy only this special bond can bring you. In this heartwarming collection you'll find more than fifty stories that pay tribute to the difference grandmothers and grandfathers can make in grandchild's life—and vice versa—including: Charles, whose granddaughters give him a reason to live after his wife passes away; Sydney, whose five-year-old grandson's first heartbreak reminds her of her own almost-lost love; Bobbi, who defies her age (and sore muscles) and rollerblades and rides horses with her grandson. These moving tales, along with the dozens of others in A Cup of Comfort for Grandparents, will make you appreciate your own special relationship in the way only A Cup of Comfort can.