Author: Michael Moncur
Publisher: Pearson Education India
ISBN: 9788131704554
Category :
Languages : en
Pages : 458
Book Description
Sams Teach Yourself Javascript In 24 Hours, 4/E
Author: Michael Moncur
Publisher: Pearson Education India
ISBN: 9788131704554
Category :
Languages : en
Pages : 458
Book Description
Publisher: Pearson Education India
ISBN: 9788131704554
Category :
Languages : en
Pages : 458
Book Description
Sams Teach Yourself Node.js in 24 Hours
Author: George Ornbo
Publisher: Sams Publishing
ISBN: 0132966263
Category : Computers
Languages : en
Pages : 1029
Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Node.js in 24 Hours will help you master the Node.js platform and use it to build server-side applications with extraordinary speed and scalability. Using this text’s straightforward, step-by-step approach, you’ll move from basic installation, configuration, and programming all the way through real-time messaging between browser and server, testing and deployment. Every lesson and case-study application builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Node.js development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present valuable additional information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... · Create end-to-end applications entirely in JavaScript · Master essential Node.js concepts like callbacks and quickly create your first program · Create basic sites with the HTTP module and Express web framework · Manage data persistence with Node.js and MongoDB · Debug and test Node.js applications · Deploy Node.js applications to thirdparty services, such as Heroku and Nodester · Build powerful real-time solutions, from chat servers to Twitter clients · Create JSON APIs using JavaScript on the server · Use core components of the Node.js API, including processes, child processes, events, buffers, and streams · Create and publish a Node.js module
Publisher: Sams Publishing
ISBN: 0132966263
Category : Computers
Languages : en
Pages : 1029
Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Node.js in 24 Hours will help you master the Node.js platform and use it to build server-side applications with extraordinary speed and scalability. Using this text’s straightforward, step-by-step approach, you’ll move from basic installation, configuration, and programming all the way through real-time messaging between browser and server, testing and deployment. Every lesson and case-study application builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Node.js development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present valuable additional information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... · Create end-to-end applications entirely in JavaScript · Master essential Node.js concepts like callbacks and quickly create your first program · Create basic sites with the HTTP module and Express web framework · Manage data persistence with Node.js and MongoDB · Debug and test Node.js applications · Deploy Node.js applications to thirdparty services, such as Heroku and Nodester · Build powerful real-time solutions, from chat servers to Twitter clients · Create JSON APIs using JavaScript on the server · Use core components of the Node.js API, including processes, child processes, events, buffers, and streams · Create and publish a Node.js module
Sams Teach Yourself Beginning Programming in 24 Hours
Author: Greg M. Perry
Publisher: Sams Publishing
ISBN: 9780672323072
Category : Computers
Languages : en
Pages : 508
Book Description
"Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.
Publisher: Sams Publishing
ISBN: 9780672323072
Category : Computers
Languages : en
Pages : 508
Book Description
"Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.
Sams Teach Yourself Game Programming in 24 Hours
Author: Michael Morrison
Publisher: Sams Publishing
ISBN: 9780672324611
Category : Computers
Languages : en
Pages : 510
Book Description
A gentle introduction to game programming on the Windows platform for the complete beginner.
Publisher: Sams Publishing
ISBN: 9780672324611
Category : Computers
Languages : en
Pages : 510
Book Description
A gentle introduction to game programming on the Windows platform for the complete beginner.
Sams Teach Yourself Windows 8 Apps with JavaScript and HTML5 in 24 Hours
Author: Chad Carter
Publisher: Sams Publishing
ISBN: 9780672336324
Category : Application software
Languages : en
Pages : 0
Book Description
The easy, step-by-step tutorial for building next-generation Windows 8 Metro applications with HTML5 and JavaScript! Hands-on coverage of the entire Win8/Metro app development lifecycle, with all the HTML5 and JavaScript knowledge and example code developers need.
Publisher: Sams Publishing
ISBN: 9780672336324
Category : Application software
Languages : en
Pages : 0
Book Description
The easy, step-by-step tutorial for building next-generation Windows 8 Metro applications with HTML5 and JavaScript! Hands-on coverage of the entire Win8/Metro app development lifecycle, with all the HTML5 and JavaScript knowledge and example code developers need.
Sams Teach Yourself JavaScript in 24 Hours
Author: Michael G. Moncur
Publisher: Sams Publishing
ISBN: 9780672324062
Category : Computers
Languages : en
Pages : 460
Book Description
One in a series of Teach Yourself books designed for users with time limitations, this book offers a structured guide to learning how to use JavaScript 1.3.
Publisher: Sams Publishing
ISBN: 9780672324062
Category : Computers
Languages : en
Pages : 460
Book Description
One in a series of Teach Yourself books designed for users with time limitations, this book offers a structured guide to learning how to use JavaScript 1.3.
Sams Teach Yourself JavaScript in 24 Hours
Author: Michael Moncur
Publisher: Sams Publishing
ISBN: 0132715503
Category : Computers
Languages : en
Pages : 456
Book Description
JavaScript is one of the easiest, most straightforward ways to enhance a website with interactivity. Sams Teach Yourself JavaScript in 24 Hours, 4th Edition serves as an easy-to-understand tutorial on both scripting basics and JavaScript itself. The book is written in a clear and personable style with an extensive use of practical, complete examples. It also includes material on the latest developments in JavaScript and web scripting. You will learn how to use JavaScript to enhance web pages with interactive forms, objects, and cookies, as well as how to use JavaScript to work with games, animation, and multimedia.
Publisher: Sams Publishing
ISBN: 0132715503
Category : Computers
Languages : en
Pages : 456
Book Description
JavaScript is one of the easiest, most straightforward ways to enhance a website with interactivity. Sams Teach Yourself JavaScript in 24 Hours, 4th Edition serves as an easy-to-understand tutorial on both scripting basics and JavaScript itself. The book is written in a clear and personable style with an extensive use of practical, complete examples. It also includes material on the latest developments in JavaScript and web scripting. You will learn how to use JavaScript to enhance web pages with interactive forms, objects, and cookies, as well as how to use JavaScript to work with games, animation, and multimedia.
Sams Teach Yourself Android Game Programming in 24 Hours
Author: Jonathan Harbour
Publisher: Sams Publishing
ISBN: 0133033791
Category : Computers
Languages : en
Pages : 827
Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written
Publisher: Sams Publishing
ISBN: 0133033791
Category : Computers
Languages : en
Pages : 827
Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written
Sams Teach Yourself JavaScript in 24 Hours
Author: Phil Ballard
Publisher: Sams Publishing
ISBN: 0133048314
Category : Computers
Languages : en
Pages : 928
Book Description
Learn JavaScript in 24 Hours Covers JavaScript 1.8+, Ajax and jQuery In just 24 lessons of one hour or less, you can learn how to create dynamic, interactive Web pages with the popular and ubiquitous JavaScript web programming language. Using a straightforward, step-by-step approach, each lesson in this book clearly and carefully walks you through basic concepts and techniques, and helps you learn the essentials of JavaScript programming from the ground up. Learn how to... Use JavaScript to build dynamic, interactive Web pages Debug scripts Create scripts that work in all browsers Work with HTML5 and CSS3 Leverage the popular jQuery library Control CSS with simple JavaScripts Add Ajax effects to your web pages Script animations and music Step-by-step instructions carefully walk you through the most common JavaScript programming tasks Quizzes at end of every chapter help you build and test your knowledge Interactive online exercises let you practice what you learn at the Codecademy web site with no downloads or installation needed Sams Publishing has teamed up with Codecademy — the online place where anyone can learn and teach coding — to provide readers of Sams Teach Yoruself JavaScript in 24 Hours with an exclusive area on the Codecademy web site where you can supplement what you've learned in this book with some fun, fully interactive exercises and projects. After reading a lesson in the book you can roll up your sleeves and get some hands-on coding experience at codecademy.com/tracks/teachyourself
Publisher: Sams Publishing
ISBN: 0133048314
Category : Computers
Languages : en
Pages : 928
Book Description
Learn JavaScript in 24 Hours Covers JavaScript 1.8+, Ajax and jQuery In just 24 lessons of one hour or less, you can learn how to create dynamic, interactive Web pages with the popular and ubiquitous JavaScript web programming language. Using a straightforward, step-by-step approach, each lesson in this book clearly and carefully walks you through basic concepts and techniques, and helps you learn the essentials of JavaScript programming from the ground up. Learn how to... Use JavaScript to build dynamic, interactive Web pages Debug scripts Create scripts that work in all browsers Work with HTML5 and CSS3 Leverage the popular jQuery library Control CSS with simple JavaScripts Add Ajax effects to your web pages Script animations and music Step-by-step instructions carefully walk you through the most common JavaScript programming tasks Quizzes at end of every chapter help you build and test your knowledge Interactive online exercises let you practice what you learn at the Codecademy web site with no downloads or installation needed Sams Publishing has teamed up with Codecademy — the online place where anyone can learn and teach coding — to provide readers of Sams Teach Yoruself JavaScript in 24 Hours with an exclusive area on the Codecademy web site where you can supplement what you've learned in this book with some fun, fully interactive exercises and projects. After reading a lesson in the book you can roll up your sleeves and get some hands-on coding experience at codecademy.com/tracks/teachyourself
Sams Teach Yourself Android Application Development in 24 Hours
Author: Lauren Darcey
Publisher: Sams Publishing
ISBN: 0672335697
Category : Computers
Languages : en
Pages : 512
Book Description
"Full color; sample code provided on enclosed CD"--Cover.
Publisher: Sams Publishing
ISBN: 0672335697
Category : Computers
Languages : en
Pages : 512
Book Description
"Full color; sample code provided on enclosed CD"--Cover.