Author: Friedrich Recknagel
Publisher: Springer Science & Business Media
ISBN: 9783540434559
Category : Science
Languages : en
Pages : 440
Book Description
Ecological Informatics is defined as the design and application of computational techniques for ecological analysis, synthesis, forecasting and management. The book provides an introduction to the scope, concepts and techniques of this newly emerging discipline. It illustrates numerous applications of Ecological Informatics for stream systems, river systems, freshwater lakes and marine systems as well as image recognition at micro and macro scale. Case studies focus on applications of artificial neural networks, genetic algorithms, fuzzy logic and adaptive agents to current ecological management issues such as toxic algal blooms, eutrophication, habitat degradation, conservation of biodiversity and sustainable fishery.
Ecological Informatics
Author: Friedrich Recknagel
Publisher: Springer Science & Business Media
ISBN: 9783540434559
Category : Science
Languages : en
Pages : 440
Book Description
Ecological Informatics is defined as the design and application of computational techniques for ecological analysis, synthesis, forecasting and management. The book provides an introduction to the scope, concepts and techniques of this newly emerging discipline. It illustrates numerous applications of Ecological Informatics for stream systems, river systems, freshwater lakes and marine systems as well as image recognition at micro and macro scale. Case studies focus on applications of artificial neural networks, genetic algorithms, fuzzy logic and adaptive agents to current ecological management issues such as toxic algal blooms, eutrophication, habitat degradation, conservation of biodiversity and sustainable fishery.
Publisher: Springer Science & Business Media
ISBN: 9783540434559
Category : Science
Languages : en
Pages : 440
Book Description
Ecological Informatics is defined as the design and application of computational techniques for ecological analysis, synthesis, forecasting and management. The book provides an introduction to the scope, concepts and techniques of this newly emerging discipline. It illustrates numerous applications of Ecological Informatics for stream systems, river systems, freshwater lakes and marine systems as well as image recognition at micro and macro scale. Case studies focus on applications of artificial neural networks, genetic algorithms, fuzzy logic and adaptive agents to current ecological management issues such as toxic algal blooms, eutrophication, habitat degradation, conservation of biodiversity and sustainable fishery.
Real-Time Rendering
Author: Tomas Akenine-Möller
Publisher: CRC Press
ISBN: 1315362007
Category : Computers
Languages : en
Pages : 1046
Book Description
Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009
Publisher: CRC Press
ISBN: 1315362007
Category : Computers
Languages : en
Pages : 1046
Book Description
Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009
GIS
Author: Michael F. Worboys
Publisher: CRC Press
ISBN: 9780415283755
Category : Technology & Engineering
Languages : en
Pages : 456
Book Description
GIS: A Computing Perspective, Second Edition, provides a full, up-to-date overview of GIS, both Geographic Information Systems and the study of Geographic Information Science. Analyzing the subject from a computing perspective, the second edition explores conceptual and formal models needed to understand spatial information, and examines the representations and data structures needed to support adequate system performance. This volume also covers the special-purpose interfaces and architectures required to interact with and share spatial information, and explains the importance of uncertainty and time. The material on GIS architectures and interfaces as well as spatiotemporal information systems is almost entirely new. The second edition contains substantial new information, and has been completely reformatted to improve accessibility. Changes include: A new chapter on spatial uncertainty Complete revisions of the bibliography, index, and supporting diagrams Supplemental material is offset at the top of the page, as are references and links for further study Definitions of new terms are in the margins of pages where they appear, with corresponding entries in the index
Publisher: CRC Press
ISBN: 9780415283755
Category : Technology & Engineering
Languages : en
Pages : 456
Book Description
GIS: A Computing Perspective, Second Edition, provides a full, up-to-date overview of GIS, both Geographic Information Systems and the study of Geographic Information Science. Analyzing the subject from a computing perspective, the second edition explores conceptual and formal models needed to understand spatial information, and examines the representations and data structures needed to support adequate system performance. This volume also covers the special-purpose interfaces and architectures required to interact with and share spatial information, and explains the importance of uncertainty and time. The material on GIS architectures and interfaces as well as spatiotemporal information systems is almost entirely new. The second edition contains substantial new information, and has been completely reformatted to improve accessibility. Changes include: A new chapter on spatial uncertainty Complete revisions of the bibliography, index, and supporting diagrams Supplemental material is offset at the top of the page, as are references and links for further study Definitions of new terms are in the margins of pages where they appear, with corresponding entries in the index
Geometric Modelling, Numerical Simulation, and Optimization:
Author: Geir Hasle
Publisher: Springer Science & Business Media
ISBN: 3540687831
Category : Mathematics
Languages : en
Pages : 559
Book Description
This edited volume addresses the importance of mathematics for industry and society by presenting highlights from contract research at the Department of Applied Mathematics at SINTEF, the largest independent research organization in Scandinavia. Examples range from computer-aided geometric design, via general purpose computing on graphics cards, to reservoir simulation for enhanced oil recovery. Contributions are written in a tutorial style.
Publisher: Springer Science & Business Media
ISBN: 3540687831
Category : Mathematics
Languages : en
Pages : 559
Book Description
This edited volume addresses the importance of mathematics for industry and society by presenting highlights from contract research at the Department of Applied Mathematics at SINTEF, the largest independent research organization in Scandinavia. Examples range from computer-aided geometric design, via general purpose computing on graphics cards, to reservoir simulation for enhanced oil recovery. Contributions are written in a tutorial style.
Advanced Global Illumination
Author: Philip Dutre
Publisher: CRC Press
ISBN: 1315359871
Category : Computers
Languages : en
Pages : 293
Book Description
This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: physics of light transport, Monte Carlo methods, general strategies for solving the rendering equation, stochastic path-tracing algorithms such as ray tracing and light tracing, stochastic radiosity including photon density estimation and hierarchical Monte Carlo radiosity, hybrid algorithms, metropolis light transport, irradiance caching, photon mapping and instant radiosity, beyond the rendering equation, image display and human perception. If you want to design and implement a global illumination rendering system or need to use and modify an existing system for your specific purpose, this book will give you the tools and the understanding to do so.
Publisher: CRC Press
ISBN: 1315359871
Category : Computers
Languages : en
Pages : 293
Book Description
This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: physics of light transport, Monte Carlo methods, general strategies for solving the rendering equation, stochastic path-tracing algorithms such as ray tracing and light tracing, stochastic radiosity including photon density estimation and hierarchical Monte Carlo radiosity, hybrid algorithms, metropolis light transport, irradiance caching, photon mapping and instant radiosity, beyond the rendering equation, image display and human perception. If you want to design and implement a global illumination rendering system or need to use and modify an existing system for your specific purpose, this book will give you the tools and the understanding to do so.
Find the Triangle
Author: Xist Publishing
Publisher: Xist Publishing
ISBN: 1532410239
Category : Juvenile Nonfiction
Languages : en
Pages : 20
Book Description
Discover Shapes Level B Reader: Find the Triangle Beginning readers identify things that are triangles in this very simple 20-page reader. Sample Text: I see a triangle. The cheese is a triangle. This book is a step-up from the paired book in the Discover Shapes series, TRIANGLE.
Publisher: Xist Publishing
ISBN: 1532410239
Category : Juvenile Nonfiction
Languages : en
Pages : 20
Book Description
Discover Shapes Level B Reader: Find the Triangle Beginning readers identify things that are triangles in this very simple 20-page reader. Sample Text: I see a triangle. The cheese is a triangle. This book is a step-up from the paired book in the Discover Shapes series, TRIANGLE.
Remote Sensing Geology
Author: Ravi P. Gupta
Publisher: Springer Science & Business Media
ISBN: 3662052830
Category : Science
Languages : en
Pages : 671
Book Description
For nearly three decades there has been a phenomenal growth in the field of Remote Sensing. The second edition of this widely acclaimed book has been fully revised and updated. The reader will find a wide range of information on various aspects of geological remote sensing, ranging from laboratory spectra of minerals and rocks, ground truth, to aerial and space-borne remote sensing. This volume describes the integration of photogeology into remote sensing as well as how remote sensing is used as a tool of geo-exploration. It also covers a wide spectrum of geoscientific applications of remote sensing ranging from meso- to global scale. The subject matter is presented at a basic level, serving students as an introductory text on remote sensing. The main part of the book will also be of great value to active researchers.
Publisher: Springer Science & Business Media
ISBN: 3662052830
Category : Science
Languages : en
Pages : 671
Book Description
For nearly three decades there has been a phenomenal growth in the field of Remote Sensing. The second edition of this widely acclaimed book has been fully revised and updated. The reader will find a wide range of information on various aspects of geological remote sensing, ranging from laboratory spectra of minerals and rocks, ground truth, to aerial and space-borne remote sensing. This volume describes the integration of photogeology into remote sensing as well as how remote sensing is used as a tool of geo-exploration. It also covers a wide spectrum of geoscientific applications of remote sensing ranging from meso- to global scale. The subject matter is presented at a basic level, serving students as an introductory text on remote sensing. The main part of the book will also be of great value to active researchers.
The History of Visual Magic in Computers
Author: Jon Peddie
Publisher: Springer Science & Business Media
ISBN: 1447149327
Category : Computers
Languages : en
Pages : 485
Book Description
If you have ever looked at a fantastic adventure or science fiction movie, or an amazingly complex and rich computer game, or a TV commercial where cars or gas pumps or biscuits behaved liked people and wondered, “How do they do that?”, then you’ve experienced the magic of 3D worlds generated by a computer. 3D in computers began as a way to represent automotive designs and illustrate the construction of molecules. 3D graphics use evolved to visualizations of simulated data and artistic representations of imaginary worlds. In order to overcome the processing limitations of the computer, graphics had to exploit the characteristics of the eye and brain, and develop visual tricks to simulate realism. The goal is to create graphics images that will overcome the visual cues that cause disbelief and tell the viewer this is not real. Thousands of people over thousands of years have developed the building blocks and made the discoveries in mathematics and science to make such 3D magic possible, and The History of Visual Magic in Computers is dedicated to all of them and tells a little of their story. It traces the earliest understanding of 3D and then foundational mathematics to explain and construct 3D; from mechanical computers up to today’s tablets. Several of the amazing computer graphics algorithms and tricks came of periods where eruptions of new ideas and techniques seem to occur all at once. Applications emerged as the fundamentals of how to draw lines and create realistic images were better understood, leading to hardware 3D controllers that drive the display all the way to stereovision and virtual reality.
Publisher: Springer Science & Business Media
ISBN: 1447149327
Category : Computers
Languages : en
Pages : 485
Book Description
If you have ever looked at a fantastic adventure or science fiction movie, or an amazingly complex and rich computer game, or a TV commercial where cars or gas pumps or biscuits behaved liked people and wondered, “How do they do that?”, then you’ve experienced the magic of 3D worlds generated by a computer. 3D in computers began as a way to represent automotive designs and illustrate the construction of molecules. 3D graphics use evolved to visualizations of simulated data and artistic representations of imaginary worlds. In order to overcome the processing limitations of the computer, graphics had to exploit the characteristics of the eye and brain, and develop visual tricks to simulate realism. The goal is to create graphics images that will overcome the visual cues that cause disbelief and tell the viewer this is not real. Thousands of people over thousands of years have developed the building blocks and made the discoveries in mathematics and science to make such 3D magic possible, and The History of Visual Magic in Computers is dedicated to all of them and tells a little of their story. It traces the earliest understanding of 3D and then foundational mathematics to explain and construct 3D; from mechanical computers up to today’s tablets. Several of the amazing computer graphics algorithms and tricks came of periods where eruptions of new ideas and techniques seem to occur all at once. Applications emerged as the fundamentals of how to draw lines and create realistic images were better understood, leading to hardware 3D controllers that drive the display all the way to stereovision and virtual reality.
Remote Sensing and GIS Integration: Theories, Methods, and Applications
Author: Qihao Weng
Publisher: McGraw Hill Professional
ISBN: 0071606548
Category : Technology & Engineering
Languages : en
Pages : 433
Book Description
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Maximize a geographical information tool by incorporating it with up-to-date remotely sensed data GIS is predominantly a data-handling technology, while remote sensing is a data retrieval and analysis technology. This book addresses the need to combine remotely sensed data with cartographic, socioeconomic, and environmental data and GIS functionalities. Remote Sensing and GIS Integration begins with theoretical discussions, followed by a series of application areas in urban and environmental studies that employ the integration of remote sensing and GIS. Each application area is examined through analysis of state-of-the-art methods and detailed presentations of one or more case studies.
Publisher: McGraw Hill Professional
ISBN: 0071606548
Category : Technology & Engineering
Languages : en
Pages : 433
Book Description
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Maximize a geographical information tool by incorporating it with up-to-date remotely sensed data GIS is predominantly a data-handling technology, while remote sensing is a data retrieval and analysis technology. This book addresses the need to combine remotely sensed data with cartographic, socioeconomic, and environmental data and GIS functionalities. Remote Sensing and GIS Integration begins with theoretical discussions, followed by a series of application areas in urban and environmental studies that employ the integration of remote sensing and GIS. Each application area is examined through analysis of state-of-the-art methods and detailed presentations of one or more case studies.
Document Image Processing for Scanning and Printing
Author: Ilia V. Safonov
Publisher:
ISBN: 9783030053437
Category : Document imaging systems
Languages : en
Pages :
Book Description
This book continues first one of the same authors "Adaptive Image Processing Algorithms for Printing" and presents methods and software solutions for copying and scanning various types of documents by conventional office equipment, offering techniques for correction of distortions and enhancement of scanned documents; techniques for automatic cropping and de-skew; approaches for segmentation of text and picture regions; documents classifiers; approach for vectorization of symbols by approximation of their contour by curves; methods for optimal compression of scanned documents, algorithm for stitching parts of large originals; copy-protection methods by microprinting and embedding of hidden information to hardcopy; algorithmic approach for toner saving. In addition, method for integral printing is considered. Described techniques operate in automatic mode thanks to machine learning or ingenious heuristics. Most the techniques presented have a low computational complexity and memory consumption due to they were designed for firmware of embedded systems or software drivers. The book reflects the authors? practical experience in algorithm development for industrial R & D.
Publisher:
ISBN: 9783030053437
Category : Document imaging systems
Languages : en
Pages :
Book Description
This book continues first one of the same authors "Adaptive Image Processing Algorithms for Printing" and presents methods and software solutions for copying and scanning various types of documents by conventional office equipment, offering techniques for correction of distortions and enhancement of scanned documents; techniques for automatic cropping and de-skew; approaches for segmentation of text and picture regions; documents classifiers; approach for vectorization of symbols by approximation of their contour by curves; methods for optimal compression of scanned documents, algorithm for stitching parts of large originals; copy-protection methods by microprinting and embedding of hidden information to hardcopy; algorithmic approach for toner saving. In addition, method for integral printing is considered. Described techniques operate in automatic mode thanks to machine learning or ingenious heuristics. Most the techniques presented have a low computational complexity and memory consumption due to they were designed for firmware of embedded systems or software drivers. The book reflects the authors? practical experience in algorithm development for industrial R & D.