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Author: Matthew Whiteside Publisher: Packt Publishing Ltd ISBN: 1836200307 Category : Computers Languages : en Pages : 408
Book Description
"Programming Puzzles" by Matthew Whiteside offers an engaging collection of challenge and fun puzzles designed to sharpen your problem-solving skills and enhance your programming expertise Key Features A diverse range of puzzles to suit different skill levels Hints and solutions to facilitate learning and understanding Comprehensive explanations that deepen programming knowledge Book Description"Programming Puzzles" is a meticulously crafted collection designed to elevate your coding skills through engaging and challenging exercises. The book begins with a helpful guide on getting started, ensuring that readers are well-prepared to tackle the puzzles ahead. As you delve deeper, you'll encounter a series of challenge puzzles that test your logical thinking and problem-solving abilities, followed by fun puzzles that offer a more relaxed yet equally rewarding experience. Hints are provided for the challenge puzzles to guide you through particularly tough spots, ensuring you stay motivated without giving away the solutions. Once you've worked through the puzzles, comprehensive solutions are provided, allowing you to understand different approaches and learn from your mistakes. Each section of the book is designed to progressively build your skills, from basic logic to advanced problem-solving techniques, making it an invaluable resource for anyone looking to improve their programming abilities. The journey through this book is not just about finding solutions; it's about developing a deeper understanding of how to approach and solve complex problems. By the end of this book, you'll have honed your coding skills, enhanced your logical thinking, and gained a new appreciation for the art of problem-solving in programming.What you will learn Develop logical thinking and problem-solving skills Apply programming concepts to solve challenging puzzles Enhance coding proficiency through practical exercises Gain insight into different approaches to problem-solving Understand the logic behind complex programming solutions Improve debugging skills with detailed solution explanations Who this book is for The ideal audience for "Programming Puzzles" includes software developers, data scientists, computer science students, coding bootcamp graduates, and anyone preparing for technical interviews. This book is perfect for individuals looking to enhance their problem-solving and coding skills through a variety of engaging and challenging puzzles. A basic understanding of programming concepts and familiarity with the programming language are recommended prerequisites to fully benefit from the exercises and solutions provided.
Author: Srini Devadas Publisher: MIT Press ISBN: 0262343193 Category : Computers Languages : en Pages : 273
Book Description
Learning programming with one of “the coolest applications around”: algorithmic puzzles ranging from scheduling selfie time to verifying the six degrees of separation hypothesis. This book builds a bridge between the recreational world of algorithmic puzzles (puzzles that can be solved by algorithms) and the pragmatic world of computer programming, teaching readers to program while solving puzzles. Few introductory students want to program for programming's sake. Puzzles are real-world applications that are attention grabbing, intriguing, and easy to describe. Each lesson starts with the description of a puzzle. After a failed attempt or two at solving the puzzle, the reader arrives at an Aha! moment—a search strategy, data structure, or mathematical fact—and the solution presents itself. The solution to the puzzle becomes the specification of the code to be written. Readers will thus know what the code is supposed to do before seeing the code itself. This represents a pedagogical philosophy that decouples understanding the functionality of the code from understanding programming language syntax and semantics. Python syntax and semantics required to understand the code are explained as needed for each puzzle. Readers need only the rudimentary grasp of programming concepts that can be obtained from introductory or AP computer science classes in high school. The book includes more than twenty puzzles and more than seventy programming exercises that vary in difficulty. Many of the puzzles are well known and have appeared in publications and on websites in many variations. They range from scheduling selfie time with celebrities to solving Sudoku problems in seconds to verifying the six degrees of separation hypothesis. The code for selected puzzle solutions is downloadable from the book's website; the code for all puzzle solutions is available to instructors.
Author: Steven S Skiena Publisher: Springer Science & Business Media ISBN: 038722081X Category : Computers Languages : en Pages : 376
Book Description
There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.
Author: codingtmd Publisher: Createspace Independent Publishing Platform ISBN: 9781502712455 Category : C++ (Computer program language) Languages : en Pages : 0
Book Description
If you are preparing the programming interview for a software engineer position, you might want to look at this book. Make sure you have basic knowledge of data structure and algorithm, because this book is mostly focus on how to resolve the coding puzzles with existing data structure and algorithm. If you need some refresh of data structure and algorithm, there is a good book you might want to take a look first, by Thomas H. Cormen. What the 2nd edition brings to you: 1.136 problems in Recursion, Divid and Conquer, Binary Search, Tree Traversal, Graph Traversal, Dynamic Programming, String Search etc, which is more than enough for preparing a software engineer interview. Every puzzle contains a detailed explanation and some implementations. 2.An Appendix in the end of this book for designing question preparation. This appendix includes some selected papers, books I had read in the past two years. And I think this is the most important change in the second edition. Learning what current industry does and keeping improving the design skill will help yourself in a long-term career. Again, this book is used to present how to analysis a problem and link the inside the challenge with some existing algrithoms. The goal of this book is to improve the problem solving ability, not to be a collection of latest interview questions from Facebook, Google etc. Hope this book can help you get your desired offer.
Author: Matthew Whiteside Publisher: Packt Publishing Ltd ISBN: 1836200307 Category : Computers Languages : en Pages : 408
Book Description
"Programming Puzzles" by Matthew Whiteside offers an engaging collection of challenge and fun puzzles designed to sharpen your problem-solving skills and enhance your programming expertise Key Features A diverse range of puzzles to suit different skill levels Hints and solutions to facilitate learning and understanding Comprehensive explanations that deepen programming knowledge Book Description"Programming Puzzles" is a meticulously crafted collection designed to elevate your coding skills through engaging and challenging exercises. The book begins with a helpful guide on getting started, ensuring that readers are well-prepared to tackle the puzzles ahead. As you delve deeper, you'll encounter a series of challenge puzzles that test your logical thinking and problem-solving abilities, followed by fun puzzles that offer a more relaxed yet equally rewarding experience. Hints are provided for the challenge puzzles to guide you through particularly tough spots, ensuring you stay motivated without giving away the solutions. Once you've worked through the puzzles, comprehensive solutions are provided, allowing you to understand different approaches and learn from your mistakes. Each section of the book is designed to progressively build your skills, from basic logic to advanced problem-solving techniques, making it an invaluable resource for anyone looking to improve their programming abilities. The journey through this book is not just about finding solutions; it's about developing a deeper understanding of how to approach and solve complex problems. By the end of this book, you'll have honed your coding skills, enhanced your logical thinking, and gained a new appreciation for the art of problem-solving in programming.What you will learn Develop logical thinking and problem-solving skills Apply programming concepts to solve challenging puzzles Enhance coding proficiency through practical exercises Gain insight into different approaches to problem-solving Understand the logic behind complex programming solutions Improve debugging skills with detailed solution explanations Who this book is for The ideal audience for "Programming Puzzles" includes software developers, data scientists, computer science students, coding bootcamp graduates, and anyone preparing for technical interviews. This book is perfect for individuals looking to enhance their problem-solving and coding skills through a variety of engaging and challenging puzzles. A basic understanding of programming concepts and familiarity with the programming language are recommended prerequisites to fully benefit from the exercises and solutions provided.
Author: Srini Devadas Publisher: MIT Press ISBN: 0262534304 Category : Computers Languages : en Pages : 273
Book Description
Learning programming with one of “the coolest applications around”: algorithmic puzzles ranging from scheduling selfie time to verifying the six degrees of separation hypothesis. This book builds a bridge between the recreational world of algorithmic puzzles (puzzles that can be solved by algorithms) and the pragmatic world of computer programming, teaching readers to program while solving puzzles. Few introductory students want to program for programming's sake. Puzzles are real-world applications that are attention grabbing, intriguing, and easy to describe. Each lesson starts with the description of a puzzle. After a failed attempt or two at solving the puzzle, the reader arrives at an Aha! moment—a search strategy, data structure, or mathematical fact—and the solution presents itself. The solution to the puzzle becomes the specification of the code to be written. Readers will thus know what the code is supposed to do before seeing the code itself. This represents a pedagogical philosophy that decouples understanding the functionality of the code from understanding programming language syntax and semantics. Python syntax and semantics required to understand the code are explained as needed for each puzzle. Readers need only the rudimentary grasp of programming concepts that can be obtained from introductory or AP computer science classes in high school. The book includes more than twenty puzzles and more than seventy programming exercises that vary in difficulty. Many of the puzzles are well known and have appeared in publications and on websites in many variations. They range from scheduling selfie time with celebrities to solving Sudoku problems in seconds to verifying the six degrees of separation hypothesis. The code for selected puzzle solutions is downloadable from the book's website; the code for all puzzle solutions is available to instructors.
Author: Dennis E. Shasha Publisher: John Wiley & Sons ISBN: 0470121688 Category : Computers Languages : en Pages : 242
Book Description
Aimed at both working programmers who are applying for a job where puzzles are an integral part of the interview, as well as techies who just love a good puzzle, this book offers a cache of exciting puzzles Features a new series of puzzles, never before published, called elimination puzzles that have a pedagogical aim of helping the reader solve an entire class of Sudoku-like puzzles Provides the tools to solve the puzzles by hand and computer The first part of each chapter presents a puzzle; the second part shows readers how to solve several classes of puzzles algorithmically; the third part asks the reader to solve a mystery involving codes, puzzles, and geography Comes with a unique bonus: if readers actually solve the mystery, they have a chance to win a prize, which will be promoted on wrox.com!
Author: Mertz David Publisher: Simon and Schuster ISBN: 1638351880 Category : Computers Languages : en Pages : 150
Book Description
Learn how AI-assisted coding using ChatGPT and GitHub Copilot can dramatically increase your productivity (and fun) writing regular expressions and other programs. Regular Expression Puzzles and AI Coding Assistants is the story of two competitors. On one side is David Mertz, an expert programmer and the author of the Web's most popular Regex tutorial. On the other are the AI powerhouse coding assistants, GitHub Copilot and OpenAI ChatGPT. Here's how the contest works: David invents 24 Regex problems he calls puzzles and shows you how to tackle each one. When he's done, he has Copilot and ChatGPT work the same puzzles. What they produce intrigues him. Which side is likelier to get it right? Which will write simple and elegant code? Which makes smarter use of lesser known Regex library features? Read the book to find out. David also offers AI best practices, showing how smart prompts return better results. By the end, you'll be a master at solving your own Regex puzzles, whether you use AI or not. About the technology Groundbreaking large language model research from OpenAI, Google, Amazon, and others have transformed expectations of machine-generated software. But how do these AI assistants, like ChatGPT and GitHub Copilot, measure up against regular expressions—a workhorse technology for developers used to describe, find, and manipulate patterns in text. Regular expressions are compact, complex, and subtle. Will AI assistants handle the challenge? About the book Regular Expression Puzzles and AI Coding Assistants is the perfect starting point for programmers of any experience level who want to understand the capabilities—and the limitations—of these exciting new tools. Author David Mertz presents 24 challenging regex puzzles, their traditional human-made solutions, and the fascinating answers given by popular AI assistants. Alongside these eye-opening puzzles you’ll learn how to write prompts, integrate AI-generated coding suggestions, and interact with the assistant to get the results you want. By the end of the book, you'll have a clear understanding of where AI assistants can reliably write code for you and where you’ll still need a human touch. Plus, you’ll learn a lot about regular expressions! About the reader Code examples use simple Python and Regular Expressions. No experience with AI coding tools required. About the author David Mertz is the founder of KDM Training and an acclaimed contributor to the Python community. He is also the author of The Puzzling Quirks of Regular Expressions, Cleaning Data for Effective Data Science: Doing the Other 80% of the Work, and other books. Table of Contents 1 The map and the territory 2 Quantifiers and special sub-patterns 3 Pitfalls and sand in the gears 4 Creating functions using regex 5 Easy, difficult, and impossible tasks 6 Conclusions Appendix A: Learning to use regular expressions
Author: John Sonmez Publisher: John Wiley & Sons ISBN: 1119565057 Category : Computers Languages : en Pages : 336
Book Description
Get ready for interview success Programming jobs are on the rise, and the field is predicted to keep growing, fast. Landing one of these lucrative and rewarding jobs requires more than just being a good programmer. Programming Interviews For Dummies explains the skills and knowledge you need to ace the programming interview. Interviews for software development jobs and other programming positions are unique. Not only must candidates demonstrate technical savvy, they must also show that they’re equipped to be a productive member of programming teams and ready to start solving problems from day one. This book demystifies both sides of the process, offering tips and techniques to help candidates and interviewers alike. Prepare for the most common interview questions Understand what employers are looking for Develop the skills to impress non-technical interviewers Learn how to assess candidates for programming roles Prove that you (or your new hires) can be productive from day one Programming Interviews For Dummies gives readers a clear view of both sides of the process, so prospective coders and interviewers alike will learn to ace the interview.
Author: Joe Celko Publisher: Morgan Kaufmann ISBN: 9781558604537 Category : Computers Languages : en Pages : 216
Book Description
A compilation of Joe Celko's trickiest puzzles from his columns in "DBMS" and "Database Programming & Design" magazines, these pages include never-before-published puzzles and a variety of solutions. In his usual entertaining and informative style, Celko uses his puzzles to teach readers to write non-procedural programs and to introduce new methods and practical, useful applications of SQL implementation.
Author: Emily T. Wichman Publisher: Bloomsbury Publishing USA ISBN: 1598848968 Category : Language Arts & Disciplines Languages : en Pages : 173
Book Description
Learn the concept of passive programming and get started easily with plans for implementing a wide array of intergenerational programs in libraries with this professional primer. Libraries are an integral part of the community, a fact that can often be overlooked in today's world of home-based online research. Passive programs encourage patrons to linger—either in the library or on the library's website—and promote a connection to the library's collections, its services, and the community. Librarian's Guide to Passive Programming: Easy and Affordable Activities for All Ages presents plans for 32 passive programs designed to capture the attention of library patrons. Each chapter—which contains programs grouped thematically—details the steps necessary to reproduce the programs, and includes supporting handouts, activities, and photographs. This helpful guide also examines what passive programming is, why passive programming is relevant, and offers strategies across all aspects of its implementation—from developing program ideas to evaluating program success.