Author: Marek M. Kaminski
Publisher: Princeton University Press
ISBN: 0691187142
Category : Social Science
Languages : en
Pages : 215
Book Description
On March 11, 1985, a van was pulled over in Warsaw for a routine traffic check that turned out to be anything but routine. Inside was Marek Kaminski, a Warsaw University student who also ran an underground press for Solidarity. The police discovered illegal books in the vehicle, and in a matter of hours five secret police escorted Kaminski to jail. A sociology and mathematics major one day, Kaminski was the next a political prisoner trying to adjust to a bizarre and dangerous new world. This remarkable book represents his attempts to understand that world. As a coping strategy until he won his freedom half a year later by faking serious illness, Kaminski took clandestine notes on prison subculture. Much later, he discovered the key to unlocking that culture--game theory. Prison first appeared an irrational world of unpredictable violence and arbitrary codes of conduct. But as Kaminski shows in riveting detail, prisoners, to survive and prosper, have to master strategic decision-making. A clever move can shorten a sentence; a bad decision can lead to rape, beating, or social isolation. Much of the confusion in interpreting prison behavior, he argues, arises from a failure to understand that inmates are driven not by pathological emotion but by predictable and rational calculations. Kaminski presents unsparing accounts of initiation rituals, secret codes, caste structures, prison sex, self-injuries, and of the humor that makes this brutal world more bearable. This is a work of unusual power, originality, and eloquence, with implications for understanding human behavior far beyond the walls of one Polish prison.
Games Prisoners Play
Author: Marek M. Kaminski
Publisher: Princeton University Press
ISBN: 0691187142
Category : Social Science
Languages : en
Pages : 215
Book Description
On March 11, 1985, a van was pulled over in Warsaw for a routine traffic check that turned out to be anything but routine. Inside was Marek Kaminski, a Warsaw University student who also ran an underground press for Solidarity. The police discovered illegal books in the vehicle, and in a matter of hours five secret police escorted Kaminski to jail. A sociology and mathematics major one day, Kaminski was the next a political prisoner trying to adjust to a bizarre and dangerous new world. This remarkable book represents his attempts to understand that world. As a coping strategy until he won his freedom half a year later by faking serious illness, Kaminski took clandestine notes on prison subculture. Much later, he discovered the key to unlocking that culture--game theory. Prison first appeared an irrational world of unpredictable violence and arbitrary codes of conduct. But as Kaminski shows in riveting detail, prisoners, to survive and prosper, have to master strategic decision-making. A clever move can shorten a sentence; a bad decision can lead to rape, beating, or social isolation. Much of the confusion in interpreting prison behavior, he argues, arises from a failure to understand that inmates are driven not by pathological emotion but by predictable and rational calculations. Kaminski presents unsparing accounts of initiation rituals, secret codes, caste structures, prison sex, self-injuries, and of the humor that makes this brutal world more bearable. This is a work of unusual power, originality, and eloquence, with implications for understanding human behavior far beyond the walls of one Polish prison.
Publisher: Princeton University Press
ISBN: 0691187142
Category : Social Science
Languages : en
Pages : 215
Book Description
On March 11, 1985, a van was pulled over in Warsaw for a routine traffic check that turned out to be anything but routine. Inside was Marek Kaminski, a Warsaw University student who also ran an underground press for Solidarity. The police discovered illegal books in the vehicle, and in a matter of hours five secret police escorted Kaminski to jail. A sociology and mathematics major one day, Kaminski was the next a political prisoner trying to adjust to a bizarre and dangerous new world. This remarkable book represents his attempts to understand that world. As a coping strategy until he won his freedom half a year later by faking serious illness, Kaminski took clandestine notes on prison subculture. Much later, he discovered the key to unlocking that culture--game theory. Prison first appeared an irrational world of unpredictable violence and arbitrary codes of conduct. But as Kaminski shows in riveting detail, prisoners, to survive and prosper, have to master strategic decision-making. A clever move can shorten a sentence; a bad decision can lead to rape, beating, or social isolation. Much of the confusion in interpreting prison behavior, he argues, arises from a failure to understand that inmates are driven not by pathological emotion but by predictable and rational calculations. Kaminski presents unsparing accounts of initiation rituals, secret codes, caste structures, prison sex, self-injuries, and of the humor that makes this brutal world more bearable. This is a work of unusual power, originality, and eloquence, with implications for understanding human behavior far beyond the walls of one Polish prison.
Prison Games: Dark Mafia Romance
Author: Alessa Steel
Publisher: XSN
ISBN:
Category : Fiction
Languages : en
Pages : 122
Book Description
The Perfect Recipe For Love: One imprisoned Mafia Don, Two spoonfuls of Sexiness, A pinch of Cockiness, And a pair of Handcuffs. All served with a healthy side of Lust.
Publisher: XSN
ISBN:
Category : Fiction
Languages : en
Pages : 122
Book Description
The Perfect Recipe For Love: One imprisoned Mafia Don, Two spoonfuls of Sexiness, A pinch of Cockiness, And a pair of Handcuffs. All served with a healthy side of Lust.
Crime, Punishment, and Video Games
Author: Kristine Levan
Publisher: Rowman & Littlefield
ISBN: 1793613389
Category : Social Science
Languages : en
Pages : 236
Book Description
Moving beyond discussions of potential linkages between violence and video games, Crime, Punishment, and Video Games examines a broad range of issues related to the representation of crime and deviance within video games and the video game subculture. The context of justice is discussed with respect to traditional criminal justice agencies, but also expanded throughout to include issues related to social justice. The text also presents the potential cultural, social, and economic impact of video games. Considering the significant number of video game players, from casual to competitive players, these issues have become even more salient in recent years. Regardless of whether someone considers themselves a gamer, video games are undoubtedly relevant to modern society, and this text discusses how the shift in gaming has impacted our perceptions of deviance, crime, and justice. The authors explore past, present and future manifestations of these connections, considering how the game industry, policy makers, and researchers can work toward a better understanding of how and why video games are an important area of study for criminologists and sociologists, and how games will present new promises and challenges in the years to come.
Publisher: Rowman & Littlefield
ISBN: 1793613389
Category : Social Science
Languages : en
Pages : 236
Book Description
Moving beyond discussions of potential linkages between violence and video games, Crime, Punishment, and Video Games examines a broad range of issues related to the representation of crime and deviance within video games and the video game subculture. The context of justice is discussed with respect to traditional criminal justice agencies, but also expanded throughout to include issues related to social justice. The text also presents the potential cultural, social, and economic impact of video games. Considering the significant number of video game players, from casual to competitive players, these issues have become even more salient in recent years. Regardless of whether someone considers themselves a gamer, video games are undoubtedly relevant to modern society, and this text discusses how the shift in gaming has impacted our perceptions of deviance, crime, and justice. The authors explore past, present and future manifestations of these connections, considering how the game industry, policy makers, and researchers can work toward a better understanding of how and why video games are an important area of study for criminologists and sociologists, and how games will present new promises and challenges in the years to come.
Great Games!
Author: Matthew Toone
Publisher: Great Games Book
ISBN: 0979834554
Category : Family recreation
Languages : en
Pages : 194
Book Description
"Whether you're planning a party, gathered as a family, confined by a rainy day or organizing a team-building exercise, Great Games is the perfect source for exciting, free games for every age and play situation. Comprised of new games and exciting twists on time-tested favorites, this book celebrates fun while promoting a wholesome spirit of competition. From two players to the largest groups, interactive play expands friendships, motivates and inspires. Once you delve into this exciting, new creative resource, you can finally remove the word bored from your vocabulary."--Publisher marketing.
Publisher: Great Games Book
ISBN: 0979834554
Category : Family recreation
Languages : en
Pages : 194
Book Description
"Whether you're planning a party, gathered as a family, confined by a rainy day or organizing a team-building exercise, Great Games is the perfect source for exciting, free games for every age and play situation. Comprised of new games and exciting twists on time-tested favorites, this book celebrates fun while promoting a wholesome spirit of competition. From two players to the largest groups, interactive play expands friendships, motivates and inspires. Once you delve into this exciting, new creative resource, you can finally remove the word bored from your vocabulary."--Publisher marketing.
We Only Played Home Games
Author: Leonard Brumm
Publisher: Brumm Enterprises, LLC
ISBN:
Category : Sports & Recreation
Languages : en
Pages : 252
Book Description
Publisher: Brumm Enterprises, LLC
ISBN:
Category : Sports & Recreation
Languages : en
Pages : 252
Book Description
Handbook of Recreational Games
Author: Neva Leona Boyd
Publisher: Courier Corporation
ISBN: 9780486232041
Category : Sports & Recreation
Languages : en
Pages : 146
Book Description
18 categories of games ? pursuit and escape, throwing and catching, etc. ? with up to 59 games (plus variations) in a category.
Publisher: Courier Corporation
ISBN: 9780486232041
Category : Sports & Recreation
Languages : en
Pages : 146
Book Description
18 categories of games ? pursuit and escape, throwing and catching, etc. ? with up to 59 games (plus variations) in a category.
Handy Games
Games and Dances
Author: William Albin Stecher
Publisher:
ISBN:
Category : Dance
Languages : en
Pages : 276
Book Description
Bouve collection.
Publisher:
ISBN:
Category : Dance
Languages : en
Pages : 276
Book Description
Bouve collection.
Games & Dances
Author: William Albin Stecher
Publisher:
ISBN:
Category : Dance
Languages : en
Pages : 184
Book Description
Publisher:
ISBN:
Category : Dance
Languages : en
Pages : 184
Book Description