Author: Elizabeth Hollinger
Publisher: Prima Games
ISBN: 9780761527985
Category : Games & Activities
Languages : en
Pages : 98
Book Description
Inside this official strategy guide from Prima, Pokmon fans find strategies for building killer decks with commonly available cards, easy explanations of complex rules, listings and descriptions of all available decks, information on earning all 8 Card Badges, and much more.
Pokemon Trading Card Game (Game Boy Version)
Author: Elizabeth Hollinger
Publisher: Prima Games
ISBN: 9780761527985
Category : Games & Activities
Languages : en
Pages : 98
Book Description
Inside this official strategy guide from Prima, Pokmon fans find strategies for building killer decks with commonly available cards, easy explanations of complex rules, listings and descriptions of all available decks, information on earning all 8 Card Badges, and much more.
Publisher: Prima Games
ISBN: 9780761527985
Category : Games & Activities
Languages : en
Pages : 98
Book Description
Inside this official strategy guide from Prima, Pokmon fans find strategies for building killer decks with commonly available cards, easy explanations of complex rules, listings and descriptions of all available decks, information on earning all 8 Card Badges, and much more.
Official Nintendo Power Pokemon Trading Card Game Player's Guide
Author: Nintendo of America Staff
Publisher:
ISBN: 9781930206007
Category : Juvenile Nonfiction
Languages : en
Pages : 116
Book Description
Publisher:
ISBN: 9781930206007
Category : Juvenile Nonfiction
Languages : en
Pages : 116
Book Description
The Game Boy Encyclopedia
Author: Chris Scullion
Publisher: White Owl
ISBN: 139909680X
Category : Games & Activities
Languages : en
Pages : 322
Book Description
The Game Boy Encyclopedia is the sixth book in Scottish author and journalist Chris Scullions critically-acclaimed series of video game encyclopedias. There are few video game systems as iconic and important as the Nintendo Game Boy. Released in 1989, the handhelds humble green-tinted display allowed for a low-cost portable console that won over players where it mattered most: the quality of its games. From huge early successes like the iconic Tetris and Super Mario Land to its revival years later with the groundbreaking Pokémon games, the Game Boy stands proudly as one of the greatest gaming systems ever. Its 1998 successor, the Game Boy Color, addressed the one main weak spot in the Game Boys armor and offered full-color games. Combined, nearly 120 million Game Boy and Game Boy Color handhelds were sold worldwide, with both models playing a huge role in so many childhoods (and adulthoods). This book contains every game released in the west for both handhelds: around 580 on the Game Boy and around 560 on the Game Boy Color. With around 1,150 games covered in total, screenshots and trivia factoids for every single title and a light-hearted writing style designed for an informative but entertaining read, The Game Boy Encyclopedia is the definitive guide to a legendary gaming platform.
Publisher: White Owl
ISBN: 139909680X
Category : Games & Activities
Languages : en
Pages : 322
Book Description
The Game Boy Encyclopedia is the sixth book in Scottish author and journalist Chris Scullions critically-acclaimed series of video game encyclopedias. There are few video game systems as iconic and important as the Nintendo Game Boy. Released in 1989, the handhelds humble green-tinted display allowed for a low-cost portable console that won over players where it mattered most: the quality of its games. From huge early successes like the iconic Tetris and Super Mario Land to its revival years later with the groundbreaking Pokémon games, the Game Boy stands proudly as one of the greatest gaming systems ever. Its 1998 successor, the Game Boy Color, addressed the one main weak spot in the Game Boys armor and offered full-color games. Combined, nearly 120 million Game Boy and Game Boy Color handhelds were sold worldwide, with both models playing a huge role in so many childhoods (and adulthoods). This book contains every game released in the west for both handhelds: around 580 on the Game Boy and around 560 on the Game Boy Color. With around 1,150 games covered in total, screenshots and trivia factoids for every single title and a light-hearted writing style designed for an informative but entertaining read, The Game Boy Encyclopedia is the definitive guide to a legendary gaming platform.
Pojo's Unofficial Ultimate Pokemon Trainer's Handbook
Author: Various Authors
Publisher: Triumph Books
ISBN: 1637273517
Category : Social Science
Languages : en
Pages : 582
Book Description
Explore the growing universe of Poké mon! The fantastic world of Poké mon&® is constantly changing and expanding, and with so many ways to play, Poké mon&® is now more popular than ever before! Pojo's Unofficial Ultimate Poké mon Trainer's Handbook is your essential guide for becoming a gym champion and masterful Poké mon trainer while exploring the vast and fantastic world of this timeless franchise, from the newest Nintendo Switch games to trading cards, anime, and more. Whether you're just getting started playing Scarlet and Violet or are already acquainted with the long history of Poké mon&® , this jam-packed guide is a fully up-to-date resource for enthusiasts.
Publisher: Triumph Books
ISBN: 1637273517
Category : Social Science
Languages : en
Pages : 582
Book Description
Explore the growing universe of Poké mon! The fantastic world of Poké mon&® is constantly changing and expanding, and with so many ways to play, Poké mon&® is now more popular than ever before! Pojo's Unofficial Ultimate Poké mon Trainer's Handbook is your essential guide for becoming a gym champion and masterful Poké mon trainer while exploring the vast and fantastic world of this timeless franchise, from the newest Nintendo Switch games to trading cards, anime, and more. Whether you're just getting started playing Scarlet and Violet or are already acquainted with the long history of Poké mon&® , this jam-packed guide is a fully up-to-date resource for enthusiasts.
The Game Inventor's Guidebook
Author: Brian Tinsman
Publisher: Morgan James Publishing
ISBN: 1600377904
Category : Games & Activities
Languages : en
Pages : 282
Book Description
A guide to developing and selling your game idea from a game design manager at Wizards of the Coast, the world’s largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! Tinsman presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.
Publisher: Morgan James Publishing
ISBN: 1600377904
Category : Games & Activities
Languages : en
Pages : 282
Book Description
A guide to developing and selling your game idea from a game design manager at Wizards of the Coast, the world’s largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! Tinsman presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.
Pikachu's Global Adventure
Author: Joseph Tobin
Publisher: Duke University Press
ISBN: 9780822332879
Category : Business & Economics
Languages : en
Pages : 318
Book Description
DIVPokemon in a transnational and multidisciplinary perspective./div
Publisher: Duke University Press
ISBN: 9780822332879
Category : Business & Economics
Languages : en
Pages : 318
Book Description
DIVPokemon in a transnational and multidisciplinary perspective./div
Pojo's Unofficial Big Book of Pokemon
Author: Triumph Books
Publisher: Triumph Books
ISBN: 1633197042
Category : Games & Activities
Languages : en
Pages : 727
Book Description
Brought to you by the writers and editors that created Pojo's Unofficial Ultimate Pokemon, Pojo's Unofficial Big Book of Pokemon features more of everything— more characters, more tv shows, more movie reviews, more video game history, and more tips for building the very best Pokemon team! Up to date for the 2016 holiday season, this collector's edition is packed with collector's information, toy history, puzzles pages, and more! It is the ultimate guide, touching on everything Pokemon enthusiasts could ever ask for.
Publisher: Triumph Books
ISBN: 1633197042
Category : Games & Activities
Languages : en
Pages : 727
Book Description
Brought to you by the writers and editors that created Pojo's Unofficial Ultimate Pokemon, Pojo's Unofficial Big Book of Pokemon features more of everything— more characters, more tv shows, more movie reviews, more video game history, and more tips for building the very best Pokemon team! Up to date for the 2016 holiday season, this collector's edition is packed with collector's information, toy history, puzzles pages, and more! It is the ultimate guide, touching on everything Pokemon enthusiasts could ever ask for.
Billboard
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 88
Book Description
In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.
Publisher:
ISBN:
Category :
Languages : en
Pages : 88
Book Description
In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.
The Ultimate History of Video Games, Volume 1
Author: Steven L. Kent
Publisher: Crown
ISBN: 0307560872
Category : Social Science
Languages : en
Pages : 625
Book Description
The definitive behind-the-scenes history of the dawn of video games and their rise into a multibillion-dollar business “For industry insiders and game players alike, this book is a must-have.”—Mark Turmell, designer for Midway Games and creator of NBA Jam, NFL Blitz, and WrestleMania With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. Starting in arcades then moving to televisions and handheld devices, the video game invasion has entranced kids and the young at heart for nearly fifty years. And gaming historian Steven L. Kent has been there to record the craze from the very beginning. The Ultimate History: Volume 1 tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, Kent chronicles firsthand accounts of how yesterday’s games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today’s empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you’ll discover • the video game that saved Nintendo from bankruptcy • the serendipitous story of Pac-Man’s design • the misstep that helped topple Atari’s $2-billion-a-year empire • the coin shortage caused by Space Invaders • the fascinating reasons behind the rise, fall, and rebirth of Sega • and much more! Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who’s ever touched a joystick.
Publisher: Crown
ISBN: 0307560872
Category : Social Science
Languages : en
Pages : 625
Book Description
The definitive behind-the-scenes history of the dawn of video games and their rise into a multibillion-dollar business “For industry insiders and game players alike, this book is a must-have.”—Mark Turmell, designer for Midway Games and creator of NBA Jam, NFL Blitz, and WrestleMania With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. Starting in arcades then moving to televisions and handheld devices, the video game invasion has entranced kids and the young at heart for nearly fifty years. And gaming historian Steven L. Kent has been there to record the craze from the very beginning. The Ultimate History: Volume 1 tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, Kent chronicles firsthand accounts of how yesterday’s games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today’s empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you’ll discover • the video game that saved Nintendo from bankruptcy • the serendipitous story of Pac-Man’s design • the misstep that helped topple Atari’s $2-billion-a-year empire • the coin shortage caused by Space Invaders • the fascinating reasons behind the rise, fall, and rebirth of Sega • and much more! Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who’s ever touched a joystick.
The Japanification of Children's Popular Culture
Author: Mark I. West
Publisher: Scarecrow Press
ISBN: 0810862492
Category : Social Science
Languages : en
Pages : 307
Book Description
Godzilla stomped his way into American movie theaters in 1956, and ever since then Japanese trends and cultural products have had a major impact on children's popular culture in America. This can be seen in the Hello Kitty paraphernalia phenomenon, the popularity of anime television programs like Pokemon and Dragon Ball Z, computer games, and Hayao Miyazaki's award-winning films, such as Spirited Away and Princess Mononoke. The Japanification of Children's Popular Culture brings together contributors from different backgrounds, each exploring a particular aspect of this phenomenon from different angles, from scholarly examinations to recounting personal experiences. The book explains the interconnections among the various aspects of Japanese influence and discusses American responses to anime and other forms of Japanese popular culture.
Publisher: Scarecrow Press
ISBN: 0810862492
Category : Social Science
Languages : en
Pages : 307
Book Description
Godzilla stomped his way into American movie theaters in 1956, and ever since then Japanese trends and cultural products have had a major impact on children's popular culture in America. This can be seen in the Hello Kitty paraphernalia phenomenon, the popularity of anime television programs like Pokemon and Dragon Ball Z, computer games, and Hayao Miyazaki's award-winning films, such as Spirited Away and Princess Mononoke. The Japanification of Children's Popular Culture brings together contributors from different backgrounds, each exploring a particular aspect of this phenomenon from different angles, from scholarly examinations to recounting personal experiences. The book explains the interconnections among the various aspects of Japanese influence and discusses American responses to anime and other forms of Japanese popular culture.