Author: Valliappa Lakshmanan
Publisher: O'Reilly Media
ISBN: 1098115759
Category : Computers
Languages : en
Pages : 408
Book Description
The design patterns in this book capture best practices and solutions to recurring problems in machine learning. The authors, three Google engineers, catalog proven methods to help data scientists tackle common problems throughout the ML process. These design patterns codify the experience of hundreds of experts into straightforward, approachable advice. In this book, you will find detailed explanations of 30 patterns for data and problem representation, operationalization, repeatability, reproducibility, flexibility, explainability, and fairness. Each pattern includes a description of the problem, a variety of potential solutions, and recommendations for choosing the best technique for your situation. You'll learn how to: Identify and mitigate common challenges when training, evaluating, and deploying ML models Represent data for different ML model types, including embeddings, feature crosses, and more Choose the right model type for specific problems Build a robust training loop that uses checkpoints, distribution strategy, and hyperparameter tuning Deploy scalable ML systems that you can retrain and update to reflect new data Interpret model predictions for stakeholders and ensure models are treating users fairly
Machine Learning Design Patterns
Author: Valliappa Lakshmanan
Publisher: O'Reilly Media
ISBN: 1098115759
Category : Computers
Languages : en
Pages : 408
Book Description
The design patterns in this book capture best practices and solutions to recurring problems in machine learning. The authors, three Google engineers, catalog proven methods to help data scientists tackle common problems throughout the ML process. These design patterns codify the experience of hundreds of experts into straightforward, approachable advice. In this book, you will find detailed explanations of 30 patterns for data and problem representation, operationalization, repeatability, reproducibility, flexibility, explainability, and fairness. Each pattern includes a description of the problem, a variety of potential solutions, and recommendations for choosing the best technique for your situation. You'll learn how to: Identify and mitigate common challenges when training, evaluating, and deploying ML models Represent data for different ML model types, including embeddings, feature crosses, and more Choose the right model type for specific problems Build a robust training loop that uses checkpoints, distribution strategy, and hyperparameter tuning Deploy scalable ML systems that you can retrain and update to reflect new data Interpret model predictions for stakeholders and ensure models are treating users fairly
Publisher: O'Reilly Media
ISBN: 1098115759
Category : Computers
Languages : en
Pages : 408
Book Description
The design patterns in this book capture best practices and solutions to recurring problems in machine learning. The authors, three Google engineers, catalog proven methods to help data scientists tackle common problems throughout the ML process. These design patterns codify the experience of hundreds of experts into straightforward, approachable advice. In this book, you will find detailed explanations of 30 patterns for data and problem representation, operationalization, repeatability, reproducibility, flexibility, explainability, and fairness. Each pattern includes a description of the problem, a variety of potential solutions, and recommendations for choosing the best technique for your situation. You'll learn how to: Identify and mitigate common challenges when training, evaluating, and deploying ML models Represent data for different ML model types, including embeddings, feature crosses, and more Choose the right model type for specific problems Build a robust training loop that uses checkpoints, distribution strategy, and hyperparameter tuning Deploy scalable ML systems that you can retrain and update to reflect new data Interpret model predictions for stakeholders and ensure models are treating users fairly
Patterns in the Machine
Author: John T. Taylor
Publisher: Apress
ISBN: 9781484264393
Category : Computers
Languages : en
Pages :
Book Description
Discover how to apply software engineering patterns to develop more robust firmware faster than traditional embedded development approaches. In the authors’ experience, traditional embedded software projects tend towards monolithic applications that are optimized for their target hardware platforms. This leads to software that is fragile in terms of extensibility and difficult to test without fully integrated software and hardware. Patterns in the Machine focuses on creating loosely coupled implementations that embrace both change and testability. This book illustrates how implementing continuous integration, automated unit testing, platform-independent code, and other best practices that are not typically implemented in the embedded systems world is not just feasible but also practical for today’s embedded projects. After reading this book, you will have a better idea of how to structure your embedded software projects. You will recognize that while writing unit tests, creating simulators, and implementing continuous integration requires time and effort up front, you will be amply rewarded at the end of the project in terms of quality, adaptability, and maintainability of your code. What You Will Learn Incorporate automated unit testing into an embedded project Design and build functional simulators for an embedded project Write production-quality software when hardware is not available Use the Data Model architectural pattern to create a highly decoupled design and implementation Understand the importance of defining the software architecture before implementation starts and how to do it Discover why documentation is essential for an embedded project Use finite state machines in embedded projects Who This Book Is For Mid-level or higher embedded systems (firmware) developers, technical leads, software architects, and development managers.
Publisher: Apress
ISBN: 9781484264393
Category : Computers
Languages : en
Pages :
Book Description
Discover how to apply software engineering patterns to develop more robust firmware faster than traditional embedded development approaches. In the authors’ experience, traditional embedded software projects tend towards monolithic applications that are optimized for their target hardware platforms. This leads to software that is fragile in terms of extensibility and difficult to test without fully integrated software and hardware. Patterns in the Machine focuses on creating loosely coupled implementations that embrace both change and testability. This book illustrates how implementing continuous integration, automated unit testing, platform-independent code, and other best practices that are not typically implemented in the embedded systems world is not just feasible but also practical for today’s embedded projects. After reading this book, you will have a better idea of how to structure your embedded software projects. You will recognize that while writing unit tests, creating simulators, and implementing continuous integration requires time and effort up front, you will be amply rewarded at the end of the project in terms of quality, adaptability, and maintainability of your code. What You Will Learn Incorporate automated unit testing into an embedded project Design and build functional simulators for an embedded project Write production-quality software when hardware is not available Use the Data Model architectural pattern to create a highly decoupled design and implementation Understand the importance of defining the software architecture before implementation starts and how to do it Discover why documentation is essential for an embedded project Use finite state machines in embedded projects Who This Book Is For Mid-level or higher embedded systems (firmware) developers, technical leads, software architects, and development managers.
Patterns, Predictions, and Actions: Foundations of Machine Learning
Author: Moritz Hardt
Publisher: Princeton University Press
ISBN: 0691233721
Category : Computers
Languages : en
Pages : 321
Book Description
An authoritative, up-to-date graduate textbook on machine learning that highlights its historical context and societal impacts Patterns, Predictions, and Actions introduces graduate students to the essentials of machine learning while offering invaluable perspective on its history and social implications. Beginning with the foundations of decision making, Moritz Hardt and Benjamin Recht explain how representation, optimization, and generalization are the constituents of supervised learning. They go on to provide self-contained discussions of causality, the practice of causal inference, sequential decision making, and reinforcement learning, equipping readers with the concepts and tools they need to assess the consequences that may arise from acting on statistical decisions. Provides a modern introduction to machine learning, showing how data patterns support predictions and consequential actions Pays special attention to societal impacts and fairness in decision making Traces the development of machine learning from its origins to today Features a novel chapter on machine learning benchmarks and datasets Invites readers from all backgrounds, requiring some experience with probability, calculus, and linear algebra An essential textbook for students and a guide for researchers
Publisher: Princeton University Press
ISBN: 0691233721
Category : Computers
Languages : en
Pages : 321
Book Description
An authoritative, up-to-date graduate textbook on machine learning that highlights its historical context and societal impacts Patterns, Predictions, and Actions introduces graduate students to the essentials of machine learning while offering invaluable perspective on its history and social implications. Beginning with the foundations of decision making, Moritz Hardt and Benjamin Recht explain how representation, optimization, and generalization are the constituents of supervised learning. They go on to provide self-contained discussions of causality, the practice of causal inference, sequential decision making, and reinforcement learning, equipping readers with the concepts and tools they need to assess the consequences that may arise from acting on statistical decisions. Provides a modern introduction to machine learning, showing how data patterns support predictions and consequential actions Pays special attention to societal impacts and fairness in decision making Traces the development of machine learning from its origins to today Features a novel chapter on machine learning benchmarks and datasets Invites readers from all backgrounds, requiring some experience with probability, calculus, and linear algebra An essential textbook for students and a guide for researchers
Distributed Machine Learning Patterns
Author: Yuan Tang
Publisher: Manning
ISBN: 9781617299025
Category : Computers
Languages : en
Pages : 375
Book Description
Practical patterns for scaling machine learning from your laptop to a distributed cluster. Scaling up models from standalone devices to large distributed clusters is one of the biggest challenges faced by modern machine learning practitioners. Distributed Machine Learning Patterns teaches you how to scale machine learning models from your laptop to large distributed clusters. In Distributed Machine Learning Patterns, you’ll learn how to apply established distributed systems patterns to machine learning projects, and explore new ML-specific patterns as well. Firmly rooted in the real world, this book demonstrates how to apply patterns using examples based in TensorFlow, Kubernetes, Kubeflow, and Argo Workflows. Real-world scenarios, hands-on projects, and clear, practical DevOps techniques let you easily launch, manage, and monitor cloud-native distributed machine learning pipelines. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
Publisher: Manning
ISBN: 9781617299025
Category : Computers
Languages : en
Pages : 375
Book Description
Practical patterns for scaling machine learning from your laptop to a distributed cluster. Scaling up models from standalone devices to large distributed clusters is one of the biggest challenges faced by modern machine learning practitioners. Distributed Machine Learning Patterns teaches you how to scale machine learning models from your laptop to large distributed clusters. In Distributed Machine Learning Patterns, you’ll learn how to apply established distributed systems patterns to machine learning projects, and explore new ML-specific patterns as well. Firmly rooted in the real world, this book demonstrates how to apply patterns using examples based in TensorFlow, Kubernetes, Kubeflow, and Argo Workflows. Real-world scenarios, hands-on projects, and clear, practical DevOps techniques let you easily launch, manage, and monitor cloud-native distributed machine learning pipelines. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
260 Drum Machine Patterns
Author: Rene-Pierre Bardet
Publisher: Hal Leonard Publishing Corporation
ISBN: 9780881888874
Category : Drum machine
Languages : en
Pages : 0
Book Description
"This book is a supplement to the first volume of Drum Machine Patterns. In it you will find over 260 rhythm patterns and breaks. These are original patterns that can be programmed easily on any drum machine. This book contains the rhythms most often used in contemporary music, and many patterns incorporate flams, to be used on the latest generation of drum machines."--Amazon
Publisher: Hal Leonard Publishing Corporation
ISBN: 9780881888874
Category : Drum machine
Languages : en
Pages : 0
Book Description
"This book is a supplement to the first volume of Drum Machine Patterns. In it you will find over 260 rhythm patterns and breaks. These are original patterns that can be programmed easily on any drum machine. This book contains the rhythms most often used in contemporary music, and many patterns incorporate flams, to be used on the latest generation of drum machines."--Amazon
Design Patterns
Author: Erich Gamma
Publisher: Pearson Deutschland GmbH
ISBN: 9783827328243
Category : Business & Economics
Languages : en
Pages : 512
Book Description
Software -- Software Engineering.
Publisher: Pearson Deutschland GmbH
ISBN: 9783827328243
Category : Business & Economics
Languages : en
Pages : 512
Book Description
Software -- Software Engineering.
Design Patterns for Embedded Systems in C
Author: Bruce Powel Douglass
Publisher: Elsevier
ISBN: 0080959717
Category : Computers
Languages : en
Pages : 471
Book Description
A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . - Design Patterns within these pages are immediately applicable to your project - Addresses embedded system design concerns such as concurrency, communication, and memory usage - Examples contain ANSI C for ease of use with C programming code
Publisher: Elsevier
ISBN: 0080959717
Category : Computers
Languages : en
Pages : 471
Book Description
A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . - Design Patterns within these pages are immediately applicable to your project - Addresses embedded system design concerns such as concurrency, communication, and memory usage - Examples contain ANSI C for ease of use with C programming code
Circular Knitting Machine Patterns
Author: Diana Levine
Publisher:
ISBN:
Category :
Languages : en
Pages : 140
Book Description
This book by Diana Levine Knits features 25 patterns to make using the Addi Express Kingsize knitting machine, the Addi Express 22 needle knitting machine, the Sentro 48 needle knitting machine, the Sentro 40 needle knitting machine, and I-Cord knitting machines. The book includes patterns for hats, purses, pencil bags, stuffed animals, blankets, scarves & more. The beginning of the book features a section introducing how to use circular knitting machines, some common techniques for seaming and assembling pieces made with circular knitting machines, and an introduction to the various machines that are available on the market. Circular knitting machines are a quick and fun way to create beautiful knitted items. Video tutorials: youtube.com/dianalevineknits Learn more: dianalevineknits.com instagram.com/dianalevineknits
Publisher:
ISBN:
Category :
Languages : en
Pages : 140
Book Description
This book by Diana Levine Knits features 25 patterns to make using the Addi Express Kingsize knitting machine, the Addi Express 22 needle knitting machine, the Sentro 48 needle knitting machine, the Sentro 40 needle knitting machine, and I-Cord knitting machines. The book includes patterns for hats, purses, pencil bags, stuffed animals, blankets, scarves & more. The beginning of the book features a section introducing how to use circular knitting machines, some common techniques for seaming and assembling pieces made with circular knitting machines, and an introduction to the various machines that are available on the market. Circular knitting machines are a quick and fun way to create beautiful knitted items. Video tutorials: youtube.com/dianalevineknits Learn more: dianalevineknits.com instagram.com/dianalevineknits
Patterns of Software
Author: Richard P. Gabriel
Publisher: Oxford University Press, USA
ISBN: 9780195121230
Category : Computer programming
Languages : en
Pages : 0
Book Description
In a book that will intrigue anyone who is curious about Silicon Valley, computer programming, or the world of high technology, respected software pioneer and computer scientist Richard Gabriel offers an informative insider's look at the world of software design and computer programming and the business that surrounds them. 10 illustrations.
Publisher: Oxford University Press, USA
ISBN: 9780195121230
Category : Computer programming
Languages : en
Pages : 0
Book Description
In a book that will intrigue anyone who is curious about Silicon Valley, computer programming, or the world of high technology, respected software pioneer and computer scientist Richard Gabriel offers an informative insider's look at the world of software design and computer programming and the business that surrounds them. 10 illustrations.
Game Programming Patterns
Author: Robert Nystrom
Publisher: Genever Benning
ISBN: 0990582914
Category : Computers
Languages : en
Pages : 353
Book Description
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Publisher: Genever Benning
ISBN: 0990582914
Category : Computers
Languages : en
Pages : 353
Book Description
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.