Author: Tim Lapetino
Publisher: Dynamite Entertainment
ISBN: 1524101060
Category : Art
Languages : en
Pages : 354
Book Description
Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!
Art Of Atari
Author: Tim Lapetino
Publisher: Dynamite Entertainment
ISBN: 1524101060
Category : Art
Languages : en
Pages : 354
Book Description
Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!
Publisher: Dynamite Entertainment
ISBN: 1524101060
Category : Art
Languages : en
Pages : 354
Book Description
Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!
Pac-Man*r Collectibles
Author: Deborah Palicia
Publisher: Schiffer Pub Limited
ISBN: 9780764315541
Category : Games
Languages : en
Pages : 160
Book Description
From its introduction in 1980, Pac-Man has been the favorite of millions of video gamesters. In the wake of its popularity has come a stream of Pac-Man products that were gobbled up by its fans. Here are many of the products shown in 415 color photographs with complete descriptions and prices, and covering everything from the games themselves to plush Pac-Man figures, from magazines and puzzles to videos and animation cels.
Publisher: Schiffer Pub Limited
ISBN: 9780764315541
Category : Games
Languages : en
Pages : 160
Book Description
From its introduction in 1980, Pac-Man has been the favorite of millions of video gamesters. In the wake of its popularity has come a stream of Pac-Man products that were gobbled up by its fans. Here are many of the products shown in 415 color photographs with complete descriptions and prices, and covering everything from the games themselves to plush Pac-Man figures, from magazines and puzzles to videos and animation cels.
The Pac-Man Principle
Author: Alex Wade
Publisher: John Hunt Publishing
ISBN: 1785356062
Category : Social Science
Languages : en
Pages : 85
Book Description
In spite of being well into middle-age, Pac-Man's popularity shows no sign of decline and the character has appeared in over sixty games on virtually every games platform ever released. According to the David Brown celebrity index, in 2008, nearly three decades after initial release, 94% of Americans were able to recognise Pac-Man, which gave the character greater brand awareness than Super Mario. Pac-Man, with its avowed commitment to non-violence was a videogame of many firsts, including being designed to appeal to children and females and providing the first narrative interlude in a videogame. Although iconic, Pac-Man has not been subject to sustained critical analysis. This book helps to fill that gap, providing an extensive, sophisticated, but accessible analysis of the influence of Pac-Man on the way that we live in contemporary western societies.
Publisher: John Hunt Publishing
ISBN: 1785356062
Category : Social Science
Languages : en
Pages : 85
Book Description
In spite of being well into middle-age, Pac-Man's popularity shows no sign of decline and the character has appeared in over sixty games on virtually every games platform ever released. According to the David Brown celebrity index, in 2008, nearly three decades after initial release, 94% of Americans were able to recognise Pac-Man, which gave the character greater brand awareness than Super Mario. Pac-Man, with its avowed commitment to non-violence was a videogame of many firsts, including being designed to appeal to children and females and providing the first narrative interlude in a videogame. Although iconic, Pac-Man has not been subject to sustained critical analysis. This book helps to fill that gap, providing an extensive, sophisticated, but accessible analysis of the influence of Pac-Man on the way that we live in contemporary western societies.
Pac-Man and the Ghost Diggers
Author: John Albano
Publisher:
ISBN: 9780307619709
Category : Pac-Man (Game)
Languages : en
Pages : 24
Book Description
Pac-Man and Baby Pac-Man evade the four ghosts Inky, Blinky, Pinky and Sue while coming home from the secret forest with their harvest of power pellets, but the ambitious ghosts decide to tunnel into Pac-Man's cellar to steal them.
Publisher:
ISBN: 9780307619709
Category : Pac-Man (Game)
Languages : en
Pages : 24
Book Description
Pac-Man and Baby Pac-Man evade the four ghosts Inky, Blinky, Pinky and Sue while coming home from the secret forest with their harvest of power pellets, but the ambitious ghosts decide to tunnel into Pac-Man's cellar to steal them.
Pacman
Author: Manny Pacquiao
Publisher:
ISBN: 9781427647689
Category : Biography & Autobiography
Languages : en
Pages : 0
Book Description
Pound for pound, Manny is the best boxer in the world, but even more important than holding that distinction, Manny has connected with the people of his home country, the Philippines, to the point where he is almost like a god. --Lennox Lewis, former heavyweight boxer and HBO commentator Pacman is Manny's miracle story - his autobiography. Born and raised in an impoverished village in the Philippines, Manny began his life on the ropes. He provided for his family of five in his pre-boxing life by selling practically anything and everything on the streets just to help his family survive. The hard work, determination, and sheer grit that would characterize him as a boxer showed through in a big way during these early years. Though he dreamed of being a priest, his mother could not afford the education, so he soon found another way to move heaven and earth: boxing. According to the New York Times, Manny is pound-for-pound the best fighter in the world today. His rags-to-riches story will inspire you.
Publisher:
ISBN: 9781427647689
Category : Biography & Autobiography
Languages : en
Pages : 0
Book Description
Pound for pound, Manny is the best boxer in the world, but even more important than holding that distinction, Manny has connected with the people of his home country, the Philippines, to the point where he is almost like a god. --Lennox Lewis, former heavyweight boxer and HBO commentator Pacman is Manny's miracle story - his autobiography. Born and raised in an impoverished village in the Philippines, Manny began his life on the ropes. He provided for his family of five in his pre-boxing life by selling practically anything and everything on the streets just to help his family survive. The hard work, determination, and sheer grit that would characterize him as a boxer showed through in a big way during these early years. Though he dreamed of being a priest, his mother could not afford the education, so he soon found another way to move heaven and earth: boxing. According to the New York Times, Manny is pound-for-pound the best fighter in the world today. His rags-to-riches story will inspire you.
How to Win at Pac-Man
Author: Kelli M. Gary
Publisher:
ISBN: 9780671453619
Category : Electronic toys
Languages : en
Pages : 32
Book Description
Publisher:
ISBN: 9780671453619
Category : Electronic toys
Languages : en
Pages : 32
Book Description
Arcade Mania!
Author: ブライアンアッシュクラフト
Publisher: Kodansha
ISBN:
Category : Games & Activities
Languages : en
Pages : 200
Book Description
Arcade Mania introduces overseas readers to the fascinating world of the Japanese gemu senta (game center). Organized as a guided tour of a typical game center, the book is divided into nine chapters, each of which deals with a different kind of game. The tour begins with UFO catchers and print club machines at the entrance and continuing through rhythm games, fighting games, shooting games, retro games, gambling games, card-based games, and only-in-Japan games. Covering classics from Space Invaders to Street Fighter, games that are familiar to Americans in their home console versions (Rock Band, Guitar Hero and Dance, Dance Revolution), as well as the unique, quirky games found only in Japan, Arcade Mania is crammed full of interviews with game makers and star players, and packed with facts about each game, all lavishly illustrated with photographs and game graphics.
Publisher: Kodansha
ISBN:
Category : Games & Activities
Languages : en
Pages : 200
Book Description
Arcade Mania introduces overseas readers to the fascinating world of the Japanese gemu senta (game center). Organized as a guided tour of a typical game center, the book is divided into nine chapters, each of which deals with a different kind of game. The tour begins with UFO catchers and print club machines at the entrance and continuing through rhythm games, fighting games, shooting games, retro games, gambling games, card-based games, and only-in-Japan games. Covering classics from Space Invaders to Street Fighter, games that are familiar to Americans in their home console versions (Rock Band, Guitar Hero and Dance, Dance Revolution), as well as the unique, quirky games found only in Japan, Arcade Mania is crammed full of interviews with game makers and star players, and packed with facts about each game, all lavishly illustrated with photographs and game graphics.
Damn Good
Author: Tim Lapetino
Publisher: HOW Books
ISBN: 9781440315480
Category : Design
Languages : en
Pages : 200
Book Description
Top Graphic Designers Share Their All-Time Best Work Brimming with inspiration, Damn Good highlights the favorite work of designers around the globe, showcasing their best, most passionate projects. This unique and diverse collection challenges the status quo and typical industry boundaries, and also contains the stories behind the work-in the words of the creative teams who designed them. Damn Good features a bold range of design work, spanning 35 countries and multiple disciplines, including print design, logo design, identity design, package design, interactive design, and more. Featuring Work From: DEUTSCH DESIGN WORKS DEVICE FUSEPROJECT GRIP DESIGN HATCH DESIGN ID29 MODERN DOG DESIGN CO. MOXIE SOZO OGILVY RICKABAUGH GRAPHICS STEFAN BUCHER STUDIOFLUID VOLUME, INC. WALLACE CHURCH
Publisher: HOW Books
ISBN: 9781440315480
Category : Design
Languages : en
Pages : 200
Book Description
Top Graphic Designers Share Their All-Time Best Work Brimming with inspiration, Damn Good highlights the favorite work of designers around the globe, showcasing their best, most passionate projects. This unique and diverse collection challenges the status quo and typical industry boundaries, and also contains the stories behind the work-in the words of the creative teams who designed them. Damn Good features a bold range of design work, spanning 35 countries and multiple disciplines, including print design, logo design, identity design, package design, interactive design, and more. Featuring Work From: DEUTSCH DESIGN WORKS DEVICE FUSEPROJECT GRIP DESIGN HATCH DESIGN ID29 MODERN DOG DESIGN CO. MOXIE SOZO OGILVY RICKABAUGH GRAPHICS STEFAN BUCHER STUDIOFLUID VOLUME, INC. WALLACE CHURCH
Pac-Man Puzzles
Author: James Galland
Publisher: Portable Press
ISBN: 9781645170501
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Evade the ghosts as you maneuver Pac-Man through 100 visual puzzles based on the iconic video game! The arcade game Pac-Man debuted in 1980 and, since its release, has become one of the top-grossing video games in history, as well as a mainstay in popular culture across the world. In Pac-Man Puzzles, you’ll be presented with 100 visual challenges of increasing difficulty based on the game. Mazes, dot puzzles, and grids feature Pac-Man and his tormentors Inky, Blinky, Pinky, and Clyde. Each puzzle has been specially created for this book, providing the reader with a unique and satisfying test of their brainpower.
Publisher: Portable Press
ISBN: 9781645170501
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Evade the ghosts as you maneuver Pac-Man through 100 visual puzzles based on the iconic video game! The arcade game Pac-Man debuted in 1980 and, since its release, has become one of the top-grossing video games in history, as well as a mainstay in popular culture across the world. In Pac-Man Puzzles, you’ll be presented with 100 visual challenges of increasing difficulty based on the game. Mazes, dot puzzles, and grids feature Pac-Man and his tormentors Inky, Blinky, Pinky, and Clyde. Each puzzle has been specially created for this book, providing the reader with a unique and satisfying test of their brainpower.
Playing Ms. Pac-man to Win !
Author:
Publisher:
ISBN: 9780671457594
Category : Ms Pac-man (Game)
Languages : en
Pages : 32
Book Description
Publisher:
ISBN: 9780671457594
Category : Ms Pac-man (Game)
Languages : en
Pages : 32
Book Description