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Author: Shannon Hale Publisher: Candlewick Press ISBN: 1536208051 Category : Juvenile Fiction Languages : en Pages : 96
Book Description
Princess Magnolia is excited. Excited and nervous. She’s going to the Interkingdom Science Fair today to present her poster about seeds and plants, and when she arrives, she sees that her friends are there too! Princess Honeysuckle made a mole habitat, Princess Sneezewort has built a blanket fort, and Tommy Wigtower has a talking volcano that’s saying “EAAAAT!” Wait, what? A surprise goo monster makes this a job for the Princess in Black, and the Princess in Blankets is on the scene to lend a hand. But will two masked heroes be enough to save the science fair? A little scientific problem-solving — and a lot of princess power — will make the sixth entry in the New York Timesbest-selling series a smash hit.
Author: T. J. Lehr Publisher: AuthorHouse ISBN: 1546205349 Category : Education Languages : en Pages : 141
Book Description
Bradley is an eighth-grade student who works hard. When he starts this years science fair project, Bradley cannot explain the questions and suggestions written on buff sticky notes that mysteriously show up in his notebook. When sticky notes keep appearing, Bradley sets out to solve the mystery. His search even tackles rumors of tunnels in his big old school building. Bradley is a smart kid who has been identified as having a learning disability. As readers follow Bradleys adventure to solve the mystery, he shares with them some of what he learned about learning disabilities and how he has adapted to succeed in middle school in spite of his challenges. Students with disabilities may identify with Bradleys experiences. Students who are not familiar with disabilities might gain insights into what learning disabilities are and what it can be like for their peers.
Author: John Sazaklis Publisher: Capstone ISBN: 1484686489 Category : Juvenile Fiction Languages : en Pages : 33
Book Description
Nico and his twin sister, Letta, are exhibiting a volcano at the school science fair--until the creepy scientist who has moved in next door suddenly appears and uses their experiment for her own purposes.
Author: Jack Chabert Publisher: Scholastic Inc. ISBN: 0545873703 Category : Juvenile Fiction Languages : en Pages : 104
Book Description
In book 4 of this hit series, a giant volcano grows up out of the floor of Eerie Elementary! Pick a book. Grow a Reader!This series is part of Scholastic's early chapter book line Branches, aimed at newly independent readers. With easy-to-read text, high-interest content, fast-paced plots, and illustrations on every page, these books will boost reading confidence and stamina. Branches books help readers grow!Eerie Elementary is having a science fair. Sam, Antonio, and Lucy are hard at work on their projects when they find a strange, old book. Suddenly, the school comes alive! The ground shakes, science projects explode, and the school gym turns into a giant volcano! How will Sam and his friends fight hot lava? And what is hidden in that strange, old book?
Author: Tiara Turner Publisher: ISBN: Category : Juvenile Nonfiction Languages : en Pages : 0
Book Description
Zuri Boddy is back and ready to take on the world of science fairs! But when someone starts sabotaging her project, Zuri and her friends must unravel a mystery filled with secrets, lies, and long-buried rivalries. With twists, turns, and heart-pounding suspense, "Zuri Boddy: The Science Fair Scare" is a thrilling adventure that celebrates curiosity, integrity, and the power of friendship. Join Zuri as she races to expose the truth and prove that when it comes to solving mysteries and fighting for justice, there's no one quite like her!
Author: Kirsten Larson Publisher: Carson-Dellosa Publishing ISBN: 1627179798 Category : Juvenile Nonfiction Languages : en Pages : 48
Book Description
Science fairs can be a timely assignment, but they can also be fun, rewarding, and sometimes help you to earn scholarships and prizes, too! The recipe for a great science fair or engineering project has just a couple of simple ingredients: a topic you care about and a question you can test. Learn every step of how to make your next science fair or engineering project a winner by following the detailed instructions, helpful hints, and design information in this title. So, don’t be scared, be prepared, and you are sure to have science fair success! This book allows students to understand how knowledge of relevant scientific concepts and research findings is important in engineering.
Author: Publisher: Createspace Independent Publishing Platform ISBN: 9781502518088 Category : Children's stories, New Zealand Languages : en Pages : 234
Book Description
Amanda was terrified. Sure, she and her friends had built a huge tree house and an awesome haunted house together - but now she was in way over her head. Those projects had been for fun - but this one was going to be marked! She and her lab partners have to do a class project for the School Science Fair - but they have absolutely no idea where to start or even what to do. Have they finally met their match?Meanwhile, the boys had big problems of their own, and the outcome of their project could mean life or death! OK, maybe not actual death, but they could end up cold, wet and hungry, and with no electronics...for a whole weekend!Join the Project Kids in their third big adventure as they come together to unravel the mysteries of Mice, Men...and Marshmallows.Parent/Teacher Note: In this next adventure, the skills the Project Kids learned on their first two big projects are reinforced and expanded as the girls and boys separate to work on distinctly different projects. The book will also cover some practical steps and strategies to plan, research, run experiments and report on findings for a Science Fair project
Author: AQEEL AHMED Publisher: AQEEL AHMED ISBN: 1998810984 Category : Fiction Languages : en Pages : 56
Book Description
Monstrously Creative Science Fair Summary about this story: In a small town nestled between misty mountains and quiet woods, a beautiful science fair started a change that lasted for generations. Two unexpected guests, Frankenstein's monster, and Dracula, showed up with their own projects. This showed how powerful creation and unity can be. Everyone was amazed by what Victor, the monster, and Dracula came up with. They told the village that being yourself can lead to wonderful findings. Victor made the Astro-Melodi scope because he was interested in how astronomical moves could be turned into music. Dracula showed off the Bat Bot Brigade, a group of fake bats that help pollinate flowers at night. Their shows got people's attention and started a movement that pushed people to be creative and work together. Over time, the town became a hub for new ideas. After seeing the first science show, Lily and Max decided to help young inventors. The outdoor garden, which used to be small, turned into a big place where kids shared ideas, stories, and goals. The town went from being known for its mystery to being known for its mastery. Now, the town is known for its creativity, motivation, and unity. This change was not just about the town. It sent shockwaves all over the world and made people want to follow their dreams with more enthusiasm. Frankenstein's monster and Dracula's legacy have become symbols of how imagination and community can change the world. Institutions changed the way they taught, putting more focus on teamwork and critical thought. Every year, people from all over the world come to a celebration of invention. Once just a simple backyard feature, the beautiful garden is now a place where people come to pray and where children's laughter and heavenly symphony music can be heard. The legacy stressed that great discoveries often come from the most unexpected places and that following one's dreams with an open heart can change one's future. The town's story kept shining brightly, giving future generations something to think about. It was a good lesson that people can change the world if they dare to think differently, want to take unusual paths, and are willing to work with people who have different ideas. The scientific fair that changed the world left behind a memory that shows how beautiful the imagination is and how the human spirit has no limits. How the story started: A small, unremarkable town stood in the middle of a peaceful country, between tall, misty mountains and quiet, whispering woods. Even though this town was small, it had a gem that brought smart young people from all over: a science fair like no other. It wasn't just another meeting of science exhibits and expected experiments. Instead, it was a place where imaginations could run wild and the unexpected was the guest of honor. The people in the area looked forward to this event every year with bated breath, waiting for the day when creativity would take center stage. Young creators, dreamers, and explorers put their whole hearts and minds into their ideas, hoping to surprise, delight, and inspire. This was their chance to show off ideas that came from their wildest dreams and to do something amazing by combining science and art. As soon as the sun came up on the long-awaited day, the town square became a busy place. Booths and displays popped up like flowers after a summer rain, each one a testament to the seemingly endless power of human imagination. There were quiet voices, tinkling laughter, and the sound of paper moving in the air. Even though there were a lot of interesting figures, Frankenstein's monster and Dracula stood out. These two unexpected guests did more than just watch; they started an event that would change the way people think about inventions. Both were shrouded in mystery, bringing to life stories that had scared and fascinated people for ages. The first was Victor, who was created by Dr. Victor Frankenstein and was once scary but is now a figure of kindness and wonder. Victor was tall and stitched together. His scars showed how hard his life had been, but his heartbeat with an intense desire to learn. He had spent weeks working on a secret project that had turned his corner of the circus into a magical place of chemistry. Dracula, the beautiful and mysterious monster from the stories, was the second amazing guest. People knew him as a nighttime person, but behind the darkness was a mind full of scientific curiosity. He worked hard in the lab of his castle to make something that would surprise even people who thought they had seen everything. As the day went on, the people in the town were amazed by the amazing displays, which ranged from small robots to complicated experiments that broke the laws of physics. Victor's and Dracula's shops, on the other hand, were the ones that cast the most interesting spell. Victor presented the "Astro-Melodiscope" with a calm voice and serious eyes. This was a device that showed how celestial bodies moved in time with music. As beautiful music played, people watched the stars and planets dance and shine. The deep velvet shades on Dracula's booth gave it an air of dread. He made a big deal out of introducing the "BatBot Brigade," a group of carefully made fake bats. These insects of the future flew with amazing precision. Each one carried a tiny pod that burst open and released tiny colorful pieces into the air. The crowd gasped in amazement, and the science fair became a place of wonder and new ideas. The judges, who were usually experienced students, looked confused when they realized they were seeing the birth of ideas that were different from what they had expected. Children were amazed and interested as they looked up at Victor and Dracula. The same people who had been in their dreams before were now pushing them to dream bigger and more daring dreams. In a world where anything was possible, like one where a monster and a vampire could live together, it seemed like there were no limits to what could be made. As the sun went down below the horizon and the moon rose, the fair's magic kept working. Victor and Dracula were praised for more than just their inventions. They were also praised for their ability to smash preconceived ideas and spark creativity. So, the small town in the middle of misty mountains and quiet woods left its mark on the history of the world. The science fair had been the spark, and Victor and Dracula had used it as a canvas to paint a vivid reminder that innovation thrived in places where imagination ruled and the unexpected was not only accepted but cherished. When the town's kids got home that night, their hearts were full of ideas and their minds were buzzing with possibilities. They were eager to dream beyond what was normal. In the middle of a beautiful town, tucked between high mountains and quiet woods, lived a creature like no other. Victor, as the few people who knew him called him, was a monument to the strange and surprising. He was a creature with patched-up limbs and a mind as bright as the lightning that had given him life. He was born when science and the supernatural collided. From the moment he was born, Victor was very interested in the world around him. It was the need to understand and deal with the mysteries of life that stood out like the moon in the night sky. Under the intimidating exterior was a heart as big as the mountains that surrounded the town and filled with the warmth of people. Victor's journey of self-discovery was driven by his intense desire to learn. He read books about science, art, and philosophy with the same enthusiasm. His mind was like a complicated clock with many gears. His safe place, a hidden nook in an abandoned tower, became a place where he could get away from the world's criticism and learn about all the different ways people think. As the weeks turned into months, Victor's solo studies took on a meaning that he didn't understand. He made up stories about how he would show the world what he had to offer, something that would go beyond the limits set by others. He thought of an idea that would show how smart he was, a product that would show that he was more than just a strange collection of parts. The walls of the tower showed that Victor was always committed. His shaky but determined calligraphy was on pages of notes spread across tables and tucked into cracks. Diagrams and sketches show how an idea that he worked on with all of his being came to be. Victor worked hard all night long while the rest of the town slept under the watchful eye of the moon. He did this because he thought he could make his own future. Finally, there was a buzz in the air the day before the village's yearly science fair. Victor chose to go into the spotlight to show off his new ideas to a world that had often misunderstood him. By the light of an oil lamp in a dark corner of his tower, he finished his masterpiece, the "Luminafier." With the Luminafier, Victor showed how smart he was and how creative he could be. It was a tool that captured the essence of the world's beauty: the way light dances on leaves, the way stars shine against a soft sky, the way a butterfly's wings shimmer. The Luminafier imitated these miracles by using complex machinery and smart design to project a beautiful dance of light and color on the surfaces around it. As dawn broke on the day of the science fair, Victor's heart raced with both joy and fear. He carefully carried his work to the fairgrounds and put it in a small space. In the morning light, the Luminafier shone like a memorial to the beauty he had seen and the creativity he had used. As the peasants trickled into the fair, the Luminafier's strange show caught their attention. As the amazing dance of light and color happened in front of them, people gasped in amazement. As Victor stood there and watched their shocked faces, his heart filled with joy. But it wasn't just the Luminafier that caught their attention; it was also how someone they used to dislike had changed. People looked past his mended skin and the scars that showed his past. They saw that he had a bright mind, a heart as big as the mountains, and a will as strong as the lightning that had given him life. The Luminafier wasn't just a technical wonder; it was also a symbol of the strength and greatness of the human spirit. Victor had not only made a machine that showed respect for the planet's beauty, but he had also broken down the walls that had kept him hidden. He showed off his creative skills, showing that he was more than just a jumbled-up figure. He was a force to be reckoned with and a warning that genius had no limits. So, in a town between misty mountains and whispering woods, a brilliant mind rose from the depths of confusion and fear to shine as brightly as the Luminafier's luminous show. Victor Frankenstein had shown, through courage, hard work, and a heart that reflected the beauty of the world, that even the most unusual people can bring light to the world through their creativity and promise. Victor's success at the science fair was a turning point not just for him, but for the whole town as well. The Luminafier's show was so interesting that it not only kept people interested, but it also gave them ideas. People at the fair saw the Luminafier as a real example of how magic can come from the most unlikely places—a monument to the power of creativity to change things. As word of Victor's invention spread through the town, people started to see him in a different way. He was no longer the mysterious man who hid in the dark. Instead, he was a shining example of cleverness and creativity. Children with questions would come up to him and ask about the Luminafier or ask for help with their own projects. Victor used to be alone because of how he looked, but now he is surrounded by people who want to learn from him and share his interests.