Mystic Empyrean Corebook

Mystic Empyrean Corebook PDF Author: David Bradley Talton
Publisher:
ISBN: 9781936920037
Category :
Languages : en
Pages : 234

Book Description
"No need to Justify. No need to Explain. We are as we are. Such is Becoming." Empyrean lies in ruins. Covered by the devouring fog of Aether, it is only a matter of time before the world dies without the sustaining power of Grand Cornerstone. As an Eidolon--an immortal force of nature--your path is clear. Find the lost fragments of Grand Cornerstone and rebuild the world according to your own design. Mystic Empyrean is a roleplaying game of social character development, creation, and puzzle solving. Players must work together to rebuild the world from a few tattered remains, and then explore their own creations in order to find more pieces of the world. The player characters, Eidolons, are beings of immense power, granted a body of pure life energy and formed by the desires and designs of their hearts. Eidolons develop new powers based upon their personalities. To be consumed by greed will give an Eidolon the power to create gold with a touch. To be fearful and furtive will grant the power to dissolve into shadow. Traits develop based upon how characters are role-played, rather than the assignment of experience or gaining of levels. This means that Eidolons will gain powers that reflect their actions and desires. In Empyrean, the game builds itself as you play. No GM is responsible for creating encounters in advance of the game. Instead, players use the tools presented in the game guide, as well as their own imaginations, to create an adventure that is wholly unique for every group. Visit the game's webpage at http: //www.mysticempyrean.com for more information and downloads, as well as a free preview game to try before you buy.

Mistborn RPG (softcover)

Mistborn RPG (softcover) PDF Author: Crafty Games
Publisher:
ISBN: 9780982684399
Category :
Languages : en
Pages :

Book Description
Rally Your CrewBased on the best-selling novels by Brandon Sanderson and powered by an all new story-driven rules system, the Mistborn Adventure Game lets you explore, command, or liberate the oppressed world of Scadrial, battle the Lord Ruler's Inquisitors, and master the primal forces of Allomancy, Feruchemy, and Hemalurgy. It features new official fiction from Mr. Sanderson himself and loads of never-before-seen material, making it the ultimate resource for fans of the novels and those who want to experience the Final Empire firsthand.

ACKS Core First Printing

ACKS Core First Printing PDF Author: Macris
Publisher: Autarch LLC
ISBN: 9780984983209
Category :
Languages : en
Pages : 274

Book Description
Your Journey from Adventurer to King Begins Now! Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors - and conquerors can become kings. Will you survive the perils of war and dark magic to claim a throne? Or will you meet your fate in a forgotten ruin beyond the ken of men? The Adventurer Conqueror King System (ACKS) is a new fantasy role-playing game that provides the framework for epic fantasy campaigns with a sweeping scope. With the Adventurer Conqueror King System you can: Play 12 different classes, including the fighter, mage, thief, cleric, assassin, bard, bladedancer, explorer, dwarven craftpriest, dwarven vaultguard, elven nightblade, and elven spellsword. Easily customize your character using a unique, optional proficiency system. Make your fighter a berserker or your mage a necromancer! Buy, sell, and trade common merchandise, precious silks and spices, and even monster parts and magic items in a balanced and integrated game economy. Construct strongholds, establish kingdoms, and carve out a realm for your character. Run a thieves' guild and send your minions to carouse, smuggle, steal, and commit other hijinks. Establish a wizard's sanctum and explore the forbidden arts. Crossbreed horrific monsters in an underground laboratory, enact powerful magical rituals, build golems, craft magic items, or even transform yourself and your followers into undead monsters. Build and run a living world for adventure on a grand scale. With game mechanics built to support emergent play, ACKS is the ultimate RPG for sandbox campaigns. Whether you want to crawl through dungeons, trade with merchant caravans, run a merchant emporium, conquer an empire, or even raise an undead legion, ACKS supports your playstyle with simple, fast-playing game mechanics."

Book of Lairs

Book of Lairs PDF Author: Simon Forster
Publisher: Lulu.com
ISBN: 1326396323
Category : Games & Activities
Languages : en
Pages : 72

Book Description
This Book of Lairs is a collection of 26 lairs for fantasy tabletop role-playing games, including maps, lair details, and several new monsters. It is written with the Adventurer, Conqueror, King System (ACKS) in mind, but is easily converted to another gaming system.

13th Age Bestiary 2

13th Age Bestiary 2 PDF Author: Rob Heinsoo
Publisher: Pelgrane Press
ISBN: 9781908983992
Category : Games & Activities
Languages : en
Pages : 304

Book Description
Fallen icons, apocalyptic fire giants, and a purple dragon who throws the best parties: welcome to 13th Age Bestiary 2!

Dark Heresy

Dark Heresy PDF Author: Owen Barnes
Publisher:
ISBN: 9781616616946
Category :
Languages : en
Pages : 0

Book Description


Domains at War

Domains at War PDF Author: Alexander Macris
Publisher:
ISBN: 9780984983261
Category :
Languages : en
Pages : 104

Book Description
Tomorrow you will bring the battle to the foe. Tonight you walk among the troops you'll lead. The mercenaries are veterans and sleep while they can, but the peasants levied from your lands seek courage in tales of your previous victories. In the cover of darkness, you can listen rather than lead. Remember when you were like them? Back when you first entered the dungeon, you wielded a sword to fight for gold, glory, and the favor of the gods. Winning these earned you a throne. Now you wield an army, and fight for the right to rule the domains at war. Domains at War: Campaigns (D@W) is a supplement for Autarch's best-selling Adventure Conqueror King System (ACKS). Using the rules herein, your fantasy RPG characters can raise armies, campaign against enemy forces, and conquer domains. It includes a comprehensive campaign toolkit for use in ongoing games, fully compatible with ACKS's rules for mercenaries, strongholds, magic, and rulership. D@W: Campaigns also includes a streamlined system for resolving the outcome of pitched battles between army-sized forces, ideal for resolving battles between NPC commanders, where the adventurers are bystanders or front-line participants. Domains at War: Campaigns is compatible with any fantasy RPG system that uses twenty-sided dice and shares concepts like hit points and armor class. If your players are ready to rule, then your campaign is ready for the Domains at War: Campaigns rules.

Red Book of Magic

Red Book of Magic PDF Author: Chaosium
Publisher: Chaosium
ISBN: 9781568825236
Category : Games & Activities
Languages : en
Pages : 128

Book Description
RuneQuest Core book

Star Trek Star Charts

Star Trek Star Charts PDF Author:
Publisher: Simon and Schuster
ISBN: 0743437705
Category : Imaginary places
Languages : en
Pages : 108

Book Description
For those who ever wondered just where the Klingon Homeworld is or how close it is to Earth, "Star Charts" provides fans with this information and more--including the routes of each of the ships featured in all the "Star Trek" series. Full-color photos throughout. 4 gatefolds.

Encyclopedia Magica

Encyclopedia Magica PDF Author: Dale S. Henson
Publisher: TSR
ISBN: 9781560768425
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

Book Description