Author: Olivier Musard
Publisher: Springer Science & Business Media
ISBN: 3319034405
Category : Science
Languages : en
Pages : 293
Book Description
While the European Landscape Convention adopted in Florence in 2000 by the European Council offers a public-action framework through a normative definition, the marine and submarine dimensions of landscapes are attracting growing interest from researchers worldwide. At a time when marine-conservation objectives are strongly endorsed by the Convention on Biological Diversity, the French Marine Protected Areas Agency, a public institution under the governance of the French Ministry of the Environment, has gathered prominent experts to draft the very first interdisciplinary overview of underwater seascapes, so as to initiate and lend direction to a wider reflection on this emerging research topic.
Underwater Seascapes
Author: Olivier Musard
Publisher: Springer Science & Business Media
ISBN: 3319034405
Category : Science
Languages : en
Pages : 293
Book Description
While the European Landscape Convention adopted in Florence in 2000 by the European Council offers a public-action framework through a normative definition, the marine and submarine dimensions of landscapes are attracting growing interest from researchers worldwide. At a time when marine-conservation objectives are strongly endorsed by the Convention on Biological Diversity, the French Marine Protected Areas Agency, a public institution under the governance of the French Ministry of the Environment, has gathered prominent experts to draft the very first interdisciplinary overview of underwater seascapes, so as to initiate and lend direction to a wider reflection on this emerging research topic.
Publisher: Springer Science & Business Media
ISBN: 3319034405
Category : Science
Languages : en
Pages : 293
Book Description
While the European Landscape Convention adopted in Florence in 2000 by the European Council offers a public-action framework through a normative definition, the marine and submarine dimensions of landscapes are attracting growing interest from researchers worldwide. At a time when marine-conservation objectives are strongly endorsed by the Convention on Biological Diversity, the French Marine Protected Areas Agency, a public institution under the governance of the French Ministry of the Environment, has gathered prominent experts to draft the very first interdisciplinary overview of underwater seascapes, so as to initiate and lend direction to a wider reflection on this emerging research topic.
Narrative Absorption
Author: Frank Hakemulder
Publisher: John Benjamins Publishing Company
ISBN: 9027265135
Category : Language Arts & Disciplines
Languages : en
Pages : 331
Book Description
Narrative Absorption brings together research from the social sciences and Humanities to solve a number of mysteries: Most of us will have had those moments, of being totally absorbed in a book, a movie, or computer game. Typically we do not have any idea about how we ended up in such a state. Nor do we fully realize how we might have changed as we return for the fictional worlds we have visited. The feeling of being absorbed is one of the most illusive and transient feelings, but also one that motivates audiences to spend considerable amounts of time in narrative worlds, and one that is central to our understanding of the effects of narratives on beliefs and behavior. Key specialists inform the reader of this book about the nature of the peculiar state of consciousness during episodes of absorption, the perception of absorption in history, the role of absorption in meaningful experiences with narratives, the relation with related phenomena such as suspense and identification, issues of measurement, and the practical implications, for instance in education-entertainment. Various fields have worked separately on topics of absorption, albeit using different terminology and methods, but having reached a high level of development and complexity in understanding absorption. Now is the time to bring them together. This volume will be a point of reference for years to come.
Publisher: John Benjamins Publishing Company
ISBN: 9027265135
Category : Language Arts & Disciplines
Languages : en
Pages : 331
Book Description
Narrative Absorption brings together research from the social sciences and Humanities to solve a number of mysteries: Most of us will have had those moments, of being totally absorbed in a book, a movie, or computer game. Typically we do not have any idea about how we ended up in such a state. Nor do we fully realize how we might have changed as we return for the fictional worlds we have visited. The feeling of being absorbed is one of the most illusive and transient feelings, but also one that motivates audiences to spend considerable amounts of time in narrative worlds, and one that is central to our understanding of the effects of narratives on beliefs and behavior. Key specialists inform the reader of this book about the nature of the peculiar state of consciousness during episodes of absorption, the perception of absorption in history, the role of absorption in meaningful experiences with narratives, the relation with related phenomena such as suspense and identification, issues of measurement, and the practical implications, for instance in education-entertainment. Various fields have worked separately on topics of absorption, albeit using different terminology and methods, but having reached a high level of development and complexity in understanding absorption. Now is the time to bring them together. This volume will be a point of reference for years to come.
Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
User Experience Innovation
Author: Christian Kraft
Publisher: Apress
ISBN: 1430241500
Category : Business & Economics
Languages : en
Pages : 224
Book Description
User Experience Innovation is a book about creating novel and engaging user experiences for new products and systems. User experience is what makes devices such as Apple's iPhone and systems such as Amazon.com so successful. iPhone customers don't buy just a phone; they buy into an experience enabled by the device. Similarly, Amazon.com customers enter a world of book reviews, interesting recommendations, instant downloads to their Kindle, and one-click purchasing. Products today are focal points, and it is the experience surrounding the product that matters the most. User Experience Innovation helps you create the right sort of experience around your products in order to be successful in the marketplace. The approach in User Experience Innovation is backed by 18 years of experience from an author holding more than 100 patents relating to user experience. This is a book written by a practitioner for other practitioners. You'll learn 17 specific methods for creating innovation; these methods run the gamut from targeting user needs to relieving pain points, to providing positive surprises, to innovating around paradoxes. Each method is one that the author has used successfully. Taken together, they can help you create truly successful user experience innovations to benefit your company or organization, and to help you grow as an experienced expert and innovator in your own right. Provides 17 proven methods for innovating around user experience Helps you think beyond the product to the sum total of a customer's experience Written by an experienced practitioner holding more than 100 user-experience patents
Publisher: Apress
ISBN: 1430241500
Category : Business & Economics
Languages : en
Pages : 224
Book Description
User Experience Innovation is a book about creating novel and engaging user experiences for new products and systems. User experience is what makes devices such as Apple's iPhone and systems such as Amazon.com so successful. iPhone customers don't buy just a phone; they buy into an experience enabled by the device. Similarly, Amazon.com customers enter a world of book reviews, interesting recommendations, instant downloads to their Kindle, and one-click purchasing. Products today are focal points, and it is the experience surrounding the product that matters the most. User Experience Innovation helps you create the right sort of experience around your products in order to be successful in the marketplace. The approach in User Experience Innovation is backed by 18 years of experience from an author holding more than 100 patents relating to user experience. This is a book written by a practitioner for other practitioners. You'll learn 17 specific methods for creating innovation; these methods run the gamut from targeting user needs to relieving pain points, to providing positive surprises, to innovating around paradoxes. Each method is one that the author has used successfully. Taken together, they can help you create truly successful user experience innovations to benefit your company or organization, and to help you grow as an experienced expert and innovator in your own right. Provides 17 proven methods for innovating around user experience Helps you think beyond the product to the sum total of a customer's experience Written by an experienced practitioner holding more than 100 user-experience patents
Virtual Reality: Concepts and Technologies
Author: Philippe Fuchs
Publisher: CRC Press
ISBN: 0203802950
Category : Computers
Languages : en
Pages : 434
Book Description
A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference book and design guide to help the reader develop a VR project, it presents the read
Publisher: CRC Press
ISBN: 0203802950
Category : Computers
Languages : en
Pages : 434
Book Description
A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference book and design guide to help the reader develop a VR project, it presents the read
Model-Based Systems Engineering
Author: A. Wayne Wymore
Publisher: CRC Press
ISBN: 1351431080
Category : Technology & Engineering
Languages : en
Pages : 732
Book Description
Model-Based Systems Engineering explains the fundamental theories behind model-based systems and the considerations involved in applying theory to the design of real systems. The book begins by presenting terms used in systems engineering and introducing the discrete system and its components. The remainder of the text explains topics such as the mathematical theory of system coupling, the homomorphic relationship between systems, the concept of system mode, the mathematical structure of T3SD system requirements, and the implications of that structure for T3SD system design. Appendices include a short bibliography, detailed definitions of all examples discussed in the text, a list of all notations used, and an index. Model-Based Systems Engineering is an excellent text for engineering students, and an invaluable reference for engineers and scientists.
Publisher: CRC Press
ISBN: 1351431080
Category : Technology & Engineering
Languages : en
Pages : 732
Book Description
Model-Based Systems Engineering explains the fundamental theories behind model-based systems and the considerations involved in applying theory to the design of real systems. The book begins by presenting terms used in systems engineering and introducing the discrete system and its components. The remainder of the text explains topics such as the mathematical theory of system coupling, the homomorphic relationship between systems, the concept of system mode, the mathematical structure of T3SD system requirements, and the implications of that structure for T3SD system design. Appendices include a short bibliography, detailed definitions of all examples discussed in the text, a list of all notations used, and an index. Model-Based Systems Engineering is an excellent text for engineering students, and an invaluable reference for engineers and scientists.
A Reader in Themed and Immersive Spaces
Author: Scott A. Lukas
Publisher: Lulu.com
ISBN: 1365318141
Category : Architecture
Languages : en
Pages : 366
Book Description
"Themed spaces have, at their foundation, an overarching narrative, symbolic complex, or story that drives the overall context of their spaces. Theming, in some very unique ways, has expanded beyond previous stereotypes and oversimplifications of culture and place to now consider new and often controversial topics, themes, and storylines."--Publisher's website.
Publisher: Lulu.com
ISBN: 1365318141
Category : Architecture
Languages : en
Pages : 366
Book Description
"Themed spaces have, at their foundation, an overarching narrative, symbolic complex, or story that drives the overall context of their spaces. Theming, in some very unique ways, has expanded beyond previous stereotypes and oversimplifications of culture and place to now consider new and often controversial topics, themes, and storylines."--Publisher's website.
Intuitive Interaction
Author: Alethea Blackler
Publisher: CRC Press
ISBN: 1351682091
Category : Computers
Languages : en
Pages : 304
Book Description
This book explores recent research in intuitive interaction worldwide by a range of leading academics and practitioners in the field. It builds on past work as it ventures into new areas, such as how users perceive intuitiveness of an interface, how people experience intuitive interaction subjectively, and how we can use such understanding to design more engaging experiences. The book addresses how intuitive interaction is understood in different academic disciplines and how it has been researched in various parts of the world over the last 18 years. It covers how intuitive interaction can be applied in different contexts, like large scale urban installations, the developing world, in older populations, and in various industry applications. Features: Presents varied approaches to intuitive interaction research and application Illustrates how to understand and apply intuitive interaction to interfaces Provides a mix of academic and industry perspectives Explores a variety of contexts for application of intuitive interaction Encompasses design, IT, business, and psychological approaches
Publisher: CRC Press
ISBN: 1351682091
Category : Computers
Languages : en
Pages : 304
Book Description
This book explores recent research in intuitive interaction worldwide by a range of leading academics and practitioners in the field. It builds on past work as it ventures into new areas, such as how users perceive intuitiveness of an interface, how people experience intuitive interaction subjectively, and how we can use such understanding to design more engaging experiences. The book addresses how intuitive interaction is understood in different academic disciplines and how it has been researched in various parts of the world over the last 18 years. It covers how intuitive interaction can be applied in different contexts, like large scale urban installations, the developing world, in older populations, and in various industry applications. Features: Presents varied approaches to intuitive interaction research and application Illustrates how to understand and apply intuitive interaction to interfaces Provides a mix of academic and industry perspectives Explores a variety of contexts for application of intuitive interaction Encompasses design, IT, business, and psychological approaches
Immersed in Media
Author: Matthew Lombard
Publisher: Springer
ISBN: 3319101900
Category : Computers
Languages : en
Pages : 338
Book Description
Highlights key research currently being undertaken within the field of telepresence, providing the most detailed account of the field to date, advancing our understanding of a fundamental property of all media - the illusion of presence; the sense of “being there” inside a virtual environment, with actual or virtual others. This collection has been put together by leading international scholars from America, Europe, and Asia. Together, they describe the state-of-the-art in presence theory, research and technology design for an advanced academic audience. Immersed in Media provides research that can help designers optimize presence for users of advanced media technologies such as virtual and augmented reality, collaborative social media, robotics, and artificial intelligence and lead us to better understand human cognition, emotion and behaviour.
Publisher: Springer
ISBN: 3319101900
Category : Computers
Languages : en
Pages : 338
Book Description
Highlights key research currently being undertaken within the field of telepresence, providing the most detailed account of the field to date, advancing our understanding of a fundamental property of all media - the illusion of presence; the sense of “being there” inside a virtual environment, with actual or virtual others. This collection has been put together by leading international scholars from America, Europe, and Asia. Together, they describe the state-of-the-art in presence theory, research and technology design for an advanced academic audience. Immersed in Media provides research that can help designers optimize presence for users of advanced media technologies such as virtual and augmented reality, collaborative social media, robotics, and artificial intelligence and lead us to better understand human cognition, emotion and behaviour.
The Wealth of Networks
Author: Yochai Benkler
Publisher: Yale University Press
ISBN: 9780300125771
Category : Business & Economics
Languages : en
Pages : 532
Book Description
Describes how patterns of information, knowledge, and cultural production are changing. The author shows that the way information and knowledge are made available can either limit or enlarge the ways people create and express themselves. He describes the range of legal and policy choices that confront.
Publisher: Yale University Press
ISBN: 9780300125771
Category : Business & Economics
Languages : en
Pages : 532
Book Description
Describes how patterns of information, knowledge, and cultural production are changing. The author shows that the way information and knowledge are made available can either limit or enlarge the ways people create and express themselves. He describes the range of legal and policy choices that confront.