Author: Collins KS2
Publisher: Collins
ISBN: 9780008462833
Category : Education
Languages : en
Pages : 0
Book Description
The only official Minecraft English book for children aged 8-9! Children embark on a Minecraft adventure in each English topic, using their skills and knowledge to complete the tasks and earn rewards.
Minecraft English Ages 8-9
Author: Collins KS2
Publisher: Collins
ISBN: 9780008462833
Category : Education
Languages : en
Pages : 0
Book Description
The only official Minecraft English book for children aged 8-9! Children embark on a Minecraft adventure in each English topic, using their skills and knowledge to complete the tasks and earn rewards.
Publisher: Collins
ISBN: 9780008462833
Category : Education
Languages : en
Pages : 0
Book Description
The only official Minecraft English book for children aged 8-9! Children embark on a Minecraft adventure in each English topic, using their skills and knowledge to complete the tasks and earn rewards.
Minecraft English Ages 10-11
Author: Collins KS2
Publisher: Collins
ISBN: 9780008462857
Category : Education
Languages : en
Pages : 0
Book Description
The only official Minecraft English book for children aged 10-11! Children embark on a Minecraft adventure in each English topic, using their skills and knowledge to complete the tasks and earn rewards.
Publisher: Collins
ISBN: 9780008462857
Category : Education
Languages : en
Pages : 0
Book Description
The only official Minecraft English book for children aged 10-11! Children embark on a Minecraft adventure in each English topic, using their skills and knowledge to complete the tasks and earn rewards.
Minecraft English Ages 6-7
Author: Collins KS1
Publisher: Minecraft Education
ISBN: 9780008462819
Category :
Languages : en
Pages : 64
Book Description
The only official Minecraft English book for children aged 6-7! Children embark on a Minecraft adventure in each English topic, using their skills and knowledge to complete the tasks and earn rewards.
Publisher: Minecraft Education
ISBN: 9780008462819
Category :
Languages : en
Pages : 64
Book Description
The only official Minecraft English book for children aged 6-7! Children embark on a Minecraft adventure in each English topic, using their skills and knowledge to complete the tasks and earn rewards.
Minecraft English Ages 9-10
Author: Collins KS2
Publisher: Collins
ISBN: 9780008462840
Category : Education
Languages : en
Pages : 0
Book Description
The only official Minecraft English book for children aged 9-10! Children embark on a Minecraft adventure in each English topic, using their skills and knowledge to complete the tasks and earn rewards.
Publisher: Collins
ISBN: 9780008462840
Category : Education
Languages : en
Pages : 0
Book Description
The only official Minecraft English book for children aged 9-10! Children embark on a Minecraft adventure in each English topic, using their skills and knowledge to complete the tasks and earn rewards.
Research Anthology on Developments in Gamification and Game-Based Learning
Author: Management Association, Information Resources
Publisher: IGI Global
ISBN: 1668437112
Category : Education
Languages : en
Pages : 1971
Book Description
Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.
Publisher: IGI Global
ISBN: 1668437112
Category : Education
Languages : en
Pages : 1971
Book Description
Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.
ICTs and Innovation for Didactics of Social Sciences
Author: Delgado-Algarra, Emilio José
Publisher: IGI Global
ISBN: 1799828840
Category : Computers
Languages : en
Pages : 295
Book Description
The advancement of technology in today’s world has led to the progression of several professional fields. This includes the classroom, as teachers have begun using new technological strategies to increase student involvement and motivation. ICT innovation including virtual reality and blended learning methods has changed the scope of classroom environments across the globe; however, significant research is lacking in this area. ICTs and Innovation for Didactics of Social Sciences is a fundamental reference focused on didactics of social sciences and ICTs including issues related to innovation, resources, and strategies for teachers that can link to the transformation of social sciences teaching and learning as well as societal transformation. While highlighting topics such as blended learning, augmented reality, and virtual classrooms, this book is ideally designed for researchers, administrators, educators, practitioners, and students interested in understanding current relevant ICT resources and innovative strategies for the didactic of social sciences and didactic possibilities in relation to concrete conceptual contents, resolution of problems, planning, decision making, development of social skills, attention, and motivation promoting a necessary technological literacy.
Publisher: IGI Global
ISBN: 1799828840
Category : Computers
Languages : en
Pages : 295
Book Description
The advancement of technology in today’s world has led to the progression of several professional fields. This includes the classroom, as teachers have begun using new technological strategies to increase student involvement and motivation. ICT innovation including virtual reality and blended learning methods has changed the scope of classroom environments across the globe; however, significant research is lacking in this area. ICTs and Innovation for Didactics of Social Sciences is a fundamental reference focused on didactics of social sciences and ICTs including issues related to innovation, resources, and strategies for teachers that can link to the transformation of social sciences teaching and learning as well as societal transformation. While highlighting topics such as blended learning, augmented reality, and virtual classrooms, this book is ideally designed for researchers, administrators, educators, practitioners, and students interested in understanding current relevant ICT resources and innovative strategies for the didactic of social sciences and didactic possibilities in relation to concrete conceptual contents, resolution of problems, planning, decision making, development of social skills, attention, and motivation promoting a necessary technological literacy.
Mapping Applied Linguistics
Author: Christopher J. Hall
Publisher: Routledge
ISBN: 1351849662
Category : Education
Languages : en
Pages : 532
Book Description
Mapping Applied Linguistics: A guide for students and practitioners, second edition, provides a newly updated, wide-ranging introduction to the full scope of applied linguistics. This innovative book maps the diverse and constantly expanding range of theories, methods and issues faced by students and practitioners around the world, integrating both sociocultural and cognitive perspectives. Practically oriented and ideally suited to students new to the discipline, Mapping Applied Linguistics provides in-depth coverage of: multilingualism, language variation and Global Englishes literacy, language teaching and bilingual education discourse analysis language policy and planning lexicography and translation language pathology and forensic linguistics The new second edition features contemporary examples of global applied linguistics research and practice, and includes updated further reading and new fieldwork suggestions for each chapter. The companion website at cw.routledge.com/textbooks/hall provides a wealth of additional learning material, including activities, flashcards and links to the latest online resources. Mapping Applied Linguistics is essential reading for students studying applied linguistics, TESOL, general linguistics and language and literacy education at the advanced undergraduate or master’s degree level. It also provides a gateway for practitioners and specialists seeking to better understand the wider scope of their work.
Publisher: Routledge
ISBN: 1351849662
Category : Education
Languages : en
Pages : 532
Book Description
Mapping Applied Linguistics: A guide for students and practitioners, second edition, provides a newly updated, wide-ranging introduction to the full scope of applied linguistics. This innovative book maps the diverse and constantly expanding range of theories, methods and issues faced by students and practitioners around the world, integrating both sociocultural and cognitive perspectives. Practically oriented and ideally suited to students new to the discipline, Mapping Applied Linguistics provides in-depth coverage of: multilingualism, language variation and Global Englishes literacy, language teaching and bilingual education discourse analysis language policy and planning lexicography and translation language pathology and forensic linguistics The new second edition features contemporary examples of global applied linguistics research and practice, and includes updated further reading and new fieldwork suggestions for each chapter. The companion website at cw.routledge.com/textbooks/hall provides a wealth of additional learning material, including activities, flashcards and links to the latest online resources. Mapping Applied Linguistics is essential reading for students studying applied linguistics, TESOL, general linguistics and language and literacy education at the advanced undergraduate or master’s degree level. It also provides a gateway for practitioners and specialists seeking to better understand the wider scope of their work.
Affordances and Constraints of Mobile Phone Use in English Language Arts Classrooms
Author: Moran, Clarice M.
Publisher: IGI Global
ISBN: 1799858065
Category : Language Arts & Disciplines
Languages : en
Pages : 229
Book Description
The use of phones in the classroom is a controversial topic that receives a variety of reactions and can have political ramifications. In various school districts across different states, as well as in some countries, cell phone usage has been banned in the classroom to combat what administrators say is a distracted student population. However, research demonstrates that cell phones can have a positive effect on learning and engagement. Instead of banning cell phones, some teachers have found ways to incorporate educational apps, gaming apps, and social media into course materials. Although much research has emerged involving the integration of technology and digital literacies in English language arts (ELA) classrooms, mobile phone use as a discrete construct has not been explored widely. Affordances and Constraints of Mobile Phone Use in English Language Arts Classrooms aims to shine a light on the controversial topic of mobile phones in the English language arts classroom, focusing on comparing the opportunities that they afford students, as well as the negative effects they can have on learning. The chapters within this book examine learning outcomes, best practices, and practical applications for using mobile phones in ELA and adds to the body of literature on mobile phone use in secondary classrooms in general, standing as a unique resource on mobile phones in the language arts curriculum. While highlighting topics that include gaming applications, online learning, student engagement, and classroom management, this book is ideally designed for inservice and preservice teachers, administrators, teacher educators, practitioners, stakeholders, researchers, academicians, and students who are interested in learning more about the pluses and minuses of mobile phone use in ELA.
Publisher: IGI Global
ISBN: 1799858065
Category : Language Arts & Disciplines
Languages : en
Pages : 229
Book Description
The use of phones in the classroom is a controversial topic that receives a variety of reactions and can have political ramifications. In various school districts across different states, as well as in some countries, cell phone usage has been banned in the classroom to combat what administrators say is a distracted student population. However, research demonstrates that cell phones can have a positive effect on learning and engagement. Instead of banning cell phones, some teachers have found ways to incorporate educational apps, gaming apps, and social media into course materials. Although much research has emerged involving the integration of technology and digital literacies in English language arts (ELA) classrooms, mobile phone use as a discrete construct has not been explored widely. Affordances and Constraints of Mobile Phone Use in English Language Arts Classrooms aims to shine a light on the controversial topic of mobile phones in the English language arts classroom, focusing on comparing the opportunities that they afford students, as well as the negative effects they can have on learning. The chapters within this book examine learning outcomes, best practices, and practical applications for using mobile phones in ELA and adds to the body of literature on mobile phone use in secondary classrooms in general, standing as a unique resource on mobile phones in the language arts curriculum. While highlighting topics that include gaming applications, online learning, student engagement, and classroom management, this book is ideally designed for inservice and preservice teachers, administrators, teacher educators, practitioners, stakeholders, researchers, academicians, and students who are interested in learning more about the pluses and minuses of mobile phone use in ELA.
Nordic Childhoods in the Digital Age
Author: Kristiina Kumpulainen
Publisher: Taylor & Francis
ISBN: 100061798X
Category : Education
Languages : en
Pages : 277
Book Description
This book adds to the international research literature on contemporary Nordic childhoods in the context of fast-evolving technologies. It draws on the workshop program of the Nordic Research Network on Digital Childhoods funded by the Joint Committee for Nordic research councils in the Humanities and Social Sciences (NOS-HS) during the years 2019–2021. Bringing together researchers from Finland, Norway, Sweden, Denmark and Iceland, the book addresses pressing issues around children’s communication, learning and education in the digital age. The volume sheds light on cultural values, educational policies and conceptions of children and childhood, and child–media relationships inherent in Nordic societies. The book argues for the importance of understanding local cultures, values and communication practices that make up contemporary digital childhoods and extends current discourses on children’s screen time to bring in new insights about the nature of children’s digital engagement. This book will appeal to researchers, graduate students, educators and policy makers in the fields of childhood education, educational technology and communication. The Open Access version of this book, available at www.taylorfrancis.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license.
Publisher: Taylor & Francis
ISBN: 100061798X
Category : Education
Languages : en
Pages : 277
Book Description
This book adds to the international research literature on contemporary Nordic childhoods in the context of fast-evolving technologies. It draws on the workshop program of the Nordic Research Network on Digital Childhoods funded by the Joint Committee for Nordic research councils in the Humanities and Social Sciences (NOS-HS) during the years 2019–2021. Bringing together researchers from Finland, Norway, Sweden, Denmark and Iceland, the book addresses pressing issues around children’s communication, learning and education in the digital age. The volume sheds light on cultural values, educational policies and conceptions of children and childhood, and child–media relationships inherent in Nordic societies. The book argues for the importance of understanding local cultures, values and communication practices that make up contemporary digital childhoods and extends current discourses on children’s screen time to bring in new insights about the nature of children’s digital engagement. This book will appeal to researchers, graduate students, educators and policy makers in the fields of childhood education, educational technology and communication. The Open Access version of this book, available at www.taylorfrancis.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license.
Architecture in the Age of Mediatizing Technologies
Author: Sang Lee
Publisher: Taylor & Francis
ISBN: 1040135366
Category : Architecture
Languages : en
Pages : 317
Book Description
This book offers a novel perspective on contemporary architecture, exploring its position in mediatization, attained through technological apparatuses. It introduces the novel concepts of apparatus-centricity and mediatization of architecture, which have significant disciplinary and cultural ramifications. Highlighting key technological and theoretical developments, the book’s narrative traces the transformation of architecture from the modernist era to the present, digital age. En route, it reflects on how architecture becomes a crucial element of shifting dispositives through its confluence with technologies of aestheticization and virtualization, and by emblematizing ecological ideals. It also illuminates the reconfiguring of architectural practice through examining surprising interactions and analogies between architecture and music, whose developments in notation and codification continually change the relationship between composer and performer. The book explores how architecture is reshaped by broader theory and practice in media and ultimately serves as a cognitive agent. It underscores that architecture profoundly influences our phantasmagoric, image-driven affective world through its increasingly apparatus-centric approach to conception, design, production, and mediatization. Architecture in the Age of Mediatizing Technologies brings into focus the behavior of architecture in mediatization for researchers and advanced students in architectural design, theory, and history. As an investigation into the interdisciplinary impact of architecture in a mediatized culture at large, it also provides a valuable resource for cultural and media studies.
Publisher: Taylor & Francis
ISBN: 1040135366
Category : Architecture
Languages : en
Pages : 317
Book Description
This book offers a novel perspective on contemporary architecture, exploring its position in mediatization, attained through technological apparatuses. It introduces the novel concepts of apparatus-centricity and mediatization of architecture, which have significant disciplinary and cultural ramifications. Highlighting key technological and theoretical developments, the book’s narrative traces the transformation of architecture from the modernist era to the present, digital age. En route, it reflects on how architecture becomes a crucial element of shifting dispositives through its confluence with technologies of aestheticization and virtualization, and by emblematizing ecological ideals. It also illuminates the reconfiguring of architectural practice through examining surprising interactions and analogies between architecture and music, whose developments in notation and codification continually change the relationship between composer and performer. The book explores how architecture is reshaped by broader theory and practice in media and ultimately serves as a cognitive agent. It underscores that architecture profoundly influences our phantasmagoric, image-driven affective world through its increasingly apparatus-centric approach to conception, design, production, and mediatization. Architecture in the Age of Mediatizing Technologies brings into focus the behavior of architecture in mediatization for researchers and advanced students in architectural design, theory, and history. As an investigation into the interdisciplinary impact of architecture in a mediatized culture at large, it also provides a valuable resource for cultural and media studies.