Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Introduces designers to the Maya environment and shows them how to move objects and keep scenes organized.
Maya 2013 Essential Training: 1 Interface and Organization
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Introduces designers to the Maya environment and shows them how to move objects and keep scenes organized.
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Introduces designers to the Maya environment and shows them how to move objects and keep scenes organized.
Maya 2013 Essential Training: 1 Interface and Organization
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
The Maya Essentials with George Maestri is a staggered introduction to Maya, designed in installments that can be completed within two hours. This first course in the series introduces designers to the Maya environment and shows them how to move objects and keep scenes organized. Discover how to navigate within your projects; configure viewports; select, move, rotate, and scale objects; and create layers and groups.
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
The Maya Essentials with George Maestri is a staggered introduction to Maya, designed in installments that can be completed within two hours. This first course in the series introduces designers to the Maya environment and shows them how to move objects and keep scenes organized. Discover how to navigate within your projects; configure viewports; select, move, rotate, and scale objects; and create layers and groups.
Maya 2013 Essential Training: 6 Lights and Rendering
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Covers the basics of rendering and lighting tools in Maya.
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Covers the basics of rendering and lighting tools in Maya.
Maya Essentials 1: Interface and Organization
Autodesk Maya 2013 Essentials
Author: Paul Naas
Publisher: John Wiley & Sons
ISBN: 1118239687
Category : Computers
Languages : en
Pages : 479
Book Description
Recommnded text for those preparing for the Maya Associate exam Maya, the industry-leading 3D animation and effects software used in movies, games, cartoons, and commercials, is challenging to learn. This full-color guide features approachable, hands-on exercises and additional task-based tutorials that allow new users to quickly become productive with the program and familiar with its workflow in a professional environment. You'll learn the basics of modeling, texturing, animating, and lighting; explore different parts of the production pipeline; and practice on some real-world projects. Maya is the 3D animation and effects software used in the film, game, and advertising industries; it's a complex program and this book gives beginners essential training in Maya basics This book is an Autodesk Official Training Guide, recommended for students planning to take the Maya Associate exam Provides task-based tutorials and hands-on exercises to get you up to speed and introduce you to production workflows Teaches the basics of modeling, texturing, animating, and lighting Helps you create simple animations, model with polygons, and add detail with blend shapes and surfaces Starting and ending files for the exercises and additional learning tutorials are available online Autodesk Maya Essentials provides beginners with a solid foundation in Maya 3D software.
Publisher: John Wiley & Sons
ISBN: 1118239687
Category : Computers
Languages : en
Pages : 479
Book Description
Recommnded text for those preparing for the Maya Associate exam Maya, the industry-leading 3D animation and effects software used in movies, games, cartoons, and commercials, is challenging to learn. This full-color guide features approachable, hands-on exercises and additional task-based tutorials that allow new users to quickly become productive with the program and familiar with its workflow in a professional environment. You'll learn the basics of modeling, texturing, animating, and lighting; explore different parts of the production pipeline; and practice on some real-world projects. Maya is the 3D animation and effects software used in the film, game, and advertising industries; it's a complex program and this book gives beginners essential training in Maya basics This book is an Autodesk Official Training Guide, recommended for students planning to take the Maya Associate exam Provides task-based tutorials and hands-on exercises to get you up to speed and introduce you to production workflows Teaches the basics of modeling, texturing, animating, and lighting Helps you create simple animations, model with polygons, and add detail with blend shapes and surfaces Starting and ending files for the exercises and additional learning tutorials are available online Autodesk Maya Essentials provides beginners with a solid foundation in Maya 3D software.
Autodesk Maya 2013 Essentials
Maya 2013 Essential Training: 4 Creating Textures and Materials
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Introduces the basics of creating Maya materials, the skins on 3D objects that lend them color, transparency, and texture.
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Introduces the basics of creating Maya materials, the skins on 3D objects that lend them color, transparency, and texture.
Maya 2013 Essential Training: 6 Lights and Rendering
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
This installment of Maya Essentials covers the basics of rendering and lighting tools in Autodesk Maya. Author George Maestri goes over the standard renderers and lighting types, and then goes into features such as render layers and advanced lighting. In particular, the course shows how to manipulate lights, add depth of field, and create bokeh effects and reflections-giving your scene just the atmosphere and drama you want.
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
This installment of Maya Essentials covers the basics of rendering and lighting tools in Autodesk Maya. Author George Maestri goes over the standard renderers and lighting types, and then goes into features such as render layers and advanced lighting. In particular, the course shows how to manipulate lights, add depth of field, and create bokeh effects and reflections-giving your scene just the atmosphere and drama you want.
Maya 2013 Essential Training: 5 Animation Tools
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Animation Tools is a focused course that covers the basics of animating in Autodesk Maya, including setting keyframes, working with animation editors, and automating animation with constraints and simple rigs. Author George Maestri also shows how to create motion trails and ghost objects and construct animation cycles, an alternative way to loop your animation with the Graph Editor and Curves.
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Animation Tools is a focused course that covers the basics of animating in Autodesk Maya, including setting keyframes, working with animation editors, and automating animation with constraints and simple rigs. Author George Maestri also shows how to create motion trails and ghost objects and construct animation cycles, an alternative way to loop your animation with the Graph Editor and Curves.
Maya 2013 Essential Training: 2 Polygonal Modeling Techniques
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Delves into the theory behind popular polygonal modeling techniques in Maya, then walks through the basic process of creating objects, modifying them, and working with subdivision surfaces.
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Delves into the theory behind popular polygonal modeling techniques in Maya, then walks through the basic process of creating objects, modifying them, and working with subdivision surfaces.