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Making Comics

Making Comics PDF Author: Scott McCloud
Publisher: William Morrow Paperbacks
ISBN: 9780060780944
Category : Art
Languages : en
Pages : 264

Book Description
Presents instructions for aspiring cartoonists on the art form's key techniques, sharing concise and accessible guidelines on such principles as capturing the human condition through words and images in a minimalist style.

Making Comics

Making Comics PDF Author: Scott McCloud
Publisher: William Morrow Paperbacks
ISBN: 9780060780944
Category : Art
Languages : en
Pages : 264

Book Description
Presents instructions for aspiring cartoonists on the art form's key techniques, sharing concise and accessible guidelines on such principles as capturing the human condition through words and images in a minimalist style.

Making Comics: A Practical Guide

Making Comics: A Practical Guide PDF Author: Dave Gibbons
Publisher: Chartwell Books
ISBN: 9780785837374
Category : Comics & Graphic Novels
Languages : en
Pages : 0

Book Description
In Eisner Award–nominated Making Comics, Dave Gibbons offers a class in creating comic books. Learn scriptwriting, page layouts, lettering, and more from the incredible artist behind Watchmen! This “How It's Done” book reveals insider hints, tips, and tricks from one of the world’s greatest comic creators, all in his own words. The artist behind juggernauts like Watchmen and The Green Lantern, Dave Gibbons, is here to teach you scriptwriting, page layouts, lettering, cover designs, and more, with scans of original artwork and rarely seen workings to illustrate his personal creative processes. Making Comics covers both Gibbons' hand-drawn and digital design techniques in depth. An early adopter of computer design in comic creation, all his lettering is digital, and he even has his own “hand-lettered” font. This is your chance to gain insight to Gibbons' digital work, from his computer coloring and 3-D modelling with Angus McKie on Give Me Liberty, to his work on The Originals using digital grey tones. You’ll learn how he layers text for editing, creates effects such as flares and neon glows, and prepares artwork for print and online. Making Comics is everything you need to know to get started creating great comic books.

The Art of Comic Book Writing

The Art of Comic Book Writing PDF Author: Mark Kneece
Publisher: Watson-Guptill
ISBN: 1607747510
Category : Art
Languages : en
Pages : 194

Book Description
A practical guide for beginner and advanced comic book writers that outlines the steps needed to successfully craft a story for sequential art. With this latest book in the SCAD Creative Essentials series from the esteemed Savannah College of Art and Design, comics writer and instructor Mark Kneece gives aspiring comic book writers the essential tools they need to write scripts for sequential art with confidence and success. He provides a practical set of guidelines favored by many comic book publishers and uses a unique trial and error approach to show would-be scribes the potential pitfalls they might encounter when seeking a career in comics writing. Supported by examples of scripting from SCAD's students, faculty, and alumni,The Art of Comic Book Writing strips away the mysteries of this popular artform and provides real-world advice and easy-to-follow examples for those looking to write for the comics medium.

Drawing Comics Lab

Drawing Comics Lab PDF Author: Robyn Chapman
Publisher:
ISBN: 1592538126
Category : Art
Languages : en
Pages : 136

Book Description
Do you dream of becoming a comic artist? Drawing Comics Lab covers all of the basic steps necessary to produce a comic, from the first doodle to the finished publication. This easy-to-follow book is designed for the beginning or aspiring cartoonist; both children and adults will find the techniques to be engaging and highly accessible. Featured artists include: - James Sturm - Tom Hart - Jessica Abel - Matt Madden - Eddie Campbell - And many others Start your comic adventures today with Drawing Comics Lab!

Making Comics

Making Comics PDF Author: Lynda Barry
Publisher: Drawn and Quarterly
ISBN: 9781770463691
Category : Comics & Graphic Novels
Languages : en
Pages : 200

Book Description
The idiosyncratic curriculum from the Professor of Interdisciplinary Creativity will teach you how to draw and write your story Hello students, meet Professor Skeletor. Be on time, don’t miss class, and turn off your phones. No time for introductions, we start drawing right away. The goal is more rock, less talk, and we communicate only through images. For more than five years the cartoonist Lynda Barry has been an associate professor in the University of Wisconsin–Madison art department and at the Wisconsin Institute for Discovery, teaching students from all majors, both graduate and undergraduate, how to make comics, how to be creative, how to not think. There is no academic lecture in this classroom. Doodling is enthusiastically encouraged. Making Comics is the follow-up to Barry's bestselling Syllabus, and this time she shares all her comics-making exercises. In a new hand-drawn syllabus detailing her creative curriculum, Barry has students drawing themselves as monsters and superheroes, convincing students who think they can’t draw that they can, and, most important, encouraging them to understand that a daily journal can be anything so long as it is hand drawn. Barry teaches all students and believes everyone and anyone can be creative. At the core of Making Comics is her certainty that creativity is vital to processing the world around us.

Come Again

Come Again PDF Author: Nate Powell
Publisher: IDW Publishing
ISBN: 1684064856
Category : Comics & Graphic Novels
Languages : en
Pages : 280

Book Description
As the sun sets on the 1970s, the spirit of the Love Generation still lingers among the aging hippies of one "intentional community" high in the Ozarks. But what's missing? Under impossibly close scrutiny, two families wrestle with long-repressed secrets... while deep within those Arkansas hills, something monstrous stirs, ready to feast on village whispers. National Book Award-winner Nate Powell returns with a haunting tale of intimacy, guilt, and collective amnesia.

Make Comics Like the Pros

Make Comics Like the Pros PDF Author: Greg Pak
Publisher: Watson-Guptill
ISBN: 0385344511
Category : Art
Languages : en
Pages : 125

Book Description
A step-by-step guide to all aspects of comic book creation--from conceptualization to early drafts to marketing and promotion--written by two of the industry's most seasoned and successful pros. Discover the Secrets of Your Favorite Comic Book Creators Do you want to break into the comics industry? There are many creative roles available—writer, penciller, inker, colorist, letterer, editor, and more. Each creator serves a vital function in the production of sequential art at companies such as DC, Marvel, Image, and Valiant. In Make Comics Like the Pros, veteran comics creators Greg Pak and Fred Van Lente team up with a who’s who of the modern comic book scene to lead you step-by-step through the development of a comic. With these two fan-favorite writers as your guides, you’ll learn everything from script formatting to the importance of artistic collaboration to the best strategies for promoting and selling your own sequential art masterpiece. Pak and Van Lente even put their lessons into practice inside the pages of the book—pairing with Eisner Award–winning cartoonist Colleen Coover (Bandette) to produce the swashbuckling, adventure comic Swordmaids, and giving you front row seats to their creative process. Make Comics Like the Pros provides all the answers you’ve been seeking to take your comic book–making dreams all the way to professional-level reality.

Let's Make Comics!

Let's Make Comics! PDF Author: Jess Smart Smiley
Publisher: Watson-Guptill
ISBN: 0399580727
Category : Juvenile Nonfiction
Languages : en
Pages : 98

Book Description
A light-hearted interactive guide to comics and cartoon-making that uses an activity book format and creatively stimulating prompts to teach the fundamentals of cartooning in a fun and easy-to-follow fashion. From a working cartoonist and comic book making instructor, this all-ages activity book uses humorous and informative one-page comics and exercise prompts to guide young readers (and readers who are young at heart) through easy-to-master lessons on the skills needed to make comics. The activities cover a range of essential comics-making tasks from creating expressions for characters to filling in blank panels to creating original characters and placing them in adventures of their own. Each exercise can stand on its own or work together with others in the book to stimulate creativity via the comics medium. In the end, readers who complete the activities inside the book itself will have created several comics of their own, and will have generated many ideas for more sequential art creations. Praise for Let’s Make Comics! “At once playful and complex, this book is a perfect introduction to cartooning, as well as a lovely (and lovingly crafted) tribute to the comics form and a timely reminder that artmaking can be fun.”—Roman Muradov, creator of Vanishing Act and On Doing Nothing “Let’s Make Comics is a book I wish I had when I was 9, but 29 works too! It’s so fun and brilliant and packed with oodles of awesome activities. Great book for learning to make comics or for a seasoned cartoonist to find some new inspiration.”—Ben Clanton, creator of the Narwhal and Jelly books “It’s fantastic! This book will make you a better writer and a better artist and show you how to think like a comic star.”—Charise Harper, creator of the Fashion Kitty and Crafty Cat books “Warning! This book will make you make comics, and it will be fun!”—Greg Pizzoli, creator of The Watermelon Seed, Number One Sam, and The Book Hog “If only we'd had this book! Our comics would be much better.”—Elizabeth Pich and Jonathan Kunz, creators of War and Peas

The Insider's Guide To Creating Comics And Graphic Novels

The Insider's Guide To Creating Comics And Graphic Novels PDF Author: Andy Schmidt
Publisher: IMPACT
ISBN: 9781600610226
Category : Art
Languages : en
Pages : 0

Book Description
From the creative minds behind your favorite modern-day comics ... In this unprecedented, behind-the-scenes guide, former Marvel editor and current IDW senior editor Andy Schmidt and his superstar industry friends give you the inside track on creating engaging, professional-looking comic books. Written for upcoming creative stars and comic book enthusiasts, The Insider's Guide to Comics and Graphic Novels covers the entire creative process from beginning to end, from fine-tuning a script to the nuances of camera angles, costume design and lettering. You'll learn not only how to emulate a camera pan, hit 'em with a splash page and shift into slow motion, but also WHEN and WHY to dip into that bag of graphic tricks for maximum impact. The real-world guide to creating great comics! Profiles and insights from John Romita, Jr., Neal Adams, Gene Ha, David Finch and John Byrne Professional advice from top talents in the business, including writers Brian Michael Bendis, Geoff Johns and Tom DeFalco; inkers Klaus Janson, Karl Kesel and Mike Perkins; colorist Chris Sotomayor; and letterer Chris Eliopoulos Expert instruction on every element of the creative process - writing, drawing, inking, coloring, page layout and scene design - and how they all work together

How Comics Work

How Comics Work PDF Author: Dave Gibbons
Publisher:
ISBN: 9782888933410
Category : Comic books, strips, etc
Languages : en
Pages : 192

Book Description
"There's a million books on how comics are put together, but none from the master storyteller behind the greatest graphic novel of all time. This is Orson Welles giving you a movie tutorial. If you're serious about this business this should be sitting on your desk." Mark Millar, writer/co-creator of Kingsman: The Secret Service, Kick-Ass, Wanted, Civil War "Essential reading." Garth Ennis, co-creator of Preacher, The Boys, Crossed, Hitman and writer of Hellblazer and The Punisher "I would have to say this is the comic book equivalent to Charles Darwin's Origin of Species." Forbidden Planet International A masterclass taught by Britain's first Comics Laureate , Dave Gibbons, this is the most authoritative guide on how comics are made today. Packed full of rare and unpublished material from Gibbons' archive it reveals insider tips on how comics such as 2000 AD and Watchmen were made. Written in collaboration with award-winning writer and editor Tim Pilcher, this unique guide takes you through each stage of the comic's creation process, from scriptwriting, to moving through character and superhero design, to lettering and colouring and finally on to covers and logo design. Throughout this insightful course are real-life examples of Gibbons' art, revealing how he solved actual problems with practical solutions, and unique behind-the-scenes insights into the creative process. Learn the stages of layout and page planning through the initial designs of Give Me Liberty; discover Gibbons handy tips for lettering using never-before-seen examples from The Originals; and find out the secrets of successful writing with sample scripts from The World's Finest and The Secret Service.