Author: Rebecca Rouse
Publisher: Springer
ISBN: 3030040283
Category : Computers
Languages : en
Pages : 673
Book Description
This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. The 20 revised full papers and 16 short papers presented together with 17 posters, 11 demos, and 4 workshops were carefully reviewed and selected from 56, respectively 29, submissions. The papers are organized in the following topical sections: the future of the discipline; theory and analysis; practices and games; virtual reality; theater and performance; generative and assistive tools and techniques; development and analysis of authoring tools; and impact in culture and society.
Interactive Storytelling
Author: Rebecca Rouse
Publisher: Springer
ISBN: 3030040283
Category : Computers
Languages : en
Pages : 673
Book Description
This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. The 20 revised full papers and 16 short papers presented together with 17 posters, 11 demos, and 4 workshops were carefully reviewed and selected from 56, respectively 29, submissions. The papers are organized in the following topical sections: the future of the discipline; theory and analysis; practices and games; virtual reality; theater and performance; generative and assistive tools and techniques; development and analysis of authoring tools; and impact in culture and society.
Publisher: Springer
ISBN: 3030040283
Category : Computers
Languages : en
Pages : 673
Book Description
This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. The 20 revised full papers and 16 short papers presented together with 17 posters, 11 demos, and 4 workshops were carefully reviewed and selected from 56, respectively 29, submissions. The papers are organized in the following topical sections: the future of the discipline; theory and analysis; practices and games; virtual reality; theater and performance; generative and assistive tools and techniques; development and analysis of authoring tools; and impact in culture and society.
Interactive Digital Narrative
Author: Hartmut Koenitz
Publisher: Routledge
ISBN: 1317668677
Category : Computers
Languages : en
Pages : 427
Book Description
The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.
Publisher: Routledge
ISBN: 1317668677
Category : Computers
Languages : en
Pages : 427
Book Description
The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.
Saiko and Lavender
Author: Diana X. Sprinkle
Publisher:
ISBN: 9780970791054
Category :
Languages : en
Pages : 0
Book Description
Laveder the Purple Cat girl is the owner of a small magic potion shop with problems...many problems. Aside from her store being overrun by poisonous, pygmy elephants, the occasional alien abduction and the devil, a giant magic store chain has decided to move in next door and crush her hopes of ever making a sale. Not to mention that her only employee and faster than the speed of light bunny, Saiko, has the attention span of a chickpea and a disturbing affection for Lavender's enchanted car. Now Lavender must think fast before an over-zealous ex-superhero health inspector shuts her down for good. Will Lavender meet the inspector's demands on time? Where are the poisonous vermin coming from? Will Saiko's love for cars go too far? This publisher is a new client to Diamond Book Distributors!
Publisher:
ISBN: 9780970791054
Category :
Languages : en
Pages : 0
Book Description
Laveder the Purple Cat girl is the owner of a small magic potion shop with problems...many problems. Aside from her store being overrun by poisonous, pygmy elephants, the occasional alien abduction and the devil, a giant magic store chain has decided to move in next door and crush her hopes of ever making a sale. Not to mention that her only employee and faster than the speed of light bunny, Saiko, has the attention span of a chickpea and a disturbing affection for Lavender's enchanted car. Now Lavender must think fast before an over-zealous ex-superhero health inspector shuts her down for good. Will Lavender meet the inspector's demands on time? Where are the poisonous vermin coming from? Will Saiko's love for cars go too far? This publisher is a new client to Diamond Book Distributors!
The World of Zines
Author: Mike Gunderloy
Publisher: Penguin Mass Market
ISBN:
Category : Business & Economics
Languages : en
Pages : 196
Book Description
Such modern technology as desktop publishing allows people with diverse passions to share their views through small magazines--or "zines". This handy guide to "zines" includes a 400-entry directory, a history of zine publishing, and more. The ultimate creative resource for both readers and publishers alike.
Publisher: Penguin Mass Market
ISBN:
Category : Business & Economics
Languages : en
Pages : 196
Book Description
Such modern technology as desktop publishing allows people with diverse passions to share their views through small magazines--or "zines". This handy guide to "zines" includes a 400-entry directory, a history of zine publishing, and more. The ultimate creative resource for both readers and publishers alike.
Simple Cooking
Author: John Thorne
Publisher: Macmillan
ISBN: 0865475040
Category : Cooking
Languages : en
Pages : 326
Book Description
John Thorne's classic first collection is filled with straightforward eating, home cooking, vigorous opinions, and the gracefully intelligent writing that makes him a cult favorite of people who like to think about food. "Incisive, hilarious and occasionally nostalgic, this volume will delight many readers, reminding them why they enjoy the pleasures of food and cooking."--Publishers Weekly
Publisher: Macmillan
ISBN: 0865475040
Category : Cooking
Languages : en
Pages : 326
Book Description
John Thorne's classic first collection is filled with straightforward eating, home cooking, vigorous opinions, and the gracefully intelligent writing that makes him a cult favorite of people who like to think about food. "Incisive, hilarious and occasionally nostalgic, this volume will delight many readers, reminding them why they enjoy the pleasures of food and cooking."--Publishers Weekly
Classroom Deathmatch
Author: Jake Richmond
Publisher:
ISBN: 9781482765304
Category : Games
Languages : en
Pages : 72
Book Description
Kidnapped by the government and transported to a mysterious battleground, 50 high school students are forced to fight to the death in a brutal televised contest called Classroom Deathmatch!From the creators of Panty Explosion comes the Indie RPG Award winning role playing game inspired by the controversial novel Battle Royale . A game of trust, friendship, murder and betrayal.Welcome to Classroom Deathmatch
Publisher:
ISBN: 9781482765304
Category : Games
Languages : en
Pages : 72
Book Description
Kidnapped by the government and transported to a mysterious battleground, 50 high school students are forced to fight to the death in a brutal televised contest called Classroom Deathmatch!From the creators of Panty Explosion comes the Indie RPG Award winning role playing game inspired by the controversial novel Battle Royale . A game of trust, friendship, murder and betrayal.Welcome to Classroom Deathmatch
Perspective Made Easy
Author: Ernest R. Norling
Publisher: Courier Corporation
ISBN: 0486130002
Category : Art
Languages : en
Pages : 223
Book Description
Perspective is easy; yet, surprisingly few artists know the simple rules that make it so. Remedy that situation with this simple, step-by-step book, the first devoted entirely to the topic. 256 illustrations.
Publisher: Courier Corporation
ISBN: 0486130002
Category : Art
Languages : en
Pages : 223
Book Description
Perspective is easy; yet, surprisingly few artists know the simple rules that make it so. Remedy that situation with this simple, step-by-step book, the first devoted entirely to the topic. 256 illustrations.
The Skillful Huntsman
Author: Khang Le
Publisher:
ISBN: 9780972667685
Category : Art
Languages : en
Pages : 160
Book Description
Documents the creative process of concept design by 3 students from the Art Center College of Design under the guidance of their instructor, Scott Robinson. The concept design includes a host of intriguing places and people, inspired by the Brothers Grimm's tale "The skillfull huntsman". Discussion of ideas and techniques used to create this stunning collection of artwork between Robertson and his students reveal insights on the behind-the-scenes action of concept design.
Publisher:
ISBN: 9780972667685
Category : Art
Languages : en
Pages : 160
Book Description
Documents the creative process of concept design by 3 students from the Art Center College of Design under the guidance of their instructor, Scott Robinson. The concept design includes a host of intriguing places and people, inspired by the Brothers Grimm's tale "The skillfull huntsman". Discussion of ideas and techniques used to create this stunning collection of artwork between Robertson and his students reveal insights on the behind-the-scenes action of concept design.
The Routledge Companion to Video Game Studies
Author: Mark J.P. Wolf
Publisher: Taylor & Francis
ISBN: 1000886026
Category : Games & Activities
Languages : en
Pages : 832
Book Description
A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies. Expertly compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches for analyzing video games, new perspectives on video games both as an art form and cultural phenomenon, explorations of the technical and creative dimensions of video games, and accounts of the political, social, and cultural dynamics of video games. Brand new to this second edition are chapters examining topics such as preservation; augmented, mixed, and virtual reality; eSports; disability; diversity; and identity, as well as a new section that specifically examines the industrial aspects of video games including digital distribution, game labor, triple-A games, indie games, and globalization. Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading. A comprehensive overview of the present state of video game studies that will undoubtedly prove invaluable to students, scholars, and game designers alike.
Publisher: Taylor & Francis
ISBN: 1000886026
Category : Games & Activities
Languages : en
Pages : 832
Book Description
A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies. Expertly compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches for analyzing video games, new perspectives on video games both as an art form and cultural phenomenon, explorations of the technical and creative dimensions of video games, and accounts of the political, social, and cultural dynamics of video games. Brand new to this second edition are chapters examining topics such as preservation; augmented, mixed, and virtual reality; eSports; disability; diversity; and identity, as well as a new section that specifically examines the industrial aspects of video games including digital distribution, game labor, triple-A games, indie games, and globalization. Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading. A comprehensive overview of the present state of video game studies that will undoubtedly prove invaluable to students, scholars, and game designers alike.
Adam & Andy
Author: James Asal
Publisher: Bookazine Company
ISBN: 9780974442006
Category : Humor
Languages : en
Pages : 60
Book Description
Trade paperback collection of comic strip "Adam & Andy" is now available in Signed Limited Edition. Contact: [email protected] or visit http://www.adamandandy.com. Regular publication in a number of weekly and bi-weekly newspapers around the US and Europe make this a title to watch.
Publisher: Bookazine Company
ISBN: 9780974442006
Category : Humor
Languages : en
Pages : 60
Book Description
Trade paperback collection of comic strip "Adam & Andy" is now available in Signed Limited Edition. Contact: [email protected] or visit http://www.adamandandy.com. Regular publication in a number of weekly and bi-weekly newspapers around the US and Europe make this a title to watch.