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Les avatars jouables des mondes numériques : Théories, terrains et témoignages de pratiques interactives

Les avatars jouables des mondes numériques : Théories, terrains et témoignages de pratiques interactives PDF Author: AMATO Etienne Armand
Publisher: Lavoisier
ISBN: 2746282917
Category : Avatars (Virtual reality)
Languages : en
Pages : 346

Book Description
Ces créatures d’images polymorphes que sont les avatars jouables nous font exister dans les mondes numériques des jeux vidéo, et même dans certains sites Web communautaires ou ludiques. Parce qu’elles nous y métamorphosent, elles apparaissent emblématiques des pratiques interactives les plus sophistiquées et troublantes. Toutefois, leurs propriétés et effets, espérés ou redoutés, restent encore à éclairer, ainsi que toutes ces interactions à distance réalisées par avatars interposés, au cœur des simulations audiovisuelles informatiques contemporaines. Ancré en sciences de l’information et de la communication, ce premier ouvrage collectif francophone sur le thème conceptualise l’avatar. Aussi, il bénéficie des apports conjugués de différentes disciplines (philosophie des techniques, psychologie, psychanalyse, sémiologie, ethnologie, sociologie, sciences de la gestion, arts). Par cette pluralité et grâce à de constants allers-retours entre théories et terrains, descriptions et analyses, hypothèses et témoignages, peuvent être articulées toutes les dimensions en jeu : technologiques, physiologiques, interpersonnelles, identitaires, intimes et/ou culturelles.

Les avatars jouables des mondes numériques : Théories, terrains et témoignages de pratiques interactives

Les avatars jouables des mondes numériques : Théories, terrains et témoignages de pratiques interactives PDF Author: AMATO Etienne Armand
Publisher: Lavoisier
ISBN: 2746282917
Category : Avatars (Virtual reality)
Languages : en
Pages : 346

Book Description
Ces créatures d’images polymorphes que sont les avatars jouables nous font exister dans les mondes numériques des jeux vidéo, et même dans certains sites Web communautaires ou ludiques. Parce qu’elles nous y métamorphosent, elles apparaissent emblématiques des pratiques interactives les plus sophistiquées et troublantes. Toutefois, leurs propriétés et effets, espérés ou redoutés, restent encore à éclairer, ainsi que toutes ces interactions à distance réalisées par avatars interposés, au cœur des simulations audiovisuelles informatiques contemporaines. Ancré en sciences de l’information et de la communication, ce premier ouvrage collectif francophone sur le thème conceptualise l’avatar. Aussi, il bénéficie des apports conjugués de différentes disciplines (philosophie des techniques, psychologie, psychanalyse, sémiologie, ethnologie, sociologie, sciences de la gestion, arts). Par cette pluralité et grâce à de constants allers-retours entre théories et terrains, descriptions et analyses, hypothèses et témoignages, peuvent être articulées toutes les dimensions en jeu : technologiques, physiologiques, interpersonnelles, identitaires, intimes et/ou culturelles.

Reading »Black Mirror«

Reading »Black Mirror« PDF Author: German A. Duarte
Publisher: transcript Verlag
ISBN: 3839452325
Category : Social Science
Languages : en
Pages : 335

Book Description
Very few contemporary television programs provoke spirited responses quite like the dystopian series Black Mirror. This provocative program, infamous for its myriad apocalyptic portrayals of humankind's relationship with an array of electronic and digital technologies, has proven quite adept at offering insightful commentary on a number of issues contemporary society is facing. This timely collection draws on innovative and interdisciplinary theoretical frameworks to provide unique perspectives about how confrontations with such issues should be considered and understood through the contemporary post-media condition that drives technology use.

Shifting Interfaces

Shifting Interfaces PDF Author: Hava Aldouby
Publisher: Leuven University Press
ISBN: 946270225X
Category : Art
Languages : en
Pages : 333

Book Description
Early 21st century media arts are addressing the anxieties of an age shadowed by ubiquitous surveillance, big-data profiling, and globalised translocations of people. Altogether, they tap the overwhelming changes in our lived experience of self, body, and intersubjective relations. Shifting Interfaces addresses current exciting exchanges between art, science, and emerging technologies, highlighting a range of concerns that currently prevail in the field of media arts. This book provides an up-to-date perspective on the field, with a considerable representation of art-based research gaining salience in media art studies. The collection attends to art projects interrogating the destabilisation of identity and the breaching of individual privacy, the rekindled interest in phenomenology and in the neurocognitive workings of empathy, and the routes of interconnectivity beyond the human in the age of the Internet of Things. Offering a diversity of perspectives, ranging from purely theoretical to art-based research, and from aesthetics to social and cultural critique, this volume will be of great value for readers interested in contemporary art, art-science-technology interfaces, visual culture, and cultural studies.

Wireless Sensor Networks

Wireless Sensor Networks PDF Author: Ian F. Akyildiz
Publisher: John Wiley & Sons
ISBN: 0470515198
Category : Technology & Engineering
Languages : en
Pages : 520

Book Description
This book presents an in-depth study on the recent advances in Wireless Sensor Networks (WSNs). The authors describe the existing WSN applications and discuss the research efforts being undertaken in this field. Theoretical analysis and factors influencing protocol design are also highlighted. The authors explore state-of-the-art protocols for WSN protocol stack in transport, routing, data link, and physical layers. Moreover, the synchronization and localization problems in WSNs are investigated along with existing solutions. Furthermore, cross-layer solutions are described. Finally, developing areas of WSNs including sensor-actor networks, multimedia sensor networks, and WSN applications in underwater and underground environments are explored. The book is written in an accessible, textbook style, and includes problems and solutions to assist learning. Key Features: The ultimate guide to recent advances and research into WSNs Discusses the most important problems and issues that arise when programming and designing WSN systems Shows why the unique features of WSNs – self-organization, cooperation, correlation -- will enable new applications that will provide the end user with intelligence and a better understanding of the environment Provides an overview of the existing evaluation approaches for WSNs including physical testbeds and software simulation environments Includes examples and learning exercises with a solutions manual; supplemented by an accompanying website containing PPT-slides. Wireless Sensor Networks is an essential textbook for advanced students on courses in wireless communications, networking and computer science. It will also be of interest to researchers, system and chip designers, network planners, technical mangers and other professionals in these fields.

Parallel Tracks

Parallel Tracks PDF Author: Lynne Kirby
Publisher: Duke University Press
ISBN: 9780822318392
Category : Performing Arts
Languages : en
Pages : 358

Book Description
In wide-ranging and provocative analyses of dozens of silent films - icons of film history like The General and The Great Train Robbery as well as many that are rarely discussed - Kirby examines how trains and rail travel embodied concepts of spectatorship and mobility grounded in imperialism and the social, sexual, and racial divisions of modern Western culture.

What Is Cinema?

What Is Cinema? PDF Author: André Bazin
Publisher: Univ of California Press
ISBN: 9780520242272
Category : Performing Arts
Languages : en
Pages : 212

Book Description
These two volumes have been classics of film studies for as long as they've been available and are considered the gold standard in the field of film criticism.

The Origins of Comics

The Origins of Comics PDF Author: Thierry Smolderen
Publisher: Univ. Press of Mississippi
ISBN: 1617039098
Category : Literary Criticism
Languages : en
Pages : 175

Book Description
In The Origins of Comics: From William Hogarth to Winsor McCay, Thierry Smolderen presents a cultural landscape whose narrative differs in many ways from those presented by other historians of the comic strip. Rather than beginning his inquiry with the popularly accepted "sequential art" definition of the comic strip, Smolderen instead wishes to engage with the historical dimensions that inform that definition. His goal is to understand the processes that led to the twentieth-century comic strip, the highly recognizable species of picture stories that he sees crystallizing around 1900 in the United States. Featuring close readings of the picture stories, caricatures, and humoristic illustrations of William Hogarth, Rodolphe Töpffer, Gustave Doré, and their many contemporaries, Smolderen establishes how these artists were immersed in a very old visual culture in which images—satirical images in particular—were deciphered in a way that was often described as hieroglyphical. Across eight chapters, he acutely points out how the effect of the printing press and the mass advent of audiovisual technologies (photography, audio recording, and cinema) at the end of the nineteenth century led to a new twentieth-century visual culture. In tracing this evolution, Smolderen distinguishes himself from other comics historians by following a methodology that explains the present state of the form of comics on the basis of its history, rather than presenting the history of the form on the basis of its present state. This study remaps the history of this influential art form.

The Machinima Reader

The Machinima Reader PDF Author: Henry Lowood
Publisher: MIT Press
ISBN: 0262294923
Category : Games & Activities
Languages : en
Pages : 356

Book Description
The first critical overview of an emerging field, with contributions from both scholars and artist-practitioners. Over the last decade, machinima—the use of computer game engines to create movies—has emerged as a vibrant area in digital culture. Machinima as a filmmaking tool grew from the bottom up, driven by enthusiasts who taught themselves to deploy technologies from computer games to create animated films quickly and cheaply. The Machinima Reader is the first critical overview of this rapidly developing field. The contributors include both academics and artist-practitioners. They explore machinima from multiple perspectives, ranging from technical aspects of machinima, from real-time production to machinima as a performative and cinematic medium, while paying close attention to the legal, cultural, and pedagogical contexts for machinima. The Machinima Reader extends critical debates originating within the machinima community to a wider audience and provides a foundation for scholarly work from a variety of disciplines. This is the first book to chart the emergence of machinima as a game-based cultural production that spans technologies and media, forming new communities of practice on its way to a history, an aesthetic, and a market.

PLACE-Hampi

PLACE-Hampi PDF Author: Sarah Kenderdine
Publisher:
ISBN: 9783868281248
Category : Architecture, Vijayanagara
Languages : en
Pages : 240

Book Description
Hampi, the ancient Hindu Kingdom of Vijayanagara, is a spectacular UNESCO world heritage site in Southern India. This lavishly illustrated book celebrates its unique landscape and monuments in the context of a ground breaking interactive art installation PLACE-Hampi, which elevates this vibrant contemporary pilgrimage centre into an embodied theatre of participation. The highly original feature of PLACE-Hampi is its interactive projection system, invented by Jeffrey Shaw in 1995, and which for the first time is now using stereoscopic 3D projection.

Architecture Competitions and the Production of Culture, Quality and Knowledge

Architecture Competitions and the Production of Culture, Quality and Knowledge PDF Author: Jean-Pierre Chupin
Publisher: Potential Architecture Books
ISBN: 0992131707
Category : Architecture
Languages : en
Pages : 406

Book Description
[Winner of the 2016 Bronze medal in Architecture, Independent Publisher Book Awards] This book comprises a series of 22 case studies by renowned experts and new scholars in the field of architecture competition research. In 2015, it constitutes the most comprehensive survey of the dynamics behind the definition, organization, judging, archiving and publishing of architectural, landscape and urban design competitions in the world. These richly documented contributions revolve around a few questions that can be summarized in a two-fold critical interrogation: How can design competitions - these historical democratic devices, both praised and dreaded by designers - be considered laboratories for the production of environmental design quality, and, ultimately, for the renewing of culture and knowledge? Includes 340 illustrations, bibliographical references and index of over 200 cited competitions. Keywords: Architecture / International competitions / Architectural judgment / Design thinking / Digital archiving (databases) / Architectural publications / Architectural experimentation / Landscape architecture / Urban studies