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So, You Want to Be a Coder?

So, You Want to Be a Coder? PDF Author: Jane (J. M.) Bedell
Publisher: Simon and Schuster
ISBN: 1481460633
Category : Juvenile Nonfiction
Languages : en
Pages : 256

Book Description
Love coding? Make your passion your profession with this comprehensive guide that reveals a whole host of careers working with code. Behind the screen of your phone, tablet, computer, or game console lies a secret language that allows it all to work. Computer code has become as integral to our daily lives as reading and writing, even if you didn’t know it! Now it’s time to plug in and start creating the same technology you’re using every day. Covering everything from navigating the maze of computer languages to writing code for games to cyber security and artificial intelligence, So, You Want to Be a Coder? debugs the secrets behind a career in the diverse and state-of-the-art industry. In addition to tips and interviews from industry professionals, So, You Want to Be a Coder? includes inspiring stories from kids who are working with code right now, plus activities, a glossary, and helpful resources to put you on the path to a fun and rewarding career with computer code today!

So, You Want to Be a Coder?

So, You Want to Be a Coder? PDF Author: Jane (J. M.) Bedell
Publisher: Simon and Schuster
ISBN: 1481460633
Category : Juvenile Nonfiction
Languages : en
Pages : 256

Book Description
Love coding? Make your passion your profession with this comprehensive guide that reveals a whole host of careers working with code. Behind the screen of your phone, tablet, computer, or game console lies a secret language that allows it all to work. Computer code has become as integral to our daily lives as reading and writing, even if you didn’t know it! Now it’s time to plug in and start creating the same technology you’re using every day. Covering everything from navigating the maze of computer languages to writing code for games to cyber security and artificial intelligence, So, You Want to Be a Coder? debugs the secrets behind a career in the diverse and state-of-the-art industry. In addition to tips and interviews from industry professionals, So, You Want to Be a Coder? includes inspiring stories from kids who are working with code right now, plus activities, a glossary, and helpful resources to put you on the path to a fun and rewarding career with computer code today!

Data Science with .NET and Polyglot Notebooks

Data Science with .NET and Polyglot Notebooks PDF Author: Matt Eland
Publisher: Packt Publishing Ltd
ISBN: 1835882978
Category : Computers
Languages : en
Pages : 404

Book Description
ProgExpand your skillset by learning how to perform data science, machine learning, and generative AI experiments in .NET Interactive notebooks using a variety of languages, including C#, F#, SQL, and PowerShell Key Features Learn Conduct a full range of data science experiments with clear explanations from start to finish Learn key concepts in data analytics, machine learning, and AI and apply them to solve real-world problems Access all of the code online as a notebook and interactive GitHub Codespace Purchase of the print or Kindle book includes a free PDF eBook Book Description As the fields of data science, machine learning, and artificial intelligence rapidly evolve, .NET developers are eager to leverage their expertise to dive into these exciting domains but are often unsure of how to do so. Data Science in .NET with Polyglot Notebooks is the practical guide you need to seamlessly bring your .NET skills into the world of analytics and AI. With Microsoft’s .NET platform now robustly supporting machine learning and AI tasks, the introduction of tools such as .NET Interactive kernels and Polyglot Notebooks has opened up a world of possibilities for .NET developers. This book empowers you to harness the full potential of these cutting-edge technologies, guiding you through hands-on experiments that illustrate key concepts and principles. Through a series of interactive notebooks, you’ll not only master technical processes but also discover how to integrate these new skills into your current role or pivot to exciting opportunities in the data science field. By the end of the book, you’ll have acquired the necessary knowledge and confidence to apply cutting-edge data science techniques and deliver impactful solutions within the .NET ecosystem. What you will learn Load, analyze, and transform data using DataFrames, data visualization, and descriptive statistics Train machine learning models with ML.NET for classification and regression tasks Customize ML.NET model training pipelines with AutoML, transforms, and model trainers Apply best practices for deploying models and monitoring their performance Connect to generative AI models using Polyglot Notebooks Chain together complex AI tasks with AI orchestration, RAG, and Semantic Kernel Create interactive online documentation with Mermaid charts and GitHub Codespaces Who this book is for This book is for experienced C# or F# developers who want to transition into data science and machine learning while leveraging their .NET expertise. It’s ideal for those looking to learn ML.NET and Semantic kernel and extend their .NET skills to data science, machine learning, and Generative AI Workflows.rammer’s guide to data science using ML.NET, OpenAI, and Semantic Kernel

Giggle Labs: Science Jokes to Make You Laugh Out Loud!

Giggle Labs: Science Jokes to Make You Laugh Out Loud! PDF Author: Olivia Ray
Publisher: Fadi Publishing
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 37

Book Description
Unlock the Fun Side of Science! Are you ready to explore the hilarious world of science? “Giggle Labs: Science Jokes to Make You Laugh Out Loud!” is your ultimate guide to discovering how fun science can be. Whether you’re a curious kid eager to learn more about the universe or a parent looking for a fun way to introduce complex concepts to young minds, this book has something for everyone! Inside “Giggle Labs,” you will discover: Atom Antics: Dive into the tiny world of chemistry with side-splitting jokes about atoms and molecules. Learn why electrons might be the life of the party! Out-of-This-World Space Giggles: Travel through space with jokes that are literally out of this world and pick up cool facts about planets and stars along the way. Dinosaur Roars and More: Roar with laughter with our prehistoric puns and discover fascinating tidbits about your favorite dinosaurs and their ancient world. Creature Features: Chuckle along with our furry and feathered friends and uncover bizarre animal behaviors that will amaze you. Wacky Weather Wonders: From sunny puns to stormy riddles, understand the whys behind the skies with jokes that explain weather phenomena. Electric Laughs: Get charged up with electrifying puns about electricity and magnetism and see how they power our daily lives. Physics Funnies: Gravity, motion, and forces get a comedic twist, making their complex concepts stick through laughter. Computer Coding Chuckles: Decode the humor in technology as you laugh through our collection of coding and digital tech jokes. Eco Jokes: Giggle your way to greener choices with jokes about recycling, plants, and Earth-friendly practices. Plus, a special section just for you: Create Your Own Science Joke: We challenge you to invent your own jokes! This book isn’t just about reading—it’s about creating, sharing, and sparking joy with others. Why wait? Dive into “Giggle Labs” now and see how much fun learning about science can be. Your adventure through the laugh-filled side of science is just a page away. Perfect for kids ages 8-12! Grab your copy today and start sharing the laughter!

Java Programming for the Absolute Beginner

Java Programming for the Absolute Beginner PDF Author: John P. Flynt
Publisher: Premier Press
ISBN: 9781598632750
Category : Computers
Languages : en
Pages : 0

Book Description
Java Programming for the Absolute Beginner provides you with an introduction to Java that allows you to learn the fundamentals of object-oriented programming while becoming acquainted with many of the core features of Java. This book starts with the assumption that you have not previously written a computer program. It then walks you through the creation of a variety of games and applications. After you have your footing with the basics, you learn to develop your own systems of classes, and by the end of the book, you are working with many of Java's Graphical User Interface (GUI) features and developing a desktop Windows application. This book provides a solid introduction for anyone desiring a relaxed, fully guided tour of the fundamentals of Java, programming, and the objectoriented approach to application development.

Making Java Groovy

Making Java Groovy PDF Author: Kenneth Kousen
Publisher: Simon and Schuster
ISBN: 1638352267
Category : Computers
Languages : en
Pages : 520

Book Description
Summary Making Java Groovy is a practical handbook for developers who want to blend Groovy into their day-to-day work with Java. It starts by introducing the key differences between Java and Groovy—and how you can use them to your advantage. Then, it guides you step-by-step through realistic development challenges, from web applications to web services to desktop applications, and shows how Groovy makes them easier to put into production. About this Book You don't need the full force of Java when you're writing a build script, a simple system utility, or a lightweight web app—but that's where Groovy shines brightest. This elegant JVM-based dynamic language extends and simplifies Java so you can concentrate on the task at hand instead of managing minute details and unnecessary complexity. Making Java Groov is a practical guide for developers who want to benefit from Groovy in their work with Java. It starts by introducing the key differences between Java and Groovy and how to use them to your advantage. Then, you'll focus on the situations you face every day, like consuming and creating RESTful web services, working with databases, and using the Spring framework. You'll also explore the great Groovy tools for build processes, testing, and deployment and learn how to write Groovy-based domain-specific languages that simplify Java development. Written for developers familiar with Java. No Groovy experience required. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. What's Inside Easier Java Closures, builders, and metaprogramming Gradle for builds, Spock for testing Groovy frameworks like Grails and Griffon About the Author Ken Kousen is an independent consultant and trainer specializing in Spring, Hibernate, Groovy, and Grails. Table of Contents PART 1: UP TO SPEED WITH GROOVY Why add Groovy to Java? Groovy by example Code-level integration Using Groovy features in Java PART 2: GROOVY TOOLS Build processes Testing Groovy and Java projects PART 3: GROOVY IN THE REAL WORLD The Spring framework Database access RESTful web services Building and testing web applications

Design Patterns in Ruby (Adobe Reader)

Design Patterns in Ruby (Adobe Reader) PDF Author: Russ Olsen
Publisher: Pearson Education
ISBN: 0132702509
Category : Computers
Languages : en
Pages : 559

Book Description
Praise for Design Patterns in Ruby "Design Patterns in Ruby documents smart ways to resolve many problems that Ruby developers commonly encounter. Russ Olsen has done a great job of selecting classic patterns and augmenting these with newer patterns that have special relevance for Ruby. He clearly explains each idea, making a wealth of experience available to Ruby developers for their own daily work." —Steve Metsker, Managing Consultant with Dominion Digital, Inc. "This book provides a great demonstration of the key 'Gang of Four' design patterns without resorting to overly technical explanations. Written in a precise, yet almost informal style, this book covers enough ground that even those without prior exposure to design patterns will soon feel confident applying them using Ruby. Olsen has done a great job to make a book about a classically 'dry' subject into such an engaging and even occasionally humorous read." —Peter Cooper "This book renewed my interest in understanding patterns after a decade of good intentions. Russ picked the most useful patterns for Ruby and introduced them in a straightforward and logical manner, going beyond the GoF's patterns. This book has improved my use of Ruby, and encouraged me to blow off the dust covering the GoF book." —Mike Stok "Design Patterns in Ruby is a great way for programmers from statically typed objectoriented languages to learn how design patterns appear in a more dynamic, flexible language like Ruby." —Rob Sanheim, Ruby Ninja, Relevance Most design pattern books are based on C++ and Java. But Ruby is different—and the language's unique qualities make design patterns easier to implement and use. In this book, Russ Olsen demonstrates how to combine Ruby's power and elegance with patterns, and write more sophisticated, effective software with far fewer lines of code. After reviewing the history, concepts, and goals of design patterns, Olsen offers a quick tour of the Ruby language—enough to allow any experienced software developer to immediately utilize patterns with Ruby. The book especially calls attention to Ruby features that simplify the use of patterns, including dynamic typing, code closures, and "mixins" for easier code reuse. Fourteen of the classic "Gang of Four" patterns are considered from the Ruby point of view, explaining what problems each pattern solves, discussing whether traditional implementations make sense in the Ruby environment, and introducing Ruby-specific improvements. You'll discover opportunities to implement patterns in just one or two lines of code, instead of the endlessly repeated boilerplate that conventional languages often require. Design Patterns in Ruby also identifies innovative new patterns that have emerged from the Ruby community. These include ways to create custom objects with metaprogramming, as well as the ambitious Rails-based "Convention Over Configuration" pattern, designed to help integrate entire applications and frameworks. Engaging, practical, and accessible, Design Patterns in Ruby will help you build better software while making your Ruby programming experience more rewarding.

Beautiful Code

Beautiful Code PDF Author: Greg Wilson
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554672
Category : Computers
Languages : en
Pages : 621

Book Description
How do the experts solve difficult problems in software development? In this unique and insightful book, leading computer scientists offer case studies that reveal how they found unusual, carefully designed solutions to high-profile projects. You will be able to look over the shoulder of major coding and design experts to see problems through their eyes. This is not simply another design patterns book, or another software engineering treatise on the right and wrong way to do things. The authors think aloud as they work through their project's architecture, the tradeoffs made in its construction, and when it was important to break rules. This book contains 33 chapters contributed by Brian Kernighan, KarlFogel, Jon Bentley, Tim Bray, Elliotte Rusty Harold, Michael Feathers,Alberto Savoia, Charles Petzold, Douglas Crockford, Henry S. Warren,Jr., Ashish Gulhati, Lincoln Stein, Jim Kent, Jack Dongarra and PiotrLuszczek, Adam Kolawa, Greg Kroah-Hartman, Diomidis Spinellis, AndrewKuchling, Travis E. Oliphant, Ronald Mak, Rogerio Atem de Carvalho andRafael Monnerat, Bryan Cantrill, Jeff Dean and Sanjay Ghemawat, SimonPeyton Jones, Kent Dybvig, William Otte and Douglas C. Schmidt, AndrewPatzer, Andreas Zeller, Yukihiro Matsumoto, Arun Mehta, TV Raman,Laura Wingerd and Christopher Seiwald, and Brian Hayes. Beautiful Code is an opportunity for master coders to tell their story. All author royalties will be donated to Amnesty International.

Core Java 2

Core Java 2 PDF Author: Cay S. Horstmann
Publisher: Prentice Hall PTR
ISBN: 9780130471772
Category : Computers
Languages : en
Pages : 756

Book Description
Java 2.0 makes major improvements in areas that are critical to sophisticated developers. This book includes expert guidance on the basics of Java 2 multithreading, networking, database connectivity, remote objects, JavaBeans, and security.

Programming Interviews Exposed

Programming Interviews Exposed PDF Author: John Mongan
Publisher: John Wiley & Sons
ISBN: 1118169387
Category : Computers
Languages : en
Pages : 303

Book Description
The pressure is on during the interview process but with the right preparation, you can walk away with your dream job. This classic book uncovers what interviews are really like at America's top software and computer companies and provides you with the tools to succeed in any situation. The authors take you step-by-step through new problems and complex brainteasers they were asked during recent technical interviews. 50 interview scenarios are presented along with in-depth analysis of the possible solutions. The problem-solving process is clearly illustrated so you'll be able to easily apply what you've learned during crunch time. You'll also find expert tips on what questions to ask, how to approach a problem, and how to recover if you become stuck. All of this will help you ace the interview and get the job you want. What you will learn from this book Tips for effectively completing the job application Ways to prepare for the entire programming interview process How to find the kind of programming job that fits you best Strategies for choosing a solution and what your approach says about you How to improve your interviewing skills so that you can respond to any question or situation Techniques for solving knowledge-based problems, logic puzzles, and programming problems Who this book is for This book is for programmers and developers applying for jobs in the software industry or in IT departments of major corporations. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

The Well-Grounded Java Developer, Second Edition

The Well-Grounded Java Developer, Second Edition PDF Author: Benjamin Evans
Publisher: Simon and Schuster
ISBN: 1638355282
Category : Computers
Languages : en
Pages : 1146

Book Description
Understanding Java from the JVM up gives you a solid foundation to grow your expertise and take on advanced techniques for performance, concurrency, containerization, and more. In The Well-Grounded Java Developer, Second Edition you will learn: The new Java module system and why you should use it Bytecode for the JVM, including operations and classloading Performance tuning the JVM Working with Java’s built-in concurrency and expanded options Programming in Kotlin and Clojure on the JVM Maximizing the benefits from your build/CI tooling with Maven and Gradle Running the JVM in containers Planning for future JVM releases The Well-Grounded Java Developer, Second Edition introduces both the modern innovations and timeless fundamentals you need to know to become a Java master. Authors Ben Evans, Martijn Verburg, and Jason Clark distill their decades of experience as Java Champions, veteran developers, and key contributors to the Java ecosystem into this clear and practical guide. You’ll discover how Java works under the hood and learn design secrets from Java’s long history. Each concept is illustrated with hands-on examples, including a fully modularized application/library and creating your own multithreaded application. Foreword by Heinz Kabutz. About the technology Java is the beating heart of enterprise software engineering. Developers who really know Java can expect easy job hunting and interesting work. Written by experts with years of boots-on-the-ground experience, this book upgrades your Java skills. It dives into powerful features like modules and concurrency models and even reveals some of Java’s deep secrets. About the book With The Well-Grounded Java Developer, Second Edition you will go beyond feature descriptions and learn how Java operates at the bytecode level. Master high-value techniques for concurrency and performance optimization, along with must-know practices for build, test, and deployment. You’ll even look at alternate JVM languages like Kotlin and Clojure. Digest this book and stand out from the pack. What's inside The new Java module system Performance tuning the JVM Maximizing CI/CD with Maven and Gradle Running the JVM in containers Planning for future JVM releases About the reader For intermediate Java developers. About the author Benjamin J. Evans is a senior principal engineer at Red Hat. Martijn Verburg is the principal SWE manager for Microsoft’s Java Engineering Group. Both Benjamin and Martijn are Java Champions. Jason Clark is a principal engineer and architect at New Relic. Table of Contents PART 1 - FROM 8 TO 11 AND BEYOND! 1 Introducing modern Java 2 Java modules 3 Java 17 PART 2 - UNDER THE HOOD 4 Class files and bytecode 5 Java concurrency fundamentals 6 JDK concurrency libraries 7 Understanding Java performance PART 3 - NON-JAVA LANGUAGES ON THE JVM 8 Alternative JVM languages 9 Kotlin 10 Clojure: A different view of programming PART 4 - BUILD AND DEPLOYMENT 11 Building with Gradle and Maven 12 Running Java in containers 13 Testing fundamentals 14 Testing beyond JUnit PART 5 - JAVA FRONTIERS 15 Advanced functional programming 16 Advanced concurrent programming 17 Modern internals 18 Future Java