Author: John Sharp
Publisher: MIT Press
ISBN: 026203963X
Category : Design
Languages : en
Pages : 315
Book Description
How to confront, embrace, and learn from the unavoidable failures of creative practice; with case studies that range from winemaking to animation. Failure is an inevitable part of any creative practice. As game designers, John Sharp and Colleen Macklin have grappled with crises of creativity, false starts, and bad outcomes. Their tool for coping with the many varieties of failure: iteration, the cyclical process of conceptualizing, prototyping, testing, and evaluating. Sharp and Macklin have found that failure—often hidden, covered up, a source of embarrassment—is the secret ingredient of iterative creative process. In Iterate, they explain how to fail better. After laying out the four components of creative practice—intention, outcome, process, and evaluation—Sharp and Macklin describe iterative methods from a wide variety of fields. They show, for example, how Radiolab cohosts Jad Abumrad and Robert Krulwich experiment with radio as a storytelling medium; how professional skateboarder Amelia Bródka develops skateboarding tricks through trial and error; and how artistic polymath Miranda July explores human frailty through a variety of media and techniques. Whimsical illustrations tell parallel stories of iteration, as hard-working cartoon figures bake cupcakes, experiment with levitating office chairs, and think outside the box in toothbrush design (“let's add propellers!”). All, in their various ways, use iteration to transform failure into creative outcomes. With Iterate, Sharp and Macklin offer useful lessons for anyone interested in the creative process. Case Studies: Allison Tauziet, winemaker; Matthew Maloney, animator; Jad Abumrad and Robert Krulwich, Radiolab cohosts; Wylie Dufresne, chef; Nathalie Pozzi, architect, and Eric Zimmerman, game designer; Andy Milne, jazz musician; Amelia Bródka, skateboarder; Baratunde Thurston, comedian; Cas Holman, toy designer; Miranda July, writer and filmmaker
Iterate
Author: John Sharp
Publisher: MIT Press
ISBN: 026203963X
Category : Design
Languages : en
Pages : 315
Book Description
How to confront, embrace, and learn from the unavoidable failures of creative practice; with case studies that range from winemaking to animation. Failure is an inevitable part of any creative practice. As game designers, John Sharp and Colleen Macklin have grappled with crises of creativity, false starts, and bad outcomes. Their tool for coping with the many varieties of failure: iteration, the cyclical process of conceptualizing, prototyping, testing, and evaluating. Sharp and Macklin have found that failure—often hidden, covered up, a source of embarrassment—is the secret ingredient of iterative creative process. In Iterate, they explain how to fail better. After laying out the four components of creative practice—intention, outcome, process, and evaluation—Sharp and Macklin describe iterative methods from a wide variety of fields. They show, for example, how Radiolab cohosts Jad Abumrad and Robert Krulwich experiment with radio as a storytelling medium; how professional skateboarder Amelia Bródka develops skateboarding tricks through trial and error; and how artistic polymath Miranda July explores human frailty through a variety of media and techniques. Whimsical illustrations tell parallel stories of iteration, as hard-working cartoon figures bake cupcakes, experiment with levitating office chairs, and think outside the box in toothbrush design (“let's add propellers!”). All, in their various ways, use iteration to transform failure into creative outcomes. With Iterate, Sharp and Macklin offer useful lessons for anyone interested in the creative process. Case Studies: Allison Tauziet, winemaker; Matthew Maloney, animator; Jad Abumrad and Robert Krulwich, Radiolab cohosts; Wylie Dufresne, chef; Nathalie Pozzi, architect, and Eric Zimmerman, game designer; Andy Milne, jazz musician; Amelia Bródka, skateboarder; Baratunde Thurston, comedian; Cas Holman, toy designer; Miranda July, writer and filmmaker
Publisher: MIT Press
ISBN: 026203963X
Category : Design
Languages : en
Pages : 315
Book Description
How to confront, embrace, and learn from the unavoidable failures of creative practice; with case studies that range from winemaking to animation. Failure is an inevitable part of any creative practice. As game designers, John Sharp and Colleen Macklin have grappled with crises of creativity, false starts, and bad outcomes. Their tool for coping with the many varieties of failure: iteration, the cyclical process of conceptualizing, prototyping, testing, and evaluating. Sharp and Macklin have found that failure—often hidden, covered up, a source of embarrassment—is the secret ingredient of iterative creative process. In Iterate, they explain how to fail better. After laying out the four components of creative practice—intention, outcome, process, and evaluation—Sharp and Macklin describe iterative methods from a wide variety of fields. They show, for example, how Radiolab cohosts Jad Abumrad and Robert Krulwich experiment with radio as a storytelling medium; how professional skateboarder Amelia Bródka develops skateboarding tricks through trial and error; and how artistic polymath Miranda July explores human frailty through a variety of media and techniques. Whimsical illustrations tell parallel stories of iteration, as hard-working cartoon figures bake cupcakes, experiment with levitating office chairs, and think outside the box in toothbrush design (“let's add propellers!”). All, in their various ways, use iteration to transform failure into creative outcomes. With Iterate, Sharp and Macklin offer useful lessons for anyone interested in the creative process. Case Studies: Allison Tauziet, winemaker; Matthew Maloney, animator; Jad Abumrad and Robert Krulwich, Radiolab cohosts; Wylie Dufresne, chef; Nathalie Pozzi, architect, and Eric Zimmerman, game designer; Andy Milne, jazz musician; Amelia Bródka, skateboarder; Baratunde Thurston, comedian; Cas Holman, toy designer; Miranda July, writer and filmmaker
Iterate
Author: Ed Muzio
Publisher: Greenleaf Book Group
ISBN: 0999191322
Category : Business & Economics
Languages : en
Pages : 270
Book Description
Iterative Management Is Nimble Management This book is a guide to the iterative organization, the only kind of organization that can learn and adapt fast enough to keep up in today’s world. For anyone running a team of managers, or advising someone who does, it describes the fundamental behaviors that create iteration, explains how to implement them, and includes videos and online assessment to get the process started. Iterate defines what management really is and helps readers create a fast, flexible, focused management team that does it well. Ed Muzio, award-winning author, CEO, and “one of the planet’s clearest thinkers on management practice,” provides a research-based blueprint for a management team that will take the next best step for the organization in any situation. This book enables senior leadership, front line and middle management, and human resource executives to equip their teams with both knowledge and practical skills so that they not only understand their own purpose but also perform that purpose well amidst ever-changing conditions. Iterate will help readers create measurable business results on any management team, of any size, in any industry where complex work and frequent change are the norm.
Publisher: Greenleaf Book Group
ISBN: 0999191322
Category : Business & Economics
Languages : en
Pages : 270
Book Description
Iterative Management Is Nimble Management This book is a guide to the iterative organization, the only kind of organization that can learn and adapt fast enough to keep up in today’s world. For anyone running a team of managers, or advising someone who does, it describes the fundamental behaviors that create iteration, explains how to implement them, and includes videos and online assessment to get the process started. Iterate defines what management really is and helps readers create a fast, flexible, focused management team that does it well. Ed Muzio, award-winning author, CEO, and “one of the planet’s clearest thinkers on management practice,” provides a research-based blueprint for a management team that will take the next best step for the organization in any situation. This book enables senior leadership, front line and middle management, and human resource executives to equip their teams with both knowledge and practical skills so that they not only understand their own purpose but also perform that purpose well amidst ever-changing conditions. Iterate will help readers create measurable business results on any management team, of any size, in any industry where complex work and frequent change are the norm.
Iterate Or Die
Author: Eric Berridge
Publisher: AuthorHouse
ISBN: 1438912234
Category : Agile software development
Languages : en
Pages : 190
Book Description
Publisher: AuthorHouse
ISBN: 1438912234
Category : Agile software development
Languages : en
Pages : 190
Book Description
SAFe 4.5 Reference Guide
Author: Dean Leffingwell
Publisher: Addison-Wesley Professional
ISBN: 0134892909
Category : Computers
Languages : en
Pages : 1111
Book Description
The Must-have Reference Guide for SAFe® Professionals “There are a lot of methods of scale out there, but the Scaled Agile Framework is the one lighting up the world.” –Steve Elliot, Founder/CEO AgileCraft “Since beginning our Lean-Agile journey with SAFe, Vantiv has focused its strategic efforts and its execution. We have improved the predictability of product delivery while maintaining high quality, and have become even more responsive to customers–resulting in higher customer satisfaction. And just as important, employee engagement went up over the past year.” –Dave Kent, Enterprise Agile Coach, Vantiv Fully updated to include the new innovations in SAFe 4.5, the SAFe® 4.5 Reference Guide is ideal for anyone serious about learning and implementing the world’s leading framework for enterprise agility. Inside, you’ll find complete coverage of the scaledagileframework.com knowledge base, the website that thousands of the world’s largest brands turn to for building better software and systems. SAFe was developed from real-world field experience and provides proven success patterns for implementing Lean-Agile software and systems development at enterprise scale. This book provides comprehensive guidance for work at the enterprise Portfolio, Large Solution, Program, and Team levels, including the various roles, activities, and artifacts that constitute the Framework. Education & Training Key to Success The practice of SAFe is spreading rapidly throughout the world. The majority of Fortune 100 companies have certified SAFe professionals and consultants, as do an increasing percentage of the Global 2000. Case study results–visit scaledagileframework.com/case-studies–typically include: 30 — 75% faster time-to-market 25 — 75% increase in productivity 20 — 50% improvements in quality 10 — 50% increased employee engagement Successful implementations may vary in context but share a common attribute: a workforce well trained and educated in SAFe practices. This book–along with authorized training and certification–will help you understand how to maximize the value of your role within a SAFe organization. The result is greater alignment and visibility, improved performance throughout the enterprise, and ultimately better outcomes for the business.
Publisher: Addison-Wesley Professional
ISBN: 0134892909
Category : Computers
Languages : en
Pages : 1111
Book Description
The Must-have Reference Guide for SAFe® Professionals “There are a lot of methods of scale out there, but the Scaled Agile Framework is the one lighting up the world.” –Steve Elliot, Founder/CEO AgileCraft “Since beginning our Lean-Agile journey with SAFe, Vantiv has focused its strategic efforts and its execution. We have improved the predictability of product delivery while maintaining high quality, and have become even more responsive to customers–resulting in higher customer satisfaction. And just as important, employee engagement went up over the past year.” –Dave Kent, Enterprise Agile Coach, Vantiv Fully updated to include the new innovations in SAFe 4.5, the SAFe® 4.5 Reference Guide is ideal for anyone serious about learning and implementing the world’s leading framework for enterprise agility. Inside, you’ll find complete coverage of the scaledagileframework.com knowledge base, the website that thousands of the world’s largest brands turn to for building better software and systems. SAFe was developed from real-world field experience and provides proven success patterns for implementing Lean-Agile software and systems development at enterprise scale. This book provides comprehensive guidance for work at the enterprise Portfolio, Large Solution, Program, and Team levels, including the various roles, activities, and artifacts that constitute the Framework. Education & Training Key to Success The practice of SAFe is spreading rapidly throughout the world. The majority of Fortune 100 companies have certified SAFe professionals and consultants, as do an increasing percentage of the Global 2000. Case study results–visit scaledagileframework.com/case-studies–typically include: 30 — 75% faster time-to-market 25 — 75% increase in productivity 20 — 50% improvements in quality 10 — 50% increased employee engagement Successful implementations may vary in context but share a common attribute: a workforce well trained and educated in SAFe practices. This book–along with authorized training and certification–will help you understand how to maximize the value of your role within a SAFe organization. The result is greater alignment and visibility, improved performance throughout the enterprise, and ultimately better outcomes for the business.
Iteration Theory and its Functional Equations
Author: Roman Liedl
Publisher: Springer
ISBN: 3540397493
Category : Mathematics
Languages : en
Pages : 238
Book Description
Publisher: Springer
ISBN: 3540397493
Category : Mathematics
Languages : en
Pages : 238
Book Description
Structures of Computing
Author: Egon Börger
Publisher: Springer Nature
ISBN: 3031543580
Category : Computer science
Languages : en
Pages : 286
Book Description
Structures of Computing explains the behavioral meaning of fundamental concepts of computing from a practical viewpoint and in generic terms, unrestricted by specific computing devices or programming languages. To compute is understood as processing structures by a set of cooperating agents each of which executes an algorithm assigned to it and interacts with the other agents. Part I of the book defines the conceptual constituents of interactive processes: (i) data, i.e. structured objects with associated properties, relations and functions the algorithmic processes operate upon, (ii) basic operations that affect the data in single execution steps, and (iii) control mechanisms that determine the combination of single steps in multi-agent computations where the interaction happens via communication or other forms of data sharing. Part II analyses these constituents concerning (i) methods to achieve process correctness (inspection, experimental validation, reasoning), (ii) principal computational paradigms (architectures, programming styles, communication structures, control patterns from sequential and reflective to concurrent, mixed synchronous/asynchronous and data flow control), and (iii) complexity (power and limits of computing structures). The book is mainly addressed to students and professionals who want to understand the conceptual foundation of computing. It does not assume any specific programming experience but only a basic understanding of what are mechanically executable processes and their descriptions. Any unnecessary formalism is thus avoided, and definitions are formulated as much as possible in natural language, using common mathematical notation only where needed to prevent ambiguities. Numerous examples and exercises serve as comprehension checkpoints.
Publisher: Springer Nature
ISBN: 3031543580
Category : Computer science
Languages : en
Pages : 286
Book Description
Structures of Computing explains the behavioral meaning of fundamental concepts of computing from a practical viewpoint and in generic terms, unrestricted by specific computing devices or programming languages. To compute is understood as processing structures by a set of cooperating agents each of which executes an algorithm assigned to it and interacts with the other agents. Part I of the book defines the conceptual constituents of interactive processes: (i) data, i.e. structured objects with associated properties, relations and functions the algorithmic processes operate upon, (ii) basic operations that affect the data in single execution steps, and (iii) control mechanisms that determine the combination of single steps in multi-agent computations where the interaction happens via communication or other forms of data sharing. Part II analyses these constituents concerning (i) methods to achieve process correctness (inspection, experimental validation, reasoning), (ii) principal computational paradigms (architectures, programming styles, communication structures, control patterns from sequential and reflective to concurrent, mixed synchronous/asynchronous and data flow control), and (iii) complexity (power and limits of computing structures). The book is mainly addressed to students and professionals who want to understand the conceptual foundation of computing. It does not assume any specific programming experience but only a basic understanding of what are mechanically executable processes and their descriptions. Any unnecessary formalism is thus avoided, and definitions are formulated as much as possible in natural language, using common mathematical notation only where needed to prevent ambiguities. Numerous examples and exercises serve as comprehension checkpoints.
Core JSTL
Author: David M. Geary
Publisher: Prentice Hall Professional
ISBN: 9780131001534
Category : Computers
Languages : en
Pages : 268
Book Description
InCore JSTL, leading Java platform expert David Geary presents the definitive guide to JSTL. Through practical examples and extensive sample code, Geary demonstrates how JSTL simplifies, streamlines, and standardizes a wide range of common Web development tasks. Coverage includes using JSTL tags for accessing JavaBeans components and collections, iteration, importing URLs, database access, working with XML, internationalization and localization; using the brand new JSTL expression language; and extending JSTL with custom tags.
Publisher: Prentice Hall Professional
ISBN: 9780131001534
Category : Computers
Languages : en
Pages : 268
Book Description
InCore JSTL, leading Java platform expert David Geary presents the definitive guide to JSTL. Through practical examples and extensive sample code, Geary demonstrates how JSTL simplifies, streamlines, and standardizes a wide range of common Web development tasks. Coverage includes using JSTL tags for accessing JavaBeans components and collections, iteration, importing URLs, database access, working with XML, internationalization and localization; using the brand new JSTL expression language; and extending JSTL with custom tags.
Research on Terrorism
Author: Andrew Silke
Publisher: Psychology Press
ISBN: 9780714653112
Category : History
Languages : en
Pages : 272
Book Description
Bidragydere: Bruce Hoffman; Andrew Silke; John Horgan; Gavin Cameron; Leonard Weinberg; William Eubank; Avishag Gordon; Walter Enders; Todd Sandler; Louise Richardson; Frederick Schulze; Gaetano Joe Ilardi
Publisher: Psychology Press
ISBN: 9780714653112
Category : History
Languages : en
Pages : 272
Book Description
Bidragydere: Bruce Hoffman; Andrew Silke; John Horgan; Gavin Cameron; Leonard Weinberg; William Eubank; Avishag Gordon; Walter Enders; Todd Sandler; Louise Richardson; Frederick Schulze; Gaetano Joe Ilardi
Data structures based on linear relations
Author: Xingni Zhou
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110593181
Category : Computers
Languages : en
Pages : 268
Book Description
The systematic description starts with basic theory and applications of different kinds of data structures, including storage structures and models. It also explores on data processing methods such as sorting, index and search technologies. Due to its numerous exercises the book is a helpful reference for graduate students, lecturers.
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110593181
Category : Computers
Languages : en
Pages : 268
Book Description
The systematic description starts with basic theory and applications of different kinds of data structures, including storage structures and models. It also explores on data processing methods such as sorting, index and search technologies. Due to its numerous exercises the book is a helpful reference for graduate students, lecturers.
A Common-Sense Guide to Data Structures and Algorithms in Python, Volume 1
Author: Jay Wengrow
Publisher: Pragmatic Bookshelf
ISBN:
Category : Computers
Languages : en
Pages : 716
Book Description
p>If you thought data structures and algorithms were all just theory, you're missing out on what they can do for your Python code. Learn to use Big O notation to make your code run faster by orders of magnitude. Choose from data structures such as hash tables, trees, and graphs to increase your code's efficiency exponentially. With simple language and clear diagrams, this book makes this complex topic accessible, no matter your background. Every chapter features practice exercises to give you the hands-on information you need to master data structures and algorithms for your day-to-day work. Algorithms and data structures are much more than abstract concepts. Mastering them enables you to write code that runs faster and more efficiently, which is particularly important for today's web and mobile apps. Take a practical approach to data structures and algorithms, with techniques and real-world scenarios that you can use in your daily production code. The Python edition uses Python exclusively for all code examples, exercise, and solutions. Use Big O notation to measure and articulate the efficiency of your code, and modify your algorithm to make it faster. Find out how your choice of arrays, linked lists, and hash tables can dramatically affect the code you write. Use recursion to solve tricky problems and create algorithms that run exponentially faster than the alternatives. Dig into advanced data structures such as binary trees and graphs to help scale specialized applications such as social networks and mapping software. You'll even encounter a single keyword that can give your code a turbo boost. Practice your new skills with exercises in every chapter, along with detailed solutions. Use these techniques today to make your Python code faster and more scalable.
Publisher: Pragmatic Bookshelf
ISBN:
Category : Computers
Languages : en
Pages : 716
Book Description
p>If you thought data structures and algorithms were all just theory, you're missing out on what they can do for your Python code. Learn to use Big O notation to make your code run faster by orders of magnitude. Choose from data structures such as hash tables, trees, and graphs to increase your code's efficiency exponentially. With simple language and clear diagrams, this book makes this complex topic accessible, no matter your background. Every chapter features practice exercises to give you the hands-on information you need to master data structures and algorithms for your day-to-day work. Algorithms and data structures are much more than abstract concepts. Mastering them enables you to write code that runs faster and more efficiently, which is particularly important for today's web and mobile apps. Take a practical approach to data structures and algorithms, with techniques and real-world scenarios that you can use in your daily production code. The Python edition uses Python exclusively for all code examples, exercise, and solutions. Use Big O notation to measure and articulate the efficiency of your code, and modify your algorithm to make it faster. Find out how your choice of arrays, linked lists, and hash tables can dramatically affect the code you write. Use recursion to solve tricky problems and create algorithms that run exponentially faster than the alternatives. Dig into advanced data structures such as binary trees and graphs to help scale specialized applications such as social networks and mapping software. You'll even encounter a single keyword that can give your code a turbo boost. Practice your new skills with exercises in every chapter, along with detailed solutions. Use these techniques today to make your Python code faster and more scalable.