Author: Steven Santos
Publisher:
ISBN: 9780986364402
Category :
Languages : en
Pages :
Book Description
This book is designed for new aerialists that want to learn the basics of rigging circus apparatus. Covers the basics of setting points, using pulley points, rigging fabrics, webs, straps, trapeze bars and lyras.
Introduction to Rigging
An Introduction to Rigging in the Entertainment Industry
Author: Chris Higgs
Publisher: Applications & Techniques S.
ISBN:
Category : Hoisting machinery
Languages : en
Pages : 242
Book Description
Publisher: Applications & Techniques S.
ISBN:
Category : Hoisting machinery
Languages : en
Pages : 242
Book Description
An Essential Introduction to Maya Character Rigging with DVD
Author: Cheryl Cabrera
Publisher: CRC Press
ISBN: 1136140069
Category : Art
Languages : en
Pages : 409
Book Description
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, student work and tutorial assets on the companion DVD to offer a crash course in this vital skill. With Cheryl Cabrera you'll learn about: Designing your first Biped Character; Creating your first Biped Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement; Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character
Publisher: CRC Press
ISBN: 1136140069
Category : Art
Languages : en
Pages : 409
Book Description
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, student work and tutorial assets on the companion DVD to offer a crash course in this vital skill. With Cheryl Cabrera you'll learn about: Designing your first Biped Character; Creating your first Biped Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement; Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character
Introduction to Rigging: Aerial Fabrics
Author: Steven Santos
Publisher: Lulu.com
ISBN: 1304764036
Category : Reference
Languages : en
Pages : 408
Book Description
Rigging aerial fabrics can be a complex topic. This book was written for aerial riggers in the circus, aerial dance, aerial yoga, and other related disciplines. It covers the selection, care, maintenance and proint-down rigging of aerial fabrics, single point slings, double point slings and other related apparatus.
Publisher: Lulu.com
ISBN: 1304764036
Category : Reference
Languages : en
Pages : 408
Book Description
Rigging aerial fabrics can be a complex topic. This book was written for aerial riggers in the circus, aerial dance, aerial yoga, and other related disciplines. It covers the selection, care, maintenance and proint-down rigging of aerial fabrics, single point slings, double point slings and other related apparatus.
The Art and Science of Practical Rigging
Author: Peter S. Donzelli
Publisher:
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 186
Book Description
"An advanced training series that requires the user to have already mastered basic climbing skills (or aerial lift operation) and cutting techniques. This series begins with the basic methods for hardware selection and use, knot tying, and limb removal, and advances to compound rigging techniques and methods for removing heavy wood."--Back cover of accompanying book.
Publisher:
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 186
Book Description
"An advanced training series that requires the user to have already mastered basic climbing skills (or aerial lift operation) and cutting techniques. This series begins with the basic methods for hardware selection and use, knot tying, and limb removal, and advances to compound rigging techniques and methods for removing heavy wood."--Back cover of accompanying book.
Rigging Engineering Basics
Author: J. Keith Anderson
Publisher:
ISBN: 9780692631355
Category :
Languages : en
Pages : 466
Book Description
Practical guide for lift directors, lift planners, rigging engineers, site superintendents, field engineers, rigging foremen, heavy lift managers, heavy haul planners, crane operators, and advanced riggers
Publisher:
ISBN: 9780692631355
Category :
Languages : en
Pages : 466
Book Description
Practical guide for lift directors, lift planners, rigging engineers, site superintendents, field engineers, rigging foremen, heavy lift managers, heavy haul planners, crane operators, and advanced riggers
The Art of Rigging ...
Author: Art
Publisher:
ISBN:
Category : Masts and rigging
Languages : en
Pages : 184
Book Description
Publisher:
ISBN:
Category : Masts and rigging
Languages : en
Pages : 184
Book Description
Body Language
Author: Eric Allen
Publisher: John Wiley & Sons
ISBN: 1118058763
Category : Computers
Languages : en
Pages : 539
Book Description
Whether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D character rigs that range from basic to breathtaking. Packed with step-by-step instructions and full-color illustrations, Body Language walks you through rigging techniques for all the body parts to help you create realistic and believable movements in every character you design. You'll learn advanced rigging concepts that involve MEL scripting and advanced deformation techniques and even how to set up a character pipeline.
Publisher: John Wiley & Sons
ISBN: 1118058763
Category : Computers
Languages : en
Pages : 539
Book Description
Whether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D character rigs that range from basic to breathtaking. Packed with step-by-step instructions and full-color illustrations, Body Language walks you through rigging techniques for all the body parts to help you create realistic and believable movements in every character you design. You'll learn advanced rigging concepts that involve MEL scripting and advanced deformation techniques and even how to set up a character pipeline.
How to Rig an Election
Author: Nic Cheeseman
Publisher: Yale University Press
ISBN: 0300280831
Category : Political Science
Languages : en
Pages : 343
Book Description
An engrossing analysis of the pseudo-democratic methods employed by despots around the world to retain control Contrary to what is commonly believed, authoritarian leaders who agree to hold elections are generally able to remain in power longer than autocrats who refuse to allow the populace to vote. In this engaging and provocative book, Nic Cheeseman and Brian Klaas expose the limitations of national elections as a means of promoting democratization, and reveal the six essential strategies that dictators use to undermine the electoral process in order to guarantee victory for themselves. Based on their firsthand experiences as election watchers and their hundreds of interviews with presidents, prime ministers, diplomats, election officials, and conspirators, Cheeseman and Klaas document instances of election rigging from Argentina to Zimbabwe, including notable examples from Brazil, India, Nigeria, Russia, and the United States—touching on the 2016 election. This eye-opening study offers a sobering overview of corrupted professional politics, while providing fertile intellectual ground for the development of new solutions for protecting democracy from authoritarian subversion.
Publisher: Yale University Press
ISBN: 0300280831
Category : Political Science
Languages : en
Pages : 343
Book Description
An engrossing analysis of the pseudo-democratic methods employed by despots around the world to retain control Contrary to what is commonly believed, authoritarian leaders who agree to hold elections are generally able to remain in power longer than autocrats who refuse to allow the populace to vote. In this engaging and provocative book, Nic Cheeseman and Brian Klaas expose the limitations of national elections as a means of promoting democratization, and reveal the six essential strategies that dictators use to undermine the electoral process in order to guarantee victory for themselves. Based on their firsthand experiences as election watchers and their hundreds of interviews with presidents, prime ministers, diplomats, election officials, and conspirators, Cheeseman and Klaas document instances of election rigging from Argentina to Zimbabwe, including notable examples from Brazil, India, Nigeria, Russia, and the United States—touching on the 2016 election. This eye-opening study offers a sobering overview of corrupted professional politics, while providing fertile intellectual ground for the development of new solutions for protecting democracy from authoritarian subversion.
Rigging for Games
Author: Eyal Assaf
Publisher: CRC Press
ISBN: 1317802942
Category : Computers
Languages : en
Pages : 392
Book Description
Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project. You’ll explore new ways to write scripts and create modular rigs using Maya and Python, and automate and speed up the rigging process in your creative pipeline. Finally, you’ll learn the most efficient ways of exporting your rigs into the popular game engine Unity. This is the practical, start-to-finish rigging primer you’ve been waiting for! Enhance your skillset by learning how to efficiently rig characters using techniques applicable to both games and cinematics Keep up with all the action with behind-the-scenes images and code scripts Refine your rigging skills with tutorials and project files available on the companion website
Publisher: CRC Press
ISBN: 1317802942
Category : Computers
Languages : en
Pages : 392
Book Description
Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project. You’ll explore new ways to write scripts and create modular rigs using Maya and Python, and automate and speed up the rigging process in your creative pipeline. Finally, you’ll learn the most efficient ways of exporting your rigs into the popular game engine Unity. This is the practical, start-to-finish rigging primer you’ve been waiting for! Enhance your skillset by learning how to efficiently rig characters using techniques applicable to both games and cinematics Keep up with all the action with behind-the-scenes images and code scripts Refine your rigging skills with tutorials and project files available on the companion website