Author: N. Wirth
Publisher: Springer Science & Business Media
ISBN: 3642967175
Category : Computers
Languages : en
Pages : 178
Book Description
This text is an introduction to programming in general, and a manual for programming with the language Modula-2 in particular. It is oriented primarily towards people who have already acquired some basic knowledge of programming and would like to deepen their understanding in a more structured way. Nevertheless, an introductory chapter is included for the benefit of the beginner, displaying in a concise form some of the fundamental concepts of computers and their programming. The text is therefore also suitable as a self-contained tutorial. The notation used is Modula-2, which lends itself well for a structured approach and leads the student to a working style that has generally become known under the title of structured programming. As a manual for programming in Modula-2, the text covers practically all facilities of that language. Part 1 covers the basic notions of the variable, expression, assignment, conditional and repetitive statement, and array data structure. Together with Part 2 which introduces the important concept of the procedure or subroutine, it contains essentially the material commonly discussed in introductory programming courses. Part 3 concerns data types and structures and constitutes the essence of an advanced course on programming. Part 4 introduces the notion of the module, a concept that is fundamental to the design of larger programmed systems and to programming as team work. The most commonly used utility programs for input and output are presented as examples of modules. And fmally, Part 5 covers facilities for system programming, device handling, and multiprogramming.
Programming in Modula-2
Author: N. Wirth
Publisher: Springer Science & Business Media
ISBN: 3642967175
Category : Computers
Languages : en
Pages : 178
Book Description
This text is an introduction to programming in general, and a manual for programming with the language Modula-2 in particular. It is oriented primarily towards people who have already acquired some basic knowledge of programming and would like to deepen their understanding in a more structured way. Nevertheless, an introductory chapter is included for the benefit of the beginner, displaying in a concise form some of the fundamental concepts of computers and their programming. The text is therefore also suitable as a self-contained tutorial. The notation used is Modula-2, which lends itself well for a structured approach and leads the student to a working style that has generally become known under the title of structured programming. As a manual for programming in Modula-2, the text covers practically all facilities of that language. Part 1 covers the basic notions of the variable, expression, assignment, conditional and repetitive statement, and array data structure. Together with Part 2 which introduces the important concept of the procedure or subroutine, it contains essentially the material commonly discussed in introductory programming courses. Part 3 concerns data types and structures and constitutes the essence of an advanced course on programming. Part 4 introduces the notion of the module, a concept that is fundamental to the design of larger programmed systems and to programming as team work. The most commonly used utility programs for input and output are presented as examples of modules. And fmally, Part 5 covers facilities for system programming, device handling, and multiprogramming.
Publisher: Springer Science & Business Media
ISBN: 3642967175
Category : Computers
Languages : en
Pages : 178
Book Description
This text is an introduction to programming in general, and a manual for programming with the language Modula-2 in particular. It is oriented primarily towards people who have already acquired some basic knowledge of programming and would like to deepen their understanding in a more structured way. Nevertheless, an introductory chapter is included for the benefit of the beginner, displaying in a concise form some of the fundamental concepts of computers and their programming. The text is therefore also suitable as a self-contained tutorial. The notation used is Modula-2, which lends itself well for a structured approach and leads the student to a working style that has generally become known under the title of structured programming. As a manual for programming in Modula-2, the text covers practically all facilities of that language. Part 1 covers the basic notions of the variable, expression, assignment, conditional and repetitive statement, and array data structure. Together with Part 2 which introduces the important concept of the procedure or subroutine, it contains essentially the material commonly discussed in introductory programming courses. Part 3 concerns data types and structures and constitutes the essence of an advanced course on programming. Part 4 introduces the notion of the module, a concept that is fundamental to the design of larger programmed systems and to programming as team work. The most commonly used utility programs for input and output are presented as examples of modules. And fmally, Part 5 covers facilities for system programming, device handling, and multiprogramming.
Introduction to Programming with Modula-2
Author: Günther Blaschek
Publisher: Springer Science & Business Media
ISBN: 3642753221
Category : Computers
Languages : en
Pages : 271
Book Description
This book is intended for the novice as well as for the experienced programmer who wants to learn Modula-2. We do not limit ourselves to just a description of Modula-2. Instead, we seek to familiarize the reader with the concept of algorithms and to show him/her how to implement algorithms in Modula-2. The programming language Modula-2 was developed by Niklaus Wirth (also the father of world-famous Pascal) and made public in 1978. Compared to other programming languages such as Ada, COBOL or PL/!, Modula-2 is a compact language, which makes it easy to learn. Nevertheless, Modula-2 contains all important language elements necessary for formulating complicated algorithms and for implementing the modern concepts of software engineering. Modula-2 is distinguished by a systematic structure that makes it possible to write easily readable programs. The language supports many of the principles of modern software engineering. All this makes Modula-2 a useful instrument for an introduction to the basics of programming. This textbook strives to establish a solid foundation in the techniques of programming with up-to-date methods of program development. Use of the programming language Modula-2 is reinforced with numerous hands-on exercises. This book does not presuppose any knowledge of programming, but it does require a certain ability in the realm of abstract thinking, some pleasure in problem solving, and a desire to come to terms with complex interrelationships.
Publisher: Springer Science & Business Media
ISBN: 3642753221
Category : Computers
Languages : en
Pages : 271
Book Description
This book is intended for the novice as well as for the experienced programmer who wants to learn Modula-2. We do not limit ourselves to just a description of Modula-2. Instead, we seek to familiarize the reader with the concept of algorithms and to show him/her how to implement algorithms in Modula-2. The programming language Modula-2 was developed by Niklaus Wirth (also the father of world-famous Pascal) and made public in 1978. Compared to other programming languages such as Ada, COBOL or PL/!, Modula-2 is a compact language, which makes it easy to learn. Nevertheless, Modula-2 contains all important language elements necessary for formulating complicated algorithms and for implementing the modern concepts of software engineering. Modula-2 is distinguished by a systematic structure that makes it possible to write easily readable programs. The language supports many of the principles of modern software engineering. All this makes Modula-2 a useful instrument for an introduction to the basics of programming. This textbook strives to establish a solid foundation in the techniques of programming with up-to-date methods of program development. Use of the programming language Modula-2 is reinforced with numerous hands-on exercises. This book does not presuppose any knowledge of programming, but it does require a certain ability in the realm of abstract thinking, some pleasure in problem solving, and a desire to come to terms with complex interrelationships.
Into the Realm of Oberon
Author: Eric W. Nikitin
Publisher: Springer Science & Business Media
ISBN: 1461223008
Category : Computers
Languages : en
Pages : 205
Book Description
A beginner's introduction to programming, using Oberon since it is the natural descendant of the teaching languages Pascal and Modula, and because it is designed to encourage good object-oriented practices. The author begins with introducing procedures - the basic building blocks of Oberon programs - before introducing types and then type-bound procedures. Along the way, students build increasingly complex modules of Oberon code and develop a basic understanding of the advantages of object-oriented programming. As a result students coming to programming for the first time will appreciate this hands-on textbook, while readers familiar with programming but new to Oberon will find this a well-paced guide to the language.
Publisher: Springer Science & Business Media
ISBN: 1461223008
Category : Computers
Languages : en
Pages : 205
Book Description
A beginner's introduction to programming, using Oberon since it is the natural descendant of the teaching languages Pascal and Modula, and because it is designed to encourage good object-oriented practices. The author begins with introducing procedures - the basic building blocks of Oberon programs - before introducing types and then type-bound procedures. Along the way, students build increasingly complex modules of Oberon code and develop a basic understanding of the advantages of object-oriented programming. As a result students coming to programming for the first time will appreciate this hands-on textbook, while readers familiar with programming but new to Oberon will find this a well-paced guide to the language.
Programming in Modula-2
Author: Niklaus Wirth
Publisher: Springer Science & Business Media
ISBN: 3642835651
Category : Computers
Languages : en
Pages : 184
Book Description
This text is an introduction to programming in general, and a manual for programming with the language Modula-2 in particular. It is oriented primarily towards people who have already acquired some basic knowledge of programming and would like to deepen their understanding in a more structured way. Neveltheless, an introductory chapter is included for the benefit of the beginner, displaying in a concise form some of the fundamental concepts of computers and their programming. The text is therefore also suitable as a self-contained tutorial. The notation used is Modula-2, which lends itself well for a structured approach and leads the student to a working style that has generally become known under the title of structured programming. As a manual for programming in Modula-2, the text covers practically all facilities of that language. Part 1 covers the basic notions of the variable, expression, assignment, conditional and repetitive statement, and array data structure. Together with Palt 2 which introduces the important concept of the procedure or subroutine, it contains essentially the material commonly discussed in introductory programming courses. Part 3 concerns data types and structures and constitutes the essence of an advanced course on programming. Palt 4 introduces the notion of the module, a concept that is fundamental to the design of larger programmed systems and to programming as team work. The most commonly used utility programs for input and output are presented as examples of modules.
Publisher: Springer Science & Business Media
ISBN: 3642835651
Category : Computers
Languages : en
Pages : 184
Book Description
This text is an introduction to programming in general, and a manual for programming with the language Modula-2 in particular. It is oriented primarily towards people who have already acquired some basic knowledge of programming and would like to deepen their understanding in a more structured way. Neveltheless, an introductory chapter is included for the benefit of the beginner, displaying in a concise form some of the fundamental concepts of computers and their programming. The text is therefore also suitable as a self-contained tutorial. The notation used is Modula-2, which lends itself well for a structured approach and leads the student to a working style that has generally become known under the title of structured programming. As a manual for programming in Modula-2, the text covers practically all facilities of that language. Part 1 covers the basic notions of the variable, expression, assignment, conditional and repetitive statement, and array data structure. Together with Palt 2 which introduces the important concept of the procedure or subroutine, it contains essentially the material commonly discussed in introductory programming courses. Part 3 concerns data types and structures and constitutes the essence of an advanced course on programming. Palt 4 introduces the notion of the module, a concept that is fundamental to the design of larger programmed systems and to programming as team work. The most commonly used utility programs for input and output are presented as examples of modules.
Modular Programming Languages
Author: Jürg Gutknecht
Publisher: Springer
ISBN: 3540445196
Category : Computers
Languages : en
Pages : 310
Book Description
Thecircleisclosed.The European Modula-2 Conference was originally launched with the goal of increasing the popularity of Modula-2, a programming language created by Niklaus Wirth and his team at ETH Zuric ̈ h as a successor of Pascal. For more than a decade, the conference has wandered through Europe, passing Bled,Slovenia,in1987,Loughborough,UK,in1990,Ulm,Germany,in1994,and Linz, Austria, in 1997. Now, at the beginning of the new millennium, it is back at its roots in Zuric ̈ h, Switzerland. While traveling through space and time, the conference has mutated. It has widened its scope and changed its name to Joint Modular Languages Conference (JMLC). With an invariant focus, though, on modularsoftwareconstructioninteaching,research,and“outthere”inindustry. This topic has never been more important than today, ironically not because of insu?cient language support but, quite on the contrary, due to a truly c- fusing variety of modular concepts o?ered by modern languages: modules, pa- ages, classes, and components, the newest and still controversial trend. “The recent notion of component is still very vaguely de?ned, so vaguely, in fact, that it almost seems advisable to ignore it.” (Wirth in his article “Records, Modules, Objects, Classes, Components” in honor of Hoare’s retirement in 1999). Clar- cation is needed.
Publisher: Springer
ISBN: 3540445196
Category : Computers
Languages : en
Pages : 310
Book Description
Thecircleisclosed.The European Modula-2 Conference was originally launched with the goal of increasing the popularity of Modula-2, a programming language created by Niklaus Wirth and his team at ETH Zuric ̈ h as a successor of Pascal. For more than a decade, the conference has wandered through Europe, passing Bled,Slovenia,in1987,Loughborough,UK,in1990,Ulm,Germany,in1994,and Linz, Austria, in 1997. Now, at the beginning of the new millennium, it is back at its roots in Zuric ̈ h, Switzerland. While traveling through space and time, the conference has mutated. It has widened its scope and changed its name to Joint Modular Languages Conference (JMLC). With an invariant focus, though, on modularsoftwareconstructioninteaching,research,and“outthere”inindustry. This topic has never been more important than today, ironically not because of insu?cient language support but, quite on the contrary, due to a truly c- fusing variety of modular concepts o?ered by modern languages: modules, pa- ages, classes, and components, the newest and still controversial trend. “The recent notion of component is still very vaguely de?ned, so vaguely, in fact, that it almost seems advisable to ignore it.” (Wirth in his article “Records, Modules, Objects, Classes, Components” in honor of Hoare’s retirement in 1999). Clar- cation is needed.
Introduction to Compilers and Language Design
Author: Douglas Thain
Publisher: Lulu.com
ISBN: 0359138047
Category : Computers
Languages : en
Pages : 248
Book Description
A compiler translates a program written in a high level language into a program written in a lower level language. For students of computer science, building a compiler from scratch is a rite of passage: a challenging and fun project that offers insight into many different aspects of computer science, some deeply theoretical, and others highly practical. This book offers a one semester introduction into compiler construction, enabling the reader to build a simple compiler that accepts a C-like language and translates it into working X86 or ARM assembly language. It is most suitable for undergraduate students who have some experience programming in C, and have taken courses in data structures and computer architecture.
Publisher: Lulu.com
ISBN: 0359138047
Category : Computers
Languages : en
Pages : 248
Book Description
A compiler translates a program written in a high level language into a program written in a lower level language. For students of computer science, building a compiler from scratch is a rite of passage: a challenging and fun project that offers insight into many different aspects of computer science, some deeply theoretical, and others highly practical. This book offers a one semester introduction into compiler construction, enabling the reader to build a simple compiler that accepts a C-like language and translates it into working X86 or ARM assembly language. It is most suitable for undergraduate students who have some experience programming in C, and have taken courses in data structures and computer architecture.
Introduction to Programming Languages
Author: Arvind Kumar Bansal
Publisher: CRC Press
ISBN: 1466565144
Category : Computers
Languages : en
Pages : 628
Book Description
In programming courses, using the different syntax of multiple languages, such as C++, Java, PHP, and Python, for the same abstraction often confuses students new to computer science. Introduction to Programming Languages separates programming language concepts from the restraints of multiple language syntax by discussing the concepts at an abstract level. Designed for a one-semester undergraduate course, this classroom-tested book teaches the principles of programming language design and implementation. It presents: Common features of programming languages at an abstract level rather than a comparative level The implementation model and behavior of programming paradigms at abstract levels so that students understand the power and limitations of programming paradigms Language constructs at a paradigm level A holistic view of programming language design and behavior To make the book self-contained, the author introduces the necessary concepts of data structures and discrete structures from the perspective of programming language theory. The text covers classical topics, such as syntax and semantics, imperative programming, program structures, information exchange between subprograms, object-oriented programming, logic programming, and functional programming. It also explores newer topics, including dependency analysis, communicating sequential processes, concurrent programming constructs, web and multimedia programming, event-based programming, agent-based programming, synchronous languages, high-productivity programming on massive parallel computers, models for mobile computing, and much more. Along with problems and further reading in each chapter, the book includes in-depth examples and case studies using various languages that help students understand syntax in practical contexts.
Publisher: CRC Press
ISBN: 1466565144
Category : Computers
Languages : en
Pages : 628
Book Description
In programming courses, using the different syntax of multiple languages, such as C++, Java, PHP, and Python, for the same abstraction often confuses students new to computer science. Introduction to Programming Languages separates programming language concepts from the restraints of multiple language syntax by discussing the concepts at an abstract level. Designed for a one-semester undergraduate course, this classroom-tested book teaches the principles of programming language design and implementation. It presents: Common features of programming languages at an abstract level rather than a comparative level The implementation model and behavior of programming paradigms at abstract levels so that students understand the power and limitations of programming paradigms Language constructs at a paradigm level A holistic view of programming language design and behavior To make the book self-contained, the author introduces the necessary concepts of data structures and discrete structures from the perspective of programming language theory. The text covers classical topics, such as syntax and semantics, imperative programming, program structures, information exchange between subprograms, object-oriented programming, logic programming, and functional programming. It also explores newer topics, including dependency analysis, communicating sequential processes, concurrent programming constructs, web and multimedia programming, event-based programming, agent-based programming, synchronous languages, high-productivity programming on massive parallel computers, models for mobile computing, and much more. Along with problems and further reading in each chapter, the book includes in-depth examples and case studies using various languages that help students understand syntax in practical contexts.
Introduction to Programming with Modula-2
Author: Gunther Blaschek
Publisher:
ISBN: 9783642753237
Category :
Languages : en
Pages : 272
Book Description
Publisher:
ISBN: 9783642753237
Category :
Languages : en
Pages : 272
Book Description
Compiler Construction
Author: Niklaus Wirth
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 196
Book Description
A refreshing antidote to heavy theoretical tomes, this book is a concise, practical guide to modern compiler design and construction by an acknowledged master. Readers are taken step-by-step through each stage of compiler design, using the simple yet powerful method of recursive descent to create a compiler for Oberon-0, a subset of the author's Oberon language. A disk provided with the book gives full listings of the Oberon-0 compiler and associated tools. The hands-on, pragmatic approach makes the book equally attractive for project-oriented courses in compiler design and for software engineers wishing to develop their skills in system software.
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 196
Book Description
A refreshing antidote to heavy theoretical tomes, this book is a concise, practical guide to modern compiler design and construction by an acknowledged master. Readers are taken step-by-step through each stage of compiler design, using the simple yet powerful method of recursive descent to create a compiler for Oberon-0, a subset of the author's Oberon language. A disk provided with the book gives full listings of the Oberon-0 compiler and associated tools. The hands-on, pragmatic approach makes the book equally attractive for project-oriented courses in compiler design and for software engineers wishing to develop their skills in system software.
Project Oberon
Author: Niklaus Wirth
Publisher: Addison-Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 568
Book Description
Project Oberon contains a definition of the Oberon Language and describes its relation to Modula-2 and the software tools developed with the system. This definitive, first-hand account of the design, development, and implementation of Oberon completes the Oberon trilogy.
Publisher: Addison-Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 568
Book Description
Project Oberon contains a definition of the Oberon Language and describes its relation to Modula-2 and the software tools developed with the system. This definitive, first-hand account of the design, development, and implementation of Oberon completes the Oberon trilogy.