Introduction to Programming with Greenfoot PDF Download

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Introduction to Programming with Greenfoot

Introduction to Programming with Greenfoot PDF Author: Michael Kölling
Publisher: Prentice Hall
ISBN: 0136037534
Category : Computer games
Languages : en
Pages : 217

Book Description
Introduction to Programming with Greenfoot: Object-Oriented Programming in Java with games and Simulations is ideal for introductory courses in Java Programming or Introduction to Computer Science. The only textbook to teach Java programming using Greenfoot--this is "Serious Fun." Programming doesn't have to be dry and boring. This book teaches Java programming in an interactive and engaging way that is technically relevant, pedagogically sound, and highly motivational for students. Using the Greenfoot environment, and an extensive collection of compelling example projects, students are given a unique, graphical framework in which to learn programming.

Introduction to Programming with Greenfoot

Introduction to Programming with Greenfoot PDF Author: Michael Kölling
Publisher: Prentice Hall
ISBN: 0136037534
Category : Computer games
Languages : en
Pages : 217

Book Description
Introduction to Programming with Greenfoot: Object-Oriented Programming in Java with games and Simulations is ideal for introductory courses in Java Programming or Introduction to Computer Science. The only textbook to teach Java programming using Greenfoot--this is "Serious Fun." Programming doesn't have to be dry and boring. This book teaches Java programming in an interactive and engaging way that is technically relevant, pedagogically sound, and highly motivational for students. Using the Greenfoot environment, and an extensive collection of compelling example projects, students are given a unique, graphical framework in which to learn programming.

Java面向对象程序设计

Java面向对象程序设计 PDF Author: David John Barnes
Publisher:
ISBN: 9787115175151
Category : Computer science
Languages : zh-CN
Pages : 480

Book Description
本节主要从软件工程的角度介绍面向对象和程序设计的基本概念,侧重于讲解面向对象程序设计原理,而不是Java语言细节。书中从面向对象的基础知识讲起,介绍了对象和类;然后深入到应用结构,讲解了继承、抽象技术、构建图形用户界面、错误处理;最后给出了一个完整的案例。书中使用两个工具实际运用所介绍的概念:Java编程语言以及Java编程环境BlueJ。

The Cambridge Handbook of Computing Education Research

The Cambridge Handbook of Computing Education Research PDF Author: Sally A. Fincher
Publisher: Cambridge University Press
ISBN: 1108755704
Category : Education
Languages : en
Pages : 1180

Book Description
This Handbook describes the extent and shape of computing education research today. Over fifty leading researchers from academia and industry (including Google and Microsoft) have contributed chapters that together define and expand the evidence base. The foundational chapters set the field in context, articulate expertise from key disciplines, and form a practical guide for new researchers. They address what can be learned empirically, methodologically and theoretically from each area. The topic chapters explore issues that are of current interest, why they matter, and what is already known. They include discussion of motivational context, implications for practice, and open questions which might suggest future research. The authors provide an authoritative introduction to the field which is essential reading for policy makers, as well as both new and established researchers.

Flexible, Reliable Software

Flexible, Reliable Software PDF Author: Henrik B. Christensen
Publisher: CRC Press
ISBN: 1420093630
Category : Computers
Languages : en
Pages : 523

Book Description
Flexible, Reliable Software: Using Patterns and Agile Development guides students through the software development process. By describing practical stories, explaining the design and programming process in detail, and using projects as a learning context, the text helps readers understand why a given technique is required and why techniques must be combined to overcome the challenges facing software developers. The presentation is pedagogically organized as a realistic development story in which customer requests require introducing new techniques to combat ever-increasing software complexity. After an overview and introduction of basic terminology, the book presents the core practices, concepts, tools, and analytic skills for designing flexible and reliable software, including test-driven development, refactoring, design patterns, test doubles, and responsibility driven and compositional design. It then provides a collection of design patterns leading to a thorough discussion of frameworks, exemplified by a graphical user interface frramework (MiniDraw). The author also discusses the important topics of configuration management and systematic testing. In the last chapter, projects lead students to design and implement their own frameworks, resulting in a reliable and usable implementation of a large and complex software system complete with a graphical user interface. This text teaches how to design, program, and maintain flexible and reliable software. Installation guides, source code for the examples, exercises, and projects can be found on the author’s website.

Objects First with Java

Objects First with Java PDF Author: David J. Barnes
Publisher: Pearson PTR Interactive
ISBN: 9780137005628
Category : Computers
Languages : en
Pages : 516

Book Description
This introductory programming textbook integrates BlueJ with Java. It provides a thorough treatment of object-oriented principles.

Big Java

Big Java PDF Author: Cay S. Horstmann
Publisher: Wiley Global Education
ISBN: 1119499445
Category : Computers
Languages : en
Pages : 1377

Book Description
Big Java: Early Objects, 7th Edition focuses on the essentials of effective learning and is suitable for a two-semester introduction to programming sequence. This text requires no prior programming experience and only a modest amount of high school algebra. Objects and classes from the standard library are used where appropriate in early sections with coverage on object-oriented design starting in Chapter 8. This gradual approach allows students to use objects throughout their study of the core algorithmic topics, without teaching bad habits that must be un-learned later. The second half covers algorithms and data structures at a level suitable for beginning students.

Problem Solving with Data Structures Using Java

Problem Solving with Data Structures Using Java PDF Author: Mark Guzdial
Publisher: Prentice Hall
ISBN: 0136060617
Category : Data structures (Computer science)
Languages : en
Pages : 510

Book Description
Problem Solving with Data Structures, First Edition is not a traditional data structures textbook that teaches concepts in an abstract, and often dry, context that focuses on data structures using numbers. Instead, this book takes a more creative approach that uses media and simulations (specifically, trees and linked lists of images and music), to make concepts more concrete, more relatable, and therefore much more motivating for students. This book is appropriate for both majors and non-majors. It provides an introduction to object-oriented programming in Java, arrays, linked lists, trees, stacks, queues, lists, maps, and heaps. It also covers an existing simulation package (Greenfoot) and how to create continuous and discrete event simulations.

Big C++

Big C++ PDF Author: Cay S. Horstmann
Publisher: John Wiley & Sons
ISBN: 1119739675
Category : Computers
Languages : en
Pages : 848

Book Description
Big C++: Late Objects, 3rd Edition focuses on the essentials of effective learning and is suitable for a two-semester introduction to programming sequence. This text requires no prior programming experience and only a modest amount of high school algebra. It provides an approachable introduction to fundamental programming techniques and design skills, helping students master basic concepts and become competent coders. The second half covers algorithms and data structures at a level suitable for beginning students. Horstmann and Budd combine their professional and academic experience to guide the student from the basics to more advanced topics and contemporary applications such as GUIs and XML programming. More than a reference, Big C++ provides well-developed exercises, examples, and case studies that engage students in the details of useful C++ applications. Choosing the enhanced eText format allows students to develop their coding skills using targeted, progressive interactivities designed to integrate with the eText. All sections include built-in activities, open-ended review exercises, programming exercises, and projects to help students practice programming and build confidence. These activities go far beyond simplistic multiple-choice questions and animations. They have been designed to guide students along a learning path for mastering the complexities of programming. Students demonstrate comprehension of programming structures, then practice programming with simple steps in scaffolded settings, and finally write complete, automatically graded programs. The perpetual access VitalSource Enhanced eText, when integrated with your school’s learning management system, provides the capability to monitor student progress in VitalSource SCORECenter and track grades for homework or participation. *Enhanced eText and interactive functionality available through select vendors and may require LMS integration approval for SCORECenter.

Object-Oriented Design with UML and Java

Object-Oriented Design with UML and Java PDF Author: Kenneth Barclay
Publisher: Elsevier
ISBN: 0080497551
Category : Computers
Languages : en
Pages : 417

Book Description
Object-Oriented Design with UML and Java provides an integrated introduction to object-oriented design with the Unified Modelling Language (UML) and the Java programming language. The book demonstrates how Java applications, no matter how small, can benefit from some design during their construction. Fully road-tested by students on the authors' own courses, the book shows how these complementary technologies can be used effectively to create quality software. It requires no prior knowledge of object orientation, though readers must have some experience of Java or other high level programming language. This book covers object technology; object-oriented analysis and design; and implementation of objects with Java. It includes two case studies dealing with library applications. The UML has been incorporated into a graphical design tool called ROME, which can be downloaded from the book's website. This object modelling environment allows readers to prepare and edit various UML diagrams. ROME can be used alongside a Java compiler to generate Java code from a UML class diagram then compile and run the resulting application for hands-on learning. This text would be a valuable resource for undergraduate students taking courses on O-O analysis and design, O-O modelling, Java programming, and modelling with UML. * Integrates design and implementation, using Java and UML* Includes case studies and exercises * Bridges the gap between programming texts and high level analysis books on design

Java Programming for Kids

Java Programming for Kids PDF Author: Yakov Fain
Publisher:
ISBN: 9780971843950
Category :
Languages : en
Pages : 216

Book Description
This illustrated book teaches kids to write computer programs. Kids will learn basics of programming while creating such computer games as Tic-Tac-Toe, Ping-Pong and others. This book can be useful for three categories of people: kids from 10 to 18 years old, school computer teachers, parents who want to teach their kids programming.