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Human Motion Simulation

Human Motion Simulation PDF Author: Karim Abdel-Malek
Publisher: Academic Press
ISBN: 0124046010
Category : Computers
Languages : en
Pages : 296

Book Description
Simulate realistic human motion in a virtual world with an optimization-based approach to motion prediction. With this approach, motion is governed by human performance measures, such as speed and energy, which act as objective functions to be optimized. Constraints on joint torques and angles are imposed quite easily. Predicting motion in this way allows one to use avatars to study how and why humans move the way they do, given specific scenarios. It also enables avatars to react to infinitely many scenarios with substantial autonomy. With this approach it is possible to predict dynamic motion without having to integrate equations of motion -- rather than solving equations of motion, this approach solves for a continuous time-dependent curve characterizing joint variables (also called joint profiles) for every degree of freedom. Introduces rigorous mathematical methods for digital human modelling and simulation Focuses on understanding and representing spatial relationships (3D) of biomechanics Develops an innovative optimization-based approach to predicting human movement Extensively illustrated with 3D images of simulated human motion (full color in the ebook version)

Human Motion Simulation

Human Motion Simulation PDF Author: Karim Abdel-Malek
Publisher: Academic Press
ISBN: 0124046010
Category : Computers
Languages : en
Pages : 296

Book Description
Simulate realistic human motion in a virtual world with an optimization-based approach to motion prediction. With this approach, motion is governed by human performance measures, such as speed and energy, which act as objective functions to be optimized. Constraints on joint torques and angles are imposed quite easily. Predicting motion in this way allows one to use avatars to study how and why humans move the way they do, given specific scenarios. It also enables avatars to react to infinitely many scenarios with substantial autonomy. With this approach it is possible to predict dynamic motion without having to integrate equations of motion -- rather than solving equations of motion, this approach solves for a continuous time-dependent curve characterizing joint variables (also called joint profiles) for every degree of freedom. Introduces rigorous mathematical methods for digital human modelling and simulation Focuses on understanding and representing spatial relationships (3D) of biomechanics Develops an innovative optimization-based approach to predicting human movement Extensively illustrated with 3D images of simulated human motion (full color in the ebook version)

Memory-based Human Motion Simulation

Memory-based Human Motion Simulation PDF Author: Woojin Park
Publisher:
ISBN:
Category :
Languages : en
Pages : 310

Book Description


A Three Dimensional Human Motion Simulation System

A Three Dimensional Human Motion Simulation System PDF Author: Michael Steven Goodrow
Publisher:
ISBN:
Category : Human mechanics
Languages : en
Pages : 152

Book Description


Simulation of Human Motion Data Using Short-horizon Model-predictive Control

Simulation of Human Motion Data Using Short-horizon Model-predictive Control PDF Author: Marco Jorge Tome da Silva
Publisher:
ISBN:
Category :
Languages : en
Pages : 56

Book Description
Many data-driven animation techniques are capable of producing high quality motions of human characters. Few techniques, however, are capable of generating motions that are consistent with physically simulated environments. Physically simulated characters, in contrast, are automatically consistent with the environment, but their motions are often unnatural because they are difficult to control. We present a model-predictive controller that yields natural motions by guiding simulated humans toward real motion data. During simulation, the predictive component of the controller solves a quadratic program to compute the forces for a short window of time into the future. These forces are then applied by a low-gain proportional-derivative component, which makes minor adjustments until the next planning cycle. The controller is fast enough for interactive systems such as games and training simulations. It requires no precomputation and little manual tuning. The controller is resilient to mismatches between the character dynamics and the input motion, which allows it to track motion capture data even where the real dynamics are not known precisely. The same principled formulation can generate natural walks, runs, and jumps in a number of different physically simulated surroundings.

Simulation and Animation of Human Motion Using Models Obtained from Identification Techniques

Simulation and Animation of Human Motion Using Models Obtained from Identification Techniques PDF Author: Yong Chen Choo
Publisher:
ISBN:
Category : Biomechanics
Languages : en
Pages : 103

Book Description


Modeling Vehicle Ingress and Egress Using the Human Motion Simulation Framework

Modeling Vehicle Ingress and Egress Using the Human Motion Simulation Framework PDF Author: Matthew P. Reed
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
The ease of getting into and out of passenger cars and light trucks is a critical component of customer acceptance and product differentiation. In commercial vehicles, the health and safety of drivers is affected by the design of the steps and handholds they use to get into and out of the cab. Ingress/egress assessment appears to represent a substantial application opportunity for digital human models. The complexity of the design space and the range of possible biomechanical and subjective measures of interest mean that developing useful empirical models is difficult, requiring large-scale subject testing with physical mockups. Yet, ingress and egress motions are complex and strongly affected by the geometric constraints and driver attributes, posing substantial challenges in creating meaningful simulations using figure models. Previous approaches to simulating ingress and egress have focused on the modification of stored motions from laboratory studies to achieve complex motion simulations. This paper presents a new approach using the Human Motion Simulation Framework, an integrated, modular, hierarchical system designed to provide flexible control for simulating both common and novel movements in any human figure model.

Human Motion

Human Motion PDF Author: Bodo Rosenhahn
Publisher: Springer Science & Business Media
ISBN: 1402066929
Category : Computers
Languages : en
Pages : 628

Book Description
This is the first book which informs about recent progress in biomechanics, computer vision and computer graphics – all in one volume. Researchers from these areas have contributed to this book to promote the establishment of human motion research as a multi-facetted discipline and to improve the exchange of ideas and concepts between these three areas. The book combines carefully written reviews with detailed reports on recent progress in research.

Human Motion - Understanding, Modeling, Capture and Animation

Human Motion - Understanding, Modeling, Capture and Animation PDF Author: Ahmed Elgammal
Publisher: Springer
ISBN: 3540757031
Category : Computers
Languages : en
Pages : 337

Book Description
This book constitutes the refereed proceedings of the Second Workshop on Human Motion, HumanMotion 2007, held in Rio de Janeiro, Brazil October 2007 in conjunction with ICCV 2007. The 22 revised full papers presented were carefully reviewed and selected from 38 submissions. The papers are organized in topical sections on motion capture and pose estimation, body and limb tracking and segmentation and activity recognition.

Handbook of Human Motion

Handbook of Human Motion PDF Author:
Publisher: Springer
ISBN: 9783319144177
Category : Technology & Engineering
Languages : en
Pages : 0

Book Description
The Handbook of Human Motion is a large cross-disciplinary reference work which covers the many interlinked facets of the science and technology of human motion and its measurement. Individual chapters cover fundamental principles and technological developments, the state-of-the-art and consider applications across four broad and interconnected fields; medicine, sport, forensics and animation. The huge strides in technological advancement made over the past century make it possible to measure motion with unprecedented precision, but also lead to new challenges. This work introduces the many different approaches and systems used in motion capture, including IR and ultrasound, mechanical systems and video, plus some emerging techniques. The large variety of techniques used for the study of motion science in medicine can make analysis a complicated process, but extremely effective for the treatment of the patient when well utilised. The handbook descri bes how motion capture techniques are applied in medicine, and shows how the resulting analysis can help in diagnosis and treatment. A closely related field, sports science involves a combination of in-depth medical knowledge and detailed understanding of performance and training techniques, and motion capture can play an extremely important role in linking these disciplines. The handbook considers which technologies are most appropriate in specific circumstances, how they are applied and how this can help prevent injury and improve sporting performance. The application of motion capture in forensic science and security is reviewed, with chapters dedicated to specific areas including employment law, injury analysis, criminal activity and motion/facial recognition. And in the final area of application, the book describes how novel motion capture techniques have been designed specifically to aid the creation of increasingly realistic animation within films and v ideo games, with Lord of the Rings and Avatar just two examples. Chapters will provide an overview of the bespoke motion capture techniques developed for animation, how these have influenced advances in film and game design, and the links to behavioural studies, both in humans and in robotics. Comprising a cross-referenced compendium of different techniques and applications across a broad field, the Handbook of Human Motion provides the reader with a detailed reference and simultaneously a source of inspiration for future work. The book will be of use to students, researchers, engineers and others working in any field relevant to human motion capture.

A Multibody Simulation Framework for Real-time Human Motion Tracking and Analysis Within the Unity Environment

A Multibody Simulation Framework for Real-time Human Motion Tracking and Analysis Within the Unity Environment PDF Author: John Richard Von Possel Abella
Publisher:
ISBN: 9781085576628
Category : Human mechanics
Languages : en
Pages : 69

Book Description
Abstract: There is increasing interest in performing real-time human motion analysis to provide immediate feedback for clinical, sports, and rehabilitation purposes. In this thesis, we present a multibody simulation framework within the Unity environment that can be used for real-time human motion analysis. The framework incorporates musculoskeletal models derived from OpenSim and combines concepts from robotics and biomechanics to derive closed-form definitions for muscle-routing kinematics and kinematic Jacobians. The framework also uses efficient motion decomposition and reconstruction algorithms to track motion in joint space. To demonstrate the performance of the framework, two live-motion simulation experiments were conducted. The first experiment investigated the behavior of the adopted motion reconstruction algorithms by tracking a jogging motion, while the second experiment involved the calculation of the muscular effort values of three different bicep curl forms. In both test simulations, motion tracking and motion analysis were performed simultaneously. For the more computationally expensive second experiment, the simulation update rate averaged to about 105 Hz.