Author: Perdita Stevens
Publisher: Cambridge University Press
ISBN: 1108846785
Category : Computers
Languages : en
Pages : 216
Book Description
Learning to program isn't just learning the details of a programming language: to become a good programmer you have to become expert at debugging, testing, writing clear code and generally unsticking yourself when you get stuck, while to do well in a programming course you have to learn to score highly in coursework and exams. Featuring tips, stories and explanations of key terms, this book teaches these skills explicitly. Examples in Python, Java and Haskell are included, helping you to gain transferable programming skills whichever language you are learning. Intended for students in Higher or Further Education studying early programming courses, it will help you succeed in, and get the most out of, your course, and support you in developing the software engineering habits that lead to good programs.
How to Write Good Programs
Author: Perdita Stevens
Publisher: Cambridge University Press
ISBN: 1108846785
Category : Computers
Languages : en
Pages : 216
Book Description
Learning to program isn't just learning the details of a programming language: to become a good programmer you have to become expert at debugging, testing, writing clear code and generally unsticking yourself when you get stuck, while to do well in a programming course you have to learn to score highly in coursework and exams. Featuring tips, stories and explanations of key terms, this book teaches these skills explicitly. Examples in Python, Java and Haskell are included, helping you to gain transferable programming skills whichever language you are learning. Intended for students in Higher or Further Education studying early programming courses, it will help you succeed in, and get the most out of, your course, and support you in developing the software engineering habits that lead to good programs.
Publisher: Cambridge University Press
ISBN: 1108846785
Category : Computers
Languages : en
Pages : 216
Book Description
Learning to program isn't just learning the details of a programming language: to become a good programmer you have to become expert at debugging, testing, writing clear code and generally unsticking yourself when you get stuck, while to do well in a programming course you have to learn to score highly in coursework and exams. Featuring tips, stories and explanations of key terms, this book teaches these skills explicitly. Examples in Python, Java and Haskell are included, helping you to gain transferable programming skills whichever language you are learning. Intended for students in Higher or Further Education studying early programming courses, it will help you succeed in, and get the most out of, your course, and support you in developing the software engineering habits that lead to good programs.
Writing Efficient Programs
Author: Jon Louis Bentley
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 220
Book Description
Classic on practical methods of optimizing programs: This book gives practical advice on improving the efficiency (optimizing) programs and the limits there of. While showing how to trade off speed for space or vice-versa, the author points out the limits that can be expected to gain. His list of techniques is a collection of practical approaches rather than theoretical possibilities. At 158 pages (not counting index) this book is eminently readable, accessable and useful. Clearly written and well organized this is a book to keep on your shelf for when a program needs improving. It is also a book to read before a program as a reminder not to make things complicated with optimization that aren't needed.
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 220
Book Description
Classic on practical methods of optimizing programs: This book gives practical advice on improving the efficiency (optimizing) programs and the limits there of. While showing how to trade off speed for space or vice-versa, the author points out the limits that can be expected to gain. His list of techniques is a collection of practical approaches rather than theoretical possibilities. At 158 pages (not counting index) this book is eminently readable, accessable and useful. Clearly written and well organized this is a book to keep on your shelf for when a program needs improving. It is also a book to read before a program as a reminder not to make things complicated with optimization that aren't needed.
The Secret Life of Programs
Author: Jonathan E. Steinhart
Publisher: No Starch Press
ISBN: 1593279701
Category : Computers
Languages : en
Pages : 505
Book Description
A primer on the underlying technologies that allow computer programs to work. Covers topics like computer hardware, combinatorial logic, sequential logic, computer architecture, computer anatomy, and Input/Output. Many coders are unfamiliar with the underlying technologies that make their programs run. But why should you care when your code appears to work? Because you want it to run well and not be riddled with hard-to-find bugs. You don't want to be in the news because your code had a security problem. Lots of technical detail is available online but it's not organized or collected into a convenient place. In The Secret Life of Programs, veteran engineer Jonathan E. Steinhart explores--in depth--the foundational concepts that underlie the machine. Subjects like computer hardware, how software behaves on hardware, as well as how people have solved problems using technology over time. You'll learn: How the real world is converted into a form that computers understand, like bits, logic, numbers, text, and colors The fundamental building blocks that make up a computer including logic gates, adders, decoders, registers, and memory Why designing programs to match computer hardware, especially memory, improves performance How programs are converted into machine language that computers understand How software building blocks are combined to create programs like web browsers Clever tricks for making programs more efficient, like loop invariance, strength reduction, and recursive subdivision The fundamentals of computer security and machine intelligence Project design, documentation, scheduling, portability, maintenance, and other practical programming realities. Learn what really happens when your code runs on the machine and you'll learn to craft better, more efficient code.
Publisher: No Starch Press
ISBN: 1593279701
Category : Computers
Languages : en
Pages : 505
Book Description
A primer on the underlying technologies that allow computer programs to work. Covers topics like computer hardware, combinatorial logic, sequential logic, computer architecture, computer anatomy, and Input/Output. Many coders are unfamiliar with the underlying technologies that make their programs run. But why should you care when your code appears to work? Because you want it to run well and not be riddled with hard-to-find bugs. You don't want to be in the news because your code had a security problem. Lots of technical detail is available online but it's not organized or collected into a convenient place. In The Secret Life of Programs, veteran engineer Jonathan E. Steinhart explores--in depth--the foundational concepts that underlie the machine. Subjects like computer hardware, how software behaves on hardware, as well as how people have solved problems using technology over time. You'll learn: How the real world is converted into a form that computers understand, like bits, logic, numbers, text, and colors The fundamental building blocks that make up a computer including logic gates, adders, decoders, registers, and memory Why designing programs to match computer hardware, especially memory, improves performance How programs are converted into machine language that computers understand How software building blocks are combined to create programs like web browsers Clever tricks for making programs more efficient, like loop invariance, strength reduction, and recursive subdivision The fundamentals of computer security and machine intelligence Project design, documentation, scheduling, portability, maintenance, and other practical programming realities. Learn what really happens when your code runs on the machine and you'll learn to craft better, more efficient code.
How to Design Programs, second edition
Author: Matthias Felleisen
Publisher: MIT Press
ISBN: 0262344122
Category : Computers
Languages : en
Pages : 793
Book Description
A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.
Publisher: MIT Press
ISBN: 0262344122
Category : Computers
Languages : en
Pages : 793
Book Description
A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.
User Interface Design for Programmers
Author: Avram Joel Spolsky
Publisher: Apress
ISBN: 1430208570
Category : Computers
Languages : en
Pages : 152
Book Description
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Publisher: Apress
ISBN: 1430208570
Category : Computers
Languages : en
Pages : 152
Book Description
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
A Philosophy of Software Design
Author: John K. Ousterhout
Publisher:
ISBN: 9781732102217
Category : Computer programs
Languages : en
Pages : 0
Book Description
"This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly and cheaply."--Amazon.
Publisher:
ISBN: 9781732102217
Category : Computer programs
Languages : en
Pages : 0
Book Description
"This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly and cheaply."--Amazon.
Managing Your Biological Data with Python
Author: Allegra Via
Publisher: CRC Press
ISBN: 1439880948
Category : Computers
Languages : en
Pages : 560
Book Description
Take Control of Your Data and Use Python with ConfidenceRequiring no prior programming experience, Managing Your Biological Data with Python empowers biologists and other life scientists to work with biological data on their own using the Python language. The book teaches them not only how to program but also how to manage their data. It shows how
Publisher: CRC Press
ISBN: 1439880948
Category : Computers
Languages : en
Pages : 560
Book Description
Take Control of Your Data and Use Python with ConfidenceRequiring no prior programming experience, Managing Your Biological Data with Python empowers biologists and other life scientists to work with biological data on their own using the Python language. The book teaches them not only how to program but also how to manage their data. It shows how
Nature-Inspired Algorithms
Author: Krishn Kumar Mishra
Publisher: CRC Press
ISBN: 1000637638
Category : Technology & Engineering
Languages : en
Pages : 334
Book Description
This comprehensive reference text discusses nature inspired algorithms and their applications. It presents the methodology to write new algorithms with the help of MATLAB programs and instructions for better understanding of concepts. It covers well-known algorithms including evolutionary algorithms, genetic algorithm, particle Swarm optimization and differential evolution, and recent approached including gray wolf optimization. A separate chapter discusses test case generation using techniques such as particle swarm optimization, genetic algorithm, and differential evolution algorithm. The book- Discusses in detail various nature inspired algorithms and their applications Provides MATLAB programs for the corresponding algorithm Presents methodology to write new algorithms Examines well-known algorithms like the genetic algorithm, particle swarm optimization and differential evolution, and recent approaches like gray wolf optimization. Provides conceptual linking of algorithms with theoretical concepts The text will be useful for graduate students in the field of electrical engineering, electronics engineering, computer science and engineering. Discussing nature inspired algorithms and their applications in a single volume, this text will be useful as a reference text for graduate students in the field of electrical engineering, electronics engineering, computer science and engineering. It discusses important algorithms including deterministic algorithms, randomized algorithms, evolutionary algorithms, particle swarm optimization, big bang big crunch (BB-BC) algorithm, genetic algorithm and grey wolf optimization algorithm. "
Publisher: CRC Press
ISBN: 1000637638
Category : Technology & Engineering
Languages : en
Pages : 334
Book Description
This comprehensive reference text discusses nature inspired algorithms and their applications. It presents the methodology to write new algorithms with the help of MATLAB programs and instructions for better understanding of concepts. It covers well-known algorithms including evolutionary algorithms, genetic algorithm, particle Swarm optimization and differential evolution, and recent approached including gray wolf optimization. A separate chapter discusses test case generation using techniques such as particle swarm optimization, genetic algorithm, and differential evolution algorithm. The book- Discusses in detail various nature inspired algorithms and their applications Provides MATLAB programs for the corresponding algorithm Presents methodology to write new algorithms Examines well-known algorithms like the genetic algorithm, particle swarm optimization and differential evolution, and recent approaches like gray wolf optimization. Provides conceptual linking of algorithms with theoretical concepts The text will be useful for graduate students in the field of electrical engineering, electronics engineering, computer science and engineering. Discussing nature inspired algorithms and their applications in a single volume, this text will be useful as a reference text for graduate students in the field of electrical engineering, electronics engineering, computer science and engineering. It discusses important algorithms including deterministic algorithms, randomized algorithms, evolutionary algorithms, particle swarm optimization, big bang big crunch (BB-BC) algorithm, genetic algorithm and grey wolf optimization algorithm. "
Code Craft
Author: Pete Goodliffe
Publisher: No Starch Press
ISBN: 1593271190
Category : Computers
Languages : en
Pages : 626
Book Description
A guide to writing computer code covers such topics as variable naming, presentation style, error handling, and security.
Publisher: No Starch Press
ISBN: 1593271190
Category : Computers
Languages : en
Pages : 626
Book Description
A guide to writing computer code covers such topics as variable naming, presentation style, error handling, and security.
GCSE Computer Studies for You
Author: Stephen Doyle
Publisher: Nelson Thornes
ISBN: 9780748703814
Category : Juvenile Nonfiction
Languages : en
Pages : 262
Book Description
This second edition of a GCSE computer studies text includes chapters on personal computers and desktop publishing, spreadsheets and their applications, and detailed case studies illustrating how a computer system can revolutionize the working environment. The Data Protection Act is also included, together with project work, an extended section on coursework, advice on how to revise and hints on how to pass examinations. Key words are explained in the text in context and highlighted with bold type, and also explained in an extensive glossary.
Publisher: Nelson Thornes
ISBN: 9780748703814
Category : Juvenile Nonfiction
Languages : en
Pages : 262
Book Description
This second edition of a GCSE computer studies text includes chapters on personal computers and desktop publishing, spreadsheets and their applications, and detailed case studies illustrating how a computer system can revolutionize the working environment. The Data Protection Act is also included, together with project work, an extended section on coursework, advice on how to revise and hints on how to pass examinations. Key words are explained in the text in context and highlighted with bold type, and also explained in an extensive glossary.