What Video Games Have to Teach Us About Learning and Literacy. Second Edition PDF Download

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What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition PDF Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233

Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition PDF Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233

Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

The Second Machine Age: Work, Progress, and Prosperity in a Time of Brilliant Technologies

The Second Machine Age: Work, Progress, and Prosperity in a Time of Brilliant Technologies PDF Author: Erik Brynjolfsson
Publisher: W. W. Norton & Company
ISBN: 0393239357
Category : Business & Economics
Languages : en
Pages : 320

Book Description
The big stories -- The skills of the new machines : technology races ahead -- Moore's law and the second half of the chessboard -- The digitization of just about everything -- Innovation : declining or recombining? -- Artificial and human intelligence in the second machine age -- Computing bounty -- Beyond GDP -- The spread -- The biggest winners : stars and superstars -- Implications of the bounty and the spread -- Learning to race with machines : recommendations for individuals -- Policy recommendations -- Long-term recommendations -- Technology and the future (which is very different from "technology is the future").

The Algorithm Design Manual

The Algorithm Design Manual PDF Author: Steven S Skiena
Publisher: Springer Science & Business Media
ISBN: 1848000707
Category : Computers
Languages : en
Pages : 742

Book Description
This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography. NEW to the second edition: • Doubles the tutorial material and exercises over the first edition • Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them • Includes several NEW "war stories" relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java

The Sciences of the Artificial, reissue of the third edition with a new introduction by John Laird

The Sciences of the Artificial, reissue of the third edition with a new introduction by John Laird PDF Author: Herbert A. Simon
Publisher: MIT Press
ISBN: 0262537532
Category : Computers
Languages : en
Pages : 256

Book Description
Herbert Simon's classic work on artificial intelligence in the expanded and updated third edition from 1996, with a new introduction by John E. Laird. Herbert Simon's classic and influential The Sciences of the Artificial declares definitively that there can be a science not only of natural phenomena but also of what is artificial. Exploring the commonalities of artificial systems, including economic systems, the business firm, artificial intelligence, complex engineering projects, and social plans, Simon argues that designed systems are a valid field of study, and he proposes a science of design. For this third edition, originally published in 1996, Simon added new material that takes into account advances in cognitive psychology and the science of design while confirming and extending the book's basic thesis: that a physical symbol system has the necessary and sufficient means for intelligent action. Simon won the Nobel Prize for Economics in 1978 for his research into the decision-making process within economic organizations and the Turing Award (considered by some the computer science equivalent to the Nobel) with Allen Newell in 1975 for contributions to artificial intelligence, the psychology of human cognition, and list processing. The Sciences of the Artificial distills the essence of Simon's thought accessibly and coherently. This reissue of the third edition makes a pioneering work available to a new audience.

On the Nature of Things

On the Nature of Things PDF Author: Titus Lucretius Carus
Publisher: Courier Corporation
ISBN: 9780486434469
Category : Philosophy
Languages : en
Pages : 262

Book Description
The Roman philosopher's didactic poem in 6 parts, De Rerum Natura — On the Nature of Things — theorizes that natural causes are the forces behind earthly phenomena and dismisses divine intervention. Derived from the philosophical materialism of the Greeks, Lucretius' work remains the primary source for contemporary knowledge of Epicurean thought.

Morphology of the Folk Tale

Morphology of the Folk Tale PDF Author: V. Propp
Publisher: Univ of TX + ORM
ISBN: 0292748094
Category : Literary Criticism
Languages : en
Pages : 188

Book Description
This seminal work by the renowned Russian folklorist presents his groundbreaking structural analysis of classic fairytales and their genres. One of the most influential works of 20th century literary criticism, Vladimir Propp’s Morphology of the Folk Tale is essential reading for anyone interested in examining the structural characteristics of fairytales. Since it first appeared in English in 1958, this groundbreaking study has had a major impact on the work of folklorists, linguists, anthropologists, and literary critics. “Propp’s work is seminal…[and], now that it is available in a new edition, should be even more valuable to folklorists who are directing their attention to the form of the folktale, especially those structural characteristics which are common to many entries coming from different cultures.”—Choice

The Mind of a Mnemonist

The Mind of a Mnemonist PDF Author: Aleksandr Romanovich Lurii͡a
Publisher: Harvard University Press
ISBN: 9780674576223
Category : Memory
Languages : en
Pages : 196

Book Description
A welcome re-issue of an English translation of Alexander Luria's famous case-history of hypermnestic man. The study remains the classic paradigm of what Luria called 'romantic science,' a genre characterized by individual portraiture based on an assessment of operative psychological processes. The opening section analyses in some detail the subject's extraordinary capacity for recall and demonstrates the association between the persistence of iconic memory and a highly developed synaesthesia. The remainder of the book deals with the subject's construction of the world, his mental strengths and weaknesses, his control of behaviour and his personality. The result is a contribution to literature as well as to science. (Psychological Medicine ).

Ferno the Fire Dragon (Beast Quest #1)

Ferno the Fire Dragon (Beast Quest #1) PDF Author: Adam Blade
Publisher: Scholastic Inc.
ISBN: 0545414679
Category : Juvenile Fiction
Languages : en
Pages : 65

Book Description
One boy's journey to help his village becomes a quest to save the kingdom. Features a fearsome new beast in every book! Strange things are happening in Tom's village. First, the horses were attacked. Then, the river dried up. Now, the last of the crops has mysteriously burnt to the ground. Everyone is terrified. But Tom isn't afraid. He's always dreamed of a quest-a real quest!-and vows to go to the king and bring help for them all.But Tom soon learns that his village is not the only one in trouble. People are in trouble all over the kingdom. Hope is nearly lost. That is, until Tom is sent on the greatest quest of all--the Beast Quest.

The Legend of Zelda: Hyrule Historia

The Legend of Zelda: Hyrule Historia PDF Author: Eiji Aonuma
Publisher: Dark Horse Comics
ISBN: 1506721389
Category : Games & Activities
Languages : en
Pages : 284

Book Description
Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Art & Artifacts and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! Dark Horse Books and Nintendo team up to bring you The Legend of Zelda: Hyrule Historia, containing an unparalleled collection of historical information on The Legend of Zelda franchise. This handsome digital book contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga — Akira Himekawa!

Introduction to Business

Introduction to Business PDF Author: Lawrence J. Gitman
Publisher:
ISBN:
Category : Business & Economics
Languages : en
Pages : 1455

Book Description
Introduction to Business covers the scope and sequence of most introductory business courses. The book provides detailed explanations in the context of core themes such as customer satisfaction, ethics, entrepreneurship, global business, and managing change. Introduction to Business includes hundreds of current business examples from a range of industries and geographic locations, which feature a variety of individuals. The outcome is a balanced approach to the theory and application of business concepts, with attention to the knowledge and skills necessary for student success in this course and beyond. This is an adaptation of Introduction to Business by OpenStax. You can access the textbook as pdf for free at openstax.org. Minor editorial changes were made to ensure a better ebook reading experience. Textbook content produced by OpenStax is licensed under a Creative Commons Attribution 4.0 International License.