Author: Hasbro
Publisher: Puzzlewright
ISBN: 9781402770654
Category : Board games
Languages : en
Pages : 0
Book Description
One of the largest collections of Trivial Pursuit questions ever compiled, this ultimate compendium covers art, entertainment, history, geography, science, sports, and more.
The Ultimate Trivial Pursuit Question and Answer Book
Author: Hasbro
Publisher: Puzzlewright
ISBN: 9781402770654
Category : Board games
Languages : en
Pages : 0
Book Description
One of the largest collections of Trivial Pursuit questions ever compiled, this ultimate compendium covers art, entertainment, history, geography, science, sports, and more.
Publisher: Puzzlewright
ISBN: 9781402770654
Category : Board games
Languages : en
Pages : 0
Book Description
One of the largest collections of Trivial Pursuit questions ever compiled, this ultimate compendium covers art, entertainment, history, geography, science, sports, and more.
Hasbro Gaming Ultimate Activity Book
Author: Sheri Tan
Publisher: Simon and Schuster
ISBN: 1647225167
Category : Juvenile Nonfiction
Languages : en
Pages : 80
Book Description
This super-fun activity book is chock full of challenging puzzles from Hasbro’s classic games like Twister, Monopoly, Operation, and more! Inside the Hasbro Gaming Ultimate Activity Book, kids will discover 80 full-color pages of engaging puzzles, mazes, quizzes, prompts, brain teasers, and challenging activities! Hours and hours of fun are in store as kids play their way through activities inspired by Hasbro’s classic games like Twister, Monopoly, Operation, and more! Perfect for anytime, anywhere fun for kids grades 2-5 or ages 8 to 12. 75+ BOREDOM BUSTERS: Get kids off their screens and using their brains with over 75 challenging interactive games, puzzles, and mazes, and more! HOURS OF ON-THE-GO FUN: The perfect anytime, anywhere activity book for travel on planes, trains, and automobiles! LEARN THROUGH PLAY: Kids will have so much fun playing their way through this activity book, they won’t even realize they’re learning! PLAYFUL LEARNING + POP CULTURE BONDING: Parents, grandparents, and other grown-ups can introduce kids to beloved board games like Twister, Battleship, Connect4, Monopoly, Clue, Trouble, The Game of LIFE, Chutes and Ladders, Candy Land, Operation, and more!
Publisher: Simon and Schuster
ISBN: 1647225167
Category : Juvenile Nonfiction
Languages : en
Pages : 80
Book Description
This super-fun activity book is chock full of challenging puzzles from Hasbro’s classic games like Twister, Monopoly, Operation, and more! Inside the Hasbro Gaming Ultimate Activity Book, kids will discover 80 full-color pages of engaging puzzles, mazes, quizzes, prompts, brain teasers, and challenging activities! Hours and hours of fun are in store as kids play their way through activities inspired by Hasbro’s classic games like Twister, Monopoly, Operation, and more! Perfect for anytime, anywhere fun for kids grades 2-5 or ages 8 to 12. 75+ BOREDOM BUSTERS: Get kids off their screens and using their brains with over 75 challenging interactive games, puzzles, and mazes, and more! HOURS OF ON-THE-GO FUN: The perfect anytime, anywhere activity book for travel on planes, trains, and automobiles! LEARN THROUGH PLAY: Kids will have so much fun playing their way through this activity book, they won’t even realize they’re learning! PLAYFUL LEARNING + POP CULTURE BONDING: Parents, grandparents, and other grown-ups can introduce kids to beloved board games like Twister, Battleship, Connect4, Monopoly, Clue, Trouble, The Game of LIFE, Chutes and Ladders, Candy Land, Operation, and more!
Strange Planet
Author: Nathan W. Pyle
Publisher: HarperCollins
ISBN: 0062998013
Category : Comics & Graphic Novels
Languages : en
Pages : 148
Book Description
WATCH THE ANIMATED SERIES AUGUST 9 ON APPLE TV+ Straight from the mind of New York Times bestselling author Nathan W. Pyle, Strange Planet is an adorable and profound universe in pink, blue, green, and purple, based on the phenomenally popular Instagram of the same name! Strange Planet covers a full life cycle of the planet’s inhabitants, including milestones such as: The Emergence Day Being Gains a Sibling The Being Family Attains a Beast The Formal Education of a Being Celebration of Special Days Being Begins a Vocation The Beings at Home Health Status of a Being The Hobbies of a Being The Extended Family of the Being The Being Reflects on Life While Watching the Planet Rotate With dozens of never-before-seen illustrations in addition to old favorites, this fixed-format e-book offers a sweet and hilarious look at a distant world not all that unlike our own. I feel more attractive. Honestly, you are. It’s the star damage. I CRAVE STAR DAMAGE.
Publisher: HarperCollins
ISBN: 0062998013
Category : Comics & Graphic Novels
Languages : en
Pages : 148
Book Description
WATCH THE ANIMATED SERIES AUGUST 9 ON APPLE TV+ Straight from the mind of New York Times bestselling author Nathan W. Pyle, Strange Planet is an adorable and profound universe in pink, blue, green, and purple, based on the phenomenally popular Instagram of the same name! Strange Planet covers a full life cycle of the planet’s inhabitants, including milestones such as: The Emergence Day Being Gains a Sibling The Being Family Attains a Beast The Formal Education of a Being Celebration of Special Days Being Begins a Vocation The Beings at Home Health Status of a Being The Hobbies of a Being The Extended Family of the Being The Being Reflects on Life While Watching the Planet Rotate With dozens of never-before-seen illustrations in addition to old favorites, this fixed-format e-book offers a sweet and hilarious look at a distant world not all that unlike our own. I feel more attractive. Honestly, you are. It’s the star damage. I CRAVE STAR DAMAGE.
How to Host a Game Night
Author: Erik Arneson
Publisher: Simon and Schuster
ISBN: 1982150483
Category : Games & Activities
Languages : en
Pages : 192
Book Description
From party games to legacy games, setting up to hosting a crowd, tabletop game expert Erik Arneson gives you the strategies you need to host an epic game night. Break out the chips and grab a drink! With enthusiasm for tabletop games at an all-time high and exciting new board games and card games hitting Kickstarter every week, game night is more popular than ever. But there’s more to the perfect game night than choosing between classics like Scrabble and Catan or introducing friends and family to games like Ticket to Ride, Carcassonne, and Codenames. Tabletop gaming expert and experienced game night host Erik Arneson is here to help. Organizing his advice by group size, Arneson walks you through everything from selecting the right venue and snacks to managing a game library and bad attitudes, answering questions like: -How can I make the most of a small space? -Am I explaining the rules right? -What should I do if guests show up late? -How do I keep my dog from eating the pieces? -Do I have to invite Sean? Marrying the practicality of Emily Post with curated lists of games perfect for every occasion, Arneson’s humorous, down-to-earth approach will help readers everywhere navigate these fun and rewarding gatherings. Ideal for novice hosts and seasoned players alike, How to Host a Game Night is the perfect book for anyone wanting to up the ante on their hosting game.
Publisher: Simon and Schuster
ISBN: 1982150483
Category : Games & Activities
Languages : en
Pages : 192
Book Description
From party games to legacy games, setting up to hosting a crowd, tabletop game expert Erik Arneson gives you the strategies you need to host an epic game night. Break out the chips and grab a drink! With enthusiasm for tabletop games at an all-time high and exciting new board games and card games hitting Kickstarter every week, game night is more popular than ever. But there’s more to the perfect game night than choosing between classics like Scrabble and Catan or introducing friends and family to games like Ticket to Ride, Carcassonne, and Codenames. Tabletop gaming expert and experienced game night host Erik Arneson is here to help. Organizing his advice by group size, Arneson walks you through everything from selecting the right venue and snacks to managing a game library and bad attitudes, answering questions like: -How can I make the most of a small space? -Am I explaining the rules right? -What should I do if guests show up late? -How do I keep my dog from eating the pieces? -Do I have to invite Sean? Marrying the practicality of Emily Post with curated lists of games perfect for every occasion, Arneson’s humorous, down-to-earth approach will help readers everywhere navigate these fun and rewarding gatherings. Ideal for novice hosts and seasoned players alike, How to Host a Game Night is the perfect book for anyone wanting to up the ante on their hosting game.
The Game Inventor's Guidebook
Author: Brian Tinsman
Publisher: Morgan James Publishing
ISBN: 1600377904
Category : Games & Activities
Languages : en
Pages : 282
Book Description
A guide to developing and selling your game idea from a game design manager at Wizards of the Coast, the world’s largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! Tinsman presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.
Publisher: Morgan James Publishing
ISBN: 1600377904
Category : Games & Activities
Languages : en
Pages : 282
Book Description
A guide to developing and selling your game idea from a game design manager at Wizards of the Coast, the world’s largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! Tinsman presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.
Dungeons & Dragons Starter Set (Six Dice, Five Ready-to-Play D&D Characters With Character Sheets, a Rulebook, and One Adventure)
Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786965592
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Everything you need to start playing the world’s greatest roleplaying game. “I recommend [the D&D Starter Set] for anyone who’s curious and wants to learn D&D.”—Ed Grabionowski, io9.Gizmodo.com The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy. Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters! • FIVE READY-TO-PLAY CHARACTERS • SIX DICE • ONE ADVENTURE BOOK: LOST MINE OF PHANDELVER • ONE RULEBOOK • ONE CHARACTER SHEET “D&D acolytes are everywhere. . .Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. The main Dungeons & Dragons books are the Player’s Handbook, Monster Manual, and Dungeon Master’s Guide.
Publisher: National Geographic Books
ISBN: 0786965592
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Everything you need to start playing the world’s greatest roleplaying game. “I recommend [the D&D Starter Set] for anyone who’s curious and wants to learn D&D.”—Ed Grabionowski, io9.Gizmodo.com The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy. Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters! • FIVE READY-TO-PLAY CHARACTERS • SIX DICE • ONE ADVENTURE BOOK: LOST MINE OF PHANDELVER • ONE RULEBOOK • ONE CHARACTER SHEET “D&D acolytes are everywhere. . .Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. The main Dungeons & Dragons books are the Player’s Handbook, Monster Manual, and Dungeon Master’s Guide.
Longing for Wisdom
Author: Allyson Szabo
Publisher: Allyson Szabo
ISBN: 1438239769
Category : Classical literature
Languages : en
Pages : 156
Book Description
Know yourself. Nothing in excess. Give a pledge and ruin is near. These are the words inscribed on a stele just outside the Temple of Apollo at Delphi. Stunning in their simplicity, these Maxims have survived the test of time. Even today, they cause the reader to pause and think about what such short, poignant phrases mean. For those who study Hellenic Polytheism, either in historical or modern religious context, the Delphic Maxims are of great import because they hold a key to understanding early Greek thought. Delving into both the history and the current application of 34 of the Maxims to the creation of personal ethics and morals, Allyson Szabo provides us with a path to personal growth and understanding of the world around us.
Publisher: Allyson Szabo
ISBN: 1438239769
Category : Classical literature
Languages : en
Pages : 156
Book Description
Know yourself. Nothing in excess. Give a pledge and ruin is near. These are the words inscribed on a stele just outside the Temple of Apollo at Delphi. Stunning in their simplicity, these Maxims have survived the test of time. Even today, they cause the reader to pause and think about what such short, poignant phrases mean. For those who study Hellenic Polytheism, either in historical or modern religious context, the Delphic Maxims are of great import because they hold a key to understanding early Greek thought. Delving into both the history and the current application of 34 of the Maxims to the creation of personal ethics and morals, Allyson Szabo provides us with a path to personal growth and understanding of the world around us.
My Xbox
Author: Bill Loguidice
Publisher: Que Publishing
ISBN: 0132832062
Category : Computers
Languages : en
Pages : 483
Book Description
This is the quick, visual, one-stop tutorial for everyone who wants to get maximum fun and entertainment out of their Xbox 360, Xbox Live, and Kinect controller. Gaming experts Christina and Bill Loguidice cover everything Xbox has to offer, uncovering cool features and tools most users won't ever discover on their own. You learn how to get started with Xbox 360; fast-network your Xbox 360s; run the media content in your Windows PCs; personalize your Xbox experiences; find great stuff on Microsoft's Game, Video, and Music Marketplaces; get acquainted with your Xbox friends and communities; get to know the Kinect controller and Hub; and find great Kinect games and get better at playing them. This book's concise, step-by-step instructions link to callouts on Xbox screen captures that show you exactly what to do. Tips and Notes help you discover powerful new techniques and shortcuts, and Help features guide you past common problems. This book is designed for all 50,000,000 Xbox 360 owners: from those who've just purchased their first system, to those diving headfirst into Kinect gaming, to millions of Xbox Live subscribers who want to get even more out of Microsoft's online services.
Publisher: Que Publishing
ISBN: 0132832062
Category : Computers
Languages : en
Pages : 483
Book Description
This is the quick, visual, one-stop tutorial for everyone who wants to get maximum fun and entertainment out of their Xbox 360, Xbox Live, and Kinect controller. Gaming experts Christina and Bill Loguidice cover everything Xbox has to offer, uncovering cool features and tools most users won't ever discover on their own. You learn how to get started with Xbox 360; fast-network your Xbox 360s; run the media content in your Windows PCs; personalize your Xbox experiences; find great stuff on Microsoft's Game, Video, and Music Marketplaces; get acquainted with your Xbox friends and communities; get to know the Kinect controller and Hub; and find great Kinect games and get better at playing them. This book's concise, step-by-step instructions link to callouts on Xbox screen captures that show you exactly what to do. Tips and Notes help you discover powerful new techniques and shortcuts, and Help features guide you past common problems. This book is designed for all 50,000,000 Xbox 360 owners: from those who've just purchased their first system, to those diving headfirst into Kinect gaming, to millions of Xbox Live subscribers who want to get even more out of Microsoft's online services.
Consider It Done
Author: Julie Subotky
Publisher: Crown
ISBN: 0307591581
Category : Reference
Languages : en
Pages : 418
Book Description
There’s nothing Julie Subotky can’t get done. After all, as the founder and CEO of a lifestyle management and personal concierge company catering to the crème-de-la-crème of New York, LA, and Aspen, she’s used the fielding her fair share of formidable requests from wealthy and time starved clients. Luckily, now you don’t need to be a rock star, socialite, or millionaire to Consider it Done. In this charming and unique book, she shares her secrets from for accomplishing hundreds of life's most bizarre, off-beat, and yet often inescapable tasks. Ranging from the unusual but useful, to the seemingly impossible, to the annoying but necessary, these include: How to hire a snake dancer for a party within 24 hours notice How to argue your way out of a speeding ticket How to get a last-minute table at an impossibly overbooked restaurant How to find a reputable pet psychic How to get the best seat on an airplane How to blow a date How to fix a hole in the wall How to get a wedding dress shipped halfway across the world How to refuse a dare How to change a tire How to make a citizen's arrest How to mix the perfect hangover cure …and countless more Filled with practical tips, hints and advice as well as hilarious stories of near mishaps, crazy wild goose chases, and outrageous requests from eccentric clients, Consider it Done is sometimes zany, often surprising, and yet always useful. After all, there may come a time when you actually need to know how propose to someone in skywriting, replace a matching spoon from your great-great-great grandmother's antique silver set, or simply make the perfect martini. When that day comes, this essential and completely one-of-a-kind book will be there to walk you through it.
Publisher: Crown
ISBN: 0307591581
Category : Reference
Languages : en
Pages : 418
Book Description
There’s nothing Julie Subotky can’t get done. After all, as the founder and CEO of a lifestyle management and personal concierge company catering to the crème-de-la-crème of New York, LA, and Aspen, she’s used the fielding her fair share of formidable requests from wealthy and time starved clients. Luckily, now you don’t need to be a rock star, socialite, or millionaire to Consider it Done. In this charming and unique book, she shares her secrets from for accomplishing hundreds of life's most bizarre, off-beat, and yet often inescapable tasks. Ranging from the unusual but useful, to the seemingly impossible, to the annoying but necessary, these include: How to hire a snake dancer for a party within 24 hours notice How to argue your way out of a speeding ticket How to get a last-minute table at an impossibly overbooked restaurant How to find a reputable pet psychic How to get the best seat on an airplane How to blow a date How to fix a hole in the wall How to get a wedding dress shipped halfway across the world How to refuse a dare How to change a tire How to make a citizen's arrest How to mix the perfect hangover cure …and countless more Filled with practical tips, hints and advice as well as hilarious stories of near mishaps, crazy wild goose chases, and outrageous requests from eccentric clients, Consider it Done is sometimes zany, often surprising, and yet always useful. After all, there may come a time when you actually need to know how propose to someone in skywriting, replace a matching spoon from your great-great-great grandmother's antique silver set, or simply make the perfect martini. When that day comes, this essential and completely one-of-a-kind book will be there to walk you through it.
How to Shop for Free
Author: Kathy Spencer
Publisher: Da Capo Lifelong Books
ISBN: 0738214566
Category : Business & Economics
Languages : en
Pages : 258
Book Description
For fashionistas and carpool moms alike: a veteran super-shopper's secrets for finding insider deals and working the coupons and promotions to get much of their shopping lists for free.
Publisher: Da Capo Lifelong Books
ISBN: 0738214566
Category : Business & Economics
Languages : en
Pages : 258
Book Description
For fashionistas and carpool moms alike: a veteran super-shopper's secrets for finding insider deals and working the coupons and promotions to get much of their shopping lists for free.