Author: Lauren Asher
Publisher:
ISBN: 9781734258769
Category :
Languages : en
Pages : 376
Book Description
What happens when my brother's rival becomes my secret crush? Noah Slade is a Formula 1 legend in the making. Focused. Unapproachable. Ruthless on and off the track. A man with walls higher than the Grand Canyon. And my brother's new teammate. I want more of the prince who disguises himself as the villain. But while I crave a happy ending, he wants to destroy his. Maya Alatorre is a forbidden temptation. An ambitious post-grad I should stay far away from. And chaos wrapped with a bow. We're a ticking time bomb, about one wrong move away from exploding. I want to trip the wire, detonating together in passion and pain. Because in the end, all's fair in lust and war. Throttled is a steamy standalone romance in the Dirty Air world.
Throttled Special Edition
Author: Lauren Asher
Publisher:
ISBN: 9781734258769
Category :
Languages : en
Pages : 376
Book Description
What happens when my brother's rival becomes my secret crush? Noah Slade is a Formula 1 legend in the making. Focused. Unapproachable. Ruthless on and off the track. A man with walls higher than the Grand Canyon. And my brother's new teammate. I want more of the prince who disguises himself as the villain. But while I crave a happy ending, he wants to destroy his. Maya Alatorre is a forbidden temptation. An ambitious post-grad I should stay far away from. And chaos wrapped with a bow. We're a ticking time bomb, about one wrong move away from exploding. I want to trip the wire, detonating together in passion and pain. Because in the end, all's fair in lust and war. Throttled is a steamy standalone romance in the Dirty Air world.
Publisher:
ISBN: 9781734258769
Category :
Languages : en
Pages : 376
Book Description
What happens when my brother's rival becomes my secret crush? Noah Slade is a Formula 1 legend in the making. Focused. Unapproachable. Ruthless on and off the track. A man with walls higher than the Grand Canyon. And my brother's new teammate. I want more of the prince who disguises himself as the villain. But while I crave a happy ending, he wants to destroy his. Maya Alatorre is a forbidden temptation. An ambitious post-grad I should stay far away from. And chaos wrapped with a bow. We're a ticking time bomb, about one wrong move away from exploding. I want to trip the wire, detonating together in passion and pain. Because in the end, all's fair in lust and war. Throttled is a steamy standalone romance in the Dirty Air world.
Optimum Drive
Author: Paul F. Gerrard
Publisher: Mango Media Inc.
ISBN: 1633535185
Category : Sports & Recreation
Languages : en
Pages : 148
Book Description
A champion racer and professional stunt driver reveals the secrets of peak performance in any endeavor. Optimum Drive is the complete step-by-step guide to maximizing human performance. As a professional racing driver and a driving coach for over twenty years, Paul F. Gerrard gives you his unique perspective on what causes people to stagnate with the idea of being merely good, when each of us has the potential to be great. Gerrard believes that peak performance is within our grasp. Gerrard helps you understand the mental toughness that it takes to reach that greatness. He starts off by taking you onto the track as he explores what driving at 200 mph can teach us about who we are. Using his experiences from behind the wheel at death-defying speeds, Gerrard breaks down the psychology of driving, what it takes, and how we can use it to achieve greatness in life. The key, he says, is the nirvana-like sensation of flow psychology, or being in the zone—a mental state in which one who is performing an activity is fully immersed in a feeling of energized focus, full involvement, and joy. It is through flow psychology that Gerrard introduces a blend of holistic mindset combined with a competitive edge, which is essential to successful professional driving. This mix of guts, tenacity, and endurance is the foundation of Gerrard’s philosophy for attaining greatness—and can be put to work for you too, on or off the track.
Publisher: Mango Media Inc.
ISBN: 1633535185
Category : Sports & Recreation
Languages : en
Pages : 148
Book Description
A champion racer and professional stunt driver reveals the secrets of peak performance in any endeavor. Optimum Drive is the complete step-by-step guide to maximizing human performance. As a professional racing driver and a driving coach for over twenty years, Paul F. Gerrard gives you his unique perspective on what causes people to stagnate with the idea of being merely good, when each of us has the potential to be great. Gerrard believes that peak performance is within our grasp. Gerrard helps you understand the mental toughness that it takes to reach that greatness. He starts off by taking you onto the track as he explores what driving at 200 mph can teach us about who we are. Using his experiences from behind the wheel at death-defying speeds, Gerrard breaks down the psychology of driving, what it takes, and how we can use it to achieve greatness in life. The key, he says, is the nirvana-like sensation of flow psychology, or being in the zone—a mental state in which one who is performing an activity is fully immersed in a feeling of energized focus, full involvement, and joy. It is through flow psychology that Gerrard introduces a blend of holistic mindset combined with a competitive edge, which is essential to successful professional driving. This mix of guts, tenacity, and endurance is the foundation of Gerrard’s philosophy for attaining greatness—and can be put to work for you too, on or off the track.
Pokemon Tales: Meet Mew!
Author: Akihito Toda
Publisher: VIZ Media LLC
ISBN: 9781421509358
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
A young boy sees the mysterious Mew, but none of his friends believe him. On board pages.
Publisher: VIZ Media LLC
ISBN: 9781421509358
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
A young boy sees the mysterious Mew, but none of his friends believe him. On board pages.
Screenwise
Author: Devorah Heitner
Publisher: Routledge
ISBN: 1351817833
Category : Education
Languages : en
Pages : 256
Book Description
Screenwise offers a realistic and optimistic perspective on how to thoughtfully guide kids in the digital age. Many parents feel that their kids are addicted, detached, or distracted because of their digital devices. Media expert Devorah Heitner, however, believes that technology offers huge potential to our children-if parents help them. Using the foundation of their own values and experiences, parents and educators can learn about the digital world to help set kids up for a lifetime of success in a world fueled by technology. Screenwise is a guide to understanding more about what it is like for children to grow up with technology, and to recognizing the special challenges-and advantages-that contemporary kids and teens experience thanks to this level of connection. In it, Heitner presents practical parenting "hacks": quick ideas that you can implement today that will help you understand and relate to your digital native. The book will empower parents to recognize that the wisdom that they have gained throughout their lives is a relevant and urgently needed supplement to their kid's digital savvy, and help them develop skills for managing the new challenges of parenting. Based on real-life stories from other parents and Heitner's wealth of knowledge on the subject, Screenwise teaches parents what they need to know in order to raise responsible digital citizens.
Publisher: Routledge
ISBN: 1351817833
Category : Education
Languages : en
Pages : 256
Book Description
Screenwise offers a realistic and optimistic perspective on how to thoughtfully guide kids in the digital age. Many parents feel that their kids are addicted, detached, or distracted because of their digital devices. Media expert Devorah Heitner, however, believes that technology offers huge potential to our children-if parents help them. Using the foundation of their own values and experiences, parents and educators can learn about the digital world to help set kids up for a lifetime of success in a world fueled by technology. Screenwise is a guide to understanding more about what it is like for children to grow up with technology, and to recognizing the special challenges-and advantages-that contemporary kids and teens experience thanks to this level of connection. In it, Heitner presents practical parenting "hacks": quick ideas that you can implement today that will help you understand and relate to your digital native. The book will empower parents to recognize that the wisdom that they have gained throughout their lives is a relevant and urgently needed supplement to their kid's digital savvy, and help them develop skills for managing the new challenges of parenting. Based on real-life stories from other parents and Heitner's wealth of knowledge on the subject, Screenwise teaches parents what they need to know in order to raise responsible digital citizens.
Indianapolis Monthly
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 360
Book Description
Indianapolis Monthly is the Circle City’s essential chronicle and guide, an indispensable authority on what’s new and what’s news. Through coverage of politics, crime, dining, style, business, sports, and arts and entertainment, each issue offers compelling narrative stories and lively, urbane coverage of Indy’s cultural landscape.
Publisher:
ISBN:
Category :
Languages : en
Pages : 360
Book Description
Indianapolis Monthly is the Circle City’s essential chronicle and guide, an indispensable authority on what’s new and what’s news. Through coverage of politics, crime, dining, style, business, sports, and arts and entertainment, each issue offers compelling narrative stories and lively, urbane coverage of Indy’s cultural landscape.
Space Struck
Author: Paige Lewis
Publisher: Sarabande Books
ISBN: 1946448451
Category : Poetry
Languages : en
Pages : 71
Book Description
This astonishing, self-assured debut leads us on an exploration to the stars and back, begging us to reconsider our boundaries of self, time, space, and knowledge. The speaker writes, “...the universe/is an arrow/without end/and it asks only one question;/How dare you?” Zig-zagging through the realms of nature, science, and religion, one finds St. Francis sighing in the corner of a studio apartment, tides that are caused by millions of oysters “gasping in unison,” an ark filled with women in its stables, and prayers that reach God fastest by balloon. There’s pathos: “When my new lover tells me I’m correct to love him, I/realize the sound isn’t metal at all. It’s not the coins rattling/ on concrete, but the fingers scraping to pick them up.” And humor, too: “...even the sun’s been sighing Not you again/when it sees me.” After reading this far-reaching, inventive collection, we too are startled, space struck, our pockets gloriously “filled with space dust.”
Publisher: Sarabande Books
ISBN: 1946448451
Category : Poetry
Languages : en
Pages : 71
Book Description
This astonishing, self-assured debut leads us on an exploration to the stars and back, begging us to reconsider our boundaries of self, time, space, and knowledge. The speaker writes, “...the universe/is an arrow/without end/and it asks only one question;/How dare you?” Zig-zagging through the realms of nature, science, and religion, one finds St. Francis sighing in the corner of a studio apartment, tides that are caused by millions of oysters “gasping in unison,” an ark filled with women in its stables, and prayers that reach God fastest by balloon. There’s pathos: “When my new lover tells me I’m correct to love him, I/realize the sound isn’t metal at all. It’s not the coins rattling/ on concrete, but the fingers scraping to pick them up.” And humor, too: “...even the sun’s been sighing Not you again/when it sees me.” After reading this far-reaching, inventive collection, we too are startled, space struck, our pockets gloriously “filled with space dust.”
Plugged in
Author: Patti M. Valkenburg
Publisher: Yale University Press
ISBN: 0300218877
Category : Psychology
Languages : en
Pages : 341
Book Description
Cover -- Half-title -- Title -- Copyright -- Dedication -- Contents -- Preface -- 1 Youth and Media -- 2 Then and Now -- 3 Themes and Theoretical Perspectives -- 4 Infants, Toddlers, and Preschoolers -- 5 Children -- 6 Adolescents -- 7 Media and Violence -- 8 Media and Emotions -- 9 Advertising and Commercialism -- 10 Media and Sex -- 11 Media and Education -- 12 Digital Games -- 13 Social Media -- 14 Media and Parenting -- 15 The End -- Notes -- Acknowledgments -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Y -- Z
Publisher: Yale University Press
ISBN: 0300218877
Category : Psychology
Languages : en
Pages : 341
Book Description
Cover -- Half-title -- Title -- Copyright -- Dedication -- Contents -- Preface -- 1 Youth and Media -- 2 Then and Now -- 3 Themes and Theoretical Perspectives -- 4 Infants, Toddlers, and Preschoolers -- 5 Children -- 6 Adolescents -- 7 Media and Violence -- 8 Media and Emotions -- 9 Advertising and Commercialism -- 10 Media and Sex -- 11 Media and Education -- 12 Digital Games -- 13 Social Media -- 14 Media and Parenting -- 15 The End -- Notes -- Acknowledgments -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Y -- Z
Where I'm from
Author: Steven Borsman
Publisher:
ISBN:
Category : American poetry
Languages : en
Pages : 33
Book Description
"In the Fall of 2010 I gave an assignment in my Appalachian Literature class at Berea College, telling my students to write their own version of "Where I'm From" poem based on the writing prompt and poem by George Ella Lyon, one of the preeminent Appalachian poets. I was so impressed by the results of the assignment that I felt the poems needed to be preserved in a bound document. Thus, this little book. These students completely captured the complexities of this region and their poems contain all the joys and sorrows of living in Appalachia. I am proud that they were my students and I am very proud that together we produced this record of contemporary Appalachian Life" -- Silas House
Publisher:
ISBN:
Category : American poetry
Languages : en
Pages : 33
Book Description
"In the Fall of 2010 I gave an assignment in my Appalachian Literature class at Berea College, telling my students to write their own version of "Where I'm From" poem based on the writing prompt and poem by George Ella Lyon, one of the preeminent Appalachian poets. I was so impressed by the results of the assignment that I felt the poems needed to be preserved in a bound document. Thus, this little book. These students completely captured the complexities of this region and their poems contain all the joys and sorrows of living in Appalachia. I am proud that they were my students and I am very proud that together we produced this record of contemporary Appalachian Life" -- Silas House
Reality Is Broken
Author: Jane McGonigal
Publisher: Penguin
ISBN: 1101475498
Category : Psychology
Languages : en
Pages : 334
Book Description
“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.
Publisher: Penguin
ISBN: 1101475498
Category : Psychology
Languages : en
Pages : 334
Book Description
“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.
This Gaming Life
Author: Jim Rossignol
Publisher: University of Michigan Press
ISBN: 0472116355
Category : Games & Activities
Languages : en
Pages : 225
Book Description
"In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a video game. It was the best thing that ever happened to me.” So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft, Eve Online, and other online games not only offered author Jim Rossignol an excellent escape from the tedium of office life. They also provided him with a diverse global community and a job—as a games journalist. Part personal history, part travel narrative, part philosophical reflection on the meaning of play, This Gaming Life describes Rossignol’s encounters in three cities: London, Seoul, and Reykjavik. From his days as a Quake genius in London’s increasingly corporate gaming culture; to Korea, where gaming is a high-stakes televised national sport; to Iceland, the home of his ultimate obsession, the idiosyncratic and beguiling Eve Online, Rossignol introduces us to a vivid and largely undocumented world of gaming lives. Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, This Gaming Life also raises important questions about this new and vital cultural form. Should we celebrate the “serious” educational, social, and cultural value of games, as academics and journalists are beginning to do? Or do these high-minded justifications simply perpetuate the stereotype of games as a lesser form of fun? In this beautifully written, richly detailed, and inspiring book, Rossignol brings these abstract questions to life, immersing us in a vibrant landscape of gaming experiences. “We need more writers like Jim Rossignol, writers who are intimately familiar with gaming, conversant in the latest research surrounding games, and able to write cogently and interestingly about the experience of playing as well as the deeper significance of games.” —Chris Baker, Wired “This Gaming Life is a fascinating and eye-opening look into the real human impact of gaming culture. Traveling the globe and drawing anecdotes from many walks of life, Rossignol takes us beyond the media hype and into the lives of real people whose lives have been changed by gaming. The results may surprise you.” —Raph Koster, game designer and author of A Theory of Fun for Game Design “Is obsessive video gaming a character flaw? In This Gaming Life, Jim Rossignol answers with an emphatic ‘no,’ and offers a passionate and engaging defense of what is too often considered a ‘bad habit’ or ‘guilty pleasure.’” —Joshua Davis, author of The Underdog “This is a wonderfully literate look at gaming cultures, which you don't have to be a gamer to enjoy. The Korea section blew my mind.” —John Seabrook, New Yorker staff writer and author of Flash of Genius and Other True Stories of Invention digitalculturebooks is an imprint of the University of Michigan Press and the Scholarly Publishing Office of the University of Michigan Library dedicated to publishing innovative and accessible work exploring new media and their impact on society, culture, and scholarly communication. Visit the website at www.digitalculture.org.
Publisher: University of Michigan Press
ISBN: 0472116355
Category : Games & Activities
Languages : en
Pages : 225
Book Description
"In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a video game. It was the best thing that ever happened to me.” So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft, Eve Online, and other online games not only offered author Jim Rossignol an excellent escape from the tedium of office life. They also provided him with a diverse global community and a job—as a games journalist. Part personal history, part travel narrative, part philosophical reflection on the meaning of play, This Gaming Life describes Rossignol’s encounters in three cities: London, Seoul, and Reykjavik. From his days as a Quake genius in London’s increasingly corporate gaming culture; to Korea, where gaming is a high-stakes televised national sport; to Iceland, the home of his ultimate obsession, the idiosyncratic and beguiling Eve Online, Rossignol introduces us to a vivid and largely undocumented world of gaming lives. Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, This Gaming Life also raises important questions about this new and vital cultural form. Should we celebrate the “serious” educational, social, and cultural value of games, as academics and journalists are beginning to do? Or do these high-minded justifications simply perpetuate the stereotype of games as a lesser form of fun? In this beautifully written, richly detailed, and inspiring book, Rossignol brings these abstract questions to life, immersing us in a vibrant landscape of gaming experiences. “We need more writers like Jim Rossignol, writers who are intimately familiar with gaming, conversant in the latest research surrounding games, and able to write cogently and interestingly about the experience of playing as well as the deeper significance of games.” —Chris Baker, Wired “This Gaming Life is a fascinating and eye-opening look into the real human impact of gaming culture. Traveling the globe and drawing anecdotes from many walks of life, Rossignol takes us beyond the media hype and into the lives of real people whose lives have been changed by gaming. The results may surprise you.” —Raph Koster, game designer and author of A Theory of Fun for Game Design “Is obsessive video gaming a character flaw? In This Gaming Life, Jim Rossignol answers with an emphatic ‘no,’ and offers a passionate and engaging defense of what is too often considered a ‘bad habit’ or ‘guilty pleasure.’” —Joshua Davis, author of The Underdog “This is a wonderfully literate look at gaming cultures, which you don't have to be a gamer to enjoy. The Korea section blew my mind.” —John Seabrook, New Yorker staff writer and author of Flash of Genius and Other True Stories of Invention digitalculturebooks is an imprint of the University of Michigan Press and the Scholarly Publishing Office of the University of Michigan Library dedicated to publishing innovative and accessible work exploring new media and their impact on society, culture, and scholarly communication. Visit the website at www.digitalculture.org.