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Games Magazine Presents the Giant Book of Games

Games Magazine Presents the Giant Book of Games PDF Author: Will Shortz
Publisher: Random House Puzzles & Games
ISBN: 0812919513
Category : Games & Activities
Languages : en
Pages : 194

Book Description
A wonderful collection of games, puzzles, mind teasers, and head-twisters, this compendium, culled from Games magazine, is highly entertaining, intellectually challenging, and visually intriguing. The perfect gift for avid puzzlers everywhere. Previous Games magazine books have sold more than 250,000 copies. 50,000print.

Games Magazine Presents the Giant Book of Games

Games Magazine Presents the Giant Book of Games PDF Author: Will Shortz
Publisher: Random House Puzzles & Games
ISBN: 0812919513
Category : Games & Activities
Languages : en
Pages : 194

Book Description
A wonderful collection of games, puzzles, mind teasers, and head-twisters, this compendium, culled from Games magazine, is highly entertaining, intellectually challenging, and visually intriguing. The perfect gift for avid puzzlers everywhere. Previous Games magazine books have sold more than 250,000 copies. 50,000print.

Games Magazine Presents the Second Giant Book of Games

Games Magazine Presents the Second Giant Book of Games PDF Author: Games Magazine
Publisher: Random House Puzzles & Games
ISBN: 9780812926149
Category : Games & Activities
Languages : en
Pages : 194

Book Description
Tlhis book contains a selection of favorite puzzles, games, quizzes, and other features found in the Games Magazine from the past few years.

Games Magazine Presents the Kids' Giant Book of Games

Games Magazine Presents the Kids' Giant Book of Games PDF Author: Karen Anderson
Publisher: Turtleback
ISBN: 9780613761680
Category :
Languages : en
Pages :

Book Description
Kids will love with this fun-filled collection of brain-twisters from America's premiere puzzle publication.

Games Magazine Presents the Kids' Giant Book of Games

Games Magazine Presents the Kids' Giant Book of Games PDF Author: Karen C. Anderson
Publisher: Random House Puzzles & Games
ISBN: 0812921992
Category : Indoor games
Languages : en
Pages : 130

Book Description
Kids will love with this fun-filled collection of brain-twisters from America's premiere puzzle publication.

Games Magazine Junior Kids' Big Book of Games

Games Magazine Junior Kids' Big Book of Games PDF Author: Karen C. Anderson
Publisher: Workman Publishing
ISBN: 9780894806575
Category : Juvenile Nonfiction
Languages : en
Pages : 180

Book Description
Presents over 125 games, including picture puzzles, scrambled comics, riddle searches, logic defiers, memory contests, connect-the-dots, out-of-orders, mazes, crisscrosses, and rebuses.

Games Magazine Big Book of Games II

Games Magazine Big Book of Games II PDF Author: Ronnie Shushan
Publisher: Workman Publishing
ISBN:
Category : Indoor games
Languages : en
Pages : 198

Book Description
From the editors of Games magazine, their cleverest, quirkiest, orneriest, most playful and beguiling brain twisters.

The Giant Book of Sudoku Presented by Will Shortz

The Giant Book of Sudoku Presented by Will Shortz PDF Author: Will Shortz
Publisher: Macmillan
ISBN: 9780312357641
Category : Games & Activities
Languages : en
Pages : 372

Book Description
The hottest craze in puzzles! From puzzlemaster and New York Times crossword editor Will Shortz comes sudoku, the new "wordless crossword" puzzle that's taking the world by storm! Once you start, you won't want to stop. These addictive puzzles are easy to explain--just fill the grid with numbers according to the few simple rules--but incredibly fun and engaging to complete. You don't need any mathematics knowledge: Just supply a pencil and an inquisitive mind. This brand-new collection features original sudoku ranging from effortlessly easy to devilishly difficult, along with an introduction from Will Shortz that explains these fascinating puzzles and how to solve them. If you're a crossword fan, a fan of logic puzzles, or just a puzzle lover in general, you will be engrossed and delighted with sudoku!

Grand Theft Childhood

Grand Theft Childhood PDF Author: Lawrence Kutner
Publisher: Simon and Schuster
ISBN: 1416564691
Category : Family & Relationships
Languages : en
Pages : 275

Book Description
Listening to pundits and politicians, you'd think that the relationship between violent video games and aggressive behavior in children is clear. Children who play violent video games are more likely to be socially isolated and have poor interpersonal skills. Violent games can trigger real-world violence. The best way to protect our kids is to keep them away from games such as Grand Theft Auto that are rated M for Mature. Right? Wrong. In fact, many parents are worried about the wrong things! In 2004, Lawrence Kutner, PhD, and Cheryl K. Olson, ScD, cofounders and directors of the Harvard Medical School Center for Mental Health and Media, began a $1.5 million federally funded study on the effects of video games. In contrast to previous research, their study focused on real children and families in real situations. What they found surprised, encouraged and sometimes disturbed them: their findings conform to the views of neither the alarmists nor the video game industry boosters. In Grand Theft Childhood: The Surprising Truth about Violent Video Games and What Parents Can Do, Kutner and Olson untangle the web of politics, marketing, advocacy and flawed or misconstrued studies that until now have shaped parents' concerns. Instead of offering a one-size-fits-all prescription, Grand Theft Childhood gives the information you need to decide how you want to handle this sensitive issue in your own family. You'll learn when -- and what kinds of -- video games can be harmful, when they can serve as important social or learning tools and how to create and enforce game-playing rules in your household. You'll find out what's really in the games your children play and when to worry about your children playing with strangers on the Internet. You'll understand how games are rated, how to make best use of ratings and the potentially important information that ratings don't provide. Grand Theft Childhood takes video games out of the political and media arenas, and puts parents back in control. It should be required reading for all families who use game consoles or computers. Almost all children today play video or computer games. Half of twelve-year-olds regularly play violent, Mature-rated games. And parents are worried... "I don't know if it's an addiction, but my son is just glued to it. It's the same with my daughter with her computer...and I can't be watching both of them all the time, to see if they're talking to strangers or if someone is getting killed in the other room on the PlayStation. It's just nerve-racking!" "I'm concerned that this game playing is just the kid and the TV screen...how is this going to affect his social skills?" "I'm not concerned about the violence; I'm concerned about the way they portray the violence. It's not accidental; it's intentional. They're just out to kill people in some of these games." What should we as parents, teachers and public policy makers be concerned about? The real risks are subtle and aren't just about gore or sex. Video games don't affect all children in the same way; some children are at significantly greater risk. (You may be surprised to learn which ones!) Grand Theft Childhood gives parents practical, research-based advice on ways to limit many of those risks. It also shows how video games -- even violent games -- can benefit children and families in unexpected ways. In this groundbreaking and timely book, Drs. Lawrence Kutner and Cheryl Olson cut through the myths and hysteria, and reveal the surprising truth about kids and violent games.

The Buried Giant

The Buried Giant PDF Author: Kazuo Ishiguro
Publisher: Vintage
ISBN: 0385353227
Category : Fiction
Languages : en
Pages : 283

Book Description
NATIONAL BESTSELLER • From the winner of the Nobel Prize in Literature and author of Never Let Me Go and the Booker Prize–winning novel The Remains of the Day comes a luminous meditation on the act of forgetting and the power of memory. In post-Arthurian Britain, the wars that once raged between the Saxons and the Britons have finally ceased. Axl and Beatrice, an elderly British couple, set off to visit their son, whom they haven't seen in years. And, because a strange mist has caused mass amnesia throughout the land, they can scarcely remember anything about him. As they are joined on their journey by a Saxon warrior, his orphan charge, and an illustrious knight, Axl and Beatrice slowly begin to remember the dark and troubled past they all share. By turns savage, suspenseful, and intensely moving, The Buried Giant is a luminous meditation on the act of forgetting and the power of memory.

Tetris

Tetris PDF Author: Box Brown
Publisher: Macmillan
ISBN: 162672315X
Category : Comics & Graphic Novels
Languages : en
Pages : 258

Book Description
Documents the history of the video game Tetris and looks at the role games play in art, culture, and commerce.