Author: P. Kasturi Rangan
Publisher: P. Kasturi Rangan
ISBN:
Category :
Languages : en
Pages : 16
Book Description
I got this idea from a popular game I play online. It is a multi-player game and has some very interesting human beings in the clan I belong to in the game. The name of the game is Golf Clash and I love playing it as much as love being online with these virtual brethren sharing the hopes and dreams of winning every game we play in the expectation to excel. I have used the names of a few people from this clan of brothers namely, Deep, Jacky, Iliyas, Harshad, Deb and Satyajet in this story. I know them only virtually but I am sure that they are as human as you and me. I hope you like it as much as I enjoyed writing it. P. Kasturi Rangan
Eat Beat Sleep Repeat
Author: Amos O'Henry
Publisher:
ISBN: 9781649696908
Category :
Languages : en
Pages : 438
Book Description
This book describes my life and experiences as a Fly In Fly Out (FIFO) worker in the oil and gas industry, from trainee to fifteen-year veteran. My career - so far - has included stints on four offshore facilities and one major onshore LNG (Liquefied Natural Gas) project. I currently work on the World's largest floating object which I helped build in South Korea over a three year period. These experiences have been unique in many ways, but are conveyed in a very human way; I was not interested in writing a technical book, a history of the industry, or an environmental tome of monumental importance. This is just a story of my life as a FIFO worker during one of the busiest and most interesting times in the industry, particularly Australia. For example, my current facility was the first floating LNG plant ever designed, and is a game changer for the industry, but the process is described in laymen's terms, easy to understand. We have also seen major upheaval caused by the Covid-19 pandemic; border restrictions, enforced separation and isolation, falls in oil prices and increased Unionism. In short, this is a description of a unique way of working and living. It involves a cast of hundreds of characters, places and events, most of them amusing, some of them sad or possibly even exciting, a lot of them are things that are small in their own way but have never been presented in a book, with the possible exception of "Don't Tell Mum I Work on the Rigs, She Thinks I'm a Piano Player in a Whorehouse ". It is what we do on a day-to-day basis when we are at work, and I believe that a large amount of "normal" people are very interested in this lifestyle, apart from the 150,000 plus FIFO workers based in Australia, Canada and elsewhere. It also openly and honestly describes my descent into depression, sometimes so bad I wanted to suicide. FIFO can be hard. FIFO is a different life altogether, it comes with its own issues and problems, from distances travelled, the method of getting there, fatigue, dangerous conditions, depression, anxiety, separation from family and The World, huge relationship hurdles, as well as the concept of being trapped by the lifestyle and the large salaries, the Golden Handcuffs as we call it. In fact, this book is a study of Australian working culture in many ways with all its blemishes. The lifestyle is not for everyone, especially offshore, and many people have crashed and burned in the time I have been in the job. We do a minimum of 12 hour days, 7 days a week, up to 28 days straight, sometimes longer when storms hit or choppers fail. At the same time a lot of us get paid well and we get decent breaks where we spend that money we earn. And we work with some of the best people on the planet, even if the Companies and their management structures leave a lot to be desired. I hope you enjoy it and find it interesting.
Publisher:
ISBN: 9781649696908
Category :
Languages : en
Pages : 438
Book Description
This book describes my life and experiences as a Fly In Fly Out (FIFO) worker in the oil and gas industry, from trainee to fifteen-year veteran. My career - so far - has included stints on four offshore facilities and one major onshore LNG (Liquefied Natural Gas) project. I currently work on the World's largest floating object which I helped build in South Korea over a three year period. These experiences have been unique in many ways, but are conveyed in a very human way; I was not interested in writing a technical book, a history of the industry, or an environmental tome of monumental importance. This is just a story of my life as a FIFO worker during one of the busiest and most interesting times in the industry, particularly Australia. For example, my current facility was the first floating LNG plant ever designed, and is a game changer for the industry, but the process is described in laymen's terms, easy to understand. We have also seen major upheaval caused by the Covid-19 pandemic; border restrictions, enforced separation and isolation, falls in oil prices and increased Unionism. In short, this is a description of a unique way of working and living. It involves a cast of hundreds of characters, places and events, most of them amusing, some of them sad or possibly even exciting, a lot of them are things that are small in their own way but have never been presented in a book, with the possible exception of "Don't Tell Mum I Work on the Rigs, She Thinks I'm a Piano Player in a Whorehouse ". It is what we do on a day-to-day basis when we are at work, and I believe that a large amount of "normal" people are very interested in this lifestyle, apart from the 150,000 plus FIFO workers based in Australia, Canada and elsewhere. It also openly and honestly describes my descent into depression, sometimes so bad I wanted to suicide. FIFO can be hard. FIFO is a different life altogether, it comes with its own issues and problems, from distances travelled, the method of getting there, fatigue, dangerous conditions, depression, anxiety, separation from family and The World, huge relationship hurdles, as well as the concept of being trapped by the lifestyle and the large salaries, the Golden Handcuffs as we call it. In fact, this book is a study of Australian working culture in many ways with all its blemishes. The lifestyle is not for everyone, especially offshore, and many people have crashed and burned in the time I have been in the job. We do a minimum of 12 hour days, 7 days a week, up to 28 days straight, sometimes longer when storms hit or choppers fail. At the same time a lot of us get paid well and we get decent breaks where we spend that money we earn. And we work with some of the best people on the planet, even if the Companies and their management structures leave a lot to be desired. I hope you enjoy it and find it interesting.
Eat, Sleep, Quiz, Rinse, Repeat
Author: Rachel McMahon
Publisher: Penguin
ISBN: 0593225643
Category : Juvenile Nonfiction
Languages : en
Pages : 65
Book Description
This book of fun quizzes by BuzzFeed quiz creator Rachel McMahon makes a perfect activity for any child whether they're at a sleepover, on a road trip, or just hanging out at home! Grab your snacks and sleeping bag, and get ready for an even better way to spend your night in. Whether you're looking to learn more about your family and friends, or you just want to spend some downtime with yourself, this book has over twenty fun quizzes to complete with colorful illustrations throughout. The queen of BuzzFeed quizzes, Rachel McMahon, has created an exciting new series that is perfect for children 7 and up. With several quiz books that cover classic, fun topics like sports, fashion, Halloween, and Christmas, these books make perfect gifts, road trip activities, party favors, and more for the in-quiz-itive people in your life!
Publisher: Penguin
ISBN: 0593225643
Category : Juvenile Nonfiction
Languages : en
Pages : 65
Book Description
This book of fun quizzes by BuzzFeed quiz creator Rachel McMahon makes a perfect activity for any child whether they're at a sleepover, on a road trip, or just hanging out at home! Grab your snacks and sleeping bag, and get ready for an even better way to spend your night in. Whether you're looking to learn more about your family and friends, or you just want to spend some downtime with yourself, this book has over twenty fun quizzes to complete with colorful illustrations throughout. The queen of BuzzFeed quizzes, Rachel McMahon, has created an exciting new series that is perfect for children 7 and up. With several quiz books that cover classic, fun topics like sports, fashion, Halloween, and Christmas, these books make perfect gifts, road trip activities, party favors, and more for the in-quiz-itive people in your life!
Eat Sleep Work Repeat
Author: Bruce Daisley
Publisher: HarperCollins
ISBN: 0062944525
Category : Business & Economics
Languages : en
Pages : 319
Book Description
“An important reminder of simple everyday practices to improve how we all work together, which will lead to greater team and individual happiness and performance. Great results will follow.”—Jack Dorsey, CEO of Twitter and Square “With just 30 changes, you can transform your work experience from bland and boring (or worse) to fulfilling, fun, and even joyful.”—Daniel Pink, author of When and Drive The vice president of Twitter Europe and host of the top business podcast Eat Sleep Work Repeat offers thirty smart, research-based hacks for bringing joy and fun back into our burned out, uninspired work lives. How does a lunch break spark a burst of productivity? Can a team’s performance be improved simply by moving the location of the coffee maker? Why are meetings so often a waste of time, and how can a walking meeting actually get decisions made? As an executive with decades of management experience at top Silicon Valley companies including YouTube, Google, and Twitter, Bruce Daisley has given a lot of thought to what makes a workforce productive and what factors can improve the workplace to benefit a company’s employees, customers, and bottom line. In his debut book, he shares what he’s discovered, offering practical, often counterintuitive, insights and solutions for reinvigorating work to give us more meaning, productivity, and joy at the office. A Gallup survey of global workers revealed shocking news: only 13% of employees are engaged in their jobs. This means that burn out and unhappiness at work are a reality for the vast majority of workers. Managers—and employees themselves—can make work better. Eat Sleep Work Repeat shows them how, offering more than two dozen research-backed, user-friendly strategies, including: Go to Lunch (it makes you less tired over the weekend) Suggest a Tea Break (it increases team cohesiveness and productivity) Conduct a Pre-Mortem (foreseeing possible issues can prevent problems and creates a spirit of curiosity and inquisitiveness) “Let’s start enjoying our jobs again,” Daisley insists. “It’s time to rediscover the joy of work.”
Publisher: HarperCollins
ISBN: 0062944525
Category : Business & Economics
Languages : en
Pages : 319
Book Description
“An important reminder of simple everyday practices to improve how we all work together, which will lead to greater team and individual happiness and performance. Great results will follow.”—Jack Dorsey, CEO of Twitter and Square “With just 30 changes, you can transform your work experience from bland and boring (or worse) to fulfilling, fun, and even joyful.”—Daniel Pink, author of When and Drive The vice president of Twitter Europe and host of the top business podcast Eat Sleep Work Repeat offers thirty smart, research-based hacks for bringing joy and fun back into our burned out, uninspired work lives. How does a lunch break spark a burst of productivity? Can a team’s performance be improved simply by moving the location of the coffee maker? Why are meetings so often a waste of time, and how can a walking meeting actually get decisions made? As an executive with decades of management experience at top Silicon Valley companies including YouTube, Google, and Twitter, Bruce Daisley has given a lot of thought to what makes a workforce productive and what factors can improve the workplace to benefit a company’s employees, customers, and bottom line. In his debut book, he shares what he’s discovered, offering practical, often counterintuitive, insights and solutions for reinvigorating work to give us more meaning, productivity, and joy at the office. A Gallup survey of global workers revealed shocking news: only 13% of employees are engaged in their jobs. This means that burn out and unhappiness at work are a reality for the vast majority of workers. Managers—and employees themselves—can make work better. Eat Sleep Work Repeat shows them how, offering more than two dozen research-backed, user-friendly strategies, including: Go to Lunch (it makes you less tired over the weekend) Suggest a Tea Break (it increases team cohesiveness and productivity) Conduct a Pre-Mortem (foreseeing possible issues can prevent problems and creates a spirit of curiosity and inquisitiveness) “Let’s start enjoying our jobs again,” Daisley insists. “It’s time to rediscover the joy of work.”
Game Clash
Author: P. Kasturi Rangan
Publisher: P. Kasturi Rangan
ISBN:
Category :
Languages : en
Pages : 16
Book Description
I got this idea from a popular game I play online. It is a multi-player game and has some very interesting human beings in the clan I belong to in the game. The name of the game is Golf Clash and I love playing it as much as love being online with these virtual brethren sharing the hopes and dreams of winning every game we play in the expectation to excel. I have used the names of a few people from this clan of brothers namely, Deep, Jacky, Iliyas, Harshad, Deb and Satyajet in this story. I know them only virtually but I am sure that they are as human as you and me. I hope you like it as much as I enjoyed writing it. P. Kasturi Rangan
Publisher: P. Kasturi Rangan
ISBN:
Category :
Languages : en
Pages : 16
Book Description
I got this idea from a popular game I play online. It is a multi-player game and has some very interesting human beings in the clan I belong to in the game. The name of the game is Golf Clash and I love playing it as much as love being online with these virtual brethren sharing the hopes and dreams of winning every game we play in the expectation to excel. I have used the names of a few people from this clan of brothers namely, Deep, Jacky, Iliyas, Harshad, Deb and Satyajet in this story. I know them only virtually but I am sure that they are as human as you and me. I hope you like it as much as I enjoyed writing it. P. Kasturi Rangan
Caboodle of Short Stories
Author: P. Kasturi Rangan
Publisher: P. Kasturi Rangan
ISBN:
Category : Fiction
Languages : en
Pages : 92
Book Description
This collection of 5 stories for children and the age defying adults has been written over a period of many years now. The first story was written some 10 years back and I had no idea that one day I will bring it out as a compendium of my short stories. The feedbacks I received when I published the first ones as stand alone stories propelled me without a conscious but irresistible rudder towards this goal. I write a story without any set boundary or time when I feel like it towards the act of writing. I simply put down on paper the incessant urge I feel to weave a story. Some of these stories started with just an off-hand comment from a colleague or friend whereas others were more of an exertion of thought towards reaching a certain goal. The goal is always to produce a story that will be liked by children as well as by adults who are still young at heart. Physical age is not counted! Most of the stories that I see for children nowadays seem to me to be preachy. They seem to treat the child as a vessel of change by turning their thoughts towards behaving better or giving out some morals to shape their course of life. Its as if we adults (some only in appearance) want the child to behave or live an utopian life when such utopia exists only in our dreams. I have tried my best to refrain from such efforts and to treat kids as kids and provide them a situation, a problem and a possible solution. The teaching part is left out and the learning is for to the child to figure out. If the story puts a smile on the face of the reader, I shall feel my purpose is achieved. I strongly feel that a child should be left alone to enjoy his or her childhood. They shall soon have to grow up and conform to societal and other pressures. The pressure to live in a certain way will come with time. These stories are meant to provide them an alternative way to enjoy their time and to plot for their next adventure. The adventure called ‘Life’. Thanks to all who knowingly or surreptitiously helped with the course of these stories. Their comments and behaviours have made these stories flow, sometimes into unknown territories from which I had to struggle hard to rescue them and sometimes myself as well. I hope you like them. Illustrations for the stories have been done by Sahayaa Jeevan. Thanks a lot for your help. P. Kasturi Rangan
Publisher: P. Kasturi Rangan
ISBN:
Category : Fiction
Languages : en
Pages : 92
Book Description
This collection of 5 stories for children and the age defying adults has been written over a period of many years now. The first story was written some 10 years back and I had no idea that one day I will bring it out as a compendium of my short stories. The feedbacks I received when I published the first ones as stand alone stories propelled me without a conscious but irresistible rudder towards this goal. I write a story without any set boundary or time when I feel like it towards the act of writing. I simply put down on paper the incessant urge I feel to weave a story. Some of these stories started with just an off-hand comment from a colleague or friend whereas others were more of an exertion of thought towards reaching a certain goal. The goal is always to produce a story that will be liked by children as well as by adults who are still young at heart. Physical age is not counted! Most of the stories that I see for children nowadays seem to me to be preachy. They seem to treat the child as a vessel of change by turning their thoughts towards behaving better or giving out some morals to shape their course of life. Its as if we adults (some only in appearance) want the child to behave or live an utopian life when such utopia exists only in our dreams. I have tried my best to refrain from such efforts and to treat kids as kids and provide them a situation, a problem and a possible solution. The teaching part is left out and the learning is for to the child to figure out. If the story puts a smile on the face of the reader, I shall feel my purpose is achieved. I strongly feel that a child should be left alone to enjoy his or her childhood. They shall soon have to grow up and conform to societal and other pressures. The pressure to live in a certain way will come with time. These stories are meant to provide them an alternative way to enjoy their time and to plot for their next adventure. The adventure called ‘Life’. Thanks to all who knowingly or surreptitiously helped with the course of these stories. Their comments and behaviours have made these stories flow, sometimes into unknown territories from which I had to struggle hard to rescue them and sometimes myself as well. I hope you like them. Illustrations for the stories have been done by Sahayaa Jeevan. Thanks a lot for your help. P. Kasturi Rangan
Darkwalker
Author: Kat de Falla
Publisher: The Wild Rose Press Inc
ISBN: 1509210032
Category : Fiction
Languages : en
Pages : 277
Book Description
For years, Seamus Bran has been a hermit in a small English town. But when two seers arrive from America seeking the cup of salvation his family has hidden for over two centuries, Seamus must decide whether to protect his blood line or save a woman he's never met. Adrienne Perdu is a wealthy orphan living in Paris. She has no idea the weekly meetings she attends are a group of Darkwalkers, pulling humanity in the selfless dredges of soullessness. But Seamus changes everything with a kiss. The illusion of her life is shattered when her eyes are opened to the world as it really is, with angels and demons walking among us. At Mont Saint-Michel, a rocky inlet in Normandy, France the demons attack trying to gain possession of the Cup of Salvation. As Adrienne and Seamus grow closer, the danger of the ancient war between good and evil crescendos to envelop angels, demons, and seers alike. Will Seamus be able to save the woman he now loves and his family's prize possession?
Publisher: The Wild Rose Press Inc
ISBN: 1509210032
Category : Fiction
Languages : en
Pages : 277
Book Description
For years, Seamus Bran has been a hermit in a small English town. But when two seers arrive from America seeking the cup of salvation his family has hidden for over two centuries, Seamus must decide whether to protect his blood line or save a woman he's never met. Adrienne Perdu is a wealthy orphan living in Paris. She has no idea the weekly meetings she attends are a group of Darkwalkers, pulling humanity in the selfless dredges of soullessness. But Seamus changes everything with a kiss. The illusion of her life is shattered when her eyes are opened to the world as it really is, with angels and demons walking among us. At Mont Saint-Michel, a rocky inlet in Normandy, France the demons attack trying to gain possession of the Cup of Salvation. As Adrienne and Seamus grow closer, the danger of the ancient war between good and evil crescendos to envelop angels, demons, and seers alike. Will Seamus be able to save the woman he now loves and his family's prize possession?
A History of Competitive Gaming
Author: Lu Zhouxiang
Publisher: Routledge
ISBN: 100058853X
Category : History
Languages : en
Pages : 320
Book Description
Competitive gaming, or esports – referring to competitive tournaments of video games among both casual gamers and professional players – began in the early 1970s with small competitions like the one held at Stanford University in October 1972, where some 20 researchers and students attended. By 2022 the estimated revenue of the global esports industry is in excess of $947 million, with over 200 million viewers worldwide. Regardless of views held about competitive gaming, esports have become a modern economic and cultural phenomenon. This book studies the full history of competitive gaming from the 1970s to the 2010s against the background of the arrival of the electronic and computer age. It investigates how competitive gaming has grown into a new form of entertainment, a sport-like competition, a lucrative business and a unique cultural sensation. It also explores the role of competitive gaming in the development of the video game industry, making a distinctive contribution to our knowledge and understanding of the history of video games. A History of Competitive Gaming will appeal to all those interested in the business and culture of gaming, as well as those studying modern technological culture.
Publisher: Routledge
ISBN: 100058853X
Category : History
Languages : en
Pages : 320
Book Description
Competitive gaming, or esports – referring to competitive tournaments of video games among both casual gamers and professional players – began in the early 1970s with small competitions like the one held at Stanford University in October 1972, where some 20 researchers and students attended. By 2022 the estimated revenue of the global esports industry is in excess of $947 million, with over 200 million viewers worldwide. Regardless of views held about competitive gaming, esports have become a modern economic and cultural phenomenon. This book studies the full history of competitive gaming from the 1970s to the 2010s against the background of the arrival of the electronic and computer age. It investigates how competitive gaming has grown into a new form of entertainment, a sport-like competition, a lucrative business and a unique cultural sensation. It also explores the role of competitive gaming in the development of the video game industry, making a distinctive contribution to our knowledge and understanding of the history of video games. A History of Competitive Gaming will appeal to all those interested in the business and culture of gaming, as well as those studying modern technological culture.
Modern Game Testing
Author: Nikolina Finska
Publisher: Packt Publishing Ltd
ISBN: 1803230762
Category : Computers
Languages : en
Pages : 232
Book Description
Implement modern and agile QA practices with the help of this part-color guide to ensure your games are high quality, on budget, and released on time Key Features Set up a test environment, create test plans, and learn to communicate with developers Discover how to build efficient QA teams either in-house or remotely Increase your chances of career advancement and your employability in the gaming industry Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionFew things are more annoying for gamers than encountering a buggy new game. This often leads to negative reviews, and in turn, you’ll find that demand for your games declines. The solution lies in better quality assurance (QA) – and Modern Game Testing will show you how to achieve just that. Whether you’re a new tester, developer or producer, the QA testing techniques shown in this book, using modern methodologies and the latest technology, will have you releasing quality games that are on time and, most importantly, on budget. The book begins by introducing you to QA and the various types of tests that are performed on games. You’ll then explore test cases and bug reporting, building tests for different platforms (even consoles and PCs), and LiveOps and test management. As you advance, you’ll build a QA team from scratch and work with remote QA testers. The chapters help you take a more traditional approach to learning lessons, enabling you to examine the modern agile approach and various testing strategies that you can then adopt. All angles are covered with oodles of examples, so you’ll have everything you need to implement QA strategies in your organization. By the end of this book, you’ll have a clear understanding of the modern methodologies of QA testing for games, and be able to build efficient, reliable, and long-lasting QA teams.What you will learn Conduct compliance, regression, and localization tests, among others Build and optimize test sets for testing mobile games Find out how to set up an efficient bug flow Write optimal bug reports that differentiate between priority and severity Pick the optimal testing approach for each phase of game development Discover how to use equivalence partitioning, boundary analysis, and decision tables Master live ops QA and handle live bugs Who this book is for This book is for game testers, game producers, game developers, testing managers, and other QA professionals who want to learn more about modern approaches to QA and utilizing them to build more efficient and cost-effective QA teams and products. Prior professional testing experience is desirable, either in software or games testing and/or experience working in the gaming industry. Basic familiarity with agile working practices such as scrum is needed to fully understand all the concepts explained in this book.
Publisher: Packt Publishing Ltd
ISBN: 1803230762
Category : Computers
Languages : en
Pages : 232
Book Description
Implement modern and agile QA practices with the help of this part-color guide to ensure your games are high quality, on budget, and released on time Key Features Set up a test environment, create test plans, and learn to communicate with developers Discover how to build efficient QA teams either in-house or remotely Increase your chances of career advancement and your employability in the gaming industry Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionFew things are more annoying for gamers than encountering a buggy new game. This often leads to negative reviews, and in turn, you’ll find that demand for your games declines. The solution lies in better quality assurance (QA) – and Modern Game Testing will show you how to achieve just that. Whether you’re a new tester, developer or producer, the QA testing techniques shown in this book, using modern methodologies and the latest technology, will have you releasing quality games that are on time and, most importantly, on budget. The book begins by introducing you to QA and the various types of tests that are performed on games. You’ll then explore test cases and bug reporting, building tests for different platforms (even consoles and PCs), and LiveOps and test management. As you advance, you’ll build a QA team from scratch and work with remote QA testers. The chapters help you take a more traditional approach to learning lessons, enabling you to examine the modern agile approach and various testing strategies that you can then adopt. All angles are covered with oodles of examples, so you’ll have everything you need to implement QA strategies in your organization. By the end of this book, you’ll have a clear understanding of the modern methodologies of QA testing for games, and be able to build efficient, reliable, and long-lasting QA teams.What you will learn Conduct compliance, regression, and localization tests, among others Build and optimize test sets for testing mobile games Find out how to set up an efficient bug flow Write optimal bug reports that differentiate between priority and severity Pick the optimal testing approach for each phase of game development Discover how to use equivalence partitioning, boundary analysis, and decision tables Master live ops QA and handle live bugs Who this book is for This book is for game testers, game producers, game developers, testing managers, and other QA professionals who want to learn more about modern approaches to QA and utilizing them to build more efficient and cost-effective QA teams and products. Prior professional testing experience is desirable, either in software or games testing and/or experience working in the gaming industry. Basic familiarity with agile working practices such as scrum is needed to fully understand all the concepts explained in this book.
Eat Sleep Tantrum Repeat
Author: Rebekah Diamond
Publisher: Citadel
ISBN: 0806541652
Category : Health & Fitness
Languages : en
Pages : 321
Book Description
A down-to-earth, actionable guide that culls through the chaos of information and misinformation into digestible, accessible chapters that balances proven science with the demands of being a busy new parent of toddler. Congratulations! You’ve survived the first twelve months of parenthood, along with all the joys, worry, and sleep deprivation they bring. Welcome to the toddler years—and a whole new set of challenges. From toilet training, picky eating, and naptime to separation anxiety, screen time, and (whisper it) tantrums, toddlerhood brings developmental milestones and decisions that can feel totally daunting, especially in this golden age of mommy bloggers, parenting podcasts, and fear-mongering posts. How can you feel confident and empowered in your choices when there is so much at stake? As both an experienced pediatrician and a mother, Rebekah Diamond understands the need for a child rearing approach that keeps things simple, without sacrificing science or safety. Just as she did in her first book, Parent Like a Pediatrician, which focused on your baby’s first year, she cuts through the noise to tackle the wonders and hardships of raising a toddler. Instead of strict guidelines and overwhelming commands, Dr. Diamond offers advice that is medically sound, inclusive, and realistic for busy parents. There is no single “right” away to parent, but Eat Sleep Tantrum Repeat will show you how to create a way that is right for you and your child, and make these toddler years safe, science-approved, and joyful.
Publisher: Citadel
ISBN: 0806541652
Category : Health & Fitness
Languages : en
Pages : 321
Book Description
A down-to-earth, actionable guide that culls through the chaos of information and misinformation into digestible, accessible chapters that balances proven science with the demands of being a busy new parent of toddler. Congratulations! You’ve survived the first twelve months of parenthood, along with all the joys, worry, and sleep deprivation they bring. Welcome to the toddler years—and a whole new set of challenges. From toilet training, picky eating, and naptime to separation anxiety, screen time, and (whisper it) tantrums, toddlerhood brings developmental milestones and decisions that can feel totally daunting, especially in this golden age of mommy bloggers, parenting podcasts, and fear-mongering posts. How can you feel confident and empowered in your choices when there is so much at stake? As both an experienced pediatrician and a mother, Rebekah Diamond understands the need for a child rearing approach that keeps things simple, without sacrificing science or safety. Just as she did in her first book, Parent Like a Pediatrician, which focused on your baby’s first year, she cuts through the noise to tackle the wonders and hardships of raising a toddler. Instead of strict guidelines and overwhelming commands, Dr. Diamond offers advice that is medically sound, inclusive, and realistic for busy parents. There is no single “right” away to parent, but Eat Sleep Tantrum Repeat will show you how to create a way that is right for you and your child, and make these toddler years safe, science-approved, and joyful.
Thorns and Crowns
Author: May Sage
Publisher: Madam's Books
ISBN: 1912415887
Category : Young Adult Fiction
Languages : en
Pages : 118
Book Description
Not every princess are destined for a happily ever after. Some must suffer, rise and rule. Before she became the cold, calculating unseelie queen, Shea was a young woman, awoken in the middle of the night by guards, daggers in hands. Betrayed by her own father, she’s forced to make her own way, and carve her destiny. Note that this is a prequel.
Publisher: Madam's Books
ISBN: 1912415887
Category : Young Adult Fiction
Languages : en
Pages : 118
Book Description
Not every princess are destined for a happily ever after. Some must suffer, rise and rule. Before she became the cold, calculating unseelie queen, Shea was a young woman, awoken in the middle of the night by guards, daggers in hands. Betrayed by her own father, she’s forced to make her own way, and carve her destiny. Note that this is a prequel.