Author: Alan Bartholomew
Publisher: Turtleback Books
ISBN: 9780606160018
Category :
Languages : en
Pages : 0
Book Description
How to transform everyday materials into battery-powered contraptions. Kids Can Do It.
Electric Gadgets and Gizmos
Author: Alan Bartholomew
Publisher: Turtleback Books
ISBN: 9780606160018
Category :
Languages : en
Pages : 0
Book Description
How to transform everyday materials into battery-powered contraptions. Kids Can Do It.
Publisher: Turtleback Books
ISBN: 9780606160018
Category :
Languages : en
Pages : 0
Book Description
How to transform everyday materials into battery-powered contraptions. Kids Can Do It.
Gizmos and Gadgets
Author: Jill Frankel Hauser
Publisher: Turtleback Books
ISBN: 9780613163576
Category : Creative ability in science
Languages : en
Pages : 0
Book Description
Provides instructions for making 75 contraptions that demonstrate friction, gravity, energy, motion, and other principles of physics and explains how to think like an inventor
Publisher: Turtleback Books
ISBN: 9780613163576
Category : Creative ability in science
Languages : en
Pages : 0
Book Description
Provides instructions for making 75 contraptions that demonstrate friction, gravity, energy, motion, and other principles of physics and explains how to think like an inventor
Using Physics Gadgets and Gizmos, Grades 9-12
Author: Matthew Bobrowsky
Publisher: NSTA Press
ISBN: 1938946626
Category : Education
Languages : en
Pages : 189
Book Description
What student—or teacher—can resist the chance to experiment with Rocket Launchers, Drinking Birds, Dropper Poppers, Boomwhackers, Flying Pigs, and more? The 54 experiments in Using Physics Gadgets and Gizmos, Grades 9–12, encourage your high school students to explore a variety of phenomena involved with pressure and force, thermodynamics, energy, light and color, resonance, buoyancy, two-dimensional motion, angular momentum, magnetism, and electromagnetic induction. The authors say there are three good reasons to buy this book: 1. To improve your students’ thinking skills and problem-solving abilities 2. To acquire easy-to-perform experiments that engage students in the topic 3. To make your physics lessons waaaaay more cool The phenomenon-based learning (PBL) approach used by the authors—two Finnish teachers and a U.S. professor—is as educational as the experiments are attention-grabbing. Instead of putting the theory before the application, PBL encourages students to first experience how the gadgets work and then grow curious enough to find out why. Students engage in the activities not as a task to be completed but as exploration and discovery. The idea is to help your students go beyond simply memorizing physics facts. Using Physics Gadgets and Gizmos can help them learn broader concepts, useful critical-thinking skills, and science and engineering practices (as defined by the Next Generation Science Standards). And—thanks to those Boomwhackers and Flying Pigs—both your students and you will have some serious fun. For more information about hands-on materials for Using Physical Science Gadgets and Gizmos books, visit Arbor Scientific at http://www.arborsci.com/nsta-hs-kits
Publisher: NSTA Press
ISBN: 1938946626
Category : Education
Languages : en
Pages : 189
Book Description
What student—or teacher—can resist the chance to experiment with Rocket Launchers, Drinking Birds, Dropper Poppers, Boomwhackers, Flying Pigs, and more? The 54 experiments in Using Physics Gadgets and Gizmos, Grades 9–12, encourage your high school students to explore a variety of phenomena involved with pressure and force, thermodynamics, energy, light and color, resonance, buoyancy, two-dimensional motion, angular momentum, magnetism, and electromagnetic induction. The authors say there are three good reasons to buy this book: 1. To improve your students’ thinking skills and problem-solving abilities 2. To acquire easy-to-perform experiments that engage students in the topic 3. To make your physics lessons waaaaay more cool The phenomenon-based learning (PBL) approach used by the authors—two Finnish teachers and a U.S. professor—is as educational as the experiments are attention-grabbing. Instead of putting the theory before the application, PBL encourages students to first experience how the gadgets work and then grow curious enough to find out why. Students engage in the activities not as a task to be completed but as exploration and discovery. The idea is to help your students go beyond simply memorizing physics facts. Using Physics Gadgets and Gizmos can help them learn broader concepts, useful critical-thinking skills, and science and engineering practices (as defined by the Next Generation Science Standards). And—thanks to those Boomwhackers and Flying Pigs—both your students and you will have some serious fun. For more information about hands-on materials for Using Physical Science Gadgets and Gizmos books, visit Arbor Scientific at http://www.arborsci.com/nsta-hs-kits
Gizmos, Gadgets, and Guitars: The Story of Leo Fender
Author: Michael Mahin
Publisher: Henry Holt and Company (BYR)
ISBN: 1250849640
Category : Juvenile Nonfiction
Languages : en
Pages : 40
Book Description
The picture book biography of ingenious American inventor Leo Fender, creator of the world’s most iconic Fender electric guitars. For readers who love Iggy Peck, Architect. Leo Fender loved to thinker and tinker and take things apart and put them back together again. When he lost an eye in a childhood accident, he refused to think of himself as broken. With a new pair of magnifying glasses, Leo got back to doing what he loved, fixing machines big and small—even broken instruments. His inventions—which included the Telecaster and the Stratocaster—would inspire the rock ’n’ roll generation and go on to amplify the talents of legendary guitarists Muddy Waters, Jimi Hendrix, Eric Clapton, and Bonnie Raitt, among others. Fender’s brilliant engineering vision connected science and art forever. Christy Ottaviano Books
Publisher: Henry Holt and Company (BYR)
ISBN: 1250849640
Category : Juvenile Nonfiction
Languages : en
Pages : 40
Book Description
The picture book biography of ingenious American inventor Leo Fender, creator of the world’s most iconic Fender electric guitars. For readers who love Iggy Peck, Architect. Leo Fender loved to thinker and tinker and take things apart and put them back together again. When he lost an eye in a childhood accident, he refused to think of himself as broken. With a new pair of magnifying glasses, Leo got back to doing what he loved, fixing machines big and small—even broken instruments. His inventions—which included the Telecaster and the Stratocaster—would inspire the rock ’n’ roll generation and go on to amplify the talents of legendary guitarists Muddy Waters, Jimi Hendrix, Eric Clapton, and Bonnie Raitt, among others. Fender’s brilliant engineering vision connected science and art forever. Christy Ottaviano Books
Garner's Gizmos and Gadgets
Author: Philip Garner
Publisher: Perigee Trade
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 90
Book Description
Publisher: Perigee Trade
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 90
Book Description
The Useful Book of Gadgets, Gizmos & Apps
Author: Martin Bailey
Publisher: Management Books 2000
ISBN: 9781852527785
Category :
Languages : en
Pages : 210
Book Description
Covering over 100 gadgets, whether you're looking to improve your golf game, fix your PC and fill it with free software, measure a room using your phone or even alter your state of mind without drink or drugs, The Useful Book of Gadgets, Gizmos & Apps has something for everyone.
Publisher: Management Books 2000
ISBN: 9781852527785
Category :
Languages : en
Pages : 210
Book Description
Covering over 100 gadgets, whether you're looking to improve your golf game, fix your PC and fill it with free software, measure a room using your phone or even alter your state of mind without drink or drugs, The Useful Book of Gadgets, Gizmos & Apps has something for everyone.
Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts
Author: Thomas Willeford
Publisher: McGraw Hill Professional
ISBN: 007176237X
Category : Technology & Engineering
Languages : en
Pages : 241
Book Description
Unleash Your Inner Mechanical Mastermind Welcome to the wondrous world of Thomas Willeford, aka Lord Archibald "Feathers" Featherstone, in which he shares his closely guarded secrets of Steampunkery. Filled with do-it-yourself projects, Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts shows you how to build exquisite, ingenious contraptions on a budget. Learn from Lord Featherstone as he distills his wealth of hard-learned skills, describes how to use the readily available tools of the modern mad scientist, and expounds on the art and philosophy of scavenging unique components and raw materials. The perfect companion for the hobbyist and advanced machinist alike, this inventive volume will guide you through the creation of your very own infernal devices. Get steamed with these provocative projects: Aetheric ray deflector solid brass goggles Calibrated indicator gauges Ferromagnetic self-scribing automated encyclopedia (or, the Steampunk book drive) High voltage electro-static cannon (or, the lamp gun) Tesla-pod chrono-static insulating field generator (or, the mobile device enclosure) Altitude mask with integrated respiratory augmentation Armoured pith helmet Mark I superior replacement arm with integrated Gatling gun attachment Visit the companion website, www.mhprofessional.com/steampunk, for videos, images, and more bonus content! Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Publisher: McGraw Hill Professional
ISBN: 007176237X
Category : Technology & Engineering
Languages : en
Pages : 241
Book Description
Unleash Your Inner Mechanical Mastermind Welcome to the wondrous world of Thomas Willeford, aka Lord Archibald "Feathers" Featherstone, in which he shares his closely guarded secrets of Steampunkery. Filled with do-it-yourself projects, Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts shows you how to build exquisite, ingenious contraptions on a budget. Learn from Lord Featherstone as he distills his wealth of hard-learned skills, describes how to use the readily available tools of the modern mad scientist, and expounds on the art and philosophy of scavenging unique components and raw materials. The perfect companion for the hobbyist and advanced machinist alike, this inventive volume will guide you through the creation of your very own infernal devices. Get steamed with these provocative projects: Aetheric ray deflector solid brass goggles Calibrated indicator gauges Ferromagnetic self-scribing automated encyclopedia (or, the Steampunk book drive) High voltage electro-static cannon (or, the lamp gun) Tesla-pod chrono-static insulating field generator (or, the mobile device enclosure) Altitude mask with integrated respiratory augmentation Armoured pith helmet Mark I superior replacement arm with integrated Gatling gun attachment Visit the companion website, www.mhprofessional.com/steampunk, for videos, images, and more bonus content! Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Antique Phonograph
Author: Timothy C. Fabrizio
Publisher: Schiffer Publishing
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 236
Book Description
Antique phonographs enjoyed a vigorous commercial existence 100 years ago, and have come to symbolize the romance and elegance of days gone by. To present the fascinating accessories, horns, storage cabinets, advertising and ephemera which surrounded the early years of recorded sound, the authors display here over 500 color photos which illustrate nearly 700 items.
Publisher: Schiffer Publishing
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 236
Book Description
Antique phonographs enjoyed a vigorous commercial existence 100 years ago, and have come to symbolize the romance and elegance of days gone by. To present the fascinating accessories, horns, storage cabinets, advertising and ephemera which surrounded the early years of recorded sound, the authors display here over 500 color photos which illustrate nearly 700 items.
Big Book of Gizmos and Gadgets
Author: Bob Gilsdorf
Publisher:
ISBN: 9781565239012
Category : CRAFTS & HOBBIES
Languages : en
Pages : 0
Book Description
Make wildly inspired mechanical marvels from wood, with 15 step-by-step projects and full-sized scroll saw patterns attached to the book in a handy pouch. Scroll saw projects are arranged by skill level from beginner to advanced, from a Rapid-Fire Rubber Band Gun and a Wooden Padlock Treasure Chest, to whirligigs and classic automatons for cowboys, ballerinas, cats, ships, and more.
Publisher:
ISBN: 9781565239012
Category : CRAFTS & HOBBIES
Languages : en
Pages : 0
Book Description
Make wildly inspired mechanical marvels from wood, with 15 step-by-step projects and full-sized scroll saw patterns attached to the book in a handy pouch. Scroll saw projects are arranged by skill level from beginner to advanced, from a Rapid-Fire Rubber Band Gun and a Wooden Padlock Treasure Chest, to whirligigs and classic automatons for cowboys, ballerinas, cats, ships, and more.
Using Physical Science Gadgets and Gizmos, Grades 6-8
Author: Matthew Bobrowsky
Publisher: NSTA Press
ISBN: 1938946618
Category : Education
Languages : en
Pages : 134
Book Description
What student—or teacher—can resist the chance to experiment with Rocket Launchers, Sound Pipes, Drinking Birds, Dropper Poppers, and more? The 35 experiments in Using Physical Science Gadgets and Gizmos, Grades 6–8, cover topics including pressure and force, thermodynamics, energy, light and color, resonance, and buoyancy. The authors say there are three good reasons to buy this book: 1. To improve your students’ thinking skills and problem-solving abilities. 2. To get easy-to-perform experiments that engage students in the topic. 3. To make your physics lessons waaaaay more cool. The phenomenon-based learning (PBL) approach used by the authors—two Finnish teachers and a U.S. professor—is as educational as the experiments are attention-grabbing. Instead of putting the theory before the application, PBL encourages students to first experience how the gadgets work and then grow curious enough to find out why. Students engage in the activities not as a task to be completed but as exploration and discovery. The idea is to help your students go beyond simply memorizing physical science facts. Using Physical Science Gadgets and Gizmos can help them learn broader concepts, useful thinking skills, and science and engineering practices (as defined by the Next Generation Science Standards). And—thanks to those Sound Pipes and Dropper Poppers—both your students and you will have some serious fun. For more information about hands-on materials for Using Physical Science Gadgets and Gizmos books, visit Arbor Scientific at http://www.arborsci.com/nsta-kit-middle-school
Publisher: NSTA Press
ISBN: 1938946618
Category : Education
Languages : en
Pages : 134
Book Description
What student—or teacher—can resist the chance to experiment with Rocket Launchers, Sound Pipes, Drinking Birds, Dropper Poppers, and more? The 35 experiments in Using Physical Science Gadgets and Gizmos, Grades 6–8, cover topics including pressure and force, thermodynamics, energy, light and color, resonance, and buoyancy. The authors say there are three good reasons to buy this book: 1. To improve your students’ thinking skills and problem-solving abilities. 2. To get easy-to-perform experiments that engage students in the topic. 3. To make your physics lessons waaaaay more cool. The phenomenon-based learning (PBL) approach used by the authors—two Finnish teachers and a U.S. professor—is as educational as the experiments are attention-grabbing. Instead of putting the theory before the application, PBL encourages students to first experience how the gadgets work and then grow curious enough to find out why. Students engage in the activities not as a task to be completed but as exploration and discovery. The idea is to help your students go beyond simply memorizing physical science facts. Using Physical Science Gadgets and Gizmos can help them learn broader concepts, useful thinking skills, and science and engineering practices (as defined by the Next Generation Science Standards). And—thanks to those Sound Pipes and Dropper Poppers—both your students and you will have some serious fun. For more information about hands-on materials for Using Physical Science Gadgets and Gizmos books, visit Arbor Scientific at http://www.arborsci.com/nsta-kit-middle-school