Author: Charles Hellman
Publisher: LuckySports
ISBN: 9780935938166
Category : Juvenile Nonfiction
Languages : en
Pages : 128
Book Description
Designed to give children a humorous and positive look at sports, this delightful cartoon book is filled with funny black and white sports cartoons, featuring LuckySports* cartoon characters.
Fun Is...
Author: Charles Hellman
Publisher: LuckySports
ISBN: 9780935938166
Category : Juvenile Nonfiction
Languages : en
Pages : 128
Book Description
Designed to give children a humorous and positive look at sports, this delightful cartoon book is filled with funny black and white sports cartoons, featuring LuckySports* cartoon characters.
Publisher: LuckySports
ISBN: 9780935938166
Category : Juvenile Nonfiction
Languages : en
Pages : 128
Book Description
Designed to give children a humorous and positive look at sports, this delightful cartoon book is filled with funny black and white sports cartoons, featuring LuckySports* cartoon characters.
Fun is The Future
Author: Manu Melwin Joy
Publisher: Educreation Publishing
ISBN:
Category : Self-Help
Languages : en
Pages : 138
Book Description
There are certain catchwords that are more fascinating than the rest. Gamification is one such catchword. This is not shocking as the roots are traced back to the world of games. It is quite amusing that the term is vague for both beginners and intellects. While beginners misinterpret gamification as playing games, intellects brush it off as yet another deviation of a loyalty or rewards program. But what is it, actually? Those in the community of gaming theory and practice have categorized gamification as a term. It is usually considered that it means employing gaming principles to non-gaming situations. It is a design process that reframes goals to be more attractive and attainable using the principles of game design. The gamified solutions targets our usual instincts to seek competition and accomplishment using conventional gamification methods such as point gathering, virtual currencies, accomplishment budgets or levels with growing difficulty are used within game community. This book does not suggest recipes for gamification since the best practices are still evolving. Instead, it provides a list of compelling gamification success stories implemented in organizations from various industries. Enterprise gamification is still in its beginning stage. There is much more to pursue and learn. The overall objectives of this book are (1) to present the current state of games and use of gamification in various sectors and (2) to explore future opportunities and limitations of using gamification.
Publisher: Educreation Publishing
ISBN:
Category : Self-Help
Languages : en
Pages : 138
Book Description
There are certain catchwords that are more fascinating than the rest. Gamification is one such catchword. This is not shocking as the roots are traced back to the world of games. It is quite amusing that the term is vague for both beginners and intellects. While beginners misinterpret gamification as playing games, intellects brush it off as yet another deviation of a loyalty or rewards program. But what is it, actually? Those in the community of gaming theory and practice have categorized gamification as a term. It is usually considered that it means employing gaming principles to non-gaming situations. It is a design process that reframes goals to be more attractive and attainable using the principles of game design. The gamified solutions targets our usual instincts to seek competition and accomplishment using conventional gamification methods such as point gathering, virtual currencies, accomplishment budgets or levels with growing difficulty are used within game community. This book does not suggest recipes for gamification since the best practices are still evolving. Instead, it provides a list of compelling gamification success stories implemented in organizations from various industries. Enterprise gamification is still in its beginning stage. There is much more to pursue and learn. The overall objectives of this book are (1) to present the current state of games and use of gamification in various sectors and (2) to explore future opportunities and limitations of using gamification.
The Stuff That Fun Is Made Of
Author: Selena LaPorte
Publisher: YWAM Publishing
ISBN: 9781883002770
Category : Art
Languages : en
Pages : 164
Book Description
The Stuff That Fun Is Made Of combines suggestions for more than 100 arts and crafts projects and learning activities with directions for completing them using everyday household ingredients. Parents, teachers, and kids will find creative learning ideas, fun projects, and economical, easy solutions to boredom in this comprehensive collection. More than 90 tested recipes!
Publisher: YWAM Publishing
ISBN: 9781883002770
Category : Art
Languages : en
Pages : 164
Book Description
The Stuff That Fun Is Made Of combines suggestions for more than 100 arts and crafts projects and learning activities with directions for completing them using everyday household ingredients. Parents, teachers, and kids will find creative learning ideas, fun projects, and economical, easy solutions to boredom in this comprehensive collection. More than 90 tested recipes!
The Fun Is In the Journey
Author: Eugene Vickery
Publisher: Lulu.com
ISBN: 0557604362
Category : Psychology
Languages : en
Pages : 70
Book Description
This book provides clear step by step directions on how to best channel your motivation into a systematic method to reach your goals. Learn how to set clear directives to achieve your goals using this action success system. This book provides simple steps to develop a complete system of goal achievement using modern free computer software; or if you like, just with paper and pen. Through planned organization of your thoughts, ideas, goals and dreams; you'll do more and live better than you ever thought possible. Don't let another day go by piloting your life without a rudder. Start small but start. Implement now, and perfect later. The fun, is in the journey.
Publisher: Lulu.com
ISBN: 0557604362
Category : Psychology
Languages : en
Pages : 70
Book Description
This book provides clear step by step directions on how to best channel your motivation into a systematic method to reach your goals. Learn how to set clear directives to achieve your goals using this action success system. This book provides simple steps to develop a complete system of goal achievement using modern free computer software; or if you like, just with paper and pen. Through planned organization of your thoughts, ideas, goals and dreams; you'll do more and live better than you ever thought possible. Don't let another day go by piloting your life without a rudder. Start small but start. Implement now, and perfect later. The fun, is in the journey.
Misty the Cloud: Fun Is in the Air
Author: Dylan Dreyer
Publisher: Random House Books for Young Readers
ISBN: 059318047X
Category : Juvenile Fiction
Languages : en
Pages : 19
Book Description
New York Times bestselling author, Today co-host, and meteorologist Dylan Dreyer brings her beloved character Misty the Cloud to Step into Reading! Learn all about how wind forms in this Step 2 leveled reader. This follow-up to the New York Times, USA Today, and Wall Street Journal bestseller is the perfect addition to Step into Reading! When Misty and her friends head to the Sea Breeze Carnival, they ride the rides, pose for photos, and play their favorite games. Best of all, they enjoy the updraft, which is created by warm and cool air colliding. Nothing like a summer wind at the beach! Step 2 Readers use basic vocabulary and short sentences to tell simple stories. They are perfect for children who recognize familiar words and can sound out new words with help.
Publisher: Random House Books for Young Readers
ISBN: 059318047X
Category : Juvenile Fiction
Languages : en
Pages : 19
Book Description
New York Times bestselling author, Today co-host, and meteorologist Dylan Dreyer brings her beloved character Misty the Cloud to Step into Reading! Learn all about how wind forms in this Step 2 leveled reader. This follow-up to the New York Times, USA Today, and Wall Street Journal bestseller is the perfect addition to Step into Reading! When Misty and her friends head to the Sea Breeze Carnival, they ride the rides, pose for photos, and play their favorite games. Best of all, they enjoy the updraft, which is created by warm and cool air colliding. Nothing like a summer wind at the beach! Step 2 Readers use basic vocabulary and short sentences to tell simple stories. They are perfect for children who recognize familiar words and can sound out new words with help.
French Is Fun
Author: Gail Stein
Publisher:
ISBN: 9781567653076
Category : French language
Languages : en
Pages : 0
Book Description
To provide beginning students with a basal text that will help them learn communicative skills in French.
Publisher:
ISBN: 9781567653076
Category : French language
Languages : en
Pages : 0
Book Description
To provide beginning students with a basal text that will help them learn communicative skills in French.
Fun is a Feeling
Author: Chara M. Curtis
Publisher:
ISBN: 9780935699135
Category : American poetry
Languages : en
Pages : 0
Book Description
Fun can be found wherever you go, But there's one more thing I think you should know. Sometimes it hides, because fun LOVES to play, And waits till you see things a different way.
Publisher:
ISBN: 9780935699135
Category : American poetry
Languages : en
Pages : 0
Book Description
Fun can be found wherever you go, But there's one more thing I think you should know. Sometimes it hides, because fun LOVES to play, And waits till you see things a different way.
Cassell's book of in-door amusements, card games and fireside fun
Author: Cassell, ltd
Publisher:
ISBN:
Category : Amusements
Languages : en
Pages : 242
Book Description
Publisher:
ISBN:
Category : Amusements
Languages : en
Pages : 242
Book Description
The man who laughs
The Outlook
Author: Lyman Abbott
Publisher:
ISBN:
Category : United States
Languages : en
Pages : 1030
Book Description
Publisher:
ISBN:
Category : United States
Languages : en
Pages : 1030
Book Description