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From Image to Interaction

From Image to Interaction PDF Author: Arjen Mulder
Publisher: Nai010 Publishers
ISBN: 9789056628192
Category : Art
Languages : en
Pages : 0

Book Description
Examination of the 500-year history of interactive art. The autor portrays Leonardo da Vinci, Michelangelo, Kandinsky, Mondriaan and Paul Klee as great media theorists who laid the foundations for today's interactive art, whose models are still used today in video art, machine art, digital art, media art and even "the art formerly known as media art." At the same time, Mulder shows how visual culture has failed to connect to contemporary art.

From Image to Interaction

From Image to Interaction PDF Author: Arjen Mulder
Publisher: Nai010 Publishers
ISBN: 9789056628192
Category : Art
Languages : en
Pages : 0

Book Description
Examination of the 500-year history of interactive art. The autor portrays Leonardo da Vinci, Michelangelo, Kandinsky, Mondriaan and Paul Klee as great media theorists who laid the foundations for today's interactive art, whose models are still used today in video art, machine art, digital art, media art and even "the art formerly known as media art." At the same time, Mulder shows how visual culture has failed to connect to contemporary art.

Multimodal Interaction in Image and Video Applications

Multimodal Interaction in Image and Video Applications PDF Author: Angel D. Sappa
Publisher: Springer Science & Business Media
ISBN: 3642359329
Category : Technology & Engineering
Languages : en
Pages : 209

Book Description
Traditional Pattern Recognition (PR) and Computer Vision (CV) technologies have mainly focused on full automation, even though full automation often proves elusive or unnatural in many applications, where the technology is expected to assist rather than replace the human agents. However, not all the problems can be automatically solved being the human interaction the only way to tackle those applications. Recently, multimodal human interaction has become an important field of increasing interest in the research community. Advanced man-machine interfaces with high cognitive capabilities are a hot research topic that aims at solving challenging problems in image and video applications. Actually, the idea of computer interactive systems was already proposed on the early stages of computer science. Nowadays, the ubiquity of image sensors together with the ever-increasing computing performance has open new and challenging opportunities for research in multimodal human interaction. This book aims to show how existing PR and CV technologies can naturally evolve using this new paradigm. The chapters of this book show different successful case studies of multimodal interactive technologies for both image and video applications. They cover a wide spectrum of applications, ranging from interactive handwriting transcriptions to human-robot interactions in real environments.

Art, Word and Image

Art, Word and Image PDF Author: John Dixon Hunt
Publisher: Reaktion Books
ISBN: 9781861895202
Category : Art
Languages : en
Pages : 410

Book Description
A highly illustrated survey of the use of words (or language) in art. Art, Word and Image asks what it means when a painting is 'invaded' by language - how do the two forms converse and combine, and what messages are intended for the viewer?

Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments

Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments PDF Author: Constantine Stephanidis
Publisher: Springer
ISBN: 3642027105
Category : Computers
Languages : en
Pages : 786

Book Description
The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of the design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Human Interaction, Emerging Technologies and Future Applications IV

Human Interaction, Emerging Technologies and Future Applications IV PDF Author: Tareq Ahram
Publisher: Springer Nature
ISBN: 3030740099
Category : Technology & Engineering
Languages : en
Pages : 709

Book Description
This book reports on research and developments in human-technology interaction. A special emphasis is given to human-computer interaction, and its implementation for a wide range of purposes such as healthcare, manufacturing, transportation, and education, among others. The human aspects are analyzed in detail. Innovative studies related to human-centered design, wearable technologies, augmented, virtual and mixed reality simulation, as well as developments and applications of machine learning and AI for different purposes, represent the core of the book. Emerging issues in business, security, and infrastructure are also critically examined, thus offering a timely, scientifically-grounded, but also professionally-oriented snapshot of the current state of the field. The book is based on contributions presented at the 4th International Conference on Human Interaction and Emerging Technologies: Future Applications, IHIET-AI 2021, held on April 28-30, 2021, in Strasbourg, France. It offers a timely survey and a practice-oriented reference guide to researchers and professionals dealing with design and/or management of the new generation of service systems.

Human-Computer Interaction: Design and Development Approaches

Human-Computer Interaction: Design and Development Approaches PDF Author: Julie A. Jacko
Publisher: Springer
ISBN: 3642216021
Category : Computers
Languages : en
Pages : 736

Book Description
This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this first volume are organized in topical sections on HCI design, model-based and patterns-based design and development, cognitive, psychological and behavioural issues in HCI, development methods, algorithms, tools and environments, and image processing and retrieval in HCI.

Human-Computer Interaction: Interaction Modalities and Techniques

Human-Computer Interaction: Interaction Modalities and Techniques PDF Author: Masaaki Kurosu
Publisher: Springer
ISBN: 3642393306
Category : Computers
Languages : en
Pages : 783

Book Description
The five-volume set LNCS 8004--8008 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human-computer interaction, addressing the following major topics: speech, natural language and auditory interfaces; gesture and eye-gaze based Interaction; touch-based interaction; haptic interaction; graphical user interfaces and visualisation.

Media Production, Delivery and Interaction for Platform Independent Systems

Media Production, Delivery and Interaction for Platform Independent Systems PDF Author: Oliver Schreer
Publisher: John Wiley & Sons
ISBN: 1118706331
Category : Technology & Engineering
Languages : en
Pages : 369

Book Description
Presents current trends and potential future developments by leading researchers in immersive media production, delivery, rendering and interaction The underlying audio and video processing technology that is discussed in the book relates to areas such as 3D object extraction, audio event detection; 3D sound rendering and face detection, gesture analysis and tracking using video and depth information. The book will give an insight into current trends and developments of future media production, delivery and reproduction. Consideration of the complete production, processing and distribution chain will allow for a full picture to be presented to the reader. Production developments covered will include integrated workflows developed by researchers and industry practitioners as well as capture of ultra-high resolution panoramic video and 3D object based audio across a range of programme genres. Distribution developments will include script based format agnostic network delivery to a full range of devices from large scale public panoramic displays with wavefield synthesis and ambisonic audio reproduction to ’small screen’ mobile devices. Key developments at the consumer end of the chain apply to both passive and interactive viewing modes and will incorporate user interfaces such as gesture recognition and ‘second screen’ devices to allow manipulation of the audio visual content. Presents current trends and potential future developments by leading researchers in immersive media production, delivery, rendering and interaction. Considers the complete production, processing and distribution chain illustrating the dependencies and the relationship between different components. Proposes that a format-agnostic approach to the production and delivery of broadcast programmes will overcome the problems faced with the steadily growing number of production and delivery formats. Explains the fundamentals of media production in addition to the complete production chain, beyond current-state-of-the-art through to presenting novel approaches and technologies for future media production. Focuses on the technologies that will allow for the realization of an E2E media platform that supports flexible content representations and interactivity for users. An essential read for Researchers and developers of audio-visual technology in industry and academia, such as engineers in broadcast technology companies and students working toward a career in the rapidly changing area of broadcast both from a production and an engineering perspective.

Advances in Human Computer Interaction

Advances in Human Computer Interaction PDF Author: Shane Pinder
Publisher: BoD – Books on Demand
ISBN: 953761915X
Category : Computers
Languages : en
Pages : 614

Book Description
In these 34 chapters, we survey the broad disciplines that loosely inhabit the study and practice of human-computer interaction. Our authors are passionate advocates of innovative applications, novel approaches, and modern advances in this exciting and developing field. It is our wish that the reader consider not only what our authors have written and the experimentation they have described, but also the examples they have set.

Affective Computing and Intelligent Interaction

Affective Computing and Intelligent Interaction PDF Author: Jianhua Tao
Publisher: Springer Science & Business Media
ISBN: 3540296212
Category : Computers
Languages : en
Pages : 1025

Book Description
This book constitutes the refereed proceedings of the First International Conference on Affective Computing and Intelligent Interaction, ACII 2005, held in Beijing, China in October 2005 as an associated event of ICCV 2005, the International Conference on Computer Vision. The 45 revised full papers and 81 revised poster papers presented were carefully reviewed and selected from 198 submissions. They cover a wide range of topics, such as facial expression recognition, face animation, emotional speech synthesis, intelligent agent, and virtual reality. The papers are organized in topical sections on affective face and gesture processing, affective speech processing, evaluation of affective expressivity, affective database, annotation and tools, psychology and cognition of affect, and affective interaction and systems and applications.