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Fractal Design Painter 3.1 Unleashed

Fractal Design Painter 3.1 Unleashed PDF Author: Denise Tyler
Publisher:
ISBN: 9780672307072
Category : Computers
Languages : en
Pages : 980

Book Description
Explore everything--from the basics of image creation to full manipulation of all the tools. Users learn how to create their own brushes, add special devices, develop Quicktime movies, integrate with Kai's Power Tools, and import and export work with other photo editing programs. CD contains all of the samples from the text as well as demo software from other related software companies.

Fractal Design Painter 3.1 Unleashed

Fractal Design Painter 3.1 Unleashed PDF Author: Denise Tyler
Publisher:
ISBN: 9780672307072
Category : Computers
Languages : en
Pages : 980

Book Description
Explore everything--from the basics of image creation to full manipulation of all the tools. Users learn how to create their own brushes, add special devices, develop Quicktime movies, integrate with Kai's Power Tools, and import and export work with other photo editing programs. CD contains all of the samples from the text as well as demo software from other related software companies.

PC Graphics & Video

PC Graphics & Video PDF Author:
Publisher:
ISBN:
Category : Computer animation
Languages : en
Pages : 598

Book Description


Virtual Reality Madness 1996

Virtual Reality Madness 1996 PDF Author: Ron Wodaski
Publisher: Sams
ISBN: 9780672308659
Category : Computers
Languages : en
Pages : 914

Book Description
This new edition of a bestseller provides readers with the most up-to-date information on virtual reality. It includes everything readers need to explore the magical world of this new technology. -- Covers the entire area of virtual reality, including 3-D imaging and rendering, games, and modeling -- Shows readers how to get started in virtual reality -- inexpensively -- Three CD-ROMs contain versions of commercial software, as well as demos, flybys, games, complete multimedia presentations of virtual reality creations, and more

Struck by Genius

Struck by Genius PDF Author: Jason Padgett
Publisher: HMH
ISBN: 0544045645
Category : Biography & Autobiography
Languages : en
Pages : 268

Book Description
From head trauma to scientific wonder—a “deeply absorbing . . . fascinating” true story of acquired savant syndrome (Entertainment Weekly). Twelve years ago, Jason Padgett had never made it past pre-algebra. But a violent mugging forever altered the way his brain worked. It turned an ordinary math-averse student into an extraordinary young man with a unique gift to see the world as no one else does: water pours from the faucet in crystalline patterns, numbers call to mind distinct geometric shapes, and intricate fractal patterns emerge from the movement of tree branches, revealing the intrinsic mathematical designs hidden in the objects around us. As his ability to understand physics skyrocketed, the “accidental genius” developed the astonishing ability to draw the complex geometric shapes he saw everywhere. Overcoming huge setbacks and embracing his new mind, Padgett “gained a vision of the world that is as beautiful as it is challenging.” Along the way he fell in love, found joy in numbers, and spent plenty of time having his head examined (The New York Times Book Review). Illustrated with Jason’s stunning, mathematically precise artwork, his singular story reveals the wondrous potential of the human brain, and “an incredible phenomenon which points toward dormant potential—a little Rain Man perhaps—within us all” (Darold A. Treffert, MD, author of Islands of Genius: The Bountiful Mind of the Autistic, Acquired, and Sudden Savant). “A tale worthy of Ripley’s Believe It or Not! . . . This memoir sends a hopeful message to families touched by brain injury, autism, or neurological damage from strokes.” —Booklist “How extraordinary it is to contemplate the bizarre gifts that might lie within all of us.” —People

Creative Haven Kaleidoscope Designs Coloring Book

Creative Haven Kaleidoscope Designs Coloring Book PDF Author: Lester Kubistal
Publisher: Courier Corporation
ISBN: 0486494527
Category : Crafts & Hobbies
Languages : en
Pages : 68

Book Description
Each of these 31 pulsating designs begins with a single dot that blossoms out into psychedelic symbols. Most pages feature one large image — others include multiple mandala-like creations. Pages are perforated for easy removal.

How

How PDF Author:
Publisher:
ISBN:
Category : Commercial art
Languages : en
Pages : 522

Book Description


To Life!

To Life! PDF Author: Linda Weintraub
Publisher: Univ of California Press
ISBN: 0520273613
Category : Art
Languages : en
Pages : 380

Book Description
This title documents the burgeoning eco art movement from A to Z, presenting a panorama of artistic responses to environmental concerns, from Ant Farms anti-consumer antics in the 1970s to Marina Zurkows 2007 animation that anticipates the havoc wreaked upon the planet by global warming.

Net of Being

Net of Being PDF Author: Alex Grey
Publisher: Inner Traditions
ISBN: 9781594773846
Category : Art
Languages : en
Pages : 208

Book Description
How Alex Grey’s visionary art is evolving the cultural body through icons of interconnectedness • Includes over 200 reproductions of Grey’s artwork • Contains spectacular photos of Grey’s collaboration with the cult band TOOL plus his worldwide live-painting performances • Offers Grey’s reflections on how art evolves consciousness with a new symbology of the Networked Self • Winner of the 2013 Nautilus Silver Book Award in Photography and Art Revealing the interwoven energies of body and soul, love and spirit that illuminate the core of each being, Alex Grey’s mystic paintings articulate the realms of consciousness encountered during visits to entheogenic heaven worlds. His painting Net of Being--inspired by a blazing vision of an infinite grid of Godheads during an ayahuasca journey--has reached millions as the cover and interior of the band TOOL’s Grammy award–winning triple-platinum album, 10,000 Days. Net of Being is one of many images Grey has created that have resulted in a chain reaction of uses--from apparel and jewelry to tattoos and music videos--embedding these iconic works into our culture’s living Net of Being. The book explores how the mystical experience expressed in Alex Grey’s work opens a new understanding of our shared consciousness and unveils the deep influence art can have on cultural evolution. The narrative progresses through a successive expansion of identity--from the self, to self and beloved, to self and community, world spirit, and cosmic consciousness, where bodies are transparent to galactic energies. Presenting over 200 images, including many never-before-reproduced paintings as well as masterworks such as St. Albert and the LSD Revelation Revolution and Godself, the book also documents performance art, live-painting on stage throughout the world, and the “social sculpture” called CoSM, Chapel of Sacred Mirrors, that Grey cofounded with his wife and creative collaborator, artist Allyson Grey.

... and Justice for Art

... and Justice for Art PDF Author: Ramon Oscuro Martos
Publisher:
ISBN: 9781792341670
Category :
Languages : en
Pages :

Book Description


What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition PDF Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233

Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.